David Wise | |
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Background information | |
Also known as | Dave Wise |
Born | Coalville, England, United Kingdom |
Genres | Video game music |
Occupation(s) | Composer, musician |
Instrument(s) | Synthesizer, piano, saxophone |
Years active | 1985–present |
Labels | Brave Wave Productions |
Website | davidwise |
David Wise is a British video game music composer and musician. He was a composer at Rare from 1985 to 2009, and was the company's sole musician up until 1994. He has gained a following for his work on various games, particularly Nintendo's Donkey Kong Country series. Wise is known for his atmospheric style of music, mixing natural environmental sounds with prominent melodic and percussive accompaniment.
Wise has said that he has had a wide range of musical influences. The first instrument he learned to play was the piano, before later learning the trumpet, and learning to play the drums during adolescence. He played in a few bands during his youth, and was active in a band as of 2004. His career at Rare began when he happened to meet its two founders, as he explained in response to a question posted on its company website: "I was working in a music shop demonstrating a Yamaha CX5 Music Computer to a couple of people, Tim & Chris Stamper. I'd written and programmed the music for the demonstration material. They offered me a job." [1]
While working at Rare, Wise gained attention and acclaim for his work on the Donkey Kong Country series. In addition to the percussive and ambient 'jungle' influences that serve as a thematic undercurrent for much of the series, the games feature a wide variety of different musical styles that are reflective of the various areas and environments they appear in. In the January 1996 issue of Electronic Gaming Monthly , Wise stated that his travelling experiences largely shaped the sound and mood of each Donkey Kong soundtrack, further saying that the music for Donkey Kong Country 2: Diddy's Kong Quest was composed during what he called his "experimental Paris phase". In the book "Playing With Super Power", some influences for the music of Donkey Kong Country were mentioned. Those being Koji Kondo's work on the Super Mario and The Legend of Zelda series, the Super Nintendo Entertainment System game, Plok, composed by Tim Follin, and synthesized film scores and rock and dance music from the early 80's. He has composed the soundtrack for the Game Boy Advance port of Donkey Kong Country 3: Dixie Kong's Double Trouble! .
In October 2009, it was announced by the OverClocked ReMix community that Wise was remixing a track for Serious Monkey Business, an unofficial Donkey Kong Country 2 remix album. Grant Kirkhope and Robin Beanland collaborated on this track, playing guitar and trumpet respectively. [2] [3] On 15 March 2010, Serious Monkey Business was released and Wise's track, "Re-Skewed", was featured as track No. 33. Much like his contribution to Serious Monkey Business, Wise later remixed his own composition, the GBA version of "Jungle Jitter", for an unofficial Donkey Kong Country 3 remix album titled Double the Trouble!, which was released on 1 December 2012. [4] Wise also provided a saxophone solo for another remix, in addition to mixing and mastering the track.
On 14 November 2009, Wise announced his resignation from Rare, feeling that the company had "changed a great deal" and there was no longer an opportunity to create music tracks that Rare is most known for. [5] In December 2010 Wise created a personal studio called the 'David Wise Sound Studio'. [6] In June 2013, it was announced that he would be composing for Donkey Kong Country: Tropical Freeze , after receiving a call from Retro Studios president Michael Kelbaugh, who previously worked at Rare. [7] [8] Wise composed for Yooka-Laylee along with Kirkhope and Steve Burke. [9]
Donkey Kong Country is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a reboot of Nintendo's Donkey Kong franchise and follows the gorilla Donkey Kong and his nephew Diddy Kong as they set out to recover their stolen banana hoard from the crocodile King K. Rool and his army, the Kremlings. The single-player traverses 40 side-scrolling levels as they jump between platforms and avoid obstacles. They collect items, ride minecarts and animals, defeat enemies and bosses, and find secret bonus stages. In multiplayer modes, two players work cooperatively or race each other.
Donkey Kong Country 2: Diddy's Kong Quest is a 1995 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released on 21 November 1995 in Japan, 4 December in North America, and 14 December in Europe. It is the second installment of the Donkey Kong Country series and the sequel to Donkey Kong Country (1994).
Donkey Kong Country 3: Dixie Kong's Double Trouble! is a 1996 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in November 1996 in North America and Japan, and on 13 December in Europe and Australia. It is the third installment of the Donkey Kong Country series and serves as a direct sequel to Donkey Kong Country 2: Diddy's Kong Quest. It was also re-released for the Game Boy Advance (GBA) in 2005. The game was made available to download on the Wii's Virtual Console service in 2007, as well as for the Wii U's Virtual Console in 2014.
Donkey Kong Land is a 1995 platform game developed by Rare and published by Nintendo for the Game Boy. It condenses the side-scrolling gameplay of the Super Nintendo Entertainment System (SNES) game Donkey Kong Country (1994) for the handheld Game Boy with different level design and boss fights. The player controls the gorilla Donkey Kong and his nephew Diddy Kong as they defeat enemies and collect items across 30 levels to recover their stolen banana hoard from the crocodile King K. Rool.
Donkey Kong 64 is a 1999 platform game developed by Rare and published by Nintendo for the Nintendo 64. It is the only Donkey Kong game to feature 3D gameplay. As the gorilla Donkey Kong, the player explores themed levels to collect items and rescue his kidnapped family members from King K. Rool. The player completes minigames and puzzles as five playable Kong characters—each with their own special abilities—to receive bananas and other collectibles. In multiplayer modes, up to four players can compete in deathmatch and last man standing games.
Grant Kirkhope is a Scottish composer and voice actor for video games and film. Some of his notable works include GoldenEye 007, Banjo-Kazooie, Donkey Kong 64, and Perfect Dark, among many others. He has won an Ivor Novello Award for Mario + Rabbids Sparks of Hope and a World Soundtrack Award for The King's Daughter as well as being nominated for various BAFTA, ASCAP, and IFMCA awards.
The "DK Rap" is the introduction theme to the 1999 Nintendo 64 video game Donkey Kong 64. Originally conceived by Rare designer George Andreas and composed by Grant Kirkhope, Andreas co-wrote and performed the lyrics, with Rare staffers joining in the chorus. Its lyrics describe the five playable characters in the game, with Kirkhope's goal to juxtapose the previous iteration of Donkey Kong from Donkey Kong Country against the new one.
Banjo-Kazooie is a platform game series developed by Rare. The games feature a male bear named Banjo and his friend, a large female red bird named Kazooie, both of whom are controlled by the player. Banjo originally made his debut as a playable character in 1997 as part of the cast of Diddy Kong Racing. Throughout the various games, they are tasked with thwarting the various evil schemes of a witch named Gruntilda. The first game, Banjo-Kazooie, was released in 1998 to critical acclaim and was followed by three sequels and a spin-off racing game.
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. The franchise follows the adventures of Donkey Kong, a large, powerful gorilla. Donkey Kong games include the original arcade game trilogy by Nintendo R&D1; the Donkey Kong Country series by Rare and Retro Studios; and the Mario vs. Donkey Kong series by Nintendo Software Technology. Various studios have developed spin-offs in other genres such as edutainment, puzzle, racing, and rhythm. The franchise also incorporates animation, printed media, theme parks, and merchandise.
Eveline Novakovic is a British video game music composer who composed some of the music for Donkey Kong Country, most of the tracks for Donkey Kong Country 3: Dixie Kong's Double Trouble!, and did voice acting and sound effects for a number of other Rare games including the voice of the main heroine, Joanna Dark, in the Nintendo 64 game Perfect Dark. She left the company after doing voice work for Kameo.
Project Dream was the codename of a cancelled role-playing video game (RPG), Dream: Land of Giants, that served as the basis for the 1998 game Banjo-Kazooie. Developed by Rare, it was aimed for release on the Super Nintendo Entertainment System (SNES), and later the Nintendo 64 (N64). The plot followed a young boy, Edson, who caused trouble with pirates. The SNES version of Dream used an isometric perspective and had a fairy tale theme. After transitioning to the N64, the project became a more complex 3D RPG that had a greater emphasis on the pirate theme. Eventually, Dream was scaled back to a linear platform game in the vein of Donkey Kong Country (1994) that starred Banjo the bear, who became the protagonist of Banjo-Kazooie.
Donkey Kong Country Returns is a 2010 platform game developed by Retro Studios and published by Nintendo for the Wii console. The game was released first in North America in November 2010, and in PAL regions and Japan the following month. The game's story focuses on an evil group of Tiki-like creatures known as the Tiki Tak Tribe that are unleashed on Donkey Kong Island and hypnotize the island's animals to stealing Donkey Kong and Diddy Kong's banana hoard, prompting the two to traverse the island to reclaim it.
Steve Burke is a British video game composer, sound designer and voice actor. He is mostly known for his work at the British video game developer Rare.
OverClocked ReMix, also known as OC ReMix and OCR, is a non-commercial organization dedicated to preserving and paying tribute to video game music through arranging and re-interpreting the songs, both with new technology and software and by various traditional means. The primary focus of OC ReMix is its website, ocremix.org, which freely hosts over 4,000 curated fan-made video game music arrangements, information on game music and composers, and resources for aspiring artists. In addition to the individual works, called "ReMixes", the site hosts over 70 albums of music, including both albums of arrangements centered on a particular video game, series, or theme, and albums of original compositions for video games. The OC ReMix community created the Super Street Fighter II Turbo HD Remix soundtrack for Capcom in 2008, and began publishing commercially licensed arrangement albums in 2013.
Yooka-Laylee is a 2017 platform game published by Team17 in for Windows, macOS, Linux, PlayStation 4, Xbox One, and Nintendo Switch, followed by a version for Amazon Luna in October 2020. Developed by Playtonic Games, a group of former key personnel from Rare, Yooka-Laylee is a spiritual successor to the Banjo-Kazooie series released for the Nintendo 64 nearly 20 years prior. After years of planning to develop a new game, Playtonic Games initiated a Kickstarter campaign that attracted significant media coverage and raised a record-breaking sum of over £2 million. The game follows chameleon Yooka and bat Laylee on their quest to retrieve a magical book from an evil corporation.
Playtonic Games is a British independent video game developer. It was founded in 2014. It consists in large part of former members of Rare.
Jonathan Aryan Jafari, better known online as JonTron, is an American YouTuber, comedian, and media reviewer. He is best known for his eponymous YouTube web series JonTron, where he reviews and parodies video games, films and other media.
Yooka-Laylee and the Impossible Lair is a 2019 platform game developed by Playtonic Games and published by Team17. As a spin-off to Yooka-Laylee (2017), the game was released digitally for Nintendo Switch, PlayStation 4, Windows, and Xbox One on October 8, 2019, followed by a version for Amazon Luna on October 20, 2020.
"Aquatic Ambience" is a musical theme composed by David Wise for the video game Donkey Kong Country (1994). It plays in the underwater levels.
Legendary David Wise arranged ALL the music for the game!