Scribblenauts Unlimited

Last updated

Scribblenauts Unlimited
Scribblenauts Unlimited cover.jpg
Developer(s) 5th Cell
Shiver Entertainment (PS4, Switch, Xbox One)
Publisher(s) Warner Bros. Interactive Entertainment
[1]
Director(s) Jeremiah Slaczka
Designer(s) Sean Wissler
Series Scribblenauts
Platform(s) Nintendo 3DS
Wii U
Microsoft Windows
iOS
Android
Nintendo Switch
PlayStation 4
Xbox One
ReleaseNintendo 3DS, Wii U
Microsoft Windows
  • NA: November 19, 2012 [5]
  • AU: November 28, 2012 [5]
  • EU: February 15, 2013 [6]
iOS, Android
  • WW: December 16, 2015 [7] [8]
Switch, PS4, Xbox One
  • WW: September 18, 2018 [9]
Genre(s) Puzzle, sandbox
Mode(s) Single-player, multiplayer

Scribblenauts Unlimited is a puzzle sandbox video game developed by 5th Cell and published by Warner Bros. Interactive Entertainment for the Nintendo 3DS, Wii U, Microsoft Windows, iOS and Android. The game was announced during Nintendo's E3 2012 press conference on June 5. [10] It is the fourth title in the Scribblenauts series, as a launch title for the Wii U console. The game was later released alongside its successor Scribblenauts Unmasked in Scribblenauts Mega Pack in 2018 with extra content. [11]

Contents

Gameplay

The gameplay in Scribblenauts Unlimited is largely similar to previous entries in the series. Maxwell returns as the player character and the objective is still to collect Starites by using objects the player creates to complete various tasks. Scribblenauts Unlimited is more adventure-based than Scribblenauts and Super Scribblenauts . One of the primary differences with this game is that it takes place in a large overworld that is open to exploration, as opposed to the first two games in the series, where the player had to choose an individual puzzle to earn Starites. Players can traverse different themed areas and accept challenges from NPCs. Sometimes, this will transport the player to a self-contained level, much like earlier Scribblenauts titles, where the player must solve multiple puzzles before being awarded with a Starite. There are now also smaller challenges within the world that reward the player with Starite shards - collecting ten of these shards is another way to earn Starites. [12] There are also male and female versions of all NPCs (including animals) now, as well as new functions for the time and arcade machines. Due to the additional power of the Wii U, a budget meter is no longer present allowing up to 60 objects to be displayed at the same time.

The game was built on an upgraded version of the Objectnaut engine, providing the player with several additional options when creating objects. As well as the adjective system that was introduced in Super Scribblenauts, players can now attach multiple objects to each other; for example, creating a dog with wheels. Furthermore, there are numerous properties that can be assigned to objects, such as movement and offensive capabilities. Players can also customize their objects with scaling and coloring tools, similar to another 5th Cell franchise, Drawn to Life . Customized objects can be named and saved - typing in the name of a saved custom object allows it to be spawned at any time. According to game designer Jeremiah Slaczka, the Wii U version of the game can store more than 900 custom objects. [13] The 3DS version lacks this object editor, due to technological constraints.

Version differences

The Nintendo 3DS version of Scribblenauts Unlimited does not feature the object editor heavily promoted in advertisements for the game. Instead, it features communications via the 3DS's StreetPass and SpotPass communication modes. In addition, the iOS and Android versions do not include an object editor.

The Wii U version of Scribblenauts Unlimited contains a local multiplayer mode, as well as online support that allowed players to share and download each other's creations custom-made in the object editor with the community. Each player could store up to 900 objects, whether made by the player or downloaded from the community. [12] However, any player other than the first player in the local multiplayer mode of the game can not summon objects themselves. The Wii U version is the first game of the Scribblenauts series to be released on a home console. As a result, the game has been given a revamped high-definition visual style. The Wii U version also has exclusive cameo objects of characters and items from the Super Mario and Legend of Zelda games, which later returned in the European release of both Wii U and 3DS versions.

The Microsoft Windows version of Scribblenauts Unlimited is integrated with Steam Workshop to share custom objects within the community. [14] [15]

The iOS and Android versions feature revised touch controls suitable for multi-touch capacitive touchscreens, such as pinching to zoom in/out. [16]

Original soundtrack

The music of Scribblenauts Unlimited was composed by David J. Franco. The game consists of 30 primary level tracks, only 28 of which appear in the game in their original composed form. The majority of tracks have two remixes that were created by Tracy W. Bush, one with an exaggerated bass line and new beat arrangements, and one with the primary drum tracks stripped out. In addition to these 50 remix tracks, there are three menu tracks, two tracks for special case objects, two musical scores for the intro/outro, and three unused tracks. This brings the grand total to 90 unique tracks produced for the game.

Below are the 28 original songs, listed based on the level in which they first appear. Some songs appear on multiple levels, and each level has a rotating set of three songs:

Tracks that only appear as remixes

Other tracks

Plot

Compared to previous Scribblenauts titles, Scribblenauts Unlimited has a more extensive backstory and reveals the regular protagonist Maxwell's reason for collecting Starites. In the opening scene, narrated by Lily (Jennifer Hale), Maxwell's sister, the player learns that Maxwell's parents were travelers who later semi-retired and had 42 children. They gave Maxwell a magical notebook that can create any object by writing its respective word in it and Lily a magic globe that can be used to travel anywhere. Maxwell's parents show concern that he and Lily are becoming spoiled, however. One day, Maxwell comes across an old man who appears to be hungry. As a prank, Maxwell uses his notebook to create a rotten apple and gives it to the man. Angered, the old man scolds Maxwell for being spoiled and places a curse on Lily, causing her to slowly turn to stone. Maxwell brings Lily to their brother Edwin's farm. Edwin teaches Maxwell about "Starites" (which are gained by helping other people), which Maxwell must collect to free Lily from the curse. Maxwell vows to help as many people as he can and leaves the farm. After collecting Starites, Maxwell lifts the curse on Lily, and the old man is revealed to be Maxwell's father in disguise. He cast the curse on Lily to teach Maxwell to be a better person. Maxwell's father is forgiven, and all is well in the world again.

Reception

Scribblenauts Unlimited has received generally favorable reviews. IGN gave the Wii U version an 8.8 out of 10, praising its creativity and level progression, though noting its difficulty was low, and the Nintendo characters were limited. [21] Nintendo World Report gave the Wii U version a 9 out of 10, praising its use of the GamePad, its engaging gameplay, and the new object editor. [22] Destructoid 's James Stephanie Sterling was less positive, giving it a 5.0 out of 10, calling it limited, panning its simplicity and stating that "it's not actually worth it to be inventive". [20]

In March 2013, the game was nominated for and won the Best Casual/Puzzle Game category of the Pocket Gamer Awards. [24]

Related Research Articles

<i>Wrecking Crew</i> (video game) 1985 video game

Wrecking Crew is an action game developed and published by Nintendo. Designed by Yoshio Sakamoto, it was first released as an arcade video game for the Nintendo VS. System in 1984, titled Vs. Wrecking Crew with a simultaneous two-player mode. It was released as a single-player game for the Family Computer (Famicom) console in 1985, and as a launch game for the Nintendo Entertainment System (NES) later that year. A sequel, Wrecking Crew '98, was released in Japan in 1998 for the Super Famicom.

<i>Warios Woods</i> 1994 video game

Wario's Woods is a puzzle video game developed by TEC and published by Nintendo for the Nintendo Entertainment System. It was released in Japan and North America in 1994 and Europe in 1995. A spin-off of the Mario series, players control Toad in his mission to defeat Wario, who has taken control of the Peaceful Woods. Gameplay revolves around clearing each level by using bombs to destroy groups of enemies. The game also features a multiplayer mode that allows two players to compete against each other.

<i>Solomons Key</i> 1986 video game

Solomon's Key is a puzzle game developed by Tecmo in 1986 for an arcade release on custom hardware based on the Z80 chipset. It was ported to multiple systems including the Nintendo Entertainment System and Commodore 64. The PC Engine version was known as Zipang and the Game Boy version as Solomon's Club. A prequel, Solomon's Key 2, was released in 1992 for the NES. The game was also ported to Virtual Console for the Nintendo 3DS and Wii U in 2006 and later to Nintendo Switch Online in 2018.

<i>Toki Tori</i> 2001 puzzle-platform game

Toki Tori is a puzzle-platform video game developed by Two Tribes and published by Capcom for the Game Boy Color. The game follows a young chick, Toki Tori, and his quest to rescue his younger siblings, still in their eggs. To progress through the game, the player must pick up each egg on a level using a set number of tools, with new tools being introduced as the player progresses through the four worlds. This usually involves careful planning and creative thinking.

<i>Animal Crossing</i> Video game series developed by Nintendo

Animal Crossing is a social simulation video game series developed and published by Nintendo. The series was conceptualized and created by Katsuya Eguchi and Hisashi Nogami. In Animal Crossing, the player character is a human who lives in a village inhabited by various anthropomorphic animals and can do various activities like fishing, insect catching, and fossil hunting. The series is notable for its open-ended gameplay and use of the video game console's internal clock and calendar to simulate real passage of time.

<span class="mw-page-title-main">Mii</span> Avatar on several Nintendo video game consoles and mobile apps

A Mii is a customizable avatar used on several Nintendo video game consoles and mobile apps. The name Mii is a portmanteau of "Wii" and "me", referring to them typically being avatars of the players. Miis were first introduced on the Wii console in 2006 and later appeared on the DS, 3DS, the Wii U, the Switch, and various apps for smart devices such as Miitomo. Miis can be created using different body, facial and clothing features, and can then be used as characters within games on the consoles, either as an avatar of a specific player or in some games portrayed as characters with their own personalities. Miis can be shared and transferred between consoles, either manually or automatically with other users over the internet and local wireless communications.

Nicklas Nygren, better known by the handle Nifflas, is an independent Swedish video game developer. He is known for his freeware Knytt series and along with another freeware game, Within a Deep Forest. He has lived in Umeå, Sweden and Copenhagen, Denmark.

<span class="mw-page-title-main">Jeremiah Slaczka</span> Video game developer

Jeremiah D Slaczka, also known by his nickname Miah, is an American video game designer/creative director and co-founder of 5th Cell, a video game developer in Bellevue, Washington. He is best known for being the concept creator and Director of Scribblenauts as well as the million-seller hit video game Drawn to Life and 5th Cell's critically acclaimed Lock's Quest, all for the Nintendo DS. Slaczka is credited as the Director, Lead Designer, Story Writer, Original Concept Creator and Art Director for both Drawn to Life and Lock's Quest.

<i>Scribblenauts</i> (video game) 2009 puzzle video game

Scribblenauts is an emergent puzzle action video game developed by 5th Cell and published by Warner Bros. Interactive Entertainment for the Nintendo DS. The game was released in 2009 in all regions except Japan, and in 2011 in Japan as Flash Puzzle: Maxwell's Mysterious Notebook by Konami. It is the third Nintendo DS video game made by 5th Cell, the first two being Drawn to Life and Lock's Quest. The objective of Scribblenauts, as implied by its catchphrase "Write Anything, Solve Everything", is to complete puzzles to collect "Starites", helped by the player's ability to summon any object by writing its name on the touchscreen. The game is considered by its developers to help promote emergent gameplay by challenging the player to solve its puzzles within certain limitations or through multiple solutions.

<span class="mw-page-title-main">5th Cell</span> Video game company

5th Cell is an independently owned American video game developer founded in 2003 as 5th Cell Media, LLC. led by Jeremiah Slaczka and Marius Falhbusch. The company is most well known for creating the Drawn to Life and Scribblenauts series.

<i>Lego Star Wars III: The Clone Wars</i> 2011 video game

Lego Star Wars III: The Clone Wars is a Lego-themed action-adventure video game developed by Traveller's Tales and published by LucasArts in March 2011 for the PlayStation 3, PlayStation Portable, Xbox 360, Wii, Nintendo DS, Microsoft Windows, and the Nintendo 3DS. It was one of the 3DS's launch titles. The game features missions and characters from the 2008 animated film Star Wars: The Clone Wars and its follow-up television series, as well as fan-favorites from the original Star Wars saga, in both single-player and multiplayer gameplay modes. The Mac OS X version of the game was released by Feral Interactive.

<i>Super Scribblenauts</i> 2010 video game

Super Scribblenauts is an emergent action puzzle game developed by 5th Cell and published by Warner Bros. Interactive Entertainment for the Nintendo DS handheld game console. The game was released on October 12, 2010. It is the sequel to the Nintendo DS game Scribblenauts.

<i>Super Smash Bros. for Nintendo 3DS</i> and <i>Wii U</i> Pair of 2014 video games

Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, both commonly referred together as Super Smash Bros. 4, are 2014 crossover platform fighter video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS and Wii U video game consoles. It is the fourth installment in the Super Smash Bros. series, succeeding Super Smash Bros. Brawl. The Nintendo 3DS version was released in Japan on September 13, 2014, and in North America, Europe, and Australia the following month. The Wii U version was released in North America, Europe, and Australia in November 2014 and in Japan the following month.

<i>Mighty Switch Force!</i> 2011 video game

Mighty Switch Force! is a puzzle-platform game developed by WayForward Technologies for Nintendo 3DS. It is the third game in WayForward's Mighty series, following Mighty Flip Champs! and Mighty Milky Way. The game was released on the Nintendo eShop on December 22, 2011. An update to the game, including five new levels, was released on May 24, 2012. A high-definition version, Mighty Switch Force! Hyper Drive Edition, was released for the Wii U in 2012, featuring re-drawn graphics and other new features. A Steam version of the game was also released in June 2015. A sequel, Mighty Switch Force! 2, was released in June 2013.

<i>Mutant Mudds</i> 2012 video game

Mutant Mudds is a platform video game developed by Renegade Kid. Players control Max and Granny as they combat the titular invaders following a meteorite crash. The game was first released as a Nintendo 3DS eShop exclusive in 2012, and arrived on Microsoft Windows and iOS in 2012. An enhanced version of the game, titled Mutant Mudds Deluxe, was released in 2013 for Wii U and Microsoft Windows, and in 2016 for PlayStation Vita and PlayStation 4. The Nintendo 3DS version was updated as the enhanced version in 2014.

<i>Shantae and the Pirates Curse</i> 2014 video game

Shantae and the Pirate's Curse is a platform game developed by WayForward Technologies for the Nintendo 3DS and the Wii U. It is the third game in the Shantae series, following Shantae: Risky's Revenge, and the first to be developed for a home console. It was released in North America on the 3DS eShop on October 23, 2014 and on the Wii U eShop on December 25, 2014, and in PAL regions on both platforms on February 5, 2015. The game was later ported to PlayStation 4, PlayStation 5, Xbox One, Microsoft Windows, Amazon Fire TV, Nintendo Switch, and Amazon Luna. The game follows the adventures of the eponymous half-genie Shantae as she once again has to save Sequin Land from a new foe, the Pirate Master, with help from her nemesis Risky Boots.

<i>Scribblenauts Unmasked: A DC Comics Adventure</i> 2013 puzzle sandbox video game

Scribblenauts Unmasked: A DC Comics Adventure is a 2013 puzzle sandbox video game developed by 5th Cell and published by Warner Bros. Interactive Entertainment for the Wii U, Nintendo 3DS and Microsoft Windows. It is the fifth game in the Scribblenauts series of games, the first based on a licensed property as well as the final released Scribblenauts game to be developed by 5th Cell. The game combines the series' traditional gameplay of bringing up words and objects in order to solve puzzles with characters and settings from the DC Comics universe. It was later re-released with its predecessor as part of Scribblenauts Mega Pack in September 2018 with extra content.

<i>Captain Toad: Treasure Tracker</i> 2014 video game

Captain Toad: Treasure Tracker is a 2014 action puzzle video game developed and published by Nintendo for the Wii U. The game was re-released for the Nintendo Switch and Nintendo 3DS in 2018 with additional content. It is a spin-off of the Super Mario series and a part of the larger Mario franchise. The game stars Captain Toad and Toadette as they complete levels, defeat enemies and save each other from the antagonist Wingo. Each level is contained within a miniature diorama-like environment that requires puzzle-solving and platforming challenges to complete. The player also uses the Wii U GamePad to rotate the camera and reveal new information and interact with the environment.

<i>Scribblenauts Showdown</i> 2018 party game

Scribblenauts Showdown is a party game developed by Shiver Entertainment and published by Warner Bros. Interactive Entertainment for the Nintendo Switch, PlayStation 4, and Xbox One in March 2018. The game is the sixth installment in the Scribblenauts franchise, created by 5th Cell. Showdown sees players playing minigames against other players or CPUs.

Scribblenauts is a series of action puzzle video games primarily developed by independent studio 5th Cell. The series is owned and published by Warner Bros. Interactive Entertainment. The first game in the series was titled Scribblenauts and was first released on September 15, 2009, in North America, exclusively on the Nintendo DS. Since the release of the first game, five other Scribblenauts games have been released, in addition to two compilations and two comic adaptations.

References

  1. Koopman, Daan (December 5, 2012). "Scribblenauts Unlimited Will Be Published by Nintendo in Europe". Nintendo World Report. Retrieved December 7, 2012.
  2. 1 2 "Scribblenauts Unlimited Release Information for 3DS". GameFAQs . Retrieved November 22, 2012.
  3. 1 2 "Scribblenauts Unlimited Release Information for Wii U". GameFAQs . Retrieved November 22, 2012.
  4. "Scribblenauts Unlimited will finally launch in the UK this December". Videogamer.com. August 28, 2013. Retrieved November 1, 2013.
  5. 1 2 "Scribblenauts Unlimited Release Information for PC". GameFAQs . Retrieved November 29, 2012.
  6. "Scribblenauts Unlimited is now out in Europe - celebrate by drawing a bottle of champagne". PC Gamer. February 16, 2013. Retrieved November 1, 2013.
  7. Maxwell Doodles A Copy Of Scribblenauts Unlimited In The Play Store, Will Turn It Into Something Real For $4.99 And The Occasional 99 Cent IAP
  8. Summon hipster Lincoln in Scribblenauts Unlimited, which is now on iPhone and iPad
  9. Scribblenauts Mega Pack - IGN.com
  10. "Scribblenauts Unlimited Coming to Wii U, 3DS". IGN . News Corporation. June 5, 2012. Retrieved December 7, 2012.
  11. Sickr (August 9, 2018). "Scribblenauts Mega Pack Coming To Nintendo Switch". My Nintendo News. Retrieved May 21, 2024.
  12. 1 2 "Scribblenauts Unlimited". Kids' WB . Time Warner . Retrieved December 7, 2012.
  13. "I am Jeremiah Slaczka from 5TH Cell, Creative Director of Scribblenauts Unlimited AMA". Reddit. November 15, 2012. Retrieved December 7, 2012.
  14. Senior, Tom (September 3, 2012). "Scribblenauts Unlimited coming to PC, share giraffe monsters with the Steam Workshop". PC Gamer . Retrieved December 7, 2012.
  15. Alden (November 20, 2012). "Scribblenauts Unlimited Launches on Steam With Workshop For Custom Objects". Valve . Retrieved December 7, 2012.
  16. Google Play
  17. "Scribblenauts Unlimited for 3DS Reviews". Metacritic . CBS Interactive . Retrieved January 4, 2014.
  18. "Scribblenauts Unlimited for Wii U Reviews". Metacritic . CBS Interactive . Retrieved January 4, 2014.
  19. "Scribblenauts Unlimited for PC Reviews". Metacritic . CBS Interactive . Retrieved January 4, 2014.
  20. 1 2 Sterling, Jim (November 18, 2012). "Fun limited". Destructoid . Retrieved December 7, 2012.
  21. 1 2 "Word Is Bond!". IGN . News Corporation. November 16, 2012. Retrieved December 7, 2012.
  22. 1 2 Ronaghan, Neal (November 20, 2012). "Scribblenauts makes the jump to home consoles with style". Nintendo World Report. Retrieved December 7, 2012.
  23. Musgrave, Shaun (December 22, 2015). "'Scribblenauts Unlimited' Review – Scribblenauts Reloaded". TouchArcade . Retrieved December 30, 2019.
  24. "Pocket Gamer Awards 2013". Pocketgamer.co.uk. March 18, 2013. Archived from the original on March 17, 2016. Retrieved November 1, 2013.