Common Sense Media

Last updated

Common Sense Media
Company type Nonprofit organization
GenreLobbying
Advocacy
Research
Entertainment Reviews
Parenting
Education
Founded2003;21 years ago (2003)
Founder James P. Steyer (CEO)
Headquarters,
United States
RevenueUS$25,452,329 (2018)
Website commonsensemedia.org

Common Sense Media (CSM) is an American nonprofit organization that reviews and provides ratings for media and technology with the goal of providing information on their suitability for children. [1] [2] [3] [4] It also funds research on the role of media in the lives of children [5] and advocates publicly for child-friendly policies and laws regarding media. [2] [6]

Contents

Founded by Jim Steyer in 2003, Common Sense Media reviews and allows users to review also, divided into adult and child sections. It has reviews of books, films, television shows, video games, apps, websites, podcasts, and YouTube channels and rates them in terms of age-appropriate educational content, such as "positive role models", "positive messages", diverse representation, "violence and scariness", "sexual content", "language", "consumerism" and more, for families and caregivers making media choices for their children. They have also developed a set of ratings to evaluate apps, games, and websites used in a learning environment.

Donations from foundations and individuals and fees from media partners finance Common Sense Media. Today, the organization distributes its content to more than 100 million US homes via partnerships with a variety of media and tech companies. Common Sense Media describes itself as "the nation's largest membership organization dedicated to improving kids' media lives". [1] By 2016, the organization had over 65 million unique users and worked with more than 275,000 educators across the United States. [7] Common Sense serves over 100 million users a year. [8] In 2016, Charlie Rose reported that Common Sense Media was the United States' largest non-profit dedicated to children's issues. [9]

In August 2020, CSM announced the formation of a for-profit subsidiary, Common Sense Networks, to create and distribute original media targeted at children. [10] Common Sense Networks then announced an OTT platform named Sensical, which launched June 29, 2021. [11]

Early history

After founding JP Kids, an educational media company for children, and Children Now, a national child advocacy and media group, Jim Steyer founded Common Sense Media in 2003. In an interview with The New York Times , Steyer said he intended to "create a huge constituency for parents and children in the same way that Mothers Against Drunk Driving or the AARP has done." The group received $500,000 in seed money from a group of donors including Charles Schwab, George Roberts, and James Coulter. [1]

To assess parents' concern about their children's media habits, Common Sense Media commissioned a poll, which found that "64 percent [of parents with children aged 2–17] believed that media products in general were inappropriate for their families. It said that 81 percent expressed concern that the media in general were encouraging violent or antisocial behavior in children." The polling firm, Penn, Schoen & Berland Associates, said that "only one out of five interviewed 'fully trusted' the separate industry-controlled ratings systems for music, movies, video games and television." [1]

Entertainment reviews

Common Sense Media reviews thousands of movies, TV shows, music, video games, apps, web sites and books. Based on developmental criteria, the reviews provide guidance regarding each title's age appropriateness, as well as a "content grid" that rates particular aspects of the title including educational value, violence, sex, gender messages and role models, and more. For each title, they indicate the age for which a title is either appropriate or most relevant. An overall five-star quality rating is also included, as are discussion questions to help families talk about their entertainment. In addition to CSM's traditional rating system, they also offer a set of learning based ratings, which are designed to determine complex educational values. [12] [13]

CSM partners with a number of media companies that distribute the organization's free content to more than 100 million homes in the United States. According to their website, the organization has content distribution contracts with Road Runner, TiVo, Yahoo!, Comcast, Charter Communications, DIRECTV, Disney, NBC Universal, Netflix, Best Buy, Google, Huffington Post, Fandango, Trend Micro, Verizon Communications, Nickelodeon, Bing, Cox Communications, Kaleidescape, AT&T, and NCM. [14] The organization's current rating system differs from the system used by the Motion Picture Association of America and the Entertainment Software Rating Board. It has received positive support from some parents, and was singled out by US President Barack Obama as a model for using technology to empower parents. [15] [16] Common Sense Media began allowing studios to use their ratings and endorsements in order to promote family-friendly movies in 2014. The first film to use the endorsement was Disney's Alexander and the Terrible, Horrible, No Good, Very Bad Day . [17]

Since 2021, the website charges for access to thousands of its media reviews to cover the organization's server expenses. Reading more than three media reviews per month requires a paid Common Sense Media subscription. The use of their mobile app to access media reviews also requires a paid subscription. [18]

Education

As of 2016, the Common Sense Education program had grown to include over 300,000 member teachers in approximately 100,000 schools. [19]

In 2009, CSM partnered with Harvard University and the organization Global Kids to organize a three-way communication with parents, teenagers, and educators about issues faced in the online world. [15]

The organization has education programs for schools and other organizations to use with students and parents. [20]

The first product is a Parent Media and Technology Education Program that was launched in late 2008. The program includes a comprehensive library of resources, like tip sheets, workshop slides and script, videos, and discussion guides that educators can use to engage and educate parents about technology issues ranging from media violence and commercialism to cyberbullying and cellphone etiquette.

The second product, launched in 2009, is a K-12 Digital Literacy and Citizenship Curriculum consisting of more than 60 lesson plans, student handouts, videos and interactive components that span three topic areas: Safety and Security, Digital Citizenship, and Research and Information Literacy. The curriculum was informed by research done by Howard Gardner's GoodPlay Project at the Harvard Graduate School of Education.

The resources were developed with support from many foundations, including the Sherwood, MacArthur, and Hewlett Foundations, which enables CSM to offer these products to educators for free.

In 2012, CSM released its "Digital Passport", an online curriculum designed to teach children how to safely and responsibly navigate the Internet. The courses can be accessed for free by classroom teachers, who are then able to monitor their students' progress. Digital passport lessons are presented as games that reward progress with badges. [21]

In 2021, resources were updated for UK learners, fully translated to British English and Welsh, and available in every school. Lessons are built on the same curriculum with the addition of new teaching tools and activities. [22]

Graphite

In 2013 CSM launched Graphite, an online resource for teachers that allows them to review and rate educational technology. The project is supported by Chicago philanthropist Susan Crown and Microsoft co-founder Bill Gates' bgC3. [23]

Advocacy issues

Common Sense Media has played a role in influencing billions of dollars in government spending on education-related technologies including classroom broadband access and various learning apps. In April 2015, they launched the national advocacy effort, Common Sense Kids Action, to push for certain state and federal efforts to bolster education for children. [24]

Online privacy

CSM supported the U.S. Department of Commerce's creation of an "online privacy policy", which would include a "Privacy Bill of Rights" and would make clear which types of personal information companies are allowed to keep on clients. [25] It has also called for updates to the Children's Online Privacy Protection Act (COPPA) rules to ensure that they keep pace with changes in technology since the law was passed in 1998 – as documented by the organization in a report to the Federal Trade Commission as part of a review of the law. [26]

The organization also helped Massachusetts Representative Edward Markey and Texas Representative Joe Barton draft legislation that required websites aimed at children under 13 to obtain parental permission before collecting personal information. According to The Wall Street Journal , the group also wanted websites to feature an "eraser button" that would allow children and teens to delete information that they've posted online about themselves. The group also favored a ban on "behavioral marketing" to children—ads targeted at children based on their online activities. [27]

In 2013, CSM pushed for the passing of California's "Eraser Bill". In 2014, they advocated the passing of California Senate Bill 1177, which prohibits the sale and disclosure of schools' online student data. The bill also forbids targeted ads based on school information and the creation of student profiles when not used for education purposes. [28] As of January 2015, social media websites must allow California children under age 18 to remove their own postings. [29]

In 2018, CSM advocated for the California Consumer Privacy Act (CCPA). [30] CSM also endorsed the California Privacy Rights Act (CPRA), a ballot measure to protect the privacy rights of California consumers and increase penalties on corporations that fail to protect children's privacy. [31]

Platform accountability

CSM supported Stop Hate for Profit, a boycott where advertisers were asked to pull their ads from Facebook in response to the platform's spread of misinformation and hate speech. In July 2020, over 500 companies joined the boycott, including Adidas, Coca-Cola, and Unilever. [32]

Founder Jim Steyer launched the Future of Tech Commission with former Massachusetts Governor Deval Patrick and former Education Secretary Margaret Spellings. The commission will develop a tech policy agenda for the Biden administration. [33]

Violent video games

Common Sense Media played a major role in the passage of the 2005 California law criminalizing the sale of violent video games to minors. The organization submitted an amicus brief to the Supreme Court regarding the case Brown v. Entertainment Merchants Association (formerly Schwarzenegger v. Entertainment Merchants Association). [34] They published a survey, conducted by Zogby International, which asked 2100 parents whether or not they supported the "video game ban bill" – CA Law AB 1793; results showed that 72% of the respondents expressed support for the bill, and another 75% held negative views of the video game industry when it comes to how they protect children from violent video games. [35]

On August 12, 2006, CSM protested to the Federal Trade Commission about the ESRB's rating downgrade of a revised version of Manhunt 2 from "Adults Only" to "Mature". It protested on the basis that the revised version of the game, which was censored to prevent the game from remaining banned in both countries, was still banned in the UK via the ratings given by the British Board of Film Classification (BBFC). They also noted that players could still play a "leaked uncensored version" of Manhunt 2 on modded PlayStation 2, as Take-Two Interactive mentioned. The organization asked the FTC to launch a federal investigation into the ESRB rating process, citing the wide availability of the leaked version and the damage to children that the censored version still had. [36]

Questioning whether Common Sense Media had begun functioning as a lobbying group rather than advocacy group the Los Angeles Times called the organization "one of the most zealous voices when it comes to encouraging state legislation limiting the sale of ultra-violent games to minors" and was "splitting hairs" regarding the difference between lobbying and advocacy in its efforts. [2]

Media and child health

Common Sense Media participated in the FCC's Child Obesity Taskforce in April 2006 and hosted Beyond Primetime, a panel discussion and conference on issues related to children and media, featuring lead executives from the nation's top media. [37]

In June 2006, CSM and The Department of Clinical Bioethics at the National Institutes of Health released a white paper, which outlines the ways that media exposure can impact children's health. The paper evaluated 173 media-related studies from the past 28 years and concluded that "In 80% of the studies, greater media exposure is associated with negative health outcomes for children and adolescents." [38]

In October 2006, the organization released a white paper compiled from existing research on body image perceptions in children and teens. The paper states more than half of boys as young as 6 to 8 think their ideal weight is thinner than their current size and that children with parents who are dissatisfied with their bodies are more likely to feel that way about their own. [39]

In September 2017, CSM released a study which it developed in collaboration with the University of Southern California's Annenberg School for Communication and Journalism focused on families in both Japan and America and technology use. Surveys of families in the United States were compared to surveys of Japanese families and found that both countries struggle with the impact of technology on family life and relationships. [40]

Common Sense Media released a PSA with Goodby, Silverstein & Partners in 2017 called Device Free Dinner which featured Will Ferrell as a distracted dad at the dinner table, in order to raise awareness for responsible technology and media usage. [41]

Common Sense is an endorser of the SUCCESS Act & Common Sense Media has partnered with ad agency Goodby Silverstein & Partners to encourage low income families to claim money due to them through the newly improved Child Tax Credit—as much as $3,600 per child in an eligible family for one year. [42] [43]

Research

Common Sense Media's Program for the Study of Media and Children provides data relating to the developmental influence of technology on children. [44] [45]

Related Research Articles

<span class="mw-page-title-main">Privacy</span> Seclusion from unwanted attention

Privacy is the ability of an individual or group to seclude themselves or information about themselves, and thereby express themselves selectively.

<span class="mw-page-title-main">Children's Online Privacy Protection Act</span> American federal cyber law in 2000

The Children's Online Privacy Protection Act of 1998 (COPPA) is a United States federal law, located at 15 U.S.C. §§ 65016506.

<span class="mw-page-title-main">Entertainment Software Rating Board</span> North American self-regulatory organization

The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in North America. The ESRB was established in 1994 by the Entertainment Software Association, in response to criticism of controversial video games with excessively violent or sexual content, particularly after the 1993 congressional hearings following the releases of Mortal Kombat and Night Trap for home consoles and Doom for home computers. The industry, pressured with potential government oversight of video game ratings from these hearings, established both the IDSA and the ESRB within it to create a voluntary rating system based on the Motion Picture Association of America film rating system with additional considerations for video game interactivity.

The right to privacy is an element of various legal traditions that intends to restrain governmental and private actions that threaten the privacy of individuals. Over 185 national constitutions mention the right to privacy. On December 10, 1948, the United Nations General Assembly adopted the Universal Declaration of Human Rights (UDHR), originally written to guarantee individual rights of everyone everywhere; while the right to privacy does not appear in the document, many interpret this through Article 12, which states: "No one shall be subjected to arbitrary interference with their privacy, family, home or correspondence, nor to attacks upon his honor and reputation. Everyone has the right to the protection of the law against such interference or attacks."

<span class="mw-page-title-main">Nick.com</span> Website owned and developed by Nickelodeon

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<span class="mw-page-title-main">Freedom of information</span> Freedom of a person or people to publish and consume information

Freedom of information is freedom of a person or people to publish and consume information. Access to information is the ability for an individual to seek, receive and impart information effectively. This sometimes includes "scientific, indigenous, and traditional knowledge; freedom of information, building of open knowledge resources, including open Internet and open standards, and open access and availability of data; preservation of digital heritage; respect for cultural and linguistic diversity, such as fostering access to local content in accessible languages; quality education for all, including lifelong and e-learning; diffusion of new media and information literacy and skills, and social inclusion online, including addressing inequalities based on skills, education, gender, age, race, ethnicity, and accessibility by those with disabilities; and the development of connectivity and affordable ICTs, including mobile, the Internet, and broadband infrastructures".

Center for Democracy & Technology (CDT) is a Washington, D.C.-based 501(c)(3) nonprofit organisation that advocates for digital rights and freedom of expression. CDT seeks to promote legislation that enables individuals to use the internet for purposes of well-intent, while at the same time reducing its potential for harm. It advocates for transparency, accountability, and limiting the collection of personal information.

Internet privacy involves the right or mandate of personal privacy concerning the storage, re-purposing, provision to third parties, and display of information pertaining to oneself via the Internet. Internet privacy is a subset of data privacy. Privacy concerns have been articulated from the beginnings of large-scale computer sharing and especially relate to mass surveillance.

BrainPop is a group of children's educational websites based in New York City. It hosts over 1,000 short animated movies for students in grades K–8, together with quizzes and related materials, covering the subjects of science, social studies, English, math, engineering and technology, health, arts and music. In 2022, Kirkbi A/S, the private investment and holding company that owns a controlling stake in Lego, acquired BrainPop.

danah boyd Social media scholar and youth researcher

Danah boyd is a technology and social media scholar. She is a partner researcher at Microsoft Research, the founder of Data & Society Research Institute, and a distinguished visiting professor at Georgetown University.

<span class="mw-page-title-main">Digital footprint</span> Ones unique set of traceable digital activities

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<span class="mw-page-title-main">Family Online Safety Institute</span>

The Family Online Safety Institute (FOSI) is an international nonprofit organization. It is registered as a 501(c)(3) tax-deductible nonprofit charity in the United States and a registered charity in the United Kingdom. FOSI was founded in February 2007 by Stephen Balkam, who had created the Internet Content Rating Association (ICRA). FOSI is chaired by Dave Pierce, Vice President of Public Affairs, NCTA.

<span class="mw-page-title-main">Sonia Livingstone</span>

Sonia Livingstone is a leading British scholar on the subjects of children, media and the Internet. She is Professor of Social Psychology and former head of the Department of Media and Communications at the London School of Economics and Political Science. While Livingstone’s research has evolved since the start of her career in the 1980s, her recent work explores media and communication in relation to society, children and technology. Livingstone has authored or edited twenty-four books and hundreds of academic articles and chapters. She is known for her continued public engagement about her research areas and has advised the UK government, European Commission, European Parliament, UN Committee on the Rights of the Child, OECD, ITU and UNICEF, among others, on children’s internet safety and rights in the digital environment. In 2014, Livingstone was awarded the title of Officer of the Order of the British Empire (OBE) "for services to children and child Internet safety".

Brown v. Entertainment Merchants Association, 564 U.S. 786 (2011), was a landmark decision of the US Supreme Court that struck down a 2005 California law banning the sale of certain violent video games to children without parental supervision. In a 7–2 decision, the Court affirmed the lower court decisions and nullified the law, ruling that video games were protected speech under the First Amendment as other forms of media.

<span class="mw-page-title-main">Jim Steyer</span> American attorney

James Pearson Steyer is an American civil rights attorney, professor, and author. He founded Common Sense Media, an organization that "provides education and advocacy to families to promote safe technology and media for children."

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<span class="mw-page-title-main">MediaSmarts</span> Canadian non-profit organization and registered charity

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Sharenting is a portmanteau of "sharing" and "parenting" describing the practice of parents publicizing a large amount of potentially sensitive content about their children on internet platforms. While the term was coined as recently as 2010, sharenting has become an international phenomenon with widespread presence in the United States, Spain, France, and the United Kingdom. As such, sharenting has also ignited disagreement as a controversial application of social media. Detractors find that it violates child privacy and hurts a parent-child relationship. Proponents frame the practice as a natural expression of parental pride in their children and argue that critics take sharenting-related posts out of context.

<span class="mw-page-title-main">Kid influencer</span> Young Social Media Influencers

A kid influencer is someone under the age of 18 who has built or is building a presence on social media platforms creating content to generate views and engagements, that is often sponsored. Kid influencers operate in a similar fashion to adult influencers; they share their hobbies and personal activities with their audiences, while also marketing products that align with their brand through paid partnerships. Many social media platforms have an age minimum requiring users to be at least 13 years of age or older to hold their own accounts. This requirement results in many of the pages being run alongside the parent/guardian of the child when they are under the age requirement.

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