QSDK

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The QSDK is a streaming scene graph retained-mode Application Programming Interface (API) combined with a cell-portal system to connect scene graphs. Audio and animation are fully supported.

It is available on Macintosh, PlayStation 2 and Xbox platforms, and for free on PC platforms.


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Scene graph term

A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene. It is a collection of nodes in a graph or tree structure. A tree node may have many children but only a single parent, with the effect of a parent applied to all its child nodes; an operation performed on a group automatically propagates its effect to all of its members. In many programs, associating a geometrical transformation matrix at each group level and concatenating such matrices together is an efficient and natural way to process such operations. A common feature, for instance, is the ability to group related shapes and objects into a compound object that can then be manipulated as easily as a single object.

OpenGL++ was a graphics library written in C++ that supported object-oriented data structures on top of the OpenGL 3D graphics system. The project started as the result of a partnership between SGI, IBM and Intel, and later, Digital Equipment Corporation. It was intended to provide a higher level API than the "bare metal" support of OpenGL, as well as being an implementation for Java3D. Work on OpenGL++ ended when SGI decided to partner with Microsoft instead, leading to the Fahrenheit project, which also died.

QuickDraw 3D 3D graphics API developed by Apple Inc.

QuickDraw 3D, or QD3D for short, is a 3D graphics API developed by Apple Inc. starting in 1995, originally for their Macintosh computers, but delivered as a cross-platform system.

Java 3D

Java 3D is a scene graph-based 3D application programming interface (API) for the Java platform. It runs on top of either OpenGL or Direct3D until version 1.6.0, which runs on top of Java OpenGL (JOGL). Since version 1.2, Java 3D has been developed under the Java Community Process. A Java 3D scene graph is a directed acyclic graph (DAG).

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GDK software library

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Autodesk Softimage Discontinued 3D graphics software

Autodesk Softimage, or simply Softimage is a discontinued 3D computer graphics application, for producing 3D computer graphics, 3D modeling, and computer animation. Now owned by Autodesk and formerly titled Softimage|XSI, the software has been predominantly used in the film, video game, and advertising industries for creating computer generated characters, objects, and environments.

Delta3D

Delta3d is an open source software gaming/simulation engine API. Delta3d is managed and supported by Caper Holdings LLC. Previously the Modeling, Virtual Environments, and Simulation (MOVES) Institute at the Naval Postgraduate School in Monterey, California managed and supported delta3d.[1] Alion Science has also been a major contributor to enhancements and features.

Panda3D is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Panda3D is free software under the revised BSD license.

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Clutter is a GObject-based graphics library for creating hardware-accelerated user interfaces. Clutter is an OpenGL-based 'interactive canvas' library and does not contain any graphical control elements. It relies upon OpenGL (1.4+) or OpenGL ES for rendering,. It also supports media playback using GStreamer and 2D graphics rendering using Cairo.

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HOOPS Visualize is a 3D computer graphics designed to render graphics across both mobile and desktop platforms.

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Neo4j is a graph database management system developed by Neo4j, Inc. Described by its developers as an ACID-compliant transactional database with native graph storage and processing, Neo4j is the most popular graph database according to DB-Engines ranking, and the 21st most popular database overall.

DataScene software for graphing, animation, data analysis, and real-time data monitoring

DataScene is a scientific graphing, animation, data analysis, and real-time data monitoring software package. It was developed with the Common Language Infrastructure technology and the GDI+ graphics library. With the two Common Language Runtime engines - the .Net and Mono frameworks - DataScene runs on all major operating systems.

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Clara.io is a web-based freemium 3D computer graphics software developed by Exocortex, a Canadian software company. Clara.io was announced in July 2013 and first presented as part of the official SIGGRAPH 2013 program later that month. By November 2013 when the open beta period started, Clara.io had 14,000 registered users. Clara.io claimed to have 26,000 registered users in January 2014, which grew to 85,000 by December 2014.

ORX

Orx is an open-source, portable, lightweight, plug-in-based, data-driven and easy to use 2D-oriented game engine written in C.

GTK Scene Graph Kit

GTK Scene Graph Kit (GSK) is the rendering and scene graph API for GTK introduced with version 3.90. GSK lies between the graphical control elements (widgets) and the rendering.