Dragon Warrior Monsters

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Dragon Warrior Monsters
Dragonwarrior1.jpg
North American cover
Developer(s) Tose
Publisher(s)
Producer(s)
  • Hitoshi Suino
  • Kenji Honda
Designer(s) Yuji Horii
Programmer(s) Gao Matsumoto
Artist(s) Akira Toriyama
Writer(s) Yuji Horii
Composer(s) Koichi Sugiyama
Series Dragon Quest Monsters
Platform(s) Game Boy Color, Mobile phones, PlayStation, Nintendo 3DS, iOS, Android, Nintendo Switch
ReleaseGame Boy Color
  • JP: September 25, 1998
  • NA: January 25, 2000
  • EU: January 28, 2000
Mobile phones
  • JP: January 28, 2002
PlayStation
  • JP: May 30, 2002
Nintendo 3DS
  • JP: May 31, 2012
iOS, Android
  • JP: November 7, 2018
Nintendo Switch
  • JP: September 17, 2019
Genre(s) Role-playing
Mode(s) Single-player, multiplayer

Dragon Quest Monsters, [lower-alpha 1] released in North America as Dragon Warrior Monsters, is the first video game in the Dragon Quest Monsters series. It was released in Japan by Enix on September 25, 1998, and co-published by Eidos Interactive in Europe and North America in 2000. It was the first Dragon Quest game to be released in Europe. The game cartridge is compatible with both the black-and-white Game Boy and the Game Boy Color; a second printing of the game was made after the Game Boy Color itself was released. The game was remade for the PlayStation in a compilation Dragon Quest Monsters 1+2 Hoshi Furi no Yūsha to Bokujō no Nakamatachi. [lower-alpha 2] [1] A mobile phone incarnation titled Dragon Quest Monsters i was released in Japan on January 28, 2002. [2]

Contents

The game features the characters Terry and Milly from Dragon Quest VI when they were children, before the events in Dragon Quest VI. Dragon Warrior Monsters is often compared to the Pokémon series due to their similar gameplay. [3] Critics set the games apart by noting the in-depth breeding system seen in this game.

In May 2012, a remake of the game for the Nintendo 3DS, titled Dragon Quest Monsters: Terry no Wonderland 3D, [lower-alpha 3] was released only in Japan. [4] [5] Later in November 2018, the remake was released for smartphones. [6] Followed by a release on Nintendo Switch on September 2019. [7]

Gameplay

The game follows Terry as he attempts to save his sister. Instead of fighting in battle, Terry is able to recruit monsters into his party. When fighting random battles, Terry can set out meat, which may coax the monster into joining the party at the end of the battle. Terry can also breed two monsters, combining them into a new, stronger monster. Excess monsters can be placed on the Farm, a storage place for monsters. They can be picked up or dropped off and there is an option to put monsters at the farm to sleep, which allows them to maintain their wilderness level, but not grow in level. There can be 19 awake and 19 asleep monsters at any one time. A monster's wilderness level lowers as Terry trains them, which makes them more likely to participate in battle. By leaving monsters at the farm awake, they become more wild.

Just like in most RPGs, monsters are able to gain experience points and level up after battles. Each monsters' requirements for experience points to level up varies, depending on their plus number or even what monster family they belong to. When they level up, they gain stats and sometimes skills. All monsters can carry a maximum of eight skills; if a monster can gain more than eight skills, players have the option of replacing old skills with new ones.

The player moves around to other worlds through warp gates which are located underneath the throne room. To access these gates, the player needs to defeat a certain class ranking. There are a certain number of areas in a world and at the last one, the player needs to defeat a boss. Some bosses in the game offer to join the player's party automatically, some have to be won over with meat, and some will not join at all. Other gates are hidden throughout Great Tree, such as one in the library that is only accessible after befriending over 100 different monsters.

In this game the player fights in the arena and goes through ranks that consists of three different battles that must be won before the player can advance to the next ranking. Each rank provides harder challenges: the higher the rank, the harder the monsters. The battles start at Rank G and go to Rank D. Later in the game players can go from Rank C to Rank A and then Rank S. These battles open up gates for the character to explore and are necessary to progress through the story.

Tiny Medals are scattered throughout different worlds randomly and are picked up by the player. A man collects these medals, who is later revealed to be the king of Great Tree, and will give certain monster eggs for how many the player gives to him. Also, Foreign Masters may appear while in other worlds. These encounters with other trainers can result in battle. There are different types of trainers that will give or do something for the player if they are defeated. These trainers' monsters may also join the player if they are given meat.

The game also comes compatible with the PlayStation's i-mode adaptor, allowing players to upload monsters from the game onto the mobile phone version of Dragon Quest Monsters. [8]

Breeding

After beating Class F in the Arena, the player can breed monsters if they are at level 10 or above at the Shrine of Starry Night, which is taken care of by the current Master Monster Tamer. Breeding requires one male and one female monster. The result of the breeding will be an egg, containing a level 1 monster which has characteristics of both parents, including skills and stats. The egg can then be left in the monster farm or hatched, which costs a small fee. The monster born will have a plus number next to it, the number generally signifying the greatness of the monster's stats, the higher being the better. It costs more money to hatch a monster with a higher plus number than one with no plus number. Also, the number beside the plus multiplied by two is added to the limit for the maximum level for the monster.

Once the Egg Evaluator is available for use, eggs can have the gender of the monster they're containing checked and changed. Both requires a small fee which is paid to the Egg Evaluator. The fee increases depending on the monster's plus number.

A monster that was created through breeding has much higher stats and many more abilities than a monster that was found in the wild. Thus, it is much harder to complete the game without breeding many generations. Breeding is also the only way to acquire certain monsters. The monsters that bred to make the egg leave the player.

Story

In the days before Dragon Quest VI , when Terry and Milly were just children, a strange monster appeared one night and snatched Milly away. [9] Soon after, another monster, similar to the kidnapper, appeared and told Terry his sister was kidnapped by the evil Warubou. He informs Terry that his name is Watabou and must accompany him to the Kingdom of GreatTree. After his arrival, Terry met the King and received Slib the slime, his first monster to train. If Terry wins the Monster Trainer's Starry Night Tournament, he will be granted a wish. [10] So Terry sets out with his team to explore the many monster dungeons to win the tournament and rescue his sister.

Nintendo 3DS remake

The Nintendo 3DS remake was announced in September 2011 by publisher Square Enix, and was said to include new monsters, a new story, and additional monsters from Dragon Quest Monsters: Joker 2 Professional. [5] The game was shown as a playable demo at Jump Magazines Jump Festa in December 2011. [11]

The game features include shifting from day to night, randomized dungeon layouts, combat with four opponents on each side, and a total of 609 monsters, including all the monsters from the original Game Boy Color release. [11] [12] The game also features an in-game Wi-Fi Store in the bazaar area. The Wi-Fi Store purchases can be made with the in-game currency, gold. The store's items changes daily, and the Wi-Fi item store is only open after doing that day's Wi-Fi Ranking Battle. [13] It can be used to buy monster eggs, (white, silver, and rainbow eggs) skill books, consumable items, and some weapons. [13] Players have the ability to import monsters they have raised from Dragon Quest Monsters: Joker 2 and Dragon Quest Monsters: Joker 2 Professional (Rank A and higher only) through a free app upon completion of the game. [14] At that point, players can access "Ultimate Combination", where new abilities become available for the players monsters, and the ability to create "super monsters" is possible. X and XY monsters (+, and +* in the original Japanese version) in Joker 2/Professional could be obtained by synthesizing 2 of the same monsters, level 20 for X, and level 50 for XY monsters. However, the method to create them is different in Terry's Wonderland 3D. Both duplicate monsters of different gender have to have their monster's rank points +25 for + monsters, and +50 for +* monsters. In Dragon Quest Monsters: Terry's Wonderland 3D, there is a +, and +* for every monster, while in Joker 2/Professional not every monster had them. After synthesizing a few of these monsters, a new synth will happen immediately afterwards, making a demon book monster that knows said monsters skills. There are more than a few kinds of demon book monsters ranging from small size to large size monsters. [14] Using the StreetPass feature of the Nintendo 3DS, players can fight other players and attempt to steal their monsters. [15] Miis are also utilized in the game, allowing players to customize their character's clothing. [15] Online play is supported, including "Grand Prix" mode for a maximum of eight players. [15]

In B3 of the Great Tree, one of the two gates there goes to an arena where players can battle the top 3 users who've won that day's ranking battle. Players can do auto commands, AI battle tactics, and use items. The users are AIs, and their data are recorded from said day's ranking battle. Players get both bonus points (for Wi-Fi Ranking Battle) and gold. The other gate there goes to a 100 battle survival course. After 50 battles, it auto saves. If a player loses between 51-100, they get to start back at battle 50. These battles can only be done once every 24 hours.

Reception

In Japan, Dragon Warrior Monsters sold 2.35 million copies, of which 1.22 million were sold during 1998—making it the fourth-highest selling game of the year. [19] [20] The North American version sold 60,000 copies by April 2000. [21]

Dragon Warrior Monsters received mostly positive reviews, receiving an average score of 78.9% from GameRankings based on 12 reviews. [16] The game was compared to Pokémon by critics because of its similar gameplay, many telling fans to play the game as a means of waiting for the release of Pokémon Gold and Silver. [3] [9] [10] GameSpot.com praised the game's visuals, music, and gameplay, stating that the game "may not have the cutesy, over-merchandised appeal of Pokémon, but the rock-solid gameplay makes it a worthwhile endeavor." [3] IGN stated that Dragon Warrior Monsters features many of Pokémon's mechanics, "but better," commenting on the game's large cast of monsters and battles. [9] However, IGN also made a distinction between the two games, saying that Pokémon's ability to capture any wild Pokémon with a Poké Ball as opposed to taming monsters was a better idea.

RPGFan.com reviewed the game, mentioning that the game's 215 monsters gave the game a large amount of depth, and that the "bulk and the most fun aspect of the game is catching monsters and breeding them to get more powerful monsters." [1] Gaming-Age.com similarly pointed out that the breeding aspect of Dragon Warrior Monsters set it apart from other monster-catching games, noting that its monsters "don't quite have the extra 'omph' that the Pokemon[ sic ] creatures do", but that "none of the creatures are so super cutesy that they begin to get on your nerves." [10]

PlayStation compilation Dragon Quest Monsters 1+2 received a 33 out of 40 by Famitsu magazine. [22] The game was the 38th best-selling game of 2002 with 292,275 copies. [23]

The Nintendo 3DS remake sold 513,000 copies in its first week. [24] Publisher Square Enix sold through 93.96 percent of their stock and several stores sold out of product. [24] A special version of the Nintendo 3DS bundled with the game also sold 100,000 units in the first week. [25] As of January 2013, the game has 920,000 copies. [26] As a promotion, fast food franchise McDonald's gave away a Slanin Purple on May 31, 2012 in Happy Meals to those who had copies of the game, and on June 9 they gave away Ramia, a monster from Dragon Warrior III . [27] The promotion ended June 21, 2012. [27] Convenience stores and other establishments in Japan also gave away monsters, including a dimension traveling dragon, a Gold Killing Machine, and Tyrannosaurus Wrecks from Dragon Quest IX . [28]

Notes

  1. Known in Japan as Dragon Quest Monsters: Terry no Wonderland (Japanese: ドラゴンクエストモンスターズ テリーのワンダーランド, Hepburn: Doragon Kuesuto Monsutāzu: Terī no Wandārando, lit. Dragon Quest Monsters: Terry's Wonderland) and in Europe as Dragon Quest Monsters.
  2. Dragon Quest Monsters 1+2 Hoshi Furi no Yūsha to Bokujō no Nakamatachi (Japanese: ドラゴンクエストモンスターズ1・2 星降りの勇者と牧場の仲間たち)
  3. Dragon Quest Monsters: Terry no Wonderland 3D (Japanese: ドラゴンクエストモンスターズ テリーのワンダーランド3D, lit. Dragon Quest Monsters: Terry's Wonderland 3D)

Related Research Articles

Dragon Quest, previously published as Dragon Warrior in North America until 2005, is a series of role-playing games created by Japanese game designers Armor Project, Bird Studio and Sugiyama Kobo to its publisher Enix, with all of the involved parties co-owning the copyright of the series since then. The games are published by Square Enix since its inception, with localized remakes and ports of later installments for the Nintendo DS, Nintendo 3DS, and Nintendo Switch being published by Nintendo outside of Japan. With its first game published in 1986, there are eleven main-series games, along with numerous spin-off games. In addition, there have been numerous manga, anime and novels published under the franchise, with nearly every game in the main series having a related adaptation.

The Slime series is a spinoff series of games from Dragon Quest featuring its Slime character. Three games have been released, the second of which, Dragon Quest Heroes: Rocket Slime, has been released in North America.

Dragon Quest Monsters is a spin-off series of the Dragon Quest games. Primarily developed by Tose and published by Square Enix, it sets the player in a medieval/fantasy world filled with magic, monsters and knights. Unlike the original Dragon Quest games, the player's character does not do any of the fighting in battles; instead the player has to rely on capturing, breeding and raising monsters to do the fighting for them. The concept originated from Dragon Quest V (1992). The character and monster designs are by Dragon Ball creator, Akira Toriyama. The series spans several handheld gaming systems, and each game has received positive reviews from critics. The series' gameplay has been compared to Pokémon.

<i>Dragon Quest VII</i> 2000 video game

Dragon Quest VII: Fragments of the Forgotten Past is a 2000 Japanese role-playing video game developed by Heartbeat and ArtePiazza, and published by Enix for the PlayStation. It was released in North America in 2001 under the title Dragon Warrior VII. The game received a remake on the Nintendo 3DS in Japan in 2013, released in English under the title Dragon Quest VII: Fragments of the Forgotten Past in 2016. A version of the game for Android and iOS was released in Japan in 2015.

<i>Dragon Quest II</i> 1987 video game

Dragon Quest II: Luminaries of the Legendary Line, titled Dragon Warrior II when initially localized to North America, is a role-playing video game developed by Chunsoft and published by Enix in 1987 for the Nintendo Entertainment System as a part of the Dragon Quest series. Enix's U.S. subsidiary published the American release, Dragon Warrior II, for the Nintendo Entertainment System in 1990. Dragon Quest II is set one hundred years after the events of the first game.

<i>Dragon Quest III</i> 1988 video game

Dragon Quest III: The Seeds of Salvation, titled Dragon Warrior III when initially localized to North America, is a 1988 role-playing video game developed by Chunsoft and published by Enix. It is the third installment in the Dragon Quest series and was first released for the Family Computer (Famicom) in Japan and later for the Nintendo Entertainment System (NES) in North America. The game saw an enhanced remake for the Super Famicom in 1996 and the Game Boy Color in 2001, and a port to mobile phones and the Wii in 2009 and 2011. A version of the game for Android and iOS was released in Japan on September 25, 2014, and worldwide as Dragon Quest III: The Seeds of Salvation on December 4, 2014. It was the first time the game was given an official English subtitle. Later in 2021, another remake of the game titled Dragon Quest III HD-2D Remake, based on Octopath Traveler's style, was announced during the franchise's 35th anniversary livestream.

<i>Dragon Quest VI</i> 1995 video game

Dragon Quest VI: Realms of Revelation, known in Europe as Dragon Quest VI: Realms of Reverie, is a role-playing video game developed by Heartbeat and published by Enix for the Super Famicom as a part of the Dragon Quest series and as the last Dragon Quest game in the Zenithian Trilogy. It was released in Japan in December 1995, developed by Heartbeat; whereas the previous Dragon Quest games were developed by Chunsoft. In 2011, a remake of the game, along with Dragon Quest IV and Dragon Quest V, was released worldwide for the Nintendo DS, making this the first time the game was released in English. Another version of the game for Android and iOS devices was released in Japan in June 2015.

<i>Dragon Quest VIII</i> 2004 video game

Dragon Quest VIII: Journey of the Cursed King is a role-playing video game developed by Level-5 and published by Square Enix for the PlayStation 2. It was released in Japan in 2004, in North America in 2005 and PAL regions in 2006, making it the first main series installment released in the PAL region. It is the eighth installment of the Dragon Quest series and it is the first English version of a Dragon Quest game to drop the Dragon Warrior title. A version of the game for Android and iOS was released in Japan in December 2013, and worldwide in May 2014.

<i>Dragon Quest Monsters: Caravan Heart</i> 2003 video game

Dragon Quest Monsters: Caravan Heart is the third game in the Dragon Quest Monsters series, released only in Japan by Enix for the Game Boy Advance. The game was simultaneously announced with Dragon Quest VIII in Famitsu in 2002. Like the other Dragon Quest titles, development of Caravan Heart was led by Yuji Horii.

<i>Dragon Quest Monsters: Joker</i> 2006 video game

Dragon Quest Monsters: Joker is a 2006 role-playing video game developed by Tose and published by Square Enix for the Nintendo DS. It is the fourth installment of the Dragon Quest Monsters series. This was the first game in the series to have online play, done using Nintendo Wi-Fi. A sequel, Dragon Quest Monsters: Joker 2, was released in 2010.

<i>Dragon Quest IX</i> 2009 video game

Dragon Quest IX: Sentinels of the Starry Skies is a role-playing video game co-developed by Level-5 and Square Enix for the Nintendo DS. Published by Square Enix in Japan in 2009, and by Nintendo overseas in 2010, it is the ninth mainline entry in the Dragon Quest series. The storyline follows the protagonist, a member of the angelic Celestrian race, after a disaster in their home scatters magical fruits across the mortal realm. While carrying over traditional gameplay from the rest of the series with turn-based battles, the game is the first Dragon Quest entry to feature a customizable player character, and the first to include a multiplayer mode, with the option of trading treasure maps and loaning player characters through Nintendo Wi-Fi. Online functions ended in 2014 when it ceased operations.

<i>Dragon Warrior Monsters 2</i> Role-playing video game

Dragon Warrior Monsters 2, known in Japan as Dragon Quest Monsters 2, is a role-playing video game published by Enix for the Game Boy Color. It is the second Dragon Warrior Monsters game for the Game Boy Color and features two different versions of the same game, Cobi's Journey and Tara's Adventure. Both games were remade in 2002 for the PlayStation in a compilation game called Dragon Quest Monsters 1+2 and released only in Japan. The Nintendo 3DS version combined both games into one and was released only in Japan in 2014 with the title Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key. The 3DS version was later brought to iOS, Android on August 6, 2020, in Japan.

<i>Dragon Quest X</i> 2012 video game

Dragon Quest X: Rise of the Five Tribes Online, also known as Dragon Quest X Online, is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. It is the tenth mainline entry in the Dragon Quest series. It was originally released for the Wii in 2012, and was later ported to the Wii U, Windows, PlayStation 4, Nintendo Switch, Android, iOS, and Nintendo 3DS, all of which support cross-platform play. Other than a discontinued Windows version in China, the game was not released outside of Japan. A single-player remake, titled Dragon Quest X Offline, was released in 2022 in Japan. It is also set to release in other Asian regions in 2024.

<i>Dragon Quest Wars</i> 2009 video game

Dragon Quest Wars is a 2009 turn-based strategy video game developed by Intelligent Systems and published by Square Enix for the Nintendo DSi via its DSiWare download service. It is part of the Dragon Quest series and supports up to three other players in multiplayer.

<i>Dragon Quest Monsters: Joker 2</i> 2010 video game

Dragon Quest Monsters: Joker 2 is a 2010 role-playing video game developed by Tose and published by Nintendo for the Nintendo DS. It is the sequel to Dragon Quest Monsters: Joker (2006) and is the fifth game in the Dragon Quest Monsters series. A sequel, Dragon Quest Monsters: Joker 3, was released in 2016.

<i>Slime Mori Mori Dragon Quest 3</i> 2011 video game

Slime Mori Mori Dragon Quest 3: Daikaizoku to Shippo Dan is a 2011 action-adventure game by Square Enix for the Nintendo 3DS. It is a spinoff video game to the Dragon Quest series, and the third entry in the Slime subseries. The game has not seen an official English release, but a fan-made translation patch has been made available.

<i>Theatrhythm Dragon Quest</i> 2015 video game

Theatrhythm Dragon Quest is a rhythm game developed by indieszero and published by Square Enix for the Nintendo 3DS. It was released in Japan on March 26, 2015, and was the first game of its type in the Dragon Quest series and the third Theatrhythm game after Theatrhythm Final Fantasy and Theatrhythm Final Fantasy: Curtain Call.

<i>Dragon Quest XI</i> 2017 video game

Dragon Quest XI: Echoes of an Elusive Age is a role-playing video game by Square Enix. The eleventh entry in the long-running Dragon Quest video game series, it was released in Japan for the Nintendo 3DS and PlayStation 4 in July 2017 and worldwide for the PlayStation 4 and Windows in September 2018. An enhanced version, Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition, was released for Nintendo Switch by Nintendo in September 2019; for PlayStation 4, Windows, and Xbox One in December 2020; and for Stadia in March 2021.

<i>Dragon Quest Monsters: Joker 3</i> 2016 video game

Dragon Quest Monsters: Joker 3 is a 2016 role-playing video game developed by Tose and published by Square Enix for the Nintendo 3DS. It is the sequel to Dragon Quest Monsters: Joker 2 (2010), and is the sixth game in the Dragon Quest Monsters series.

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