Computer magazine

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Computer magazines are about computers and related subjects, such as networking and the Internet. Most computer magazines offer (or offered) advice, some offer programming tutorials, reviews of the latest technologies, and advertisements.

Contents

History

1940s–1950s

Sources:. [1]

1960s–1970s

1980s

1980s computer magazines skewed their content towards the hobbyist end of the then-microcomputer market, and used to contain type-in programs, but these have gone out of fashion. The first magazine devoted to this class of computers was Creative Computing . Byte was an influential technical journal that published until the 1990s.

In 1983 an average of one new computer magazine appeared each week. [18] By late that year more than 200 existed. Their numbers and size grew rapidly with the industry they covered, and BYTE and 80 Micro were among the three thickest magazines of any kind per issue. [19] Compute! 's editor in chief reported in the December 1983 issue that "all of our previous records are being broken: largest number of pages, largest-number of four-color advertising pages, largest number of printing pages, and the largest number of editorial pages". [20]

Computers were the only industry with product-specific magazines, like 80 Micro, PC Magazine , and Macworld ; their editors vowed to impartially cover their computers whether or not doing so hurt their readers' and advertisers' market, while claiming that their rivals pandered to advertisers by only publishing positive news. [21] BYTE in March 1984 apologized for publishing articles by authors with promotional material for companies without describing them as such, and in April suggested that other magazines adopt its rules of conduct for writers, such as prohibiting employees from accepting gifts or discounts. InfoWorld stated in June that many of the "150 or so" industry magazines published articles without clearly identifying authors' affiliations and conflicts of interest. [22]

Many magazines ended that year[ when? ], however, as their number exceeded the amount of available advertising revenue despite revenue in the first half of the year five times that of the same period in 1982. Consumers typically bought computer magazines more for advertising than articles, which benefited already leading journals like BYTE and PC Magazine and hurt weaker ones. Also affecting magazines was the computer industry's economic difficulties, [18] including the video game crash of 1983, which badly hurt the home-computer market. Dan Gutman, the founder of Computer Games, recalled in 1987 that "the computer games industry crashed and burned like a bad night of Flight Simulator —with my magazine on the runway". [23] Antic 's advertising sales declined by 50% in 90 days, [24] Compute!'s number of pages declined from 392 in December 1983 to 160 ten months later, [25] and Compute! and Compute!'s Gazette 's publisher assured readers in an editorial that his company "is and continues to be quite successful ... even during these particularly difficult times in the industry". [26] Computer Gaming World stated in 1988 that it was the only one of the 18 color magazines that covered computer games in 1983 to survive the crash. [27] Compute! similarly stated that year that it was the only general-interest survivor of about 150 consumer-computing magazines published in 1983. [28]

Some computer magazines in the 1980s and 1990s were issued only on disk (or cassette tape, or CD-ROM) with no printed counterpart; such publications are collectively (though somewhat inaccurately) known as disk magazines and are listed separately.

1990s

In some ways the heyday of printed computer magazines was a period during the 1990s, in which a large number of computer manufacturers took out advertisements in computer magazines, so they became quite thick and could afford to carry quite a number of articles in each issue, ( Computer Shopper was a good example of this trend). Some printed computer magazines used to include covermount floppy disks, CDs, or other media as inserts; they typically contained software, demos, and electronic versions of the print issue.

2000s–2010s

However, with the rise in popularity of the Internet, many computer magazines went bankrupt or transitioned to an online-only existence. Exceptions include Wired , which is more of a technology magazine than a computer magazine.

List of computer magazines

Notable regular contributors to print computer magazines

NameOccupationMagazines (years of regular contributions)
Flag of the United States.svg Ken Arnold Programmer Unix Review (1980s–1990s)
Flag of the United Kingdom.svg Charlie Brooker TV comedian, TV reviewer, newspaper columnist PC Zone (1990s)
Flag of the United States.svg Orson Scott Card Science fiction author Ahoy! , Compute!
Flag of the United Kingdom.svg Chris Crawford Game designer BYTE , Computer Gaming World
Flag of the United States.svg Pamela Jones Paralegal, legal blogger Linux User , others
Flag of the United Kingdom.svg Stan Kelly-Bootle Writer, consultant, programmer, songwriter UNIX Review (1984–2000), OS/2 Magazine, Software Development
Flag of the United States.svg Nicholas Negroponte Professor, investor Wired magazine (1993–1998)
Flag of the United States.svg Jerry Pournelle Science fiction author BYTE (1980–2006)
Flag of the United Kingdom.svg Rhianna Pratchett Game scriptwriter, journalist PC Zone
Flag of the United States.svg Bruce Schneier Security specialist, writer, cryptographer Wired magazine
Flag of the United Kingdom.svg Charles Stross Science fiction and fantasy author Computer Shopper (UK magazine) (1994–2004)
Flag of the United States.svg Don Lancaster Writer, consultant, programmerDr. Dobb's Journal, Byte, etc.

See also

Notes

  1. In 1955, the "Automatic Computing Machinery" column was removed, but the full-length articles about computers still continued to appear with varying frequency.
  2. Alternative title: Roster of Organizations in the Computing Machinery Field.
  3. First published in 1952, regular publication started in 1964 (Publications in computing: an informal review, p. 494).

Related Research Articles

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<span class="mw-page-title-main">SIGGRAPH</span> Conference on computer graphics

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Joseph Frank Ossanna, Jr. was an American electrical engineer and computer programmer who worked as a member of the technical staff at the Bell Telephone Laboratories in Murray Hill, New Jersey. He became actively engaged in the software design of Multics, a general-purpose operating system used at Bell.

<span class="mw-page-title-main">David H. Bailey (mathematician)</span> American mathematician (born 1948)

David Harold Bailey is a mathematician and computer scientist. He received his B.S. in mathematics from Brigham Young University in 1972 and his Ph.D. in mathematics from Stanford University in 1976. He worked for 14 years as a computer scientist at NASA Ames Research Center, and then from 1998 to 2013 as a Senior Scientist at the Lawrence Berkeley National Laboratory. He is now retired from the Berkeley Lab.

<span class="mw-page-title-main">PL/C</span> Programming language developed at Cornell University

PL/C is an instructional dialect of the programming language PL/I, developed at the Department of Computer Science of Cornell University in the early 1970s in an effort headed by Professor Richard W. Conway and graduate student Thomas R. Wilcox. PL/C was developed with the specific goal of being used for teaching programming. The PL/C compiler, which implemented almost all of the large PL/I language, had the unusual capability of never failing to compile a program, through the use of extensive automatic correction of many syntax errors and by converting any remaining syntax errors to output statements. This was important because, at the time, students submitted their programs on IBM punch cards and might not get their output back for several hours. Over 250 other universities adopted PL/C; as one late-1970s textbook on PL/I noted, "PL/C ... the compiler for PL/I developed at Cornell University ... is widely used in teaching programming." Similarly, a mid-late-1970s survey of programming languages said that "PL/C is a widely used dialect of PL/I."

Edmund Callis Berkeley was an American computer scientist who co-founded the Association for Computing Machinery (ACM) in 1947. His 1949 book Giant Brains, or Machines That Think popularized cognitive images of early computers. He was also a social activist who worked to achieve conditions that might minimize the threat of nuclear war.

<span class="mw-page-title-main">Design Automation Conference</span>

The Design Automation Conference, or DAC, is an annual event, a combination of a technical conference and a trade show, both specializing in electronic design automation (EDA).

SIGDA, Association for Computing Machinery's Special Interest Group on Design Automation, is a professional development organization for the Electronic Design Automation (EDA) community. SIGDA is organized and operated exclusively for educational, scientific, and technical purposes in electronic design automation. SIGDA's bylaws were approved in 1969, following the charter of SIC in Design Automation in 1965.

Thomas Albert "Tom" DeFanti is an American computer graphics researcher and pioneer. His work has ranged from early computer animation, to scientific visualization, virtual reality, and grid computing. He is a distinguished professor of Computer Science at the University of Illinois at Chicago, and a research scientist at the California Institute for Telecommunications and Information Technology (Calit2).

<span class="mw-page-title-main">Rodnay Zaks</span> American computer programmer and author (born 1946)

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<span class="mw-page-title-main">Ruzena Bajcsy</span> American computer scientist

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Donn B. Parker was an information security researcher and consultant and a 2001 Fellow of the Association for Computing Machinery. Parker had over 50 years of experience in the computer field in computer programming, computer systems management, consulting, teaching, and research.

Bruce Gilchrist is considered one of the notable figures in modern computing history.

The American Federation of Information Processing Societies (AFIPS) was an umbrella organization of professional societies established on May 10, 1961, and dissolved in 1990. Its mission was to advance knowledge in the field of information science, and to represent its member societies in international forums.

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The Joint Computer Conferences were a series of computer conferences in the United States held under various names between 1951 and 1987. The conferences were the venue for presentations and papers representing "cumulative work in the [computer] field."

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The PB 250 was a general-purpose computer introduced in 1960 by the Packard Bell Corporation.

References

  1. 1 2 Weiss, Eric A. (1972-07-01). "Publications in computing: an informal review". Communications of the ACM. 15 (7): 491–497. doi: 10.1145/361454.361456 . ISSN   0001-0782. S2CID   27504743.
  2. "Cyber Brief: Digital Computer Newsletter — 1949–1968 | National Security Archive". nsarchive.gwu.edu. Retrieved 25 December 2021.
  3. 1 2 Sternadori, Miglena; Holmes, Tim (2020). The Handbook of Magazine Studies. John Wiley & Sons. p. 7. ISBN   978-1-119-15152-4.
  4. The Computing Machinery Field. Edmund C. Berkeley and Associates. 1953. p. 7.
  5. Roster of Organizations in the Field of Automatic Computing Machinery 1952-07-20: Vol 1 Iss 3. Internet Archive. Berkeley Enterprises. 1952-07-20.{{cite book}}: CS1 maint: others (link)
  6. "Computers and People". Berkeley Enterprises. 1957: 111.{{cite journal}}: Cite journal requires |journal= (help)
  7. "Computer Art Contest". compArt daDA. Retrieved 2023-06-14.
  8. The BITSAVERS.ORG Documents Library: Computers and Automation Journal
  9. computersAndAutomation :: Computer Census 1962-74. 1962–1974.
  10. "AFIPS conference proceedings". onesearch.library.uwa.edu.au. Retrieved 2023-06-14.
  11. "ACM-NATIONAL-CONFERENCE Conference - Proceedings". ACM Digital Library. Retrieved 2023-06-28.
  12. Limited, National Computing Centre (1970). A World List of Computer Periodicals. National Computing Centre. p. 40. ISBN   978-0-85012-029-5.
  13. Lost Media Wiki article containing U.S Copyright Office catalog scans
  14. Computing News Issue #216 from March 1st, 1962
  15. Computing News Issue #217 from March 15th, 1962
  16. Amateur Computer Society newsletter, 1966-1976
  17. "Amateur Computer Society Newsletter | 102654910 | Computer History Museum". www.computerhistory.org. Claims to be "the first hobby-computer publication in the world."
  18. 1 2 Berg, Eric N. (8 September 1984). "The Computer Magazine Glut". The New York Times. ISSN   0362-4331 . Retrieved 3 July 2017.
  19. "Boom in Computer Magazines". The New York Times. 9 November 1983. Retrieved 25 February 2011.
  20. Lock, Robert (December 1983). "Editor's Notes". Compute!. p. 6.
  21. Bartimo, Jim (10 December 1984). "Magazines Woo Users". InfoWorld. pp. 35–36. Retrieved 14 March 2011.
  22. Bartimo, Jim (4 June 1984). "Computer Magazines: What see isn't what you always get". InfoWorld. pp. 54–56. Retrieved 20 May 2019.
  23. Gutman, Dan (December 1987). "The Fall And Rise Of Computer Games". Compute!'s Apple Applications. p. 64. Retrieved 18 August 2014.
  24. Bisson, Gigi (May 1986). "Antic Then & Now". Antic. pp. 16–23. Retrieved 28 January 2015.
  25. Maher, Jimmy (28 July 2013). "A Computer for Every Home?". The Digital Antiquarian. Retrieved 19 March 2016.
  26. Lock, Robert C. (January 1986). "Editor's Notes". Compute's Gazette. p. 6.
  27. Sipe, Russell (August 1988). "The Greatest Story Ever Told". Computer Gaming World. p. 6.
  28. Mansfield, Richard (January 1988). "Editor's Notes". Compute!. p. 6. Retrieved 10 November 2013.