Clash of the Titans (video game)

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Clash of the Titans
Clash of the Titans (video game) cover art.jpg
Cover art
Developer(s) Game Republic [lower-alpha 1]
Publisher(s) Namco Bandai Games [lower-alpha 2]
Director(s) Norikazu Miwa
Designer(s)
  • Shūji Komatsu
  • Tadahisa Uchino
Programmer(s) Shunsuke Kitano
Composer(s)
  • Masaya Imoto
  • Minako Seki
  • Masamichi Seki
Platform(s) BlackBerry, PlayStation 3, Xbox 360
ReleaseBlackBerry
  • NA: 26 February 2010
PlayStation 3 & Xbox 360
  • EU: 28 May 2010
  • AU: 3 June 2010
  • JP: 17 June 2010
  • NA: 27 July 2010
Genre(s) Action-adventure
Mode(s) Single-player

Clash of the Titans (also known as Clash of the Titans: The Video Game) is a 2010 video game for the BlackBerry, PlayStation 3 and Xbox 360 based on the film of the same title.

Contents

Gameplay

The game features hack and slash combat. Some of the fights end with quick time sequences. The player can use points to upgrade their weapons. In some sections of the game the player has their weapons removed and has to fight by hand. The player can perform both light and heavy attacks and can hold buttons to release special attacks. The player can wield swords, bones, bows, and scorpion tails. The enemies have health bars with colours to show how much health they have left. [1]

Plot

The game's plot closely follows that of the movie.

Development

The game was developed by Game Republic and published by Namco Bandai Games. [1] The game was originally going to be published by Brash Entertainment, [2] before it was picked up by Namco Bandai. [3]

Reception

The game received "unfavorable" reviews according to video game review aggregator Metacritic. [4] [5] The graphics, gameplay, story, menu systems, and level design were criticized. Nicky Woolf of The Guardian likened the level design of the Xbox version to "a four-year-old with only three different crayon colours" and labeled the quick-time event combat style therein as "annoying". [18] Ben Reeves of Game Informer called the PS3 version a "frustrating action game with little depth". [8] Dan Whitehead of Eurogamer described the combat as "relentless" but the game as a whole "barely succeeds on its own terms." [7] IGN's Anthony Gallegos called the graphics "ugly as sin". [13]

Notes

  1. Additional development by Hexadrive; BlackBerry version developed by Glu Games.
  2. Released under the Bandai label and co-published by Warner Bros. Interactive Entertainment, BlackBerry version by Glu Games.

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References

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