Write (disambiguation)

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Writing is a medium of human communication that represents language and emotion through the inscription or recording of signs and symbols.

Writing may also refer to:

Write

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In computing, a computer file is a resource for recording data on a computer storage device, primarily identified by its filename. Just as words can be written on paper, so can data be written to a computer file. Files can be shared with and transferred between computers and mobile devices via removable media, networks, or the Internet.

<span class="mw-page-title-main">Operating system</span> Software that manages computer hardware resources

An operating system (OS) is system software that manages computer hardware and software resources, and provides common services for computer programs.

<span class="mw-page-title-main">Plan 9 from Bell Labs</span> Distributed operating system

Plan 9 from Bell Labs is a distributed operating system which originated from the Computing Science Research Center (CSRC) at Bell Labs in the mid-1980s and built on UNIX concepts first developed there in the late 1960s. Since 2000, Plan 9 has been free and open-source. The final official release was in early 2015.

<span class="mw-page-title-main">Shell script</span> Script written for the shell, or command line interpreter, of an operating system

A shell script is a computer program designed to be run by a Unix shell, a command-line interpreter. The various dialects of shell scripts are considered to be scripting languages. Typical operations performed by shell scripts include file manipulation, program execution, and printing text. A script which sets up the environment, runs the program, and does any necessary cleanup or logging, is called a wrapper.

<span class="mw-page-title-main">WordStar</span> Word processor application

WordStar is a word processor application for microcomputers. It was published by MicroPro International and originally written for the CP/M-80 operating system, with later editions added for MS-DOS and other 16-bit PC OSes. Rob Barnaby was the sole author of the early versions of the program.

In computers, case sensitivity defines whether uppercase and lowercase letters are treated as distinct (case-sensitive) or equivalent (case-insensitive). For instance, when users interested in learning about dogs search an e-book, "dog" and "Dog" are of the same significance to them. Thus, they request a case-insensitive search. But when they search an online encyclopedia for information about the United Nations, for example, or something with no ambiguity regarding capitalization and ambiguity between two or more terms cut down by capitalization, they may prefer a case-sensitive search.

<span class="mw-page-title-main">System call</span> Way for programs to access kernel services

In computing, a system call is the programmatic way in which a computer program requests a service from the operating system on which it is executed. This may include hardware-related services, creation and execution of new processes, and communication with integral kernel services such as process scheduling. System calls provide an essential interface between a process and the operating system.

<span class="mw-page-title-main">Unix philosophy</span> Software development philosophy

The Unix philosophy, originated by Ken Thompson, is a set of cultural norms and philosophical approaches to minimalist, modular software development. It is based on the experience of leading developers of the Unix operating system. Early Unix developers were important in bringing the concepts of modularity and reusability into software engineering practice, spawning a "software tools" movement. Over time, the leading developers of Unix established a set of cultural norms for developing software; these norms became as important and influential as the technology of Unix itself, and have been termed the "Unix philosophy."

<span class="mw-page-title-main">Fork bomb</span> Type of denial-of-service software attack

In computing, a fork bomb is a denial-of-service attack wherein a process continually replicates itself to deplete available system resources, slowing down or crashing the system due to resource starvation.

Amoeba is a distributed operating system developed by Andrew S. Tanenbaum and others at the Vrije Universiteit Amsterdam. The aim of the Amoeba project was to build a timesharing system that makes an entire network of computers appear to the user as a single machine. Development at the Vrije Universiteit was stopped: the source code of the latest version (5.3) was last modified on 30 July 1996.

<span class="mw-page-title-main">Daemon (computing)</span> Computer program that runs as a background process

In multitasking computer operating systems, a daemon is a computer program that runs as a background process, rather than being under the direct control of an interactive user. Traditionally, the process names of a daemon end with the letter d, for clarification that the process is in fact a daemon, and for differentiation between a daemon and a normal computer program. For example, syslogd is a daemon that implements system logging facility, and sshd is a daemon that serves incoming SSH connections.

<span class="mw-page-title-main">Text-based user interface</span> Type of interface based on outputting to or controlling a text display

In computing, text-based user interfaces (TUI), is a retronym describing a type of user interface (UI) common as an early form of human–computer interaction, before the advent of bitmapped displays and modern conventional graphical user interfaces (GUIs). Like modern GUIs, they can use the entire screen area and may accept mouse and other inputs. They may also use color and often structure the display using box-drawing characters such as ┌ and ╣. The modern context of use is usually a terminal emulator.

In computing, a named pipe is an extension to the traditional pipe concept on Unix and Unix-like systems, and is one of the methods of inter-process communication (IPC). The concept is also found in OS/2 and Microsoft Windows, although the semantics differ substantially. A traditional pipe is "unnamed" and lasts only as long as the process. A named pipe, however, can last as long as the system is up, beyond the life of the process. It can be deleted if no longer used. Usually a named pipe appears as a file, and generally processes attach to it for IPC.

<span class="mw-page-title-main">File system</span> Format or program for storing files and directories

In computing, a file system or filesystem is a method and data structure that the operating system uses to control how data is stored and retrieved. Without a file system, data placed in a storage medium would be one large body of data with no way to tell where one piece of data stopped and the next began, or where any piece of data was located when it was time to retrieve it. By separating the data into pieces and giving each piece a name, the data are easily isolated and identified. Taking its name from the way a paper-based data management system is named, each group of data is called a "file". The structure and logic rules used to manage the groups of data and their names is called a "file system."

In software engineering, a pipeline consists of a chain of processing elements, arranged so that the output of each element is the input of the next; the name is by analogy to a physical pipeline. Usually some amount of buffering is provided between consecutive elements. The information that flows in these pipelines is often a stream of records, bytes, or bits, and the elements of a pipeline may be called filters; this is also called the pipe(s) and filters design pattern. Connecting elements into a pipeline is analogous to function composition.

File locking is a mechanism that restricts access to a computer file, or to a region of a file, by allowing only one user or process to modify or delete it at a specific time and to prevent reading of the file while it's being modified or deleted.

In computer networking, STREAMS is the native framework in Unix System V for implementing character device drivers, network protocols, and inter-process communication. In this framework, a stream is a chain of coroutines that pass messages between a program and a device driver. STREAMS originated in Version 8 Research Unix, as Streams.

In computer science, the event loop is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider", then calls the relevant event handler. The event loop is also sometimes referred to as the message dispatcher, message loop, message pump, or run loop.

<span class="mw-page-title-main">Scripting language</span> Programming language for run-time events

A scripting language or script language is a programming language that is used to manipulate, customize, and automate the facilities of an existing system. Scripting languages are usually interpreted at runtime rather than compiled.

<span class="mw-page-title-main">Command-line interface</span> Computer interface that uses text

A command-line interface (CLI) is a means of interacting with a computer program by inputting lines of text called command-lines. Command-line interfaces emerged in the mid-1960s, on computer terminals, as a user-friendly alternative to punched cards.