TMODEM

Last updated

TMODEM is a file transfer protocol developed in 1990 by Mike Bryeans of Micro TECH Systems. TMODEM is derived from the HTMS protocol Translink with special modifications so that it works well with BBS systems and terminal programs.

Related Research Articles

Client–server model Distributed application structure in computing

Client-server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server host runs one or more server programs, which share their resources with clients. A client usually does not share any of its resources, but it requests content or service from a server. Clients, therefore, initiate communication sessions with servers, which await incoming requests. Examples of computer applications that use the client-server model are email, network printing, and the World Wide Web.

Email Mail sent using electronic means

Electronic mail is a method of exchanging messages ("mail") between people using electronic devices. Email was thus conceived as the electronic (digital) version of, or counterpart to, mail, at a time when "mail" meant only physical mail. Email later became a ubiquitous communication medium, to the point that in current use, an e-mail address is often treated as a basic and necessary part of many processes in business, commerce, government, education, entertainment, and other spheres of daily life in most countries. Email is the medium, and each message sent therewith is called an email.

The Internet protocol suite, commonly known as TCP/IP, is the set of communication protocols used in the Internet and similar computer networks. The current foundational protocols in the suite are the Transmission Control Protocol (TCP) and the Internet Protocol (IP), as well as the User Datagram Protocol (UDP).

OSI model Model of communication of seven abstraction layers

The Open Systems Interconnection model is a conceptual model that describes the universal standard of communication functions of a telecommunication system or computing system, without any regard to the system's underlying internal technology and specific protocol suites. Therefore, the objective is the interoperability of all diverse communication systems containing standard communication protocols, through the encapsulation and de-encapsulation of data, for all networked communication. In the OSI reference model, the communications between a computing system are split into seven different abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application.

In distributed computing, a remote procedure call (RPC) is when a computer program causes a procedure (subroutine) to execute in a different address space, which is coded as if it were a normal (local) procedure call, without the programmer explicitly coding the details for the remote interaction. That is, the programmer writes essentially the same code whether the subroutine is local to the executing program, or remote. This is a form of client–server interaction, typically implemented via a request–response message-passing system. In the object-oriented programming paradigm, RPCs are represented by remote method invocation (RMI). The RPC model implies a level of location transparency, namely that calling procedures are largely the same whether they are local or remote, but usually they are not identical, so local calls can be distinguished from remote calls. Remote calls are usually orders of magnitude slower and less reliable than local calls, so distinguishing them is important.

The Secure Shell Protocol (SSH) is a cryptographic network protocol for operating network services securely over an unsecured network. Its most notable applications are remote login and command-line execution.

Telnet Network protocol for bidirectional communication using a virtual terminal connection

Telnet is an application protocol used on the Internet or local area network to provide a bidirectional interactive text-oriented communication facility using a virtual terminal connection. User data is interspersed in-band with Telnet control information in an 8-bit byte oriented data connection over the Transmission Control Protocol (TCP).

Supervisory control and data acquisition (SCADA) is a control system architecture comprising computers, networked data communications and graphical user interfaces for high-level supervision of machines and processes. It also covers sensors and other devices, such as programmable logic controllers, which interface with process plant or machinery.

Windowing system Software that manages separately different parts of display screens

In computing, a windowing system is software that manages separately different parts of display screens. It is a type of graphical user interface (GUI) which implements the WIMP paradigm for a user interface.

In computer science, an object can be a variable, a data structure, a function, or a method. As regions of memory, they contain value and are referenced by identifiers.

An application layer is an abstraction layer that specifies the shared communications protocols and interface methods used by hosts in a communications network. An application layer abstraction is specified in both the Internet Protocol Suite (TCP/IP) and the OSI model. Although both models use the same term for their respective highest-level layer, the detailed definitions and purposes are different.

UUCP is an acronym of Unix-to-Unix Copy. The term generally refers to a suite of computer programs and protocols allowing remote execution of commands and transfer of files, email and netnews between computers.

Pidgin (software) Open-source multi-platform instant messaging client

Pidgin is a free and open-source multi-platform instant messaging client, based on a library named libpurple that has support for many instant messaging protocols, allowing the user to simultaneously log in to various services from a single application, with a single interface for both popular and obsolete protocols, thus avoiding the hassle of having to deal with a new software for each device and protocol.

In computer science, a metaobject is an object that manipulates, creates, describes, or implements objects. The object that the metaobject pertains to is called the base object. Some information that a metaobject might define includes the base object's type, interface, class, methods, attributes, parse tree, etc. Metaobjects are examples of the computer science concept of reflection, where a system has access to its own internal structure. Reflection enables a system to essentially rewrite itself on the fly, to alter its own implementation as it executes.

Program and System Information Protocol Video and audio industry protocol

The Program and System Information Protocol (PSIP) is the MPEG and privately defined program-specific information originally defined by General Instrument for the DigiCipher 2 system and later extended for the ATSC digital television system for carrying metadata about each channel in the broadcast MPEG transport stream of a television station and for publishing information about television programs so that viewers can select what to watch by title and description. Its FM radio equivalent is Radio Data System (RDS).

A LAN Messenger is an instant messaging program for computers designed for use within a single local area network (LAN).

ZMax is a file transfer protocol developed in 1990-1991 by Mike Bryeans who also developed TMODEM.

A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture. Sockets are created only during the lifetime of a process of an application running in the node.

A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both.

A Uniform Resource Locator (URL), colloquially termed a web address, is a reference to a web resource that specifies its location on a computer network and a mechanism for retrieving it. A URL is a specific type of Uniform Resource Identifier (URI), although many people use the two terms interchangeably. URLs occur most commonly to reference web pages (HTTP) but are also used for file transfer (FTP), email (mailto), database access (JDBC), and many other applications.