Theory of Games and Economic Behavior

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Theory of Games and Economic Behavior
VNM-TGEB.jpg
60th anniversary edition, 2004
Author John von Neumann, Oskar Morgenstern
CountryUnited States
LanguageEnglish
Subject Game theory
GenreNon-fiction
Publisher Princeton University Press
Publication date
1944
Media typePrint, e-book
Pagesxviii, 625 p. (1st edition)
ISBN 978-0691130613 (60th anniversary edition)
OCLC 1629708

Theory of Games and Economic Behavior, published in 1944 [1] by Princeton University Press, is a book by mathematician John von Neumann and economist Oskar Morgenstern which is considered the groundbreaking text that created the interdisciplinary research field of game theory. [2] In the introduction of its 60th anniversary commemorative edition from the Princeton University Press, the book is described as "the classic work upon which modern-day game theory is based."

Contents

Overview

The book is based partly on earlier research by von Neumann, published in 1928 under the German title "Zur Theorie der Gesellschaftsspiele" ("On the Theory of Board Games"). [3]

The derivation of expected utility from its axioms appeared in an appendix to the Second Edition (1947). Von Neumann and Morgenstern used objective probabilities, supposing that all the agents had the same probability distribution, as a convenience. However, Neumann and Morgenstern mentioned that a theory of subjective probability could be provided, and this task was completed by Jimmie Savage in 1954 [4] and Johann Pfanzagl in 1967. [5] Savage extended von Neumann and Morgenstern's axioms of rational preferences to endogenize probability and make it subjective. He then used Bayes' theorem to update these subject probabilities in light of new information, thus linking rational choice and inference.

See also

Related Research Articles

Bayesian probability is an interpretation of the concept of probability, in which, instead of frequency or propensity of some phenomenon, probability is interpreted as reasonable expectation representing a state of knowledge or as quantification of a personal belief.

Zero-sum game is a mathematical representation in game theory and economic theory of a situation that involves two sides, where the result is an advantage for one side and an equivalent loss for the other. In other words, player one's gain is equivalent to player two's loss, with the result that the net improvement in benefit of the game is zero.

In economics, utility is a measure of the satisfaction that a certain person has from a certain state of the world. Over time, the term has been used in two different meanings.

<span class="mw-page-title-main">Gábor Szegő</span> Hungarian mathematician (1895–1985)

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Decision theory is a branch of applied probability theory and analytic philosophy concerned with the theory of making decisions based on assigning probabilities to various factors and assigning numerical consequences to the outcome.

The expected utility hypothesis is a foundational assumption in mathematical economics concerning decision making under uncertainty. It postulates that rational agents maximize utility, meaning the subjective desirability of their actions. Rational choice theory, a cornerstone of microeconomics, builds this postulate to model aggregate social behaviour.

<span class="mw-page-title-main">Oskar Morgenstern</span> German economist (1902–1977)

Oskar Morgenstern was a German-born economist. In collaboration with mathematician John von Neumann, he founded the mathematical field of game theory as applied to the social sciences and strategic decision-making.

In decision theory, subjective expected utility is the attractiveness of an economic opportunity as perceived by a decision-maker in the presence of risk. Characterizing the behavior of decision-makers as using subjective expected utility was promoted and axiomatized by L. J. Savage in 1954 following previous work by Ramsey and von Neumann. The theory of subjective expected utility combines two subjective concepts: first, a personal utility function, and second a personal probability distribution.

<span class="mw-page-title-main">Oskar Perron</span> German mathematician

Oskar Perron was a German mathematician.

Robert Duncan Luce was an American mathematician and social scientist, and one of the most preeminent figures in the field of mathematical psychology. At the end of his life, he held the position of Distinguished Research Professor of Cognitive Science at the University of California, Irvine.

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The Allais paradox is a choice problem designed by Maurice Allais to show an inconsistency of actual observed choices with the predictions of expected utility theory. Rather than adhering to rationality, the Allais paradox proves that individuals rarely make rational decisions consistently when required to do so immediately. The independence axiom of expected utility theory, which requires that the preferences of an individual should not change when altering two lotteries by equal proportions, was proven to be violated by the paradox.

Generalized expected utility is a decision-making metric based on any of a variety of theories that attempt to resolve some discrepancies between expected utility theory and empirical observations, concerning choice under risky (probabilistic) circumstances. Given its motivations and approach, generalized expected utility theory may properly be regarded as a subfield of behavioral economics, but it is more frequently located within mainstream economic theory.

<span class="mw-page-title-main">Jacob Marschak</span> American economist (1898-1977)

Jacob Marschak was an American economist.

In decision theory, the von Neumann–Morgenstern (VNM) utility theorem shows that, under certain axioms of rational behavior, a decision-maker faced with risky (probabilistic) outcomes of different choices will behave as if they are maximizing the expected value of some function defined over the potential outcomes at some specified point in the future. This function is known as the von Neumann–Morgenstern utility function. The theorem is the basis for expected utility theory.

<span class="mw-page-title-main">Gustav Doetsch</span>

Gustav Doetsch was a German mathematician, aviation researcher, decorated war veteran, and Nazi supporter.

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The book Mathematical Foundations of Quantum Mechanics (1932) by John von Neumann is an important early work in the development of quantum theory.

References

  1. Copeland, A. H. (1945). "Review: Theory of Games and Economic Behavior by John von Neumann and Oskar Morgenstern" (PDF). Bull. Amer. Math. Soc. 51 (7): 498–504. doi: 10.1090/s0002-9904-1945-08391-8 .
  2. Mirowski, Philip (1992). "What Were von Neumann and Morgenstern Trying to Accomplish?". In Weintraub, E. Roy (ed.). Toward a History of Game Theory. Durham: Duke University Press. pp. 113–147. ISBN   0-8223-1253-0.
  3. von Neumann, John (1928). "Zur Theorie der Gesellschaftsspiele". Mathematische Annalen . 100: 295–300. doi:10.1007/bf01448847. S2CID   122961988.
  4. Savage, Leonard J. (1954). The Foundations of Statistics. New York: Dover.
  5. An axiomatization for subjective expected utility appeared in Pfanzagl (1967, 1968) and was endorsed by Morgenstern (1976): "Von Neumann and I have anticipated" the question whether probabilities "might, perhaps more typically, be subjective and have stated specifically that in the latter case axioms could be found from which could derive the desired numerical utility together with a number for the probabilities (c.f. p. 19 of The Theory of Games and Economic Behavior). We did not carry this out; it was demonstrated by Pfanzagl . . . with all the necessary rigor" (page 65).