List of filename extensions (0–9)

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This alphabetical list of filename extensions contains extensions of notable file formats used by multiple notable applications or services.

Contents

Ext.DescriptionUsed by
3DSCartridge game format for Nintendo 3DS Nintendo 3DS Familly
3DSX [1] Homebrew file for Nintendo 3DS Homebrew launcher (3ds)
3G2 [2] Mobile phone video
3GP [3] Mobile phone video
3GX [4] Luma3DS PluginLuma3DS
3MF [5] 3D manufacturing format3D builder
7z [6] A compressed archive file format that supports several different data compression, encryption and pre-processing algorithms7-zip
4TH [7] Forth language source code fileForth development systems

See also

Related Research Articles

An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression. The data can be a raw bitstream in an audio coding format, but it is usually embedded in a container format or an audio data format with defined storage layer.

H.263 is a video compression standard originally designed as a low-bit-rate compressed format for videotelephony. It was standardized by the ITU-T Video Coding Experts Group (VCEG) in a project ending in 1995/1996. It is a member of the H.26x family of video coding standards in the domain of the ITU-T.

<span class="mw-page-title-main">Ogg</span> Open container format maintained by the Xiph.Org Foundation

Ogg is a free, open container format maintained by the Xiph.Org Foundation. The authors of the Ogg format state that it is unrestricted by software patents and is designed to provide for efficient streaming and manipulation of high-quality digital multimedia. Its name is derived from "ogging", jargon from the computer game Netrek.

<span class="mw-page-title-main">Synchronized Multimedia Integration Language</span> XML-based markup language for multimedia presentations

Synchronized Multimedia Integration Language ) is a World Wide Web Consortium recommended Extensible Markup Language (XML) markup language to describe multimedia presentations. It defines markup for timing, layout, animations, visual transitions, and media embedding, among other things. SMIL allows presenting media items such as text, images, video, audio, links to other SMIL presentations, and files from multiple web servers. SMIL markup is written in XML, and has similarities to HTML.

MPEG-4 Part 3 or MPEG-4 Audio is the third part of the ISO/IEC MPEG-4 international standard developed by Moving Picture Experts Group. It specifies audio coding methods. The first version of ISO/IEC 14496-3 was published in 1999.

The Adaptive Multi-Rateaudio codec is an audio compression format optimized for speech coding. AMR is a multi-rate narrowband speech codec that encodes narrowband (200–3400 Hz) signals at variable bit rates ranging from 4.75 to 12.2 kbit/s with toll quality speech starting at 7.4 kbit/s.

MHTML, an initialism of "MIME encapsulation of aggregate HTML documents", is a Web archive file format used to combine, in a single computer file, the HTML code and its companion resources that are represented by external hyperlinks in the web page's HTML code. The content of an MHTML file is encoded using the same techniques that were first developed for HTML email messages, using the MIME content type multipart/related. MHTML files use an .mhtml or .mht filename extension.

Adaptive Multi-Rate Wideband (AMR-WB) is a patented wideband speech audio coding standard developed based on Adaptive Multi-Rate encoding, using a similar methodology to algebraic code-excited linear prediction (ACELP). AMR-WB provides improved speech quality due to a wider speech bandwidth of 50–7000 Hz compared to narrowband speech coders which in general are optimized for POTS wireline quality of 300–3400 Hz. AMR-WB was developed by Nokia and VoiceAge and it was first specified by 3GPP.

3GP is a multimedia container format defined by the Third Generation Partnership Project (3GPP) for 3G UMTS multimedia services. It is used on 3G mobile phones but can also be played on some 2G and 4G phones.

<span class="mw-page-title-main">High-Efficiency Advanced Audio Coding</span> Audio codec

High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low-bitrate applications such as streaming audio. The usage profile HE-AAC v1 uses spectral band replication (SBR) to enhance the modified discrete cosine transform (MDCT) compression efficiency in the frequency domain. The usage profile HE-AAC v2 couples SBR with Parametric Stereo (PS) to further enhance the compression efficiency of stereo signals.

MPEG-4 Part 17, or MPEG-4 Timed Text (MP4TT), or MPEG-4 Streaming text format is the text-based subtitle format for MPEG-4, published as ISO/IEC 14496-17 in 2006. It was developed in response to the need for a generic method for coding of text as one of the multimedia components within audiovisual presentations.

These tables compare features of multimedia container formats, most often used for storing or streaming digital video or digital audio content. To see which multimedia players support which container format, look at comparison of media players.

<span class="mw-page-title-main">MP4 file format</span> Digital format for storing video and audio

MPEG-4 Part 14, or MP4, is a digital multimedia container format most commonly used to store video and audio, but it can also be used to store other data such as subtitles and still images. Like most modern container formats, it allows streaming over the Internet. The only filename extension for MPEG-4 Part 14 files as defined by the specification is .mp4. MPEG-4 Part 14 is a standard specified as a part of MPEG-4.

3DS is one of the file formats used by the Autodesk 3ds Max 3D modeling, animation and rendering software.

The ISO base media file format (ISOBMFF) is a container file format that defines a general structure for files that contain time-based multimedia data such as video and audio. It is standardized in ISO/IEC 14496-12, a.k.a. MPEG-4 Part 12, and was formerly also published as ISO/IEC 15444-12, a.k.a. JPEG 2000 Part 12.

References

  1. "3DS:Installing software - Hacks Guide Wiki". wiki.hacks.guide. Retrieved 2024-04-15.
  2. 3GPP2 (2003). "3GPP2 C.S0050, 3GPP2 File Formats for Multimedia Services, File Format for Multimedia Services for cdma2000". 3GPP2 . Retrieved 2009-06-12.{{cite web}}: CS1 maint: numeric names: authors list (link)
  3. ETSI 3GPP 3GPP TS 26.244; Transparent end-to-end packet switched streaming service (PSS); 3GPP file format (3GP) Retrieved on 2009-06-02.
  4. "3DS:Game plugins/3GX - Hacks Guide Wiki". wiki.hacks.guide. Retrieved 2023-11-10.
  5. "Specification". 3MF Consortium. Retrieved 2020-09-12.
  6. "7z Format". 7-zip.org. Retrieved 2020-09-12.
  7. "theForthNet base64 package".