Thieves' Guild 9: Escape From the Ashwood Mines

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Cover of Thieves Guild 9.png

Thieves' Guild 9: Escape From the Ashwood Mines is a supplement published by Gamelords in 1983 for the fantasy role-playing game Thieves' Guild . It is the ninth of ten books in the series.

Contents

Contents

In the Thieves' Guild fantasy role-playing game, players take on the roles of thieves in an underworld of crime. In a series of supplements, Gamelords presented a number of adventures as well as extra rules. Thieves' Guild 9 is a sourcebook that contains two adventures:

Publication history

Gamelords first published Thieves' Guild in 1980. Over the next four years, they released nine more supplements, including 1983's Thieves' Guild 9: Escape From the Ashwood Mines, a 32-page softcover book, was written by Robert Traynor and Alfred Hipkins, with cover art by Denis Loubet, and interior artwork by Becky Harding, Wallace Miller, Larry Shade, Hannah M. G. Shapero, John Statema, and Janet Trautvetter. [2]

Reception

Chris Hunter reviewed both Thieves' Guild 8 and Thieves' Guild 9 for Imagine magazine, and stated that "The scenarios are all very good though some need a little extra work to flesh them out." [1]

John T. Sapienza, Jr. reviewed Thieves' Guild 7 , Thieves' Guild 8 , Thieves' Guild 9, and Thieves' Guild 10 for Different Worlds magazine and stated that "These four volumes illustrate the quality of Gamelords' products. They concentrate on personality and variety to supply the gamemaster with role-playing tools to enrich a campaign, whether or not that campaign uses the Gamelords' world of Haven and whether or not that campaign emphasizes thieving for most of its activity. Most of the scenario ideas do not depend on the existence of a thieves guild - and indeed any party of adventurers could undertake many of the offered outdoor scenarios, although the burglary scenarios do require specialized thieving skills to succeed. The Thieves' Guild series is worth using as an aid in any fantasy campaign." [3]

References

  1. 1 2 Hunter, Chris (February 1985). "Game Reviews". Imagine (review) (23). TSR Hobbies (UK), Ltd.: 42.
  2. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 222. ISBN   0-87975-653-5.
  3. Sapienza, Jr., John T. (March–April 1987). "Game Reviews". Different Worlds (45): 30–31.