Send track

Last updated

Send tracks (sometimes simply called Sends) are the software audio routing equivalent to the aux-sends found on multitrack sound mixing/sequencing consoles.

In audio recording, a given song is almost always made up of multiple tracks, with each instrument or sound on their own track (for example, one track could contain the drums, one for the guitar, one for a vocal, etc). Further, each track can be separately adjusted in many ways, such as changing the volume, adding effects, and so on. This can be done with individual hardware components, commonly known as "outside the box," or via software applications known as DAWs (Digital Audio Workstations), commonly known as "inside the box."

Send tracks are tracks that aren't (normally) used to record sound on themselves, but to apply those adjustments to multiple, perhaps even all, tracks the same way. For example: if the drums are not on one track, but are instead spread out across multiple tracks (which is common), there is often the desire to treat them all the same in terms of volume, effects, etc. Instead of doing that for each track, you can set up a single send track to apply to all of them.

Advantages

Because one can treat numerous tracks uniformly with a single send track, they can save a lot of time and resources. They are also inherently more flexible than their hardware equivalent, since any number of send tracks can be created as needed. For more complicated effect chains, send tracks also allow their output to be routed to other send tracks, which can switch their routing to other send tracks in turn. The solutions offered by most multi-track software provide musicians with an easier (although arguably less hands-on) approach to controlling sends and their respective effects on the audio.


Related Research Articles

<span class="mw-page-title-main">MIDI</span> Electronic musical instrument connection standard

MIDI is a technical standard that describes a communication protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and related audio devices for playing, editing, and recording music.

<span class="mw-page-title-main">Music tracker</span> Type of software for creating music

A music tracker is a type of music sequencer software for creating music. The music is represented as discrete musical notes positioned in several channels at chronological positions on a vertical timeline. A music tracker's user interface is traditionally number based. Notes, parameter changes, effects and other commands are entered with the keyboard into a grid of fixed time slots as codes consisting of letters, numbers and hexadecimal digits. Separate patterns have independent timelines; a complete song consists of a master list of repeated patterns.

<span class="mw-page-title-main">Mixing console</span> Device used for audio mixing

A mixing console or mixing desk is an electronic device for mixing audio signals, used in sound recording and reproduction and sound reinforcement systems. Inputs to the console include microphones, signals from electric or electronic instruments, or recorded sounds. Mixers may control analog or digital signals. The modified signals are summed to produce the combined output signals, which can then be broadcast, amplified through a sound reinforcement system or recorded.

<span class="mw-page-title-main">Recording studio</span> Facility for sound recording

A recording studio is a specialized facility for recording and mixing of instrumental or vocal musical performances, spoken words, and other sounds. They range in size from a small in-home project studio large enough to record a single singer-guitarist, to a large building with space for a full orchestra of 100 or more musicians. Ideally, both the recording and monitoring spaces are specially designed by an acoustician or audio engineer to achieve optimum acoustic properties.

<span class="mw-page-title-main">Multitrack recording</span> Separate recording of multiple sound sources to create a cohesive whole

Multitrack recording (MTR), also known as multitracking, is a method of sound recording developed in 1955 that allows for the separate recording of multiple sound sources or of sound sources recorded at different times to create a cohesive whole. Multitracking became possible in the mid-1950s when the idea of simultaneously recording different audio channels to separate discrete "tracks" on the same reel-to-reel tape was developed. A "track" was simply a different channel recorded to its own discrete area on the tape whereby their relative sequence of recorded events would be preserved, and playback would be simultaneous or synchronized.

<span class="mw-page-title-main">Dynamic range compression</span> Audio signal processing operation

Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or compressing an audio signal's dynamic range. Compression is commonly used in sound recording and reproduction, broadcasting, live sound reinforcement and in some instrument amplifiers.

<span class="mw-page-title-main">Virtual Studio Technology</span> Audio plug-in software interface

Virtual Studio Technology (VST) is an audio plug-in software interface that integrates software synthesizers and effects units into digital audio workstations. VST and similar technologies use digital signal processing to simulate traditional recording studio hardware in software. Thousands of plugins exist, both commercial and freeware, and many audio applications support VST under license from its creator, Steinberg.

<span class="mw-page-title-main">Pro Tools</span> Digital audio workstation

Pro Tools is a digital audio workstation (DAW) developed and released by Avid Technology for Microsoft Windows and macOS. It is used for music creation and production, sound for picture and, more generally, sound recording, editing, and mastering processes.

<span class="mw-page-title-main">GarageBand</span> Digital audio workstations for macOS, iOS, and iPadOS

GarageBand is a line of digital audio workstations developed by Apple for macOS, iPadOS, and iOS devices that allows users to create music or podcasts. GarageBand was originally released for macOS in 2004 and brought to iOS in 2011. The app’s music and podcast creation system enables users to create multiple tracks with pre-made MIDI keyboards, pre-made loops, an array of various instrumental effects, and voice recordings.

<span class="mw-page-title-main">Digital audio workstation</span> Computer system used for editing and creating music and audio

A digital audio workstation (DAW) is an electronic device or application software used for recording, editing and producing audio files. DAWs come in a wide variety of configurations from a single software program on a laptop, to an integrated stand-alone unit, all the way to a highly complex configuration of numerous components controlled by a central computer. Regardless of configuration, modern DAWs have a central interface that allows the user to alter and mix multiple recordings and tracks into a final produced piece.

<span class="mw-page-title-main">Audio editing software</span> Computer application for manipulating digital audio

Audio editing software is any software or computer program which allows editing and generating of audio data. Audio editing software can be implemented completely or partly as a library, as a computer application, as a web application, or as a loadable kernel module. Wave editors are digital audio editors. There are many sources of software available to perform this function. Most can edit music, apply effects and filters, and adjust stereo channels.

<span class="mw-page-title-main">Ableton Live</span> Digital audio workstation

Ableton Live, also known as Live or sometimes colloquially as "Ableton", is a digital audio workstation for macOS and Windows developed by the German company Ableton.

<span class="mw-page-title-main">Sound reinforcement system</span> Amplified sound system for public events

A sound reinforcement system is the combination of microphones, signal processors, amplifiers, and loudspeakers in enclosures all controlled by a mixing console that makes live or pre-recorded sounds louder and may also distribute those sounds to a larger or more distant audience. In many situations, a sound reinforcement system is also used to enhance or alter the sound of the sources on the stage, typically by using electronic effects, such as reverb, as opposed to simply amplifying the sources unaltered.

<span class="mw-page-title-main">MIDI controller</span> Device that produces MIDI data

A MIDI controller is any hardware or software that generates and transmits Musical Instrument Digital Interface (MIDI) data to MIDI-enabled devices, typically to trigger sounds and control parameters of an electronic music performance. They most often use a musical keyboard to send data about the pitch of notes to play, although a MIDI controller may trigger lighting and other effects. A wind controller has a sensor that converts breath pressure to volume information and lip pressure to control pitch. Controllers for percussion and stringed instruments exist, as well as specialized and experimental devices. Some MIDI controllers are used in association with specific digital audio workstation software. The original MIDI specification has been extended to include a greater range of control features.

<span class="mw-page-title-main">MIDI keyboard</span> Piano-style keyboard that sends MIDI inputs to a computer or device

A MIDI keyboard or controller keyboard is typically a piano-style electronic musical keyboard, often with other buttons, wheels and sliders, used for sending MIDI signals or commands over a USB or MIDI 5-pin cable to other musical devices or computers. MIDI keyboards lacking an onboard sound module cannot produce sounds themselves, however some models of MIDI keyboards contain both a MIDI controller and sound module, allowing them to operate independently. When used as a MIDI controller, MIDI information on keys or buttons the performer has pressed is sent to a receiving device capable of creating sound through modeling synthesis, sample playback, or an analog hardware instrument. The receiving device could be:

<span class="mw-page-title-main">Aux-send</span> Electronic signal-routing output

An aux-send is an electronic signal-routing output used on multi-channel sound mixing consoles used in recording and broadcasting settings and on PA system amplifier-mixers used in music concerts. The signal from the auxiliary send is often routed through outboard audio processing effects units and then returned to the mixer using an auxiliary return input jack, thus creating an effects loop. This allows effects to be added to an audio source or channel within the mixing console. Another common use of the aux send mix is to create monitor mixes for the onstage performers' monitor speakers or in-ear monitors. The aux send's monitor mix is usually different from the front of house mix the audience is hearing.

<span class="mw-page-title-main">Delay (audio effect)</span> Echo-like effect

Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio. The delayed signal may be played back multiple times, or fed back into the recording, to create the sound of a repeating, decaying echo.

<span class="mw-page-title-main">Digital mixing console</span> Electronic device used to manipulate audio input signals using digital signal processing

In professional audio, a digital mixing console (DMC) is a type of mixing console used to combine, route, and change the dynamics, equalization and other properties of multiple audio input signals, using digital signal processing rather than analog circuitry. The digital audio samples, which is the internal representation of the analog inputs, are summed to what is known as a master channel to produce a combined output. A professional digital mixing console is a dedicated desk or control surface produced exclusively for the task and is typically more robust in terms of user control, processing power and quality of audio effects. However, a computer can also perform the same function since it can mimic its interface, input and output.

<span class="mw-page-title-main">Live sound mixing</span> Blending of multiple sound sources for a live event

Live sound mixing is the blending of multiple sound sources by an audio engineer using a mixing console or software. Sounds that are mixed include those from instruments and voices which are picked up by microphones and pre-recorded material, such as songs on CD or a digital audio player. Individual sources are typically equalised to adjust the bass and treble response and routed to effect processors to ultimately be amplified and reproduced via a loudspeaker system. The live sound engineer listens and balances the various audio sources in a way that best suits the needs of the event.

<span class="mw-page-title-main">Audio mixing (recorded music)</span> Audio mixing to yield recorded sound

In sound recording and reproduction, audio mixing is the process of optimizing and combining multitrack recordings into a final mono, stereo or surround sound product. In the process of combining the separate tracks, their relative levels are adjusted and balanced and various processes such as equalization and compression are commonly applied to individual tracks, groups of tracks, and the overall mix. In stereo and surround sound mixing, the placement of the tracks within the stereo field are adjusted and balanced. Audio mixing techniques and approaches vary widely and have a significant influence on the final product.