Gun.Smoke

Last updated
Gun.Smoke
Gunsmoke game flyer.png
Arcade flyer
Developer(s) Capcom
Publisher(s)
Designer(s) Yoshiki Okamoto
Composer(s) Arcade
Ayako Mori
FDS/NES
Junko Tamiya
Platform(s) Arcade, FDS, NES, Amstrad CPC, MSX, PlayStation 2, PlayStation, ZX Spectrum, Xbox, Saturn, Windows
Release
October 23, 1985
  • Arcade
    • JP: October 23, 1985 [4]
    • NA: October 1985 [3]
    • WW: Late 1985
    FDS/NES
    • JP: January 27, 1988
    • NA: February 1988 [5]
    • EU: December 23, 1988
Genre(s) Run and gun
Mode(s) Single-player, multiplayer

Gun.Smoke [6] is a vertically scrolling run and gun video game and designed by Yoshiki Okamoto and released in arcades in 1985. [7] Gun.Smoke centers on a character named Billie Bob, a bounty hunter going after the criminals of the Wild West.

Contents

Gameplay

Gun Smoke is a run and gun video game in which the screen automatically scrolls upward. Players use three buttons to shoot left, right, and center. The player can also change the way Billie Bob shoots through button combinations. The player dies by getting shot, struck by enemies, or caught between an obstacle and the bottom of the screen. The player can collect various items, including a horse for extra protection, boots for increased movement speed, bullets for faster shots, a yashichi for an extra life, and a rifle for longer shot range. Other items add points to your score such as stars, bottles, bags, and dragonflies.

Two versions of Gun.Smoke were released in North America by Romstar.[ citation needed ]

Ports

Gun.Smoke was ported to these systems:

NES version

The game was later ported to the Nintendo Entertainment System (NES) and Family Computer Disk System (FDS) in 1988. The game has a new storyline: In 1849, a gang known as the Wingates attacks the town of Hicksville, kills the sheriff, and causes trouble everyday until Billie Bob, the main character, comes to town to free it from the gang. The NES version also has different music.

Soundtrack

The soundtrack for the arcade version was composed by Ayako Mori. [10] On August 25, 1986, Alfa Records released a limited-edition soundtrack, featuring all of the music from the arcade version, as well as two unused tracks. Its catalog number was Capcom Game Music – 28XA-94.

Reception

Game Machine listed Gun.Smoke in their January 1986 issue as being the second most-successful table arcade unit of the month in Japan. [11] The US Play Meter charts listed it as one of the top five arcade games the same month. [12] It went on to be Japan's sixth highest-grossing table arcade game during the first half of 1986. [13]

The arcade game received positive reviews. In a January 1986 issue of Play Meter magazine, Frank Seninsky listed Gun.Smoke as the top recommended arcade conversion kit, calling it "a number-one kit with great graphics." [14] Computer and Video Games magazine gave the arcade game a positive review in March 1986, calling it an "excellent" fast-paced shooter, considering it to be better than light gun shooters such as Hogan's Alley and Shoot Out . [2]

Sequel

A sequel, titled Desperado 2, was developed by Topo Soft and released in 1991. The game was released on Amstrad CPC, MS-DOS, MSX, and ZX Spectrum. [15] [16] [17]

See also

Related Research Articles

<i>Athena</i> (video game) 1986 video game

Athena is a 1986 platform arcade video game developed and published by SNK. Conversions were later released for the NES console and ZX Spectrum and Commodore 64 home computers.

<i>1942</i> (video game) 1984 video game

1942 is a vertically scrolling shooter by Capcom that was released as an arcade video game in 1984. Designed by Yoshiki Okamoto, it was the first game in the 194X series, and was followed by 1943: The Battle of Midway.

<i>Cabal</i> (video game) 1988 arcade video game

Cabal is a 1988 arcade shooter video game originally developed by TAD Corporation and published in Japan by Taito, in North America by Fabtek and in Europe by Capcom. In the game, the player controls a commando, viewed from behind, trying to destroy various enemy military bases. The game was innovative for the era, but only a mild success in the arcades, and became better known for its various home conversions.

<span class="mw-page-title-main">Nintendo VS. System</span> Arcade cabinet series

The Nintendo VS. System is an arcade system developed and produced by Nintendo from 1984 to 1990. It is based on most of the same hardware as the Family Computer (Famicom), later released as the Nintendo Entertainment System (NES). Most of its games are conversions from the Famicom and NES, some heavily altered for the arcade format, and some debuted on the VS. System before being released on the Famicom or NES. The system focuses on two-player cooperative play. It was released in three different configurations: upright VS. UniSystem cabinets, upright VS. DualSystem cabinets, and sit-down VS. DualSystem cabinets. Games are on pluggable circuit boards, allowing for each side to have a different game.

<i>Hyper Dyne Side Arms</i> 1986 video game

Hyper Dyne Side Arms (サイドアーム) is a horizontally scrolling shooter developed and released by Capcom as an arcade video game in 1986. The player takes control of a flying mecha fighter who must battle an alien army. Side Arms uses a two-directional attacking system similar to Capcom's previous shoot-'em-up Section Z.

<i>Operation Wolf</i> Arcade video game

Operation Wolf is a light gun shooter arcade game developed by Taito and released in 1987. It was ported to many home systems.

<i>Commando</i> (video game) 1985 video game

Commando, released as Senjō no Ōkami in Japan, is a vertically scrolling run and gun video game released by Capcom for arcades in 1985. The game was designed by Tokuro Fujiwara. It was distributed in North America by Data East, and in Europe by several companies including Capcom, Deith Leisure and Sega, S.A. SONIC. Versions were released for various home computers and video game consoles. It is unrelated to the 1985 film of the same name, which was released six months after the game.

<i>Rushn Attack</i> 1985 video game

Rush'n Attack, also known as Green Beret in Japan and Europe, is a run-and-gun and hack-and-slash video game developed and released by Konami for arcades in 1985, and later converted to the Nintendo Entertainment System and home computers. Its North American title is a play on the phrase "Russian attack" due to its Cold War setting. It was ported to home systems and became a critical and commercial success for arcades and home computers.

<i>Victory Road</i> (video game) 1986 video game

Victory Road, known as Dogō Sōken in Japan, is a run and gun video game released by SNK for arcades in 1986. It is the sequel to Ikari Warriors.

<i>Trojan</i> (video game) 1986 video game

Trojan is a side-scrolling action game developed by Capcom, originally released as a coin-operated arcade game in 1986, and published in North America by Romstar and Capcom. Directed by Takashi Nishiyama, the game includes beat 'em up and hack-and-slash elements. It is a spiritual successor to the beat 'em up Kung-Fu Master (1984), which was designed by Nishiyama at Irem before he left for Capcom, where he evolved its gameplay concepts with Trojan. It is also considered a spiritual successor to Capcom's Ghosts 'n Goblins (1985), which has similar side-scrolling action gameplay elements.

<i>Bomb Jack</i> 1984 video game

Bomb Jack is a platform game published by Tehkan for arcades in and later ported to home systems. The game was a commercial success for arcades and home computers. It was followed by several sequels: the console and computer game Mighty Bomb Jack, the arcade game Bomb Jack Twin, and Bomb Jack II which was licensed for home computers only.

<i>Vulgus</i> 1984 video game

Vulgus is a vertically scrolling shooter video game developed and published by Capcom in Japan in 1984 and released in North America by SNK the same year. The game was Capcom's first video game. The game is included in Capcom Classics Collection and is available as freeware.

<i>Forgotten Worlds</i> 1988 video game

Forgotten Worlds, titled Lost Worlds in Japan, is a side-scrolling shooter video game by Capcom, originally released as a coin-operated arcade game in 1988. It is notable for being the first title released by Capcom for their CP System arcade game hardware.

<i>Hyper Sports</i> 1984 video game

Hyper Sports, known in Japan as Hyper Olympic '84, is an Olympic-themed sports video game released by Konami for arcades in 1984. It is the sequel to 1983's Track & Field and features seven new Olympic events. Like its predecessor, Hyper Sports has two run buttons and one action button per player. The Japanese release of the game sported an official license for the 1984 Summer Olympics.

<i>Avengers</i> (1987 video game) 1986 video game

Avengers, sometimes known as Avenger and known in Japan as Hissatsu Buraiken, is a 1986 overhead-view vertical scrolling beat 'em up arcade game developed and published by Capcom. The game was directed by Takashi Nishiyama, who previously designed the side-scrolling beat 'em ups Kung-Fu Master (1984) and Trojan (1986), and later designed the original Street Fighter (1987) and several early SNK fighting games.

<i>Quartet</i> (video game) 1986 video game

Quartet (カルテット) is a run and gun video game released by Sega for arcades in 1986. Quartet allows one to four players to guide a set of characters through a base taken over by an army of robots. Players control either Joe (yellow), Mary (red), Lee (blue), or Edgar (green) across 32 side-scrolling levels. The object of the game is to advance through the level, fighting opponents that come out of portals in the walls, and eventually defeat a boss that carries the door key used to open the "exit door" for the level.

<i>Vigilante</i> (video game) 1988 video game

Vigilante (ビジランテ) is a 1988 beat 'em up arcade video game developed and published by Irem in Japan and Europe, and published in North America by Data East. It is considered as a spiritual sequel to Irem's earlier Kung-Fu Master (1984).

<i>Bionic Commando</i> (1987 video game) 1987 video game

Bionic Commando, released in Japan as Top Secret is a run and gun platform game released by Capcom in arcades in 1987. It was designed by Tokuro Fujiwara as a successor to his earlier "wire action" platformer Roc'n Rope (1983), building on its grappling hook mechanic; he was also the designer of Commando (1985). The music was composed by Harumi Fujita for the Yamaha YM2151 sound chip.

<i>TNK III</i> 1985 video game

T.A.N.K. is a vertically scrolling multidirectional shooter developed and released in arcades by SNK 1985. It was published in North America as TNK III by Kitcorp. Versions of T.A.N.K. for home computers were released by Ocean Software for the ZX Spectrum, Commodore 64, and Amstrad CPC in 1987. A sequel was also released for the Nintendo Entertainment System titled Iron Tank.

<i>Rolling Thunder</i> (video game) 1986 video game

Rolling Thunder is a run and gun video game developed by Namco in Japan and Europe and released in 1986 as a coin-operated arcade video game using the Namco System 86 hardware. It was distributed in North America by Atari Games. The player takes control of a secret agent who must rescue his female partner from a terrorist organization. Rolling Thunder was a commercial success in arcades, and it was released for various home computer platforms in 1987 and the Nintendo Entertainment System in 1989. The original arcade game has been included in various classic game compilations as well. It influenced later arcade action franchises such as Shinobi and Time Crisis, which borrowed mechanics such as taking cover behind crates.

References

  1. Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. p. 23. ISBN   978-4990251215.
  2. 1 2 "Arcade Action: Gunsmoke". Computer and Video Games . No. 54 (April 1986). United Kingdom: EMAP. 16 March 1986. pp. 86–7.
  3. 1 2 Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. p. 112. ISBN   978-4990251215.
  4. "Gun.Smoke (Registration Number PA0000291861)". United States Copyright Office . Retrieved 8 June 2021.
  5. "NES Games" (PDF). Nintendo of America. Archived from the original (PDF) on June 11, 2014. Retrieved August 9, 2015.
  6. ガンスモーク, Gan Sumōku
  7. "Gunsmoke". The International Arcade Museum. Retrieved 5 Oct 2013.
  8. "Capcom Arcade 2nd Stadium: Gan Sumoku for Nintendo Switch - Nintendo Official Site". Nintendo.com. Retrieved 6 September 2023.
  9. "Capcom Arcade Hits Volume 3: Commando & Gunsmoke - PC - GameSpy". pc.gamespy.com. Retrieved 2022-09-26.
  10. "森安也子 - みんなで決めるゲーム音楽ベスト100まとめwiki【7/16更新】". 森安也子 - みんなで決めるゲーム音楽ベスト100まとめwiki (in Japanese). Retrieved 2023-07-22.
  11. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 275. Amusement Press, Inc. 1 January 1986. p. 35.
  12. "National Play Meter". Play Meter . 12 (1): 20–1. January 15, 1986.
  13. "Game Machine's Best Hit Games 25: '86 上半期" [Game Machine's Best Hit Games 25: First Half '86](PDF). Game Machine (in Japanese). No. 288. Amusement Press, Inc. 15 July 1986. p. 28.
  14. Seninsky, Frank (January 15, 1986). "Frank's Cranks: Systems/Trivias/Conversions (Part II)". Play Meter . Vol. 12, no. 1. pp. 28–30.
  15. "Desperado 2 (1991)". MobyGames. Retrieved 2022-09-26.
  16. GAMART s.c.p (1991), Desperado 2 , retrieved 2022-09-26
  17. "Desperado 2 at Spectrum Computing - Sinclair ZX Spectrum games, software and hardware". Spectrum Computing. Retrieved 2022-09-26.