Spotlight Awards | |
---|---|
Date | 1997 |
Location | San Jose, California, U.S. |
The Spotlight Awards (GDC) was hosted annually by the Game Developers Conference from 1997 to 1999. Its focus was on the video and computer game industry. GDC now hosts another video game award ceremony called Game Developers Choice Awards since 2001.
The Legend of Zelda is a high fantasy action-adventure video game franchise created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Capcom, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action RPG games.
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. He is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario and The Legend of Zelda.
Super Mario 64 is a 1996 platform game for the Nintendo 64 and the first in the Super Mario series to feature 3D gameplay. As Mario, the player explores Princess Peach's castle and must rescue her from Bowser. Super Mario 64 features open-world playability, degrees of freedom through all three axes in space, and relatively large areas which are composed primarily of true 3D polygons as opposed to only two-dimensional (2D) sprites. It emphasizes exploration within vast worlds, which require the player to complete various missions in addition to the occasional linear obstacle courses. It preserves many gameplay elements and characters of earlier Mario games as well as the visual style.
The Legend of Zelda: Ocarina of Time is an action-adventure game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998, and in PAL regions the following month. Ocarina of Time is the fifth game in The Legend of Zelda series, and the first with 3D graphics.
The Legend of Zelda: Majora's Mask is an action-adventure game developed and published by Nintendo for the Nintendo 64. It was released in 2000 as the sixth main installment in The Legend of Zelda series and was the second to use 3D graphics, following 1998's The Legend of Zelda: Ocarina of Time, to which it is a direct sequel. Designed by a creative team led by Eiji Aonuma, Yoshiaki Koizumi, and Shigeru Miyamoto, Majora's Mask was completed in less than two years. It featured enhanced graphics and several gameplay changes from its predecessor, though it reused a number of elements and character models, which the game's creators called a creative decision made necessary by time constraints.
The 64DD is a magnetic disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous delays was released only in Japan on December 1, 1999. The "64" references both the Nintendo 64 console and the 64 MB storage capacity of the disks, and "DD" is short for "disk drive" or "dynamic drive".
Koji Kondo is a Japanese music composer, pianist, and music director who works for the video game company Nintendo. He is best known for his involvement in numerous contributions in the Mario and The Legend of Zelda series of video games, among others produced by the company. Kondo was hired by Nintendo in 1984, becoming the first person hired by them to specialize in musical composition for video games. Shortly after, Kondo was assigned as the sound designer on the 1985 game Super Mario Bros. His work on the game, especially the overworld musical theme, has often been cited as among the most memorable in video game history.
The Legend of Zelda: Link's Awakening is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It is the fourth installment in the Legend of Zelda series and the first for a handheld game console. Link's Awakening is one of the few Zelda games not to take place in the land of Hyrule, and does not feature Princess Zelda or the Triforce relic. Instead, protagonist Link begins the game stranded on Koholint Island, a place guarded by a whale-like deity called the Wind Fish. Assuming the role of Link, the player fights monsters and solves puzzles while searching for eight musical instruments that will awaken the sleeping Wind Fish and allow him to escape from the island.
Nintendo Space World, formerly named Shoshinkai and Famicom Space World, was a video game trade show hosted by Nintendo from 1989 to 2001. Its three days of high-energy party atmosphere was the primary venue for Nintendo and its licensees to announce and demonstrate new consoles and games. Anticipated and dissected each year with hype and exclusivity, it was a destination for the international video game press, with some detailed developer interviews and technology demos. The events served as the launch or marketing flashpoints of countless major industrywide products, especially Nintendo's flagship platforms and video games. There launched the Super Famicom, GameCube, Game Boy Advance, Nintendo 64, 64DD, and all the core games for the Super Mario, The Legend of Zelda, and Pokémon franchises. Some major exhibitions would be teased and then never be seen again, leaving fans and press to maintain hype and inquiry for years as with the Super Mario 128 demo, the controversial Wind Waker teaser video, EarthBound 64, and a litany of lost 64DD games.
Super Mario 128 was a codename for two different development projects at Nintendo. The name was first used in 1997 for a sequel to Super Mario 64 for the 64DD, which was canceled. The name was reused for a GameCube tech demo at the Nintendo Space World trade show in 2000. Nintendo gradually incorporated the demonstrated graphics and physics concepts into the rapid object generation of Pikmin (2001), the physics of Metroid Prime (2002), and the sphere walking technology of The Legend of Zelda: Twilight Princess (2006) and Super Mario Galaxy (2007). The Super Mario 128 demo intrigued widespread analysis, rumors, and anticipation in the media throughout the 2000s.
Eiji Aonuma is a Japanese video game designer, director and producer, who works for Nintendo as the producer and project manager of The Legend of Zelda series. Since 2019 he is one of the deputy general managers of Nintendo EPD.
Yoshiaki Koizumi is a Japanese video game designer, director and producer. Working for Nintendo, he is a Senior executive officer and is the Deputy General Manager of the company's Entertainment Planning & Development division. He is known for his work within the Mario and The Legend of Zelda series.
SONIFI Incorporated, previously SONIFI Solutions, is an interactive content and connectivity provider. The company serves approximately 1.4 million hotel rooms worldwide in addition to healthcare facilities throughout the United States with core services that include interactive television, broadband, connectivity, and advertising media solutions along with nationwide technical and professional support services.
The Legend of Zelda: Ocarina of Time 3D is an action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. The game was released in June 2011. A remake of the original 1998 Nintendo 64 game, it features mirrored versions of the rearranged dungeons from Ocarina of Time Master Quest, as well as updated graphics and added stereoscopic effects.
Narcissa Wright is an American speedrunner and co-founder of the website SpeedRunsLive, which allows speedrunners to race with one another in real time. She has previously held the records for the fastest completion of The Legend of Zelda: The Wind Waker on the GameCube, The Legend of Zelda: Ocarina of Time on the iQue Player, Paper Mario on the Wii using Virtual Console, and Castlevania 64 on the Nintendo 64.
The Nintendo Gateway System is a version of the Super Nintendo Entertainment System, Game Boy, Game Boy Color, Game Boy Advance, Nintendo 64, or GameCube that was installed on some Northwest, Singapore Airlines, Air China, Air Canada, Alitalia-Linee Aeree Italiane, All Nippon Airways, British Midland International, Kuwait Airways, Malaysia Airlines, Thai Airways, and Virgin Atlantic passenger aircraft, as well as certain hotels with LodgeNet, NXTV, or Quadriga, from late 1993 up until the late 2000s.
Throughout 2020, multiple sets of data from Japanese video game company Nintendo were leaked via the anonymous imageboard website 4chan. These leaks became infamous for the breadth of content obtained. Among other things, they include the source code for various games and console firmware, unreleased games, and unused content for released games. As of October 2020, eight sets of data have been leaked, with the most recent consisting of several early development builds of Pokémon Sword.
This video game culture–related article is a stub. You can help Wikipedia by expanding it. |