Lumen Prize

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Carla Rapoport giving a presentation on the Lumen Prize at the EVA London 2016 conference in July 2016 Carla Rapoport, Lumen Prize presentation, EVA London 2016 conference.jpg
Carla Rapoport giving a presentation on the Lumen Prize at the EVA London 2016 conference in July 2016

The Lumen Prize is an international award which celebrates art created with technology, especially digital art. [2]

Contents

Overview

The prize was founded by Carla Rapoport in 2012, [3] The Lumen Prize has visited more than ten cities around the world including Amsterdam, Athens, Hong Kong, New York, Riga, Swansea [4] and Shanghai.[ citation needed ]

Through its parent company Lumen Art Projects, [5] which promotes the work of longlisted, shortlisted and winning artists, Lumen has collaborated with the Barbican Centre, [6] Computer Arts Society [7] and the EVA London Conferences [1] as well as the Tate, [8] Photomonitor, Goldsmiths, University of London, Eureka! (Halifax), the British Computer Society, IBM UK, the Royal College of Art (London), CYLAND Media Lab (Saint Petersburg), etc.[ citation needed ]

Since its launch, the Lumen Prize has given away more than $80,000 in prize money and staged over 45 exhibitions globally.[ citation needed ][ when? ]

Prize winners

Past Lumen Prize Gold Award winners include artists Refik Anadol, Andy Lomas, Gibson/Martelli and Mario Klingemann.[ citation needed ] The 2019 shortlist was profiled by SeditionArt. [9]

2021 winners

2020 winners
2019 winners
2018 winners

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References

  1. 1 2 Lambert, Nicholas (2016), "The Lumen Prize at EVA London 2016" (PDF), in Bowen, Jonathan P.; Diprose, Graham; Lambert, Nicholas (eds.), Electronic Visualisation and the Arts (EVA 2016), London, UK, 12–14 July 2016, London, UK: BCS, Electronic Workshops in Computing, doi: 10.14236/ewic/EVA2016.57
  2. "About the Lumen Prize". lumenartprize.artopps.co.uk. Retrieved 29 April 2020.
  3. "Carla Rapoport: CEO of Lumen Prize". Cardiff School of Art & Design. 16 November 2012. Retrieved 28 October 2016.
  4. "Lumen Prize Exhibition: Swansea's Adventure in Digital Art to support Creative Industries". www.swansea.ac.uk.
  5. Lumen Art Projects.
  6. Playing Democracy is a giant two player game of Pong, exploring the principles of democracy, Barbican Centre, London, UK.
  7. "The 2014 Lumen Prize Exhibition Catalogue" (PDF). Computer Arts Society. Archived from the original (PDF) on 6 January 2017. Retrieved 28 October 2016.
  8. Preserving Immersive Media, Tate, UK.
  9. Lumen Prize Shortlist 2019, SeditionArt, 4 September 2019.
  10. "Gold Award Winner". The Lumen Prize. Retrieved 2024-01-26.
  11. "Moving Image Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  12. "Still Image Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  13. "3D/Interactive Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  14. "Futures Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  15. "Global South Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  16. "Nordic Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  17. "Student Award Winner". The Lumen Prize. Retrieved 2024-01-27.
  18. "BCS Immersive Environment Award Winner". The Lumen Prize. Retrieved 2024-01-26.