Dual Universe

Last updated
Dual Universe
Dual Universe.png
Developer(s) Novaquark
Publisher(s) Novaquark
Director(s) Jean-Christophe Baillie
Designer(s) Jean-Christophe Baillie
Writer(s) Alain Damasio [1]
Composer(s) Maxime Ferrieu [2]
Engine Unigine 2 [3]
Platform(s) Microsoft Windows [4]
Release
  • WW: September 27, 2022
Genre(s)
Mode(s) Multiplayer

Dual Universe is a first person based space simulation sandbox massively multiplayer online role-playing game developed by the Paris-based game development studio, Novaquark.

Contents

It is reported to combine elements of Eve Online and Star Citizen , as well as Minecraft , No Man's Sky , and Space Engineers . [5] The game is set in a continuous single-shard universe, wherein players are able to fully edit the environment by building structures and altering terrain, as well as being given the ability to script the components within Aeroplanes and other player-built objects. A heavy focus is also placed on allowing for collective social gameplay involving exploration, asteroid-mining, crafting, trade, politics and warfare.

It relies on a server technology that Novaquark has termed a CSSC (Continuous Single-Shard Cluster), which allows all players to play the game simultaneously together in the same universe without the need for instancing of player zones or loading screens. [6]

Background

The backstory of the game begins in the year 2027, with the discovery of a neutron star on a collision course for Earth's Solar System.

Human civilization has 498 years to develop a plan to leave Earth and find new planets to inhabit, and after centuries of research and development, several Arkships (extremely large and resilient space-faring vehicles) were built to carry millions of passengers in cryosleep to the farthest reaches of the Milky Way Galaxy.

During the year 2510 the first Arkships began to flee the Earth heading towards different areas of the galaxy. As the Arkships traveled on their way to their final destinations, the neutron star discovered in the year 2027 destroyed Earth's solar system and all the planets within.

In the year 12477 one of the Arkships, the Novark, arrives on the earth-like planet Alioth, planting itself firmly into the ground. [7] It is from this Arkship that all players will enter the game for the first time.

Gameplay and features

The game takes place in a "single continuous, undivided universe" and is played in first person. [8] It is built on the so-called "CSSC" (Continuous Single-Shard Cluster) technology, [9] through which all players interact in a single world. This entails no separate servers, loading screens or instances, such as with other MMOs. It utilizes the Unigine 2 64-bit rendering engine.

Dual Universe offers the potential of virtually unlimited procedurally generated planets, provided by Novaquark's in-house engine. [10] [11]

The game world has been described as being designed to be a "wide-open, fully-moddable experience" to be shared by all its players in a simultaneous manner. [12] [13] There will reportedly be no NPC characters or AI creatures so it will be up to PVP to supply the action for players. As a sandbox game, players are able to alter the game world in physical, political and economical aspects. They are able to build ships, houses, space stations as well as cities in a free-form manner. At the same time, they can opt to cooperate in the development of political systems and economies, as well as wage war (e.g. to steal resources by force) and thus alter the balance of power. According to Jean-Christophe Baillie: "We don't create the content; players do." [14]

Central to the game is the ability to remove (or add) matter to the landscape to harvest raw mineral resources, which in turn must be refined for use in various crafting recipes. The ability to modify the game world is built around the basis of 25 centimetres (0.82 ft) voxels,[ citation needed ] providing it its sandbox nature from a physical point of view. Players may also craft and manipulate anything in its world, from small objects such as weapons to cities and comparably large structures. Players may also construct space stations.

The game's autonomous systems (such as engines or computer consoles) rely on energy consumption and the interconnection among machinery, [15] [16] [17] [18] and may be scripted by players using the Lua programming language. Players will also be able to manage the functions of their ships, such as navigation or weapon systems, Buy changing the controler unit using Lua [8] [15] [19]

As the game is designed exclusively for multiplayer, players may take on and specialize in different tasks that may prove to be valuable, such as building, mining, piracy, construction, etc. Many more roles are expected to emerge mostly out of the players' mutual interactions. Novaquark has stated "ideologies, powers, ideas and gameplays" will all play a part in the final release.[ citation needed ]

The game economy is reported to be influenced by player interactions. The exchange of harvested goods is governed by a market economy. A player will be able to build a company and perform marketing and logistics, among other sandbox activities. [8] [20]

Development

Novaquark formed in 2014 with Ubisoft, Sony, Apple and Aldebaran Robotics former employees. [8] Jean-Christophe Baillie, Novaquark's original CEO, claims to have originated the idea for Dual Universe in 2011. [21]

The game was revealed in May 2016 in its pre-alpha state, with the subsequent release of a brief teaser trailer following E3. The game entered a closed alpha stage in September 2017, [22] with an updated development roadmap planned to be released in Summer of 2018. [23]

The community site for the game launched in July 2016, allowing players to form organizations. [24] [25]

The funding of the game partly comes from a Kickstarter campaign, completed in October 2016, which secured €565,983 from over 8000 backers in addition to several early-stage investors. [16] [24] [26] [27]

As of May 2018, the game has been in a feature freeze to focus on server and client stability, until later in the month when a new build is planned to be released that will introduce resource scanning and mining, trading, and a revamp of piloting mechanics. [28]

As of August 2020, the game has now entered Beta officially. [29]

Community

Despite the game currently existing in Alpha since 2016, a large multi-organizational community has existed outside the game world, attracting members from other longstanding MMO games. The community currently contributes to the in-game lore through various off-site forums, Discord servers, and Reddit pages.

See also

Related Research Articles

<span class="mw-page-title-main">Voxel</span> Element representing a value on a grid in three dimensional space

In 3D computer graphics, a voxel represents a value on a regular grid in three-dimensional space. As with pixels in a 2D bitmap, voxels themselves do not typically have their position explicitly encoded with their values. Instead, rendering systems infer the position of a voxel based upon its position relative to other voxels.

A massively multiplayer online game is an online video game with a large number of players on the same server. MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices.

Wurm Online is a 3D massively multiplayer online video game (MMO) developed by Code Club AB in Motala, Sweden. Development started in 2003 by friends Rolf Jansson and Markus Persson, and was released for personal computers using Java in 2006. Both player versus player and realm versus realm combat are possible in the game.

<span class="mw-page-title-main">Sandbox game</span> Type of video game encouraging creativity

A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys. More often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game's world. The term "sandbox" derives from the nature of a sandbox that lets people create nearly anything they want within it.

<i>Minecraft</i> 2011 video game

Minecraft is a 2011 sandbox game developed by Mojang Studios and originally released in 2009. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before being fully released on November 18, 2011, with Notch stepping down and Jens "Jeb" Bergensten taking over development. Minecraft has become the best-selling video game in history, with over 300 million copies sold and nearly 140 million monthly active players as of 2023. It has been ported to several platforms.

<i>Ace of Spades</i> (video game) 2012 video game

Ace of Spades was a 2012 first-person shooter and voxel-based sandbox video game developed and published by Jagex. Originally created by Ben Aksoy and released as a prototype in April 2011, the game was acquired by Jagex in 2012 and fully released in December that year. Following poor reception and several minor downloadable content package releases, the game was shut down in March 2019.

<i>0x10<sup>c</sup></i> Cancelled sandbox science fiction video game

0x10c is an unfinished sandbox science fiction video game previously under development by Mojang AB. It was announced on April 3, 2012, by Markus Persson, the game's lead designer. The game was indefinitely postponed because Persson found himself burned out and demotivated after so much early effort were spent into planning and designing the game, up until the point that it "sucked out any fun from the project". Persson then stated he will instead most likely continue to work on smaller projects for the rest of his life, rekindling the reason he loves programming games in the first place. The game was later cancelled.

<i>StarMade</i> 2012 video game

StarMade is an effectively infinite open-universe space simulation sandbox game in development by Schine for Windows, macOS, and Linux. StarMade is currently in alpha and is free to play, during alpha.

<i>Factorio</i> Construction and management simulation video game

Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows, macOS, and Linux on 14 August 2020 following a four-year long early access phase to positive reviews. The game was released on Nintendo Switch on 28 October 2022.

Jean-Christophe Baillie is a French scientist and entrepreneur. He founded the ENSTA ParisTech Robotics Lab where he worked on developmental robotics and computational evolutionary linguistics. While at ENSTA, he designed the urbiscript programming language to control robots, which became the base technology of Gostai, a robotics startup he created in 2006, which was acquired by Aldebaran Robotics in 2012.

<i>Foxhole</i> (video game) 2022 video game

Foxhole is a cooperative sandbox massively-multiplayer action-strategy video game developed and published by Canadian video game company Siege Camp, who are based in Toronto, Ontario. The game uses Unreal Engine 4, utilizing an axonometric projection perspective, much like that of a conventional real-time strategy video game with a top-down view. Foxhole's setting is "inspired by early 20th century warfare". The game allows the user to join one of two factions as a soldier, having the choice of contributing to a persistent war by gathering, manufacturing, and transporting resources and supplies, providing manpower and vehicles in combat, and building and managing fortifications, with the end goal of annihilating the opposing faction. The game was released on September 28, 2022, for Microsoft Windows.

<span class="mw-page-title-main">SethBling</span> American video game commentator and live streamer

SethBling is an American video game commentator and Twitch video game live streamer known for YouTube videos focused around the 1990 side-scrolling platform video game Super Mario World and the 2011 sandbox video game Minecraft. He created original and derivative video games, devices and phenomena in Minecraft, without using Minecraft mods. He created an interpreter for the programming language BASIC and an emulator for the 1977 home video game console Atari 2600 in Minecraft. In addition to Minecraft builds that run without mods, he created plugins for the game.

Seed is an upcoming massively multiplayer sandbox simulation video game in development by Klang Games, which began initial production in October 2016. According to Klang Games, the game is not connected to, or a remake of, Seed, developed by Runestone Game Development, which closed in 2006.

<i>Minecraft Dungeons</i> 2020 video game

Minecraft Dungeons is a 2020 dungeon crawler video game developed by Mojang Studios and Double Eleven and published by Xbox Game Studios. It is a spin-off of the sandbox video game Minecraft and was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in May 2020. It was also adapted into an arcade video game by Raw Thrills. The arcade version released in May 2021.

<i>Hytale</i> Upcoming video game

Hytale is an upcoming sandbox game by Hypixel Studios. Production began in 2015 by developers from the Minecraft multiplayer server Hypixel with funding from Riot Games, who later bought the studio in 2020. It is scheduled to release for Windows and macOS operating systems, as well as consoles and mobile devices.

2b2t (2builders2tools) is a Minecraft server founded in December 2010. 2b2t has essentially no rules and players are not permanently banned, known within Minecraft as an "anarchy server". As a result, players commonly engage in harassment, colloquially called "griefing", as well as hacking using modified software to gain an advantage. 2b2t is the oldest anarchy server in Minecraft, as well as one of the few running 2010 Minecraft servers of any variety. The server is permanently set to hard difficulty and player versus player combat is enabled. It has seen over 780,000 players explore its procedurally generated map, increasing its file size to over 20 terabytes. 2b2t has been described in news media as the worst Minecraft server due to its toxic playerbase and culture.

<i>Starbase</i> (video game) 2021 video game

Starbase is an upcoming massively multiplayer online role-playing game for Microsoft Windows currently in development by Frozenbyte. It was revealed in May 2019 and released on Steam early access in July 2021. The game is voxel-based and set in space where players play as robots that can mine asteroids and design spaceships.

<span class="mw-page-title-main">Wynncraft</span> Minecraft MMORPG

Wynncraft is a fantasy massively multiplayer online role-playing game (MMORPG) Minecraft server created by Jumla, Salted, and Grian, and released in April 2013. According to Salted, one of the server's owners, over 2.9 million players have played on the server as of March 2021.

Ashes of Creation is an upcoming sandbox massively multiplayer online role-playing game being developed and published by Intrepid Studios. It was announced in 2016 and gained recognition by hosting a Kickstarter campaign, meeting in goal of $750,000 in under 12 hours, eventually raising over $3 million. It features a dynamic system of world building, where players actions directly contribute to the layout of the game world.

A science fiction video game is a video game that falls under the science fiction genre. The genre has existed since the dawn of video games, with their evolution being shaped heavily by it. Spacewar! (1962), one of the first video games ever made, was science fiction-themed. While most video games blend together fantasy and sci-fi in a way that makes it difficult to strictly divide the two, also known as science fantasy or space opera, a much smaller subgroup of games feature a hard sci-fi setting with more emphasis on scientific accuracy.

References

  1. Baillie, Jean-Christophe (October 30, 2014). "Alain Damasio will work with Novaquark on the backstory!" (Blog). Dual Universe. Archived from the original on 2018-01-03. Retrieved 2016-05-25.
  2. Baillie, Jean-Christophe (December 18, 2014). "Dual Universe music" (Blog). Dual Universe. Archived from the original on 2018-01-03. Retrieved 2016-05-25.
  3. Larabel, Michael (May 4, 2016). "An Interesting Game Is Coming Powered By Unigine 2, Switched From UE4". Phoronix . Retrieved May 25, 2016.
  4. Younger, Paul (May 24, 2016). "Sandbox sci-fi MMO Dual Universe Announced – It's quite stunning" (Blog). pcinvasion.com. Retrieved May 25, 2016.
  5. Purslow, Matt (12 September 2016). "Dual Universe is a daringly ambitious mash-up of Minecraft and Eve Online" . Retrieved 2017-03-23.
  6. Baillie, Jean-Christophe. "A single-shard continuous universe: one world, no boundaries" . Retrieved 2016-10-13.
  7. "Official Dual Universe Lore Bible". Novaquark. 2016-11-16. Event occurs at Dual Universe. Retrieved 2021-12-27.
  8. 1 2 3 4 "FACT SHEET & INFORMATION". Dual Universe. Dual Universe. Archived from the original on 2017-02-08. Retrieved 16 August 2016.
  9. Chelen, Matt (16 August 2016). "Novaquark Explains How Dual Universe's Server Works". mmos.com. mmos.com. Retrieved 13 December 2023.
  10. Homola, Adam. "Onlinovka Dual Universe nabídne jeden sdílený vesmír a široké možnosti úpravy planet". GAMES.cz. GAMES.cz. Retrieved 17 August 2016.
  11. Barrett, Ben (25 July 2016). "Dual Universe's pre-alpha gameplay trailer proves it's a real game". PCGamesN. PCGamesN. Retrieved 18 August 2016.
  12. Chalk, Andy (25 July 2016). "Ten minutes of Dual Universe gameplay revealed in new video". PC Gamer . PC Gamer. Retrieved 15 August 2016.
  13. Livingston, Christopher (13 June 2016). "See the first footage of Dual Universe, the single-shard sci-fi MMO". PCGamer. PCGamer. Retrieved 17 August 2016.
  14. Sarkar, Samit (13 June 2016). "Dual Universe is a sci-fi space MMO in a universe that players control". Polygon. Polygon. Retrieved 11 August 2016.
  15. 1 2 Singletary, Charles (19 July 2016). "Dual Universe Gameplay Debut & Q/A with Novaquark's Founder Jean-Christophe Baillie". Koalition. Koalition. Retrieved 19 August 2016.
  16. 1 2 Sims, Darius (24 July 2016). "FIRST GAMEPLAY FOOTAGE OF THE SANDBOX MMO DUAL UNIVERSE". Gamespresso. Gamespresso. Retrieved 18 August 2016.
  17. Allard, Camille (26 July 2016). "10 minutes de gameplay pour le MMO Dual Universe". gameblog. gameblog. Retrieved 17 August 2016.
  18. Smutný, Aleš. "Onlinovka Dual Universe v deseti minutách předvádí své nekonečné možnosti". GAMES.cz. GAMES.cz. Retrieved 17 August 2016.
  19. Lemon, Marshall (15 June 2016). "Dual Universe combines sci-fi star systems and Minecraft". VG247. VG247. Retrieved 17 August 2016.
  20. Younger, Paul (19 July 2016). "Dual Universe video shows 10 minutes of sci-fi MMO gameplay". PCINVASION. PCINVASION. Retrieved 18 August 2016.
  21. Baillie, Jean-Christophe. "A dive into a fully editable continuous single-shard universe, and why it matters" . Retrieved 2016-10-14.
  22. "Dual Universe DevDiary Updates – October 2017 Pre-Alpha Video". YouTube. Retrieved 2018-05-20.
  23. "Trello Launch, DevDiaries & Communication changes". Dual Universe. Novaquark. Retrieved 2018-05-20.
  24. 1 2 "A summer full of surprises!". Novaquark. Novaquark. Retrieved 17 August 2016.
  25. Galli, Diego (9 August 2016). "DUAL UNIVERSE: NUOVO VIDEO, IN ARRIVO MOLTI DETTAGLI". mmo.it. mmo.it. Retrieved 17 August 2016.
  26. ZWINGMANN, DOMINIK (8 August 2016). "Dual Universe: Das Weltraum-MMO im Vorschau-Video". PCGames. PCGames. Retrieved 17 August 2016.
  27. "Dual Universe Kickstarter" . Retrieved 2017-03-23.
  28. "Dual Universe builds up development forward momentum". Massively OP. 4 May 2018. Retrieved 2018-05-20.
  29. "Dual Universe Beta Officially Out" . Retrieved 2020-08-28.