Company type | Privately held |
---|---|
Industry | Entertainment |
Founded | April 2007 [1] |
Defunct | November 8, 2012 |
Headquarters | Bellevue, Washington, U.S. [2] |
Key people | Jordan Weisman Joe Lawandus Tim Lebel Charles Merrin Ryan Kyle |
Products | Nanovor |
Revenue | 29,000,000 |
Number of employees | 40 |
Website | http://www.smithandtinker.com |
Smith & Tinker was an American electronic entertainment company founded in February 2007 by Jordan Weisman, Jeremy Bornstein, Lenny Raymond, and Kev Ray. [3] Weisman later brought in Tim Lebel and Joe Lawandus. On October 15, 2007, they announced that they had licensed from Microsoft the rights for Weisman's previous creations of MechWarrior, Shadowrun, Crimson Skies and other FASA titles and would be announcing their plans for these intellectual properties at a later date. [4]
The name of the company was based upon the fictional characters Smith & Tinker, an artist and an inventor who are briefly mentioned in the Land of Oz series of books as the creators of Tik-Tok the machine man. This was evidenced by the mention of Emerald City on the company web site, and the use of Tik-Tok in the company logo. [5]
The first game from Smith & Tinker was called Nanovor. [6] Nanovor was an online battle game targeted to 7 - 12 year olds. Nanovor was released to public beta in May 2009. [7] The company later released iOS games, one called Whirleo and another featuring Marvel Comics characters called KAPOW!
Contrary to rumors, Smith & Tinker was not in any way involved with MechWarrior Online, as after the failure to find funding for MechWarrior 5 in conjunction with Piranha Games, Piranha purchased Smith & Tinker's license to the MechWarrior franchise [8] which in turn is licensed from Microsoft. [9]
Smith & Tinker closed down on November 8, 2012.[ citation needed ]
FASA Corporation was an American publisher of role-playing games, wargames and board games between 1980 and 2001, after which they closed publishing operations for several years, becoming an IP holding company under the name FASA Inc. In 2012, a wholly owned subsidiary called FASA Games Inc. went into operation, using the name and logo under license from the parent company. FASA Games Inc. works alongside Ral Partha Europe, also a subsidiary of FASA Corporation, to bring out new editions of existing properties such as Earthdawn and Demonworld, and to develop new properties within the FASA cosmology.
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BattleTech is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark is currently owned by Topps and, for video games, Microsoft Gaming; Catalyst Game Studios licenses the franchise from Topps.
NECA/WizKids, LLC is an American company based in New Jersey that produces tabletop games. WizKids is best known for its collectible miniatures games (CMGs) Mage Knight, HeroClix, MechWarrior, and HorrorClix, all of which make use of the company's Clix system, in which the changing combat statistics and abilities of each figure were indicated by a turnable dial inside the base underneath the figure. The company was founded in 2000 by Jordan Weisman, a veteran of the game company FASA. It was purchased by sports-card manufacturer Topps, Inc. in 2003.
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Crimson Skies is a tabletop and a video game media franchise created by Jordan Weisman and Dave McCoy, first released as a board game in 1998 and then as a PC game in 2000.
Tik-Tok is a fictional "mechanical man" from the Oz books by American author L. Frank Baum. He has been termed "the prototype robot", and is widely considered to be one of the first robots to appear in modern literature, though the term "Robot" was not used until the 1920s, in the play R.U.R.
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Jordan Weisman is an American game designer, author, and serial entrepreneur who has founded five game design companies, each in a different game genre and segment of the industry.
MechAssault 2: Lone Wolf is a 2004 video game developed by Day 1 Studios and FASA Studio and published by Microsoft Game Studios exclusively for the Xbox console, and set in the BattleTech universe. Development of MechAssault 2 was announced shortly following the release of MechAssault, with the developers focusing on the expansion of online and networking features to capitalise upon the success of the original game as a pilot title for the Xbox Live online service, and creating a more open-ended gameplay style in which players are able to exit their mech and occupy multiple vehicles.
FASA Studio was an American video game developer that was founded in 1994 in Chicago, Illinois by the tabletop game company FASA Corporation. FASA is an acronym for "Freedonian Aeronautics and Space Administration".
BattleTech Centers are commercial virtual entertainment venues that feature multiplayer virtual combat in the fictional BattleTech universe. The games are played in fully enclosed cockpits with multiple screens, joysticks, and rudder pedals. Today, the gaming cockpits can now be found in only 2 sites listed in table below in the United States.
42 Entertainment is an American company based in Burbank which specializes in creating and producing alternate reality games (ARGs). The company was founded in 2003 as an independently owned, creative content and interactive agency under the name 4orty 2wo Entertainment. The company started with a nine-person management team and was originally based in Emeryville, California. It produced several alternate reality games between 2004 and 2014, as well as campaigns for the movie The Dark Knight, and the Nine Inch Nails Year Zero album.
Piranha Games Inc. is a Canadian video game developer based in Burnaby, British Columbia. The company was founded by Russ Bullock, President and Executive Producer, and Bryan Ekman, VP and Creative Director. Piranha Games is one of the oldest game developers in the Greater Vancouver area and was housed in the International Village Mall in the Chinatown area until their relocation to their current Burnaby headquarters. On 25 November 2020, Piranha Games entered into an agreement to be acquired by Enad Global 7.
Jon Kimmich was a Lead Product Planner for Microsoft Games Studios during pivotal parts of the Xbox conception, launch and lifespan. Jon was instrumental in the acquisition of many titles for Microsoft Games Studios publishing for both the PC and Xbox platforms. Together with Ed Fries and Stuart Moulder, Jon was responsible for the acquisition of Bungie, FASA Interactive, and Digital Anvil. In addition to acquisitions, Jon secured publishing rights for Microsoft for externally developed games such as Dungeon Siege by Gas Powered Games, Rise of Nations from Big Huge Games, and MechAssault by Day 1 Studios as well as many internally developed games such as Crimson Skies, MechWarrior 4: Vengeance, Brute Force and Halo.
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Susan Bonds is the president and CEO of 42 Entertainment, a Pasadena-based company that specializes in the creation and production of alternate reality games (ARGs)—participatory and massively immersive experiences that are typically tied to a commercial entertainment property. While at 42 Entertainment she has produced such notable ARGs as ilovebees, Dead Man's Tale, Year Zero, Why So Serious?, and Flynn Lives. Two of these projects, Year Zero and Why So Serious?, were awarded a Cyber Grand Prix at the Cannes Lions, the world's largest international advertising festival.
BattleTech is a mech turn-based strategy video game developed by Harebrained Schemes and published by Paradox Interactive. It was released on macOS and Windows on April 24, 2018, with a Linux release on November 27, 2018. The developers set aside US$1 million to create the game, and turned to Kickstarter to secure funding for additional features, including a single player campaign, an expansion of that campaign, and a player versus player multiplayer mode.
MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games released on December 10, 2019, on Microsoft Windows. It is the first single player MechWarrior game since 2002. It was initially available as an Epic Games Store exclusive title, which, like other games with Epic Games Store exclusivity deals, was met with criticism. On May 7, 2020, it was made available through Xbox Game Pass for PC. On May 27, 2021, it was made available on additional platforms including Xbox Series X/S, Xbox One, Steam and GOG, in addition to the DLC pack Heroes of the Inner Sphere, Call to Arms, and Rise of Rasalhague. On PC, it features ray tracing as well as DLSS. Piranha Games released a sequel, MechWarrior 5: Clans, on October 16, 2024. The game has managed to sell 2 million units as per October 2024.