Mythos Games

Last updated
Mythos Games
Industry Video games
Founded1988
Founder Julian Gollop
Nick Gollop
Defunct2001
Successor Codo Technologies
Headquarters,
England (UK)

Mythos Games was a British video game developer company founded by Julian Gollop and Nick Gollop in 1988 as Target Games. It is best known for its 1994 strategy game X-COM: UFO Defense , which went on to become the first installment in the later XCOM series. [1] [2] [3] Following the closing of Mythos Games in 2001, the brothers founded Codo Technologies. [4] [5]

Contents

Games

YearTitlePublisher
1988 Rebelstar II Silverbird Software
Laser Squad Blade Software
MicroLeague (MS-DOS)
1990 Lords of Chaos Blade Software
1994 X-COM: UFO Defense MicroProse
1997 X-COM: Apocalypse
1998 Magic & Mayhem
Cancelled The Dreamland Chronicles: Freedom Ridge

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<i>X-COM: UFO Defense</i> 1994 video game

UFO: Enemy Unknown, also known as X-COM: UFO Defense in North America, is a 1994 science fiction strategy video game developed by Mythos Games and MicroProse. It was published by MicroProse for DOS and Amiga computers, the Amiga CD32 console, and the PlayStation. Originally planned by Julian Gollop as a sequel to Mythos Games' 1988 Laser Squad, the game mixes real-time management simulation with turn-based tactics. The player takes the role of commander of X-COM – an international paramilitary and scientific organization secretly defending Earth from an alien invasion. Through the game, the player is tasked with issuing orders to individual X-COM troops in a series of turn-based tactical missions. At strategic scale, the player directs the research and development of new technologies, builds and expands X-COM's bases, manages the organization's finances and personnel, and monitors and responds to UFO activity.

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Julian Gollop is a British video game designer and producer specialising in strategy games, who has founded and led Mythos Games, Codo Technologies and Snapshot Games. He is known best as the "man who gave birth to the X-COM franchise."

<i>The Dreamland Chronicles: Freedom Ridge</i> Video game

The Dreamland Chronicles: Freedom Ridge is an unreleased video game for Microsoft Windows and PlayStation 2 by Mythos Games. Developed by the team which produced X-COM: UFO Defense, including lead designer Julian Gollop, the game was planned to be "a remake of the first X-COM with 3D graphics," as the first of four games planned in the new series. Cancelled in 2001, the unfinished game was later bought and partially turned into UFO: Aftermath by Altar Interactive, which was in turn itself followed by two sequels. Some elements of the game are also present in Gollop's own Phoenix Point.

<i>Xenonauts</i> 2014 video game

Xenonauts is a turn-based science fiction video game developed and published as the maiden title of London-based independent game studio Goldhawk Interactive. Inspired by the 1994 game X-COM: UFO Defense, gameplay involves the player taking the role of the commander of a clandestine organization known as the Xenonauts, and attempting to defeat an alien invasion of Earth in the alternative history year 1979. The game was released on June 17, 2014 for Microsoft Windows. Ports to Mac OS X and Linux were initially based on the Wine compatibility layer, until native ports became available in September 2015. A sequel, Xenonauts 2, was released through early access in 2023.

<i>Phoenix Point</i> 2019 video game

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Snapshot Games is a Bulgarian video game developer headquartered in Sofia. Snapshot Games was founded in 2013 by Julian Gollop and David Kaye. Gollop is recognized for creating the X-COM video game franchise in the 1990s with X-COM: UFO Defense and X-COM: Apocalypse. Gollop also is the CEO of Snapshot Games. In addition to Gollop, the company includes about eight developers who are industry veterans with years of previous experience working for Ubisoft Sofia, Crytek Black Sea, and other Bulgaria studios.

References

  1. "Mythos Games Ltd - UFO Enemy Unknown". 2001-06-06. Archived from the original on 2001-06-06. Retrieved 2017-06-16.
  2. Bickham, Al (2010-11-28). "0". Eurogamer. Archived from the original on 2017-08-19. Retrieved 2017-06-16.
  3. Meer, Alec (2010-04-14). "Why X-COM Matters (To Me)". Rock, Paper, Shotgun. Archived from the original on 2016-05-28. Retrieved 2017-06-16.
  4. Gillen, Kieron (2007-11-09). "Making Of: Laser Squad Nemesis". Rock, Paper, Shotgun. Archived from the original on 2017-11-07. Retrieved 2017-06-17.
  5. IGN Staff (2001-04-11). "The Dreamland Chronicles is Set Free". IGN. Archived from the original on 2017-11-07. Retrieved 2017-06-17.