Bethesda Game Studios Austin

Last updated

Bethesda Game Studios Austin LLC
FormerlyBattleCry Studios LLC (2012–2018)
Company type Subsidiary
Industry Video games
FoundedOctober 3, 2012;11 years ago (2012-10-03)
FounderRich Vogel
Headquarters,
US
Key people
Doug Mellencamp (studio director)
Number of employees
≈35 (2013)
Parent

Bethesda Game Studios Austin LLC (formerly BattleCry Studios LLC) is an American video game developer based in Austin, Texas. Founded within ZeniMax Media as BattleCry Studios in 2012, the studio initially developed BattleCry until its cancellation in 2015. After working with its sister studios Bethesda Game Studios and id Software on multiple projects, BattleCry Studios became part of Bethesda Game Studios as Bethesda Game Studios Austin in March 2018.

Contents

History

BattleCry Studios was established as a subsidiary of ZeniMax Media under the leadership of Rich Vogel as president. The establishment was announced on October 3, 2012. [1] The studio immediately began hiring developers with experience in microtransactions and free-to-play games and had roughly 35 employees by November 2013. [2] [3] It announced its first project, the multiplayer combat game BattleCry, in May 2014. [4] However, after a September 2015 report that a substantial portion of the studio's staff had been laid off, the studio ceased work on BattleCry in October to focus on different projects. [5] [6] Among these projects, it was tasked with modifying Creation Engine, the game engine developed and used by its sister studio Bethesda Game Studios, to support multiplayer functionality for Fallout 76 . It worked in conjunction with another sister studio, id Software, and repurposed some netcode from Quake . [7] The studio then worked with Bethesda Game Studios on the game itself and in August 2016 replaced Certain Affinity in assisting id Software to develop multiplayer components for Doom. [8] [9] Vogel left BattleCry Studios by September 2017 to join Certain Affinity. [10] In March 2018, BattleCry studios became a part of Bethesda Game Studios and was renamed Bethesda Game Studios Austin. By this time, Doug Mellencamp had succeeded Vogel as studio director. [11] Microsoft acquired ZeniMax in March 2021. [12] [13]

Games developed

YearTitlePlatform(s)Notes
2016 Doom Nintendo Switch, PlayStation 4, Windows, Xbox One Additional work for id Software
2018 Fallout 76 PlayStation 4, Windows, Xbox OneAdditional work for Bethesda Game Studios

Canceled

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