Road rash may refer to:
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The racing video game genre is the genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, water, air or space vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings. In general, they can be distributed along a spectrum anywhere between hardcore simulations, and simpler arcade racing games. Racing games may also fall under the category of sports games.
R.C. Pro-Am is a racing video game developed by Rare. It was released for the Nintendo Entertainment System (NES) by Nintendo for North America in March 1988, and then in Europe on April 15 of the same year. Presented in an overhead isometric perspective, a single player races a radio-controlled car around a series of tracks. The objective of each track is to qualify for the next race by placing in the top three racers. Players collect items to improve performance, and they must avoid a variety of hazards such as rain puddles and oil slicks. It is an example of a racing game which features vehicular combat, in which racers can use missiles and bombs to temporarily disable opposing vehicles. Originally titled Pro Am Racing, R.C. Pro-Am was also ported to the Sega Genesis in 1992 as Championship Pro-Am, an enhanced remake with enhanced graphics and additional features. R.C. Pro-Am was followed by two sequels: Super R.C. Pro-Am in 1991, and R.C. Pro-Am II in 1992.
Road Rash is a motorcycle-racing video game series by Electronic Arts in which the player participates in violent, illegal street races. The series started on the Sega Genesis/Mega Drive and was released on various other systems over the years. The game's title is based on the slang term for the severe friction burns that can occur in a motorcycle fall where skin comes into contact with the ground at high speed.
Road Rash 3D is a racing video game developed and published by Electronic Arts exclusively for the PlayStation.
1991 has seen many sequels and prequels in video games and several new titles such as Mega Man 4, The Legend of Zelda: A Link to the Past and Sonic the Hedgehog.
Cobra Triangle is a 1989 racing, vehicular combat video game developed by Rare and released by Nintendo for the Nintendo Entertainment System. The player controls a weapon-equipped speedboat through 25 levels. Objectives include winning races, saving swimmers, and defusing bombs. The game also includes power-ups and is displayed from a 3D isometric perspective with automatic scrolling that follows the player's movement. The Stamper brothers designed the game and David Wise wrote its soundtrack. Computer and Video Games highly recommended the game and praised its graphics and gameplay. Later reviewers lauded its level diversity and noted its graphical similarities to previous Rare game R.C. Pro-Am. IGN and GamesRadar ranked Cobra Triangle among their top NES games. The latter considered Cobra Triangle emblematic of the NES era's aesthetic. It was also included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.
Road Rash II is a racing and vehicular combat game developed and published by Electronic Arts (EA) for the Sega Genesis in 1992. The game is centered around a series of road races throughout the United States that the player must win to advance to higher-difficulty races, while using a combination of fisticuffs and blunt weaponry to hinder the other racers. It is the second installment in the Road Rash series and introduces a split-screen two-player mode for competing human players, nitrous oxide charges on certain bikes, and chains as offensive weapons.
Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles. The main challenge is to master driving and steering the vehicle from the perspective of the pilot or driver, with most games adding another challenge such as racing or fighting rival vehicles. Games are often divided based on realism, with some games including more realistic physics and challenges such as fuel management.
MegaRace 3 is a racing/vehicular combat video game developed by Cryo Interactive in 2002, released for Windows and the PlayStation 2. MegaRace 3 is the third game in the MegaRace series, after MegaRace and MegaRace 2.
Road Rash 3 is a racing and vehicular combat game developed and published by Electronic Arts (EA) for the Sega Genesis in 1995. The game is centered around a worldwide series of road races that the player must win to advance to higher-difficulty races, while using a combination of fisticuffs and weaponry to hinder the other racers. It is the third installment in the Road Rash series, and was mostly positively received by critics.
Super Mad Champ is a vehicular combat racing video game developed by Givro Corporation and published by Tsukuda Original in Japan exclusively for the Super Famicom on 4 March, 1995. Centered around a series of road races throughout various locations, the player must win to advance in higher-difficulty races while using attacks to hinder other racers. Directed by Nanako Geya, the game was created by most of the same team that worked on previous projects at Givro such as Shin Nekketsu Kōha: Kunio-tachi no Banka, initially intended to be published by Technōs Japan under a different title before release.
Road Rash 64 is a racing video game developed by Pacific Coast Power and Light and published by THQ for the Nintendo 64. The game is the fifth of six entries in the Road Rash series of video games, the only entry to be published by THQ and the only to be released for the Nintendo 64 platform.
A kart racing game, also known as cart racing game or go-kart racing game, is a subgenre of racing video games. Kart racing games have simplified driving mechanics while including unusual racetrack designs, obstacles, and vehicular combat. Though the genre has its roots in the 1980s, Super Mario Kart (1992) and Crash Team Racing (1999) are the two games that popularized the genre, with the Mario Kart series still being considered the foremost kart racing franchise.
Road Rash is a 1991 racing and vehicular combat video game originally developed and published by Electronic Arts (EA) for the Sega Genesis. It was subsequently ported to a variety of contemporary systems by differing companies. The game is centered around a series of road races throughout California that the player must win to advance to higher-difficulty races, while using a combination of fisticuffs and blunt weaponry to hinder the other racers.
Road Rash: Jailbreak is a racing video game developed by EA Redwood Shores for the PlayStation version and Magic Pockets for the Game Boy Advance version and published by Electronic Arts for PlayStation in 2000 and for Game Boy Advance in 2003. It is the sixth and final game in the Road Rash series.
Road Redemption is a vehicular combat racing video game developed by EQ-Games and Pixel Dash Studios as a spiritual successor to the Road Rash series of vehicular combat racing video games. The game on PC was released on October 4, 2017. Console versions of Road Redemption were released on November 6, 2018 for PlayStation 4, Xbox One, and Nintendo Switch.
Road Rage is a 2017 vehicular combat racing video game developed by Team 6 Studios and published by Maximum Games, released worldwide on November 14, 2017 for Microsoft Windows, PlayStation 4 and Xbox One. The title was inspired by the famed Road Rash series of video games, which feature similar gameplay mechanics.
Road Rash is a 1994 racing and vehicular combat video game originally published by Electronic Arts (EA) for the 3DO Interactive Multiplayer. A version for the Sega CD was developed simultaneously and released in 1995 to act as a "bridge" between the 3DO version and the Sega Genesis title Road Rash 3, and the game was subsequently ported to the PlayStation, Sega Saturn and Microsoft Windows in 1996. The game is centered around a series of road races throughout California that the player must win to advance to higher-difficulty races, while using a combination of fisticuffs and blunt weaponry to hinder the other racers.