Thieves' Guild 8 is a supplement published by Gamelords in 1983 for the fantasy role-playing game Thieves' Guild . It is the eighth of ten books in the series.
In the Thieves' Guild fantasy role-playing game, players take on the roles of thieves in an underworld of crime. In a series of supplements, Gamelords presented several adventures and extra rules. Thieves Guild 8 contains additional rules for ranged weapons, further explanations, and adventure hooks for
Two adventures are included:
Gamelords first published Thieves' Guild in 1980. Over the next four years, they released nine more supplements, including Thieves' Guild 8 in 1983, a 32-page softcover book written by Kerry Lloyd, Alfred Hipkins, and Janet Trautvetter, with artwork by Becky Harding, Denis Loubet, Wallace Miller, Larry Shade, Hannah M. G. Shapero, John Statema, and Janet Trautvetter. [2]
Chris Hunter reviewed Thieves' Guild 8 and Thieves' Guild 9: Escape From the Ashwood Mines for Imagine magazine and stated, "The scenarios are all very good though some need a little extra work to flesh them out." [1]