PVM (disambiguation)

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PVM can refer to:

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In computing, a virtual machine (VM) is the virtualization or emulation of a computer system. Virtual machines are based on computer architectures and provide the functionality of a physical computer. Their implementations may involve specialized hardware, software, or a combination of the two. Virtual machines differ and are organized by their function, shown here:

<span class="mw-page-title-main">Virtual memory</span> Computer memory management technique

In computing, virtual memory, or virtual storage, is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" which "creates the illusion to users of a very large (main) memory".

<span class="mw-page-title-main">Beowulf cluster</span> Type of computing cluster

A Beowulf cluster is a computer cluster of what are normally identical, commodity-grade computers networked into a small local area network with libraries and programs installed which allow processing to be shared among them. The result is a high-performance parallel computing cluster from inexpensive personal computer hardware.

<span class="mw-page-title-main">Memory management unit</span> Hardware translating virtual addresses to physical address

A memory management unit (MMU), sometimes called paged memory management unit (PMMU), is a computer hardware unit that examines all memory references on the memory bus, translating these requests, known as virtual memory addresses, into physical addresses in main memory.

Message Passing Interface (MPI) is a standardized and portable message-passing standard designed to function on parallel computing architectures. The MPI standard defines the syntax and semantics of library routines that are useful to a wide range of users writing portable message-passing programs in C, C++, and Fortran. There are several open-source MPI implementations, which fostered the development of a parallel software industry, and encouraged development of portable and scalable large-scale parallel applications.

Parallel Virtual Machine (PVM) is a software tool for parallel networking of computers. It is designed to allow a network of heterogeneous Unix and/or Windows machines to be used as a single distributed parallel processor. Thus large computational problems can be solved more cost effectively by using the aggregate power and memory of many computers. The software is very portable; the source code, available free through netlib, has been compiled on everything from laptops to Crays.

In computer operating systems, memory paging is a memory management scheme by which a computer stores and retrieves data from secondary storage for use in main memory. In this scheme, the operating system retrieves data from secondary storage in same-size blocks called pages. Paging is an important part of virtual memory implementations in modern operating systems, using secondary storage to let programs exceed the size of available physical memory.

In computing, an address space defines a range of discrete addresses, each of which may correspond to a network host, peripheral device, disk sector, a memory cell or other logical or physical entity.

In computer science, thrashing occurs in a system with virtual memory when a computer's real storage resources are overcommitted, leading to a constant state of paging and page faults, slowing most application-level processing. This causes the performance of the computer to degrade or collapse. The situation can continue indefinitely until the user closes some running applications or the active processes free up additional virtual memory resources.

<span class="mw-page-title-main">Page table</span> Data structure that maps virtual addresses with physical addresses

A page table is a data structure used by a virtual memory system in a computer to store mappings between virtual addresses and physical addresses. Virtual addresses are used by the program executed by the accessing process, while physical addresses are used by the hardware, or more specifically, by the random-access memory (RAM) subsystem. The page table is a key component of virtual address translation that is necessary to access data in memory. The page table is set up by the computer's operating system, and may be read and written during the virtual address translation process by the memory management unit or by low-level system software or firmware.

<span class="mw-page-title-main">Virtual address space</span>

In computing, a virtual address space (VAS) or address space is the set of ranges of virtual addresses that an operating system makes available to a process. The range of virtual addresses usually starts at a low address and can extend to the highest address allowed by the computer's instruction set architecture and supported by the operating system's pointer size implementation, which can be 4 bytes for 32-bit or 8 bytes for 64-bit OS versions. This provides several benefits, one of which is security through process isolation assuming each process is given a separate address space.

In computing, single program, multiple data (SPMD) is a term that has been used to refer to computational models for exploiting parallelism where-by multiple processors cooperate in the execution of a program in order to obtain results faster.

Memory segmentation is an operating system memory management technique of dividing a computer's primary memory into segments or sections. In a computer system using segmentation, a reference to a memory location includes a value that identifies a segment and an offset within that segment. Segments or sections are also used in object files of compiled programs when they are linked together into a program image and when the image is loaded into memory.

A mob, short for mobile or mobile object, is a computer-controlled non-player character (NPC) in a video game such as an MMORPG or MUD. Depending on context, every and any such character in a game may be considered to be a "mob", or usage of the term may be limited to hostile NPCs and/or NPCs vulnerable to attack.

In computing, a system resource, or simple resource, is any physical or virtual component of limited availability within a computer system. All connected devices and internal system components are resources. Virtual system resources include files, network connections, and memory areas.

<span class="mw-page-title-main">Input–output memory management unit</span> Configuration in computing

In computing, an input–output memory management unit (IOMMU) is a memory management unit (MMU) connecting a direct-memory-access–capable (DMA-capable) I/O bus to the main memory. Like a traditional MMU, which translates CPU-visible virtual addresses to physical addresses, the IOMMU maps device-visible virtual addresses to physical addresses. Some units also provide memory protection from faulty or malicious devices.

<span class="mw-page-title-main">Computer cluster</span> Set of computers configured in a distributed computing system

A computer cluster is a set of computers that work together so that they can be viewed as a single system. Unlike grid computers, computer clusters have each node set to perform the same task, controlled and scheduled by software. The newest manifestation of cluster computing is cloud computing.

In operating systems, memory management is the function responsible for managing the computer's primary memory.

<span class="mw-page-title-main">Message passing in computer clusters</span> Aspect of computer clusters

Message passing is an inherent element of all computer clusters. All computer clusters, ranging from homemade Beowulfs to some of the fastest supercomputers in the world, rely on message passing to coordinate the activities of the many nodes they encompass. Message passing in computer clusters built with commodity servers and switches is used by virtually every internet service.

<span class="mw-page-title-main">2020 North Macedonian parliamentary election</span>

Early parliamentary elections were held in North Macedonia on 15 July 2020. It was originally scheduled for November 2020, but Prime Minister Zoran Zaev called early elections after the European Council failed to come to an agreement on starting talks with North Macedonia on joining the European Union in October 2019. The election date was set for 12 April, but was postponed until July due to the COVID-19 pandemic in North Macedonia.