Starbase (disambiguation)

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A starbase , in science fiction, is a facility in space.

Starbase or variation, may also refer to:

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<i>Star Control</i> 1990 video game

Star Control: Famous Battles of the Ur-Quan Conflict, Volume IV is an action-strategy video game developed by Toys for Bob and published by Accolade. It was originally released for MS-DOS and Amiga in 1990, followed by ports for the Sega Genesis and additional platforms in 1991. The story is set during an interstellar war between two space alien factions, with humanity joining the Alliance of Free Stars to defeat the invading Ur-Quan Hierarchy. Players can choose to play as either faction, each with seven different alien starships which are used during the game's combat and strategy sections.

<i>Star Raiders</i> 1980 video game

Star Raiders is a space combat simulator video game that was written by Doug Neubauer and published in 1980 by Atari, Inc. for the Atari 400/800 computers. The player assumes the role of a starship pilot who is fighting Zylon forces while managing their ship's energy and systems, and protecting friendly starbases. Starflight and combat are shown in the 3D cockpit view with a 2D galactic map showing the status of the Zylon invasion. The television series Battlestar Galactica, the film Star Wars (1977), and the 1971 mainframe game Star Trek influenced Neubauer, who began developing Star Raiders in his non-working time at Atari. Matt Barton and Bill Loguidice of Gamasutra called Star Raiders one of the best-known games for Atari's 400 and 800 computers.

<i>Star Control II</i> 1992 video game

Star Control II: The Ur-Quan Masters is a 1992 video game, the sequel to Star Control. It was developed by Toys for Bob and originally published by Accolade in 1992 for MS-DOS. This game features exoplanet-abundant star systems, hyperspace travel, extraterrestrial life, and interstellar diplomacy, with the game featuring 25 different alien races with which communication is possible.

<i>Star Trek</i> (1971 video game) 1971 video game

Star Trek is a text-based strategy video game based on the Star Trek television series (1966–69) and originally released in 1971. In the game, the player commands the USS Enterprise on a mission to hunt down and destroy an invading fleet of Klingon warships. The player travels through the 64 quadrants of the galaxy to attack enemy ships with phasers and photon torpedoes in turn-based battles and refuel at starbases. The goal is to eliminate all enemies within a random time limit.

"Samaritan Snare" is the seventeenth episode of the second season of the American science fiction television series Star Trek: The Next Generation, and the 43rd episode overall. It was first released on May 15, 1989, in broadcast syndication.

Star Trek: The Next Generation Interactive VCR Board Game – A Klingon Challenge is a video board game created by Decipher, Inc., published by Milton Bradley in 1993. Based on the American science fiction television series Star Trek: The Next Generation, the game is set in the Star Trek universe, specifically on the USS Enterprise-D starship. The game utilizes a video tape that runs constantly while users play the board game portion. Events on the video tape combine with board game play to determine whether users win or lose the game. The video itself was directed by Les Landau and contains original footage filmed on the actual Star Trek: The Next Generation sets at Paramount Studios.

<i>Starmaster</i> 1982 video game

Starmaster is a video game written for the Atari 2600 by Alan Miller and published in June 1982 by Activision. The game is similar to Atari 8-bit family game Star Raiders. Starmaster was not ported to other systems, but has been re-released in collections such as Activision Anthology.

<i>Star Trek</i> (arcade game) 1983 video game

Star Trek: Strategic Operations Simulator is a space combat simulation arcade video game based on the original Star Trek television program and movie series, and released by Sega in 1983. Star Trek uses color vector graphics for both a 2D display and a 3D first-person perspective. The player controls the Starship Enterprise and must defend sectors from invading Klingon ships. The game includes synthesized speech

<i>Harbinger</i> (Star Trek novel) 2005 novel by David Mack

Harbinger is the first novel in the Star Trek: Vanguard series concerning the Starbase 47, otherwise known as Vanguard.

ApolloCon was a science fiction convention held annually in Houston, Texas by the Houston Science Fiction Association (HSFA), a non-profit 501(c)3 corporation.

<i>Empire!</i> 1986 video game

Empire! is a space combat and trading video game designed by Andrew Glaister and published by Firebird Software in 1986 for the Commodore 64, ZX Spectrum, and Amstrad CPC.

<i>Trek73</i> 1973 video game

TREK73 is a computer game based on the original Star Trek television series. It was created in 1973 by William K. Char, Perry Lee, and Dan Gee for the Hewlett-Packard 2000 minicomputer in HP Time-Shared BASIC. The game was played via teletype. Trek73 is so big that it needs the CHAIN feature of HP2000 BASIC.

<i>Star Fleet I: The War Begins</i> 1984 video game

Starfleet I: The War Begins is a 1984 strategy computer game designed by Trevor Sorensen and developed by Interstel. It was released for Apple II, DOS and Commodore 64. Versions for the Commodore 128, Atari ST and Atari 8-bit family were released in 1986 and versions for the Amiga and Macintosh were released in 1987. The game was successful enough to spawn sequels which are collectively known as the Star Fleet series.

<i>Pardus</i> (video game) 2004 video game

Pardus is a graphical browser-based MMORPG written in PHP and C/C++ and set in a futuristic universe where players interact and compete in space. It is a persistent-universe, open-ended game with a player-driven economy. Players travel through hundreds of "sectors" or solar systems while trading, building or battling with Non-Player Characters (NPCs) and other players. There are dozens of spacecraft models in Pardus, which can be customized with different weapons, armor and other equipment. Pardus characters do not have a defined 'class'.

<span class="mw-page-title-main">Boca Chica Village, Texas</span> Unincorporated community in Texas

Boca Chica Village, formerly Kennedy Shores, Kopernik Shores, is a small, unincorporated community in Cameron County, Texas, United States. It was formed in the late 1960s, and is still extant as of 2021, although the village proper has changed greatly since 2018 as industrial business enterprises came to purchase much of the land of the village. It lies 20 miles (32 km) east of the City of Brownsville on the Boca Chica peninsula, and forms part of the Brownsville–Harlingen–Raymondville and the Matamoros–Brownsville metropolitan areas. It is situated on Texas State Highway 4, immediately south of the South Bay lagoon, and is located about 2 mi (3.2 km) northwest of the mouth of the Rio Grande.

<i>Starbase Hyperion</i> 1980 video game

Starbase Hyperion is a 1980 video game written by Don Ursem for the Exidy Sorcerer and published by Quality Software in 1980. An Atari 8-bit family port followed in 1981.

<i>The Warp Factor</i> 1980 video game

The Warp Factor is a 1980 video game published by Strategic Simulations.

<i>Halcyon 6</i> 2016 video game

Halcyon 6: Starbase Commander is a strategy video game and turn-based tactical RPG hybrid developed and published by Massive Damage. It was released on September 8, 2016 for Windows, OS X and Linux, and October 19, 2017 for iOS. Taking place in a science fiction setting, the player must reclaim and rebuild the derelict ancient space station Halcyon 6 in order to stop an impending alien invasion of Earth.

Trek-80 is a text-based video game written by Steve Dompier in 1976 and sold by Processor Technology for their Sol-20 computer and suitable S-100 bus machines.

<i>Starbase</i> (video game) 2021 video game

Starbase is an upcoming massively multiplayer online role-playing game for Microsoft Windows currently in development by Frozenbyte. It was revealed in May 2019 and released on Steam early access in July 2021. The game is voxel-based and set in space where players play as robots that can mine asteroids and design spaceships.