Mario & Luigi: Superstar Saga

Last updated

Mario & Luigi: Superstar Saga
MarioAndLuigiSuperstarSagaGBACoverArtUS.jpg
Western box art
Developer(s) AlphaDream [lower-alpha 1]
Publisher(s) Nintendo
Director(s) Yoshihiko Maekawa
Producer(s) Shigeru Miyamoto
Tetsuo Mizuno
Designer(s) Hiroyuki Kubota
Programmer(s) Masashi Haraki
Artist(s) Toshizo Morikawa
Writer(s) Hiroyuki Kubota
Composer(s) Yoko Shimomura
Series Mario & Luigi
Platform(s) Game Boy Advance
Release
  • NA: November 17, 2003 [2]
  • JP/EU: November 21, 2003 [3] [4]
  • AU: November 28, 2003
  • PAL: December 8, 2003
Genre(s) Role-playing
Mode(s) Single-player

Mario & Luigi: Superstar Saga [lower-alpha 2] is a 2003 role-playing game developed by AlphaDream and published by Nintendo for the Game Boy Advance. It was re-released for the Wii U's Virtual Console in 2014, Nintendo Switch Online Service in 2023, and remade for the Nintendo 3DS as Mario & Luigi: Superstar Saga + Bowser's Minions [lower-alpha 3] in 2017. In the game, Mario and Luigi travel to the Beanbean Kingdom in order to combat Cackletta and Fawful, who stole Princess Peach's voice for the purpose of harnessing the power of a special artifact called the Beanstar.

Contents

This game is the third role-playing game in the Mario franchise after Super Mario RPG and Paper Mario . Unlike those titles however, Superstar Saga features a lighthearted whimsical script and a greater emphasis on comedy and humor. The player controls Mario and Luigi simultaneously as they traverse the overworld, fight enemies, gain experience points, and find new items and gear. The battle system differs from traditional games of the genre, with more emphasis on timing and elaborate attacks called Action Commands. [5] Created by Shigeru Miyamoto, Tetsuo Mizuno, and Satoru Iwata, the game was announced at E3 2003, later releasing the same year.

Superstar Saga was critically acclaimed, with reviewers praising the game's writing and tone and criticism and mixed opinions on the gameplay and the top-down perspective respectively. Critics listed the game among the best games on the Game Boy Advance, and was labeled as Player's Choice. A Nintendo 3DS remake was released in 2017 and features updated graphics and music, amiibo functionality, and other quality-of-life improvements. It also features a new exclusive side story titled Minion Quest: The Search for Bowser. The original game was released as part of the Nintendo Switch Online + Expansion Pack in February 2023. [6]

Gameplay

Superstar Saga's battle system (original GBA version) MarioAndLuigiSuperstarSagaGBABattle.png
Superstar Saga's battle system (original GBA version)

The gameplay of Mario & Luigi differs from most other role-playing games due to its focus on controlling Mario and Luigi simultaneously. During overworld sections, the directional pad controls one of the brothers' movement with the other one following closely. The leading brother can be switched between Mario and Luigi with the Start button. The brothers' other actions are controlled individually with the A (front character) and B (rear character) buttons respectively. [7] The game begins with them being able to jump independently, and they gain access to hammers and a variety of other techniques as the game progresses. For example, Luigi's hammer can be used to squash Mario into a smaller size, allowing the latter to access small gaps, while placing Mario on Luigi's shoulders allows them to act like a propeller and hover across large gaps. [8] Various enemies roam the overworld, and coming into contact with these enemies initiates a battle. Landing a hit on an enemy while on the overworld allows the player to deal pre-emptive damage or begin the fight with them stunned. The opposite is also possible.

Battles in Superstar Saga are turn-based. Mario and Luigi are controlled with the A and B buttons respectively, regardless of their placement in the overworld. They can attack normally by jumping on enemies (available from the start), by hitting them with their hammers or by using their hand powers (after these abilities are unlocked at successive points in the game's story). Jump attacks allow the brothers to hit enemies from above, but will cause them to take damage if attempting to jump on spiked or flame-covered creatures. Hammer attacks can harm enemies on the ground, but will always miss against winged or floating ones. Finally, each brother has an elemental hand attack (fire for Mario and thunder for Luigi), with several enemies being either vulnerable or resistant to either element.

Similar to previous Mario role-playing titles, such as Super Mario RPG and the Paper Mario series, players can time button presses to make their attacks more effective, such as earning an extra jump attack or increasing the hammer's power. [9] Introduced in this series is the way in which Mario and Luigi can defend themselves during an enemy's attack. When an enemy attacks, the brothers can either jump or use their hammer which, when successfully timed, allows them to dodge their attacks and even deal counter damage (for example: if they jump on top of a charging Goomba).

Throughout the game, players can unlock Bros. Attacks, which use Bros. Points (BP) which requires players to cooperate between Mario and Luigi's actions to perform powerful combination attacks. [5] [10] Players can also use items such as mushrooms for healing, peppers for boosting stats and 1UP mushrooms for reviving fallen Bros.

Defeating enemies earns experience points which help the Bros. level up and increase their stats, with players given the option to further increase the stats of one attribute every time they level up. Players can further improve their stats by equipping new gear to the Bros. or making them wear badges that give them special attributes.

Like other Mario titles for the Game Boy Advance, Superstar Saga features the enhanced remake of the Mario Bros. arcade game, which was used in the four Super Mario Advance titles. [11] [12] The game also supports rumble functionality when used with the GameCube's Game Boy Player accessory. [7]

Plot

Mario & Luigi: Superstar Saga is largely set in the Beanbean Kingdom, a country neighboring the Mario series' usual setting of the Mushroom Kingdom, [13] mainly populated by Beanish people and Hoohooligans. The player characters are brothers Mario and Luigi, who travel to the Beanbean Kingdom to return the voice of Peach, the princess of the Mushroom Kingdom, after it is stolen by the Beanish witch Cackletta and her henchman Fawful. Among other characters are Queen Bean and Prince Peasley of the Beanbean Kingdom, who assist Mario and Luigi; and the thief Popple, who crosses paths with them throughout the game.

The game opens with Cackletta and Fawful, disguised as ambassadors of the Beanbean Kingdom, visiting Princess Peach's castle in the Mushroom Kingdom to steal her voice, replacing it with explosives that drop from her speech balloon when she talks. Mario and Luigi are summoned to the castle, and meet Bowser, who had intended to kidnap Peach, but decides against it due to her explosive speech. The three team up to retrieve Peach's voice, and fly to the Beanbean Kingdom on Bowser's airship. Mid-flight, Fawful attacks them, and Bowser becomes separated from Mario and Luigi after a crash landing on the Mushroom Kingdom side of the Beanbean Kingdom border. After crossing the border and traveling through the Beanbean Kingdom by foot, Mario and Luigi meet Peasley and save him from a spell cast by Cackletta.

They get invited to the Beanbean Kingdom castle, where Cackletta – disguised as the royal advisor Lady Lima – tricks them into helping her steal the Beanstar, a mystical item that when awoken by a noble and beautiful voice will grant any wish. Trailing Cackletta to Woohoo Hooniversity, they find her exposing the Beanstar to the stolen voice, causing it to go berserk. Mario and Luigi battle Cackletta, fatally injuring her; Fawful uses his vacuum-equipped helmet to retrieve her soul to save her. Mario and Luigi locate the Beanstar again, which Popple is trying to steal together with an amnesiac Bowser; when it again is exposed to Peach's voice, it shoots into the sky and explodes, scattering across the kingdom. Peach arrives in the Beanbean Kingdom, and Mario and Luigi learn that Birdo had been used as a political decoy during Cackletta's visit; it was because Birdo's voice was the one that had been stolen that the Beanstar went berserk.

Fawful finds Bowser, weakened from the Beanstar's explosion, and places Cackletta's soul inside him; she takes control of the body, and takes the name Bowletta. She kidnaps Peach, and demands the Beanstar as ransom; Mario and Luigi collect the pieces, and meet with her to make the exchange. Bowletta refuses to return Peach, so Luigi disguises himself as Peach to be taken in her stead, and manages to reclaim the Beanstar, after which Bowletta uses Bowser's flying castle to attack the Beanbean Kingdom. Mario and Luigi enter the castle, and exorcise her soul from Bowser's body. Peasley blows up the flying castle, and Mario, Luigi, Peach, and Bowser return to the Mushroom Kingdom.

Development and marketing

Superstar Saga, developed by AlphaDream and directed by Super Mario RPG: Legend of the Seven Stars co-director Yoshihiko Maekawa, is said to take its inspiration from the Nintendo 64 game Paper Mario ; [13] [14] the two games have similar graphics and gameplay. [15] [16] The producers of the game were Shigeru Miyamoto, the creator of the Mario franchise, Tetsuo Mizuno, and Satoru Iwata, the president of Nintendo. [17] The voice acting for Mario and Luigi in the game is provided by Charles Martinet, well known for providing the characters' voice in Nintendo's Mario franchise. [14] The game's music was composed by Yoko Shimomura, who also previously composed the soundtrack for Super Mario RPG. [18]

Superstar Saga was revealed at E3 2003 under the name Mario and Luigi, where a playable demo of the game was available; [19] the demo was later dumped and leaked online in October 2023, two decades later. [20] In August and September 2003, a playable demonstration was also available at the European Computer Trade Show, the Games Convention, and Nintendo Gamers' Summit. [14] [21] [22] To link in with the game's comedic themes, Nintendo organized an official competition between October and November 2003 in which contestants would try to submit the best knock-knock joke to win a Game Boy Advance SP and a copy of the game. Nintendo employed comedian Kathy Griffin to choose the winner. [23]

Reception

Superstar Saga received "universal acclaim", according to the review aggregator Metacritic. [25] The game's comical dialog and themes in particular were lauded by critics. Eurogamer's Tom Bramwell commented that "each line of dialogue and identifiable cameo is handled with a loving sense of humour." [13] Despite this, RPGamer's Andrew Long labelled the plot as repetitive, and the game's characters as "a tad shallow". [52] While also appreciating references to the heritage of the Mario series, [53] critics praised the game for avoiding clichés common in previous games of the Mario series. [13]

The gameplay attained a mixed reception. Critics enjoyed the game's battle system, which deviated from role-playing game tradition. [7] IGN's Craig Harris commented that "unlike most Japanese RPGs Mario & Luigi's turn-based battle involves the player at all times". [54] Despite this novel approach to combat situations, some reviewers thought that the overall gameplay lacked innovation. [55] [56] GameSpy in particular criticized the game for an apparent lack of originality, commenting that "in terms of gameplay, there isn't much there that we haven't seen in the NES and SNES Mario and Zelda titles." [55] Furthermore, some reviewers were disappointed by a perceived lack of difficulty in the gameplay as a result of targeting a younger audience. [56] Edge and other gaming publications have criticized the controls for being occasionally confusing when considering the usage of jumping, hammers, and other combinations between the two characters. [57]

A common concern among reviewers is the overhead perspective, which critics have bemoaned for preventing them from judging pathway routes and an object's location in relation to its background. [54] Besides this, the actual visuals were generally well received, [7] [13] as well as the setting and animations. The audio was commended for combining both originality and nostalgia, even though it looped frequently. [7]

GameSpot named Superstar Saga the best Game Boy Advance game of November 2003. [58] During the AIAS' 7th Annual Interactive Achievement Awards, Superstar Saga was nominated for Handheld Game of the Year. [59] In 2006, Superstar Saga was rated the 37th best game made on a Nintendo System in Nintendo Power 's Top 200 Games list. [60] In the same year, the game became part of the Player's Choice label. [61] In 2007, the game was named the twelfth best Game Boy Advance game of all time in IGN's feature reflecting on the Game Boy Advance's long lifespan. [62] In the United States alone, Superstar Saga sold 1,000,000 copies and earned $30,000,000 by August 2006. During the period between January 2000 and August 2006, it was the 14th highest-selling game launched for the Game Boy Advance, Nintendo DS or PlayStation Portable in that country. [63] As of 2007, Superstar Saga has sold over 441,000 units in Japan and 1,460,000 in the United States. [64] [65]

Remake

Mario & Luigi: Superstar Saga + Bowser's Minions
Mario & Luigi, Superstar Saga and Bowser's Minions.jpg
North American box art
Developer(s) AlphaDream
Publisher(s) Nintendo
Director(s) Shunsuke Kobayashi
Producer(s) Akira Otani
Toshiharu Izuno
Yoshihiko Maekawa
Keisuke Terasaki
Toyokazu Nonaka
Artist(s) Takuji Sasaki
Kouichi Fukazawa
Writer(s) Hiroyuki Kubota
Composer(s) Yoko Shimomura
Series Mario & Luigi
Platform(s) Nintendo 3DS
Release
  • JP: October 5, 2017
  • NA/EU: October 6, 2017
  • AU: October 7, 2017
Genre(s) Role-playing
Mode(s) Single-player

A remake of Superstar Saga for Nintendo 3DS, Mario & Luigi: Superstar Saga + Bowser's Minions, [lower-alpha 3] was announced at E3 2017. The remake features updated graphics, maintaining the use of sprites, but with additional lighting effects akin to Dream Team and Paper Jam, as well as a remastered soundtrack and various quality-of-life improvements that were introduced in later entries of the series, such as the ability to save the game at any time, and to fast-forward cutscenes, among others. The game also features Amiibo functionality, tied to the existing Boo and new Goomba and Koopa Troopa figures. The game was released in October 2017. [66]

Plot

The plot of the remake remains the same as the original game, but also features an additional storyline, Minion Quest: The Search for Bowser, which follows Captain Goomba and features a real-time strategy battle system.

Minion Quest: The Search for Bowser

In Bowser's airship traveling to Beanbean Kingdom, two Goombas, Captain Goomba and Private Goomp, trapped inside barrels become allies in order to give the Goombas their deserved reputation by ceasing slavery by the Koopalings. However, Bowser's airship is crashed by Fawful. Captain Goomba awakens on Hoohoo Mountain and decides to rescue Bowser after witnessing him being shot from a cannon. Captain Goomba gathers an army and starts his search.

Upon learning that some of the minions – including Private Goomp – were brainwashed by Fawful trying to rescue Bowser and that his mission is in direct competition with the Koopalings, Captain Goomba confronts Fawful only to fall off the mountain. Realizing Fawful is too powerful, Captain Goomba allies once more with Private Goomp and forms a new army; the army travels across all the kingdom to recruit others to their cause. Meanwhile, the Koopalings get brainwashed by Fawful. Saving Larry, the latter joins them on the condition of finding the six other Koopalings.

With Larry and Wendy on their side, the Minion's Army arrives back at Hoohoo Mountain, witnessing an amnesiac Bowser known as "Rookie" being saved by Popple. The Minions pursue Popple – saving Morton in the process – to only find he has lost Bowser; the latter having been transformed into Bowletta. The army finds Roy and Bowser's airship. Upon repairing it, they learn from Fawful that Bowletta is in Bowser's Castle. The Minions fly there and recruit the remaining Koopalings, gaining the respect the Goombas always wanted.

Bowser's army fully complete, the Minions confront Fawful and his "Mecha" army; Bower's army emerges victorious, Fawful fleeing to join Bowletta. However both are defeated by the Mario Bros. Bowser's Castle explodes, and Bowser, back to normal, returns to the Mushroom Kingdom with the army. Bowser promotes Captain Goomba only to remember the latter was the cause of his amnesia, and starts to pursue him in anger.

Notes

  1. Minigames developed by Vanpool [1]
  2. Known in Japan as Mario & Luigi RPG (Japanese: マリオ&ルイージRPG, Hepburn: Mario ando Ruīji Āru Pī Jī)
  3. 1 2 Known in Japan as Mario & Luigi RPG 1 DX (マリオ&ルイージRPG1 DX(デラックス), Mario ando Ruīji Āru Pī Jī Wan Derakkusu)

Related Research Articles

<span class="mw-page-title-main">Princess Peach</span> Video game character

Princess Peach is a character in Nintendo's Mario franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original Super Mario Bros. game as Princess Toadstool. She is the princess regnant and head of state of the Mushroom Kingdom, where she resides in her castle along with Toads. Since her debut, she has appeared in the majority of Mario video games as the main female character and the romantic interest of Mario. She has been voiced by Samantha Kelly since 2007.

<span class="mw-page-title-main">Bowser</span> Video game character

Bowser, also known as King Bowser or King Koopa, is a fictional character and the primary antagonist of Nintendo's Mario franchise. In Japan, his title is Daimaō. He is the arch-nemesis of the plumber Mario, and the leader of the turtle-like Koopa race. Bowser's defining traits are his monstrous appearance with dragon-like elements, full-throated roar, fire-breathing abilities, and tyrannical personality. His ultimate goals are to kidnap Princess Peach, make her his queen, and conquer the Mushroom Kingdom.

<i>Super Mario RPG</i> 1996 video game

Super Mario RPG: Legend of the Seven Stars is a 1996 role-playing game developed by Square and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was the final Mario game published for the SNES. The game was directed by Chihiro Fujioka and Yoshihiko Maekawa, produced by Shigeru Miyamoto, and scored by Yoko Shimomura.

<i>Paper Mario</i> (video game) 2000 video game

Paper Mario is a 2000 role-playing game developed by Intelligent Systems and published by Nintendo for the Nintendo 64 home video game console. Paper Mario is the first game in the Paper Mario series. First released in Japan in 2000 and then internationally in 2001, Paper Mario was later re-released for Nintendo's Wii Virtual Console in July 2007, the Wii U Virtual Console in April 2015, and the Nintendo Switch Online + Expansion Pack on December 10, 2021.

<i>Yoshis Safari</i> 1993 video game

Yoshi's Safari is a 1993 light gun shooter developed and published by Nintendo for its Super Nintendo Entertainment System (SNES). It is the only Mario franchise game to feature first-person shooter gameplay and requires the SNES's Super Scope light gun. As Mario and his pet dinosaur Yoshi, the player embarks on a quest to save the kingdom of Jewelry Land from Bowser and his Koopalings, who have kidnapped its rulers and stolen 12 gems. The game features 12 levels in which the player shoots enemies like Goombas and Koopas, and collects power-ups and coins. At the end of each level, the player engages in a boss fight with an enemy, a Koopaling, or Bowser. Nintendo commissioned its R&D1 department to develop Yoshi's Safari in response to the waning popularity of the Super Scope. Yoshi's Safari was the first Super Scope title to use the SNES's Mode 7 graphics mode, and the future of the peripheral depended on the game's performance.

<i>Mario Pinball Land</i> 2004 video game

Mario Pinball Land, known in Europe and Japan as Super Mario Ball, is a pinball video game developed by Fuse Games and published by Nintendo for the Game Boy Advance, released in 2004. It is the ninth Mario game for the Game Boy Advance and is considered a spin-off into the Super Mario series of games. The game was later re-released for the Wii U Virtual Console.

<i>Mario & Luigi: Partners in Time</i> 2005 video game

Mario & Luigi: Partners in Time is a role-playing video game developed by AlphaDream and published by Nintendo for the Nintendo DS handheld game console in late 2005. It is the second game in the Mario & Luigi series, and is the prequel/sequel to the 2003 Game Boy Advance game Mario & Luigi: Superstar Saga. The game was later re-released for the Wii U as a Virtual Console title in 2015, available for purchase from the Nintendo eShop.

<i>Super Princess Peach</i> 2005 video game

Super Princess Peach is a 2005 platform game developed by Tose and published by Nintendo for the Nintendo DS. It was released in Japan in October 2005 and worldwide the following year. Super Princess Peach is the first game to feature Princess Peach as the main protagonist on a dedicated video game console and the second overall after Princess Toadstool's Castle Run released in 1990 on the Nelsonic Game Watch.

<i>Mario Tennis: Power Tour</i> 2005 video game

Mario Tennis: Power Tour, known as Mario Power Tennis in Europe, is a 2005 sports game developed by Camelot Software Planning and published by Nintendo for the Game Boy Advance. It is the sequel to the Game Boy Color version of Mario Tennis. While it is the handheld companion to Mario Power Tennis, released on GameCube, with the European release sharing its title, Power Tour lacks connectivity with Power Tennis, unlike how its predecessor features connectivity with its console counterpart on Nintendo 64. Power Tour was re-released on the Wii U's Virtual Console in 2014.

<i>Yoshis Island DS</i> 2006 video game

Yoshi's Island DS, known in Japan as Yoshi Island DS, is a 2006 platform game developed by Artoon and published by Nintendo for the Nintendo DS. It was released in North America and Australia in November 2006, in Europe in December 2006, and in Japan in March 2007. It is a sequel to the 1995 SNES game, Super Mario World 2: Yoshi's Island. Announced at Nintendo's E3 press conference in May 2006, the game was well received by critics, scoring an average of 81% on Metacritic's aggregate. The game was originally to be titled Yoshi's Island 2, though its name was changed one month before its North American release. In April and May 2015, the game was made available for the Wii U via the Virtual Console service, shortly after a Nintendo Direct presentation.

<i>Super Paper Mario</i> 2007 video game

Super Paper Mario is a 2007 action role-playing game developed by Intelligent Systems and published by Nintendo for the Wii. It is the third installment in the Paper Mario series and the first Mario game on the Wii. The game follows Mario, Peach, Bowser, and Luigi as they attempt to collect Pure Hearts and stop Count Bleck and his minions from destroying the universe.

<i>Super Mario</i> Video game series

Super Mario is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console. However, there have also been a number of Super Mario video games released on non-Nintendo gaming platforms. There are more than 20 games in the series.

<i>Mario & Luigi: Bowsers Inside Story</i> 2009 video game

Mario & Luigi: Bowser's Inside Story is a role-playing game developed by AlphaDream and published by Nintendo for the Nintendo DS handheld game console in 2009. It is the third game in the Mario & Luigi role-playing series. It uses the interactive screens of the DS in some of its gameplay mechanics while also introducing several elements that would be used in the series' future gameplay.

<span class="mw-page-title-main">Goomba</span> Super Mario character

The Goombas, known in Japan as Kuribō, and originally Little Goomba, are a fictional species from Nintendo's Mario franchise. They first appeared in the NES video game Super Mario Bros. as the first enemy players encounter, part of Bowser's Army. They have appeared outside video games, including in film and television. They are usually brownish with long black eyebrows, sharp upward fangs, tan torsos, dark brown feet, and are most commonly seen walking around aimlessly, often as an obstacle, in video games. They were included late in the development of Super Mario Bros. as a simple, easy-to-defeat enemy.

<i>Mario</i> (franchise) Video game franchise

Mario is a Japanese multimedia franchise created by Japanese game designer Shigeru Miyamoto for video game company Nintendo, which produces and publishes its installments. Starring the titular Italian plumber Mario, it is primarily a video game franchise but has extended to other forms of media, including television series, comic books, a 1993 feature film, a 2023 animated film, and theme park attractions. The series' first installment was 1983's Mario Bros., although Mario made his first appearance in 1981's arcade game Donkey Kong and had already been featured in several games of the Donkey Kong and Game & Watch series. The Mario games have been developed by a wide variety of developers, including Nintendo, Hudson Soft, and AlphaDream. Mario games have been released almost exclusively for Nintendo's various video game consoles and handhelds, from the third generation onward.

<span class="mw-page-title-main">Toad (Nintendo)</span> Fictional character in Nintendos Mario franchise

Toad, known in Japan as Kinopio, is a fictional character who primarily appears in Nintendo's Mario franchise. A humanoid with a mushroom-like head, Toad was created by Japanese video game designer Shigeru Miyamoto, and is portrayed as a citizen of the Mushroom Kingdom and is one of Princess Peach's most loyal attendants, constantly working on her behalf. Toad is usually seen as a non-player character who provides assistance to Mario and his friends in most games, but there are times when Toad takes center stage and appears as a protagonist, as seen in Super Mario Bros. 2, Wario's Woods and Super Mario 3D World.

Paper Mario is a video game series and part of the Mario franchise, developed by Intelligent Systems and produced by Nintendo. It combines elements from the role-playing, action-adventure, and puzzle genres. Players control a paper cutout version of Mario, usually with allies, on a quest to defeat the antagonist, primarily Bowser. The series consists of six games and one spin-off; the first, Paper Mario (2000), was released for the Nintendo 64, and the most recent, Paper Mario: The Origami King (2020), for the Nintendo Switch.

Mario & Luigi is a series of role-playing video games developed by AlphaDream and published by Nintendo for the latter's various video game handheld consoles. The series is a spin-off from Nintendo's trademark Super Mario series and stars the titular characters Mario and Luigi. The games' stories follow the two on a quest to defeat an antagonist, sometimes Bowser but usually a new character. It began in 2003 on the Game Boy Advance with Mario & Luigi: Superstar Saga, with the latest original installment being Mario & Luigi: Paper Jam in 2015 for the Nintendo 3DS. Two other titles in the series, including Superstar Saga, had an additional remake for the Nintendo 3DS. Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey was the last game in the series before AlphaDream declared bankruptcy in 2019, and remains the latest installment in the series.

References

  1. "Mario & Luigi: Superstar Saga (Game Boy Advance, 2003) credits".
  2. "Mario & Luigi: Superstar Saga". IGN . Archived from the original on January 8, 2021. Retrieved January 28, 2021.
  3. "マリオ&ルイージRPG" [Mario & Luigi RPG]. Famitsu . Archived from the original on August 10, 2020. Retrieved January 27, 2021.
  4. "Mario & Luigi: Superstar Saga". Eurogamer .
  5. 1 2 Sulpher, Brian P. "Mario & Luigi: Superstar Saga Guide: Basics". IGN. Archived from the original on July 13, 2011. Retrieved January 26, 2008.
  6. Plant, Logan (February 8, 2023). "Nintendo Switch Online Adding Game Boy and Game Boy Advance Games". IGN. Retrieved February 9, 2023.
  7. 1 2 3 4 5 Torres, Ricardo (November 19, 2003). "'Mario & Luigi: Superstar Saga for Game Boy Advance. This game was created and produced by Khalid Yassin. Review'". GameSpot. Archived from the original on February 25, 2009. Retrieved January 26, 2008.
  8. Sulpher, Brian P. "Mario & Luigi: Superstar Saga Guide: Walkthrough". IGN. Archived from the original on July 13, 2011. Retrieved January 26, 2008.
  9. Sulpher, Brian P. "Mario & Luigi: Superstar Saga Guide". IGN. Archived from the original on July 13, 2011. Retrieved January 26, 2008.
  10. Sulpher, Brian P. "Mario & Luigi: Superstar Saga Guide: Items". IGN. Archived from the original on July 13, 2011. Retrieved January 26, 2008.
  11. Stratton, Bryon (November 19, 2003). "Mario & Luigi Superstar Saga". GameSpy. Archived from the original on December 21, 2004.
  12. Sulpher, Brian P. "Mario & Luigi: Superstar Saga Guide: Mario Bros. Classic". IGN. Archived from the original on February 24, 2009. Retrieved January 26, 2008.
  13. 1 2 3 4 5 Bramwell, Tom (December 8, 2003). "'Mario & Luigi: Superstar Saga – Eurogamer'". Eurogamer. Archived from the original on December 7, 2008. Retrieved January 26, 2008.
  14. 1 2 3 Harris, Craig (September 17, 2003). "Mario & Luigi". IGN. Archived from the original on February 24, 2009. Retrieved January 26, 2008.
  15. "Like Philadelphia before all the lawyers". RPGamer. Archived from the original on March 4, 2016. Retrieved May 18, 2013.
  16. Morgan, Devin (February 14, 2004). "Mario & Luigi: Superstar Saga - Walkthrough". IGN. Archived from the original on September 16, 2018. Retrieved May 18, 2013.
  17. "Mario & Luigi: Superstar Saga". Metacritic. Archived from the original on May 11, 2018. Retrieved May 17, 2013.
  18. Hernandez, Pedro (February 20, 2011). "Spotlight on Yoko Shimomura". Nintendo World Report.
  19. Harris, Craig (May 13, 2003). "E3 2003: Mario & Lugi". IGN. Archived from the original on February 24, 2009. Retrieved January 26, 2008.
  20. https://tcrf.net/Proto:Mario_%26_Luigi:_Superstar_Saga
  21. "Nintendo at ECTS". IGN. August 5, 2003. Archived from the original on October 5, 2013. Retrieved May 15, 2013.
  22. Schneider, Peer (August 21, 2003). "GC 2003: Nintendo Booth Report". IGN. Archived from the original on August 30, 2013. Retrieved May 15, 2013.
  23. Harris, Craig (October 16, 2003). "Nintendo's Funny Business". IGN. Archived from the original on February 24, 2009. Retrieved January 26, 2008.
  24. "Mario & Luigi: Superstar Saga + Bowser's Minions". Metacritic. Archived from the original on September 21, 2020. Retrieved September 1, 2020.
  25. 1 2 "Mario & Luigi: Superstar Saga". Metacritic. Archived from the original on December 11, 2010. Retrieved April 7, 2011.
  26. CVG Staff (January 11, 2004). "Mario & Luigi: Superstar Saga". Computer and Video Games. Archived from the original on June 15, 2007. Retrieved September 1, 2020.
  27. Carter, Chris (October 4, 2017). "Review: Mario & Luigi: Superstar Saga + Bowser's Minions". Destructoid. Archived from the original on October 27, 2020. Retrieved September 1, 2020.
  28. "Mario & Luigi: Superstar Saga". Edge . No. 132. Future Publishing. January 2004. p. 100.
  29. Schaefer, Emma (October 4, 2017). "Mario & Luigi: Superstar Saga + Bowser's Minions review More than a has-bean". Electronic Gaming Monthly. Archived from the original on January 26, 2021. Retrieved September 1, 2020.
  30. "Mario & Luigi: Superstar Saga". Electronic Gaming Monthly . No. 174. EGM Media, LLC. January 2004. p. 162.
  31. Bramwell, Tom (December 8, 2003). "Mario & Luigi: Superstar Saga How come good games never sell?". Eurogamer. Archived from the original on June 11, 2020. Retrieved September 1, 2020.
  32. Uchizawa, Rolling; et al. (October 19, 2017). "マリオ&ルイージRPG1 DXのレビュー・評価・感想". Famitsu (in Japanese). Kadokawa Game Linkage. Archived from the original on August 12, 2020. Retrieved January 26, 2021.
  33. "マリオ&ルイージRPG まとめ [GBA]". Famitsu (in Japanese). Kadokawa Game Linkage. Archived from the original on June 22, 2019. Retrieved January 26, 2021.
  34. Vassar, Darryl (January 27, 2004). "'Mario & Luigi: Superstar Saga' (GBA) Review". G4TV. Archived from the original on February 20, 2004. Retrieved September 1, 2020.
  35. Zoss, Jeremy (January 1, 2004). "Mario & Luigi Another Mario Masterpiece". Game Informer. Archived from the original on May 10, 2004. Retrieved September 1, 2020.
  36. Star Dingo (November 18, 2003). "Game Boy Advance/Review/Mario & Luigi: Superstar Saga". GamePro. Archived from the original on November 25, 2003. Retrieved September 1, 2020.
  37. Kemps, Heidi (March 1, 2018). "Mario & Luigi: Superstar Saga + Bowser's Minions Review". GameSpot. Archived from the original on September 28, 2020. Retrieved September 1, 2020.
  38. Torres, Ricardo (November 18, 2003). "Mario & Luigi: Superstar Saga". GameSpot. Archived from the original on November 21, 2003. Retrieved September 1, 2020.
  39. Stratton, Bryan (November 20, 2003). "Mario & Luigi Superstar Saga (GBA)". GameSpy. Archived from the original on November 22, 2003. Retrieved September 1, 2020.
  40. "Mario & Luigi: Superstar Saga". GamesTM . No. 16. Future Publishing. January 2004. p. 104.
  41. Bedigian, Louis (November 22, 2003). "Mario & Luigi: Superstar Saga (GBA)". GameZone. Archived from the original on December 2, 2003. Retrieved September 1, 2020.
  42. Harris, Craig (November 17, 2003). "Mario & Luigi: Superstar Saga". IGN. Archived from the original on February 12, 2013. Retrieved September 1, 2020.
  43. "Mario & Luigi: Superstar Saga". NGC Magazine . No. 89. Future Publishing. January 2004.
  44. Whitehead, Thomas (October 4, 2017). "Mario & Luigi: Superstar Saga + Bowser's Minions Review (3DS)". nintendo Life. Archived from the original on November 11, 2020. Retrieved September 1, 2020.
  45. van Duyn, Marcel (April 9, 2014). "Mario & Luigi: Superstar Saga Review (Wii U eShop / GBA)". Nintendo Life. Archived from the original on February 21, 2020. Retrieved September 1, 2020.
  46. "Mario & Luigi: Superstar Saga". Nintendo Power . No. 175. Future Publishing. January 2004. p. 156.
  47. Gibson, Casey (October 4, 2017). "Mario & Luigi: Superstar Saga + Bowser's Minions (3DS) Review". Nintendo World Report. Archived from the original on February 18, 2020. Retrieved September 1, 2020.
  48. Metts, Jonathan (November 18, 2003). "Mario & Luigi: Superstar Saga". Planet Gamecube. Archived from the original on December 3, 2003. Retrieved September 1, 2020.
  49. "Mario & Luigi: Superstar Saga". Play (UK magazine) . No. 99. Imagine Publishing. December 2003. p. 94.
  50. Sanches, Joao Diniz (October 22, 2005). "Mario & Luigi: Superstar Saga". Pocket Gamer. Archived from the original on October 13, 2019. Retrieved September 1, 2020.
  51. Reynolds, Whitney (October 6, 2017). "Mario & Luigi: Superstar Saga + Bowser's Minions review". Polygon. Archived from the original on September 11, 2020. Retrieved September 1, 2020.
  52. Long, Andrew (2004). "'Mario & Luigi: Superstar Saga – RPGamer'". RPGamer. Archived from the original on March 5, 2016. Retrieved January 26, 2008.
  53. Babin, Lee (August 25, 2004). "'Mario & Luigi: Superstar Saga – RPGFan'". RPGFan. Archived from the original on May 2, 2008. Retrieved January 26, 2008.
  54. 1 2 Harris, Craig (November 17, 2003). "'Mario & Luigi: Superstar Saga Review – IGN'". IGN. Archived from the original on February 24, 2009. Retrieved January 26, 2008.
  55. 1 2 Stratton, Bryan (November 20, 2003). "'Mario & Luigi: Superstar Saga – GameSpy'". GameSpy . Archived from the original on June 21, 2011. Retrieved January 26, 2008.
  56. 1 2 Parish, Jeremy (May 9, 2004). "'Mario & Luigi: Superstar Saga". 1UP.com . Archived from the original on November 13, 2004. Retrieved January 26, 2008.
  57. Mario & Luigi: Superstar Saga review, Edge issue 132, January 2003
  58. Staff (December 15, 2003). "GameSpot's Month in Review for November 2003". GameSpot . Archived from the original on April 13, 2004.
  59. "2004 Awards Category Details Handheld Game of the Year". interactive.org. Academy of Interactive Arts & Sciences . Retrieved September 15, 2023.
  60. "NP Top 200". Nintendo Power. Vol. 200. February 2006. pp. 58–66.
  61. Harris, Craig (March 9, 2006). "GBA Gets Player's Choice". IGN. Archived from the original on September 17, 2011. Retrieved January 26, 2008.
  62. Harris, Craig (March 16, 2007). "Top 25 Game Boy Advance Games of All Time". IGN. Archived from the original on April 7, 2012. Retrieved March 18, 2007.
  63. Joe, Keiser (August 2, 2006). "The Century's Top 50 Handheld Games". Next Generation . Archived from the original on October 10, 2007.
  64. "Nintendo GBA Japanese Ranking". Japan Game Charts. Archived from the original on December 30, 2008. Retrieved November 9, 2007.
  65. "US Platinum Videogame Chart". The Magic Box. February 5, 2008. Archived from the original on January 6, 2007. Retrieved January 31, 2008.
  66. "E3 2017: Mario and Luigi: Superstar Saga Remake + Bowser's Minions Announced for 3DS". IGN.com. June 13, 2017. Archived from the original on January 8, 2021. Retrieved June 14, 2017.