Drake of the 99 Dragons

Last updated
Drake of the 99 Dragons
Drake of the 99 Dragons.jpg
Developer(s) Idol FX
Publisher(s) Majesco Sales
Director(s)
  • Marcus Thorell
  • Stefan Ljungqvist
Producer(s) Johan Sjöberg
Designer(s) Stefan Ljungqvist
Programmer(s)
  • Anders Åkerfeldts
  • Martin Eklund
Artist(s)
  • Stefan Ljungqvist
  • Marcus Thorell
  • Johan Egerkans
  • Alvaro Tapia
Writer(s) Stefan Ljungqvist
Composer(s)
  • Johan Rask
  • Martin Eklund
  • Marcus Thorell
  • Tobias Andersson
Platform(s) Xbox, Microsoft Windows
Release
  • NA: November 4, 2003 (Xbox) [1]
    June 14, 2004 (Windows)
  • WW: March 7, 2018 (Steam)
Genre(s) Third-person shooter
Mode(s) Single-player

Drake of the 99 Dragons is a third-person shooter video game developed by Swedish studio Idol FX and published by Majesco Sales. The game stars Drake, an undead assassin who is on a quest to avenge his murdered clan, the 99 Dragons, by recovering their ancient "Soul Portal Artifact" from antagonist Tang. Tang intends on using the artifact to harvest the souls of dead beings and power his undead cyborg army.

Contents

Idol FX intended for Drake of the 99 Dragons to be the launchpad for a multimedia franchise, which would include comics and a potential animated television series. However, these plans were scrapped due to the game's negative reception, and is often noted as one of the worst video games ever made. On March 7, 2018, the Microsoft Windows port of the game was rereleased on Steam. [2]

Gameplay

Drake has a number of special moves, such as the abilities to double jump and to run up walls. He also has the ability to slow down time. [3] Drake's health depends primarily on absorbing the souls of his fallen opponents, although there are also red "lost souls" which deplete Drake's health.

As a means of defense, Drake uses a wide arrangement of guns and firearms. The player is able to control two guns by using the left and right triggers. In the Xbox version, an aiming reticle (a common staple of third-person shooters) is excluded; instead, an auto-targeting feature is implemented to help Drake aim and fire at the player's enemies. In the PC version, however, an aiming reticle is used.

Plot

Drake is the premier assassin of a Hong Kong based clan known as the 99 Dragons. While training in the Kwoon, [4] [5] he hears a break in. He enters the chamber containing the Soul Portal Artifact, given to the clan over 3000 years ago, battling enemies before a mysterious Ghost Assassin swoops out of the room with the artifact. The assassin is in cahoots with Tang, a businessman and the clan's mortal enemy. Drake then pursues the assassin, [4] [6] but is unable to stop the villain when he phases out of a window of the penthouse. He returns to the Master's chamber, only to find the corpses of himself, the Master, and the other members of his clan.

Shocked, Drake collapses, and the tattoo on his chest glows. In a flashback, Drake is given the tattoo of the Undying Dragon by The Master, which provides him with supernatural powers as well as immortality. The tattoo glows, and Drake unleashes the abilities to run up walls, slow down time, and freeze time. He explores the penthouse and collects thirty souls of his fallen comrades and enemies. [7] When the powers go to Drake's head, he leaps out a window and falls to his death. He then awakens in the Spirit Realm and is scolded by the four Spirit Gods. They inform him that he must collect more souls for the Undying Dragon and recover the Soul Portal Artifact in order to avenge his Master's death. They give him a new body and return him to the mortal realm. He pursues a courier and follows his blood trail to a fireworks factory. Drake shoots at him but is killed in a sudden explosion.

The gods, annoyed once more at Drake's lack of competence, bring him back to life and send him to the House of the Dreaming Cloud casino. There, Drake attempts to find the courier but is attacked by the casino's owner Pok and his demon dogs. After defeating Pok, Drake tails the courier to the Hung Fook Casino Palace, where it turns out he lost the Soul Portal Artifact in a gambling match. A thug beats Chun to near-death for his mishap, but Drake saves his life in time and learns the location of the Soul Portal Artifact. Drake quickly sets off through the city, fending off biker gangs along the way, and returns to the House of the Dreaming Cloud.

While fighting Pok, now in his "true" demonic form, Drake once again gets caught up in an explosion. Serpent-Eye Sung, a business partner and accomplice of Tang, steals the Soul Portal Artifact from a dying Drake and heads off to his canned seafood factory, where they are harvesting the soul from an albino orca. Drake goes to stop Serpent-Eye and take the Artifact back but is attacked by Tang's henchwoman Banshee and killed once more. The Spirit Gods decide to cut their losses and send Drake back to the penthouse, where the Tang Undertakers are stealing the corpses of the 99 Dragons. Drake chases after a truck holding his master's body and finds himself taken to a cyborg creation facility. There, he finds that Master has been turned into a cyborg, but manages to defeat the robot and retrieve his Master's body from the remains.

Outraged, Drake decides to go after Tang. Upon infiltrating Tang Towers, he discovers Tang's true scheme: to use the artifact to reap the souls from the Spirit Realm and use those souls to power his cyborg army. Drake then breaks into Tang's secret morgue facility and recaptures his clan members' souls. He then travels to the basements of the facility, where Tang is using the artifact to open the portal to the spirit realm. Drake fights and defeats a demon-like creature, but the Ghost Assassin steals the Soul Portal Artifact and escapes into the spirit realm. Drake enters the realm and pursues the assassin, ultimately defeating him. He then retrieves the Soul Portal Artifact and collects the Master's soul.

Drake then falls down to a nest of a three-headed beast called the Spirit Lord Supreme and defeats it. Drake then goes back to the Serene Garden and revives the Master with the artifact. Master thanks Drake for his efforts, stating that he achieved a level of proficiency even he was unable to reach, and he has proven himself to the Gods.

Reception

Drake of the 99 Dragons received "generally unfavorable reviews" on both platforms according to the review aggregation website Metacritic. [8] [9] It was ranked as the second-worst game for the original Xbox. In July 2006, X-Play called Drake the single worst game ever released for the Xbox, even going so far as to state that it had eclipsed the game Aquaman: Battle for Atlantis as "the standard by which they rate all bad games".[ citation needed ] Alex Navarro of GameSpot named it the second worst "frightfully bad" game of 2003 in Halloween 2004, right behind Big Rigs: Over the Road Racing . [19]

The game was criticized for its controls, along with frustrating gameplay. The game's dual-wielding system, in which players could control two guns independently by using the trigger buttons to shoot and an analog stick to aim, was notably criticized for having a poorly-implemented targeting system that made it difficult to aim. Frequent criticism centered around its unwieldy camera that often got stuck or prevented the player from seeing the on-screen action, and was mapped to the same analog stick as the aiming reticle.

The game was also panned for its poor voice acting, low-quality graphics, character animations, and sound design; in particular, GameSpot's Navarro felt that the game was a "cacophony of terrible effects and voice acting"—noticing the re-use of stock sounds notably used in AOL Instant Messenger, [13] and comparing the title character's voice to a cross between a game show host and "the Moviefone guy". [14] [15] He also felt that, due to the game's "disjointed" cutscenes and narration, the storyline of the game was nearly incomprehensible. [13]

While Aaron Boulding of IGN praised the game's unique visual appearance and presentation, along with the "bullet time" audio effects whilst slowing down time, he concluded that Drake of the 99 Dragons was "a good idea that went horribly astray and ended up disastrous" and that "there's no need to rent, purchase or entertain the thought of playing this one". [14] [15] GameSpot's Navarro considered the Xbox version "an out-and-out failure in every single discernable category". [13]

Reviewing the game retrospectively in light of the Steam release, Luke Winkie of PC Gamer opined that the PC port was "somehow the best version" and credited his assessment with the removal of the notoriously inaccurate auto-aim functionality found in the console versions. While he deemed it "still a bad game," Winkie expressed that he overall enjoyed the experience, and lamented that it had left him nostalgic for the era of video game releases during which Drake had been published. Ultimately, Winkie concluded his retrospective stating that Drake's rerelease was a sign of Majesco "calcifying their legacy" after ceasing active business in the video games market, and that it was ultimately "a triumph" that the game had resurfaced. [20]

Related Research Articles

<i>Max Payne</i> (video game) 2001 third-person shooter video game

Max Payne is a 2001 third-person shooter game developed by Remedy Entertainment. It was originally released for Windows by Gathering of Developers in July 2001, and was later ported by Rockstar Games to the PlayStation 2 and Xbox in December 2001, and by MacSoft and Feral Interactive to Mac OS X in July 2002. A version of the game for the Game Boy Advance, featuring an isometric perspective but retaining most of the original's gameplay elements, was released by Rockstar in December 2003, and an enhanced port for mobile devices was published in 2012 to coincide with the release of Rockstar's Max Payne 3. A Dreamcast version of the game was also planned, but was canceled due to the discontinuation of the console in 2001. Max Payne was also made available on Xbox 360 as part of Xbox Originals program in 2009, on PlayStation 3 as a PS2 Classic in 2012, on PlayStation 4 in 2016, and on Xbox One and Xbox Series X/S in 2021, due to the consoles' respective backward compatibility and emulation features.

<i>Indiana Jones and the Emperors Tomb</i> 2003 video game

Indiana Jones and the Emperor's Tomb is a 2003 action-adventure video game developed by The Collective and published by LucasArts for the Xbox, Microsoft Windows, PlayStation 2 and OS X. It features cover art by Drew Struzan. The game is an adventure of fictional archeologist Indiana Jones. The story takes place in 1935, acting as a prequel to Indiana Jones and the Temple of Doom. The tomb mentioned in the title is that of China's first Emperor Qin Shi Huang.

<i>Psychonauts</i> 2005 video game

Psychonauts is a 2005 platform video game developed by Double Fine Productions and published by Majesco Entertainment for Microsoft Windows, Xbox and PlayStation 2.

<i>Jade Empire</i> 2005 action role-playing video game

Jade Empire is an action role-playing game developed by BioWare, originally published by Microsoft Game Studios in 2005 as an Xbox exclusive. It was later ported to Microsoft Windows personal computers (PC) and published by 2K in 2007. Later ports to macOS (2008) and mobile platforms (2016) were handled respectively by TransGaming and Aspyr. Set in a world inspired by Chinese mythology, players control the last surviving Spirit Monk on a quest to save their tutor Master Li and defeat the dark forces behind his kidnapping. The Spirit Monk is guided through a linear narrative, completing quests and engaging in action-based combat. With morality-based dialogue choices during conversations, the player can impact both story and gameplay progression in various ways.

<i>Doom 3: Resurrection of Evil</i> 2005 video game

Doom 3: Resurrection of Evil is a survival horror first-person shooter video game developed by Nerve Software and published by Activision. It was released for Microsoft Windows worldwide on April 4, 2005, as an expansion pack and sequel to Doom 3 and on October 5, 2005, for the Xbox video game console. The Xbox version does not require the original Doom 3 in order to play, and includes The Ultimate Doom, Doom II: Hell on Earth and Master Levels for Doom II.

<i>Advent Rising</i> 2005 video game

Advent Rising is an action-adventure third-person shooter video game developed by GlyphX Games and published by Majesco Entertainment. The game was released on May 31, 2005, for Xbox and on August 9, 2005, for Microsoft Windows. Its story was created by Donald and Geremy Mustard and featured a script written by science fiction writers Orson Scott Card and Cameron Dayton; the full orchestral soundtrack was done by Tommy Tallarico and Emmanuel Fratianni. As of September 14, 2006, Steam began offering Advent Rising for download.

<i>Forgotten Realms: Demon Stone</i> 2004 video game

Forgotten Realms: Demon Stone is an action role-playing video game released in 2004 for PlayStation 2, Xbox and Microsoft Windows. It is set in the Forgotten Realms campaign setting for Dungeons & Dragons (D&D). The story was written by R.A. Salvatore and features the voices of Patrick Stewart as Khelben "Blackstaff" Arunsun and Michael Clarke Duncan as Ygorl.

<i>Battle Realms</i> 2001 video game

Battle Realms is a real-time strategy video game published and released by Crave Entertainment and Ubi Soft in November 2001. It was the first game created by Liquid Entertainment. An expansion pack Battle Realms: Winter of the Wolf was released in November 2002. In 2012, the game was re-released on GOG.com. In 2019, the game was re-released on Steam as Battle Realms: Zen Edition, in its early access state with functioning online multiplayer.

<i>Otogi: Myth of Demons</i> 2002 video game

Otogi: Myth of Demons, is a 2002 action video game developed by FromSoftware and published by Sega. It was released for the Xbox in Japan in December 2002, by Sega in North America in August 2003, and Europe in September 2003. Otogi follows former executioner Raikoh Minamoto as he attempts to purge the demons that have overrun Japan and restore the Great Seal that kept them at bay. It received positive reviews and was followed by a sequel, Otogi 2: Immortal Warriors, in 2003.

<i>Jaws Unleashed</i> 2006 video game

Jaws Unleashed is a 2006 action-adventure video game inspired by the 1975 film Jaws. It was developed by Appaloosa Interactive and published by Majesco Entertainment. This game features open world gameplay, with the player assuming control of a large great white shark and being able to roam freely throughout the water, eating other animals and humans, while destroying everything in its path. Jaws Unleashed was released for Microsoft Windows, Xbox and PlayStation 2.

<i>Teen Titans</i> (2006 video game) 2006 video game

Teen Titans is an action beat 'em up video game released in 2006 for the GameCube, PlayStation 2, and Xbox. A game under the same name was released for the Game Boy Advance on October 16, 2005. They were developed by Artificial Mind and Movement and published by THQ in conjunction with Majesco Entertainment. The game is themed after the 2003 Cartoon Network TV series Teen Titans, and most of the original voice actors reprise their respective roles.

<i>Dragons of a Fallen Sun</i>

Dragons of a Fallen Sun is a fantasy novel by American writers Margaret Weis and Tracy Hickman. It is the first novel published in The War of Souls trilogy and part of the large Dragonlance series.

<i>Dragon Age: Origins – Awakening</i> 2010 video game

Dragon Age: Origins – Awakening is the expansion for the role-playing video game Dragon Age: Origins. Awakening adds a new campaign that takes place during the aftermath of Dragon Age: Origins. The game features new class specializations and skills for the player to develop. Awakening was released for Microsoft Windows, OS X, PlayStation 3 and Xbox 360 on March 16, 2010, in North America, March 18 in Europe, and March 19 in the United Kingdom. It was released for the Mac on August 31, 2010.

<i>The Elder Scrolls V: Skyrim – Dawnguard</i> Expansion for the video game The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim – Dawnguard is a downloadable content add-on for the action role-playing open world video game The Elder Scrolls V: Skyrim. It was developed by Bethesda Game Studios and published by Bethesda Softworks. The Xbox 360 version of Dawnguard was launched in English-speaking territories on June 26, 2012, and in France, Germany, Italy, and Spain in mid-July 2012. It was released on Microsoft Windows via Steam on August 2, 2012. Due to performance issues, the PlayStation 3 release of Dawnguard was delayed until February 26, 2013.

<span class="mw-page-title-main">Majesco Entertainment</span> American video game publisher and distributor

Majesco Entertainment Company is an American video game publisher and distributor based in Hazlet, New Jersey. The company was founded as Majesco Sales in Edison, New Jersey in 1986, and was a privately held company until acquiring operation-less company ConnectivCorp in a reverse merger takeover, becoming its subsidiary and thus a public company on December 5, 2003. ConnectivCorp later changed its name to Majesco Holdings Inc. on April 13, 2004.

<i>Assassins Creed Freedom Cry</i> 2013 video game

Assassin's Creed Freedom Cry is an action-adventure video game developed by Ubisoft Quebec and published by Ubisoft. Set in the French colony of Saint-Domingue between 1735 and 1737, Freedom Cry follows Adéwalé, a prominent supporting character from the 2013 title Assassin's Creed IV: Black Flag. While attempting to disrupt Templar activities in the Caribbean Sea on behalf of their rival organization, the Brotherhood of Assassins, Adéwalé finds himself shipwrecked in Saint-Domingue, where he comes face-to-face with some of the most brutal slavery practices in the West Indies.

<i>Yakuza Kiwami 2</i> 2017 video game

Yakuza Kiwami 2 is an action-adventure video game developed by Ryu Ga Gotoku Studio and published by Sega. It is a remake of the 2006 video game Yakuza 2 for the PlayStation 2, and is the Like a Dragon series' second remake title following 2016's Yakuza Kiwami. It was developed using the Dragon game engine from Yakuza 6. The game was released for PlayStation 4 on December 7, 2017 in Japan, and worldwide on August 28, 2018. It was released for Windows worldwide on Steam on May 9, 2019 and released for Xbox One on July 30, 2020. A version for cloud-based platform Amazon Luna was released on January 19, 2023.

Dragon Age II is an action role-playing video game developed by BioWare and published by Electronic Arts (EA) for Microsoft Windows, PlayStation 3, Xbox 360 and OS X. It is the second major game in the Dragon Age series and was released worldwide in March 2011. The game features a total of six downloadable content packs that were released from November 2009 to September 2010 on Xbox Live, PlayStation Network, and BioWare's website. Most of these content packs feature new quests and new locations for players to access in the base game, as well as new items for the player to make use of. Two story-focused content packs serve as standalone side stories from the base game, both of which advance the narrative of the Dragon Age series as a whole: Legacy, and Mark of the Assassin.

<i>Samurai Jack: Battle Through Time</i> Action-adventure video game based on Samurai Jack

Samurai Jack: Battle Through Time is an action-adventure video game developed by Soleil Ltd., a then subsidiary studio of the Japanese video game developer Valhalla Game Studios and published by Adult Swim Games. It is based on the American animated television series Samurai Jack. The game serves as an alternative scenario that takes place during the show's series finale in its final season; Genndy Tartakovsky confirmed it to be canon to the series. It was released on August 21, 2020, for iOS and macOS, Nintendo Switch, PlayStation 4, Windows, and Xbox One, and received generally positive reviews from critics.

<i>Assassins Creed III: The Tyranny of King Washington</i> DLC for the 2012 video game Assassins Creed III

Assassin's Creed III: The Tyranny of King Washington is a downloadable content (DLC) expansion pack developed and published by Ubisoft for the 2012 action-adventure video game Assassin's Creed III. Set after the events of the base game, it follows its main playable character, Ratonhnhaké:ton / Connor, as he awakens in what appears to be an alternate reality where the game's events involving him have never happened. He is tasked to find and defeat a fictionalized version of George Washington, who is empowered but mentally corrupted by an otherworldly artifact. After crowning himself King of the newly-founded United States of America, Washington began to enslave the population of the American frontier and massacre those who resist his tyranny. Connor gains new mystical abilities over the course of the pack's narrative as he attempts to stop Washington and return to his original timeline.

References

  1. jkdmedia (2012-05-04). "Majesco Ships Drake of the 99 Dragons for Xbox". GameZone. Retrieved 2023-05-21.
  2. "Drake of the 99 Dragons coming to Steam on March 6". Gematsu. 2018-02-28. Retrieved 2022-07-30.
  3. "Drake of the 99 Dragons Review". Gamespot.
  4. 1 2 Idol FX (November 3, 2003). Drake of the 99 Dragons (Xbox). Majesco Sales. Level/area: Introducing a Killer.
  5. Idol FX (November 3, 2003). Drake of the 99 Dragons (Xbox). Majesco Sales. Level/area: Honing Your Skills.
  6. Idol FX (November 3, 2003). Drake of the 99 Dragons (Xbox). Majesco Sales. Level/area: Chasing Ghosts.
  7. Idol FX (November 3, 2003). Drake of the 99 Dragons (Xbox). Majesco Sales. Level/area: Death in Person.
  8. 1 2 "Drake of the 99 Dragons for PC Reviews". Metacritic . CBS Interactive. Retrieved October 27, 2019.
  9. 1 2 "Drake of the 99 Dragons Critic Reviews for Xbox". Metacritic. CBS Interactive. Retrieved March 17, 2013.
  10. "Drake of the 99 Dragons (Xbox)". Computer Games Magazine . No. 161. theGlobe.com. April 2004. p. 7.
  11. EGM staff (January 2004). "Drake". Electronic Gaming Monthly . No. 174. Ziff Davis. p. 148.
  12. Reiner, Andrew (January 2004). "Drake of the 99 Dragons (Xbox)". Game Informer . No. 129. GameStop. p. 151. Archived from the original on January 12, 2008. Retrieved October 28, 2019.
  13. 1 2 3 4 Navarro, Alex (November 26, 2003). "Drake of the 99 Dragons Review (Xbox)". GameSpot . CBS Interactive . Retrieved September 10, 2014.
  14. 1 2 3 Boulding, Aaron (March 8, 2004). "Drake Review (PC)". IGN . Ziff Davis. Retrieved October 28, 2019.
  15. 1 2 3 Boulding, Aaron (February 3, 2004). "Drake (Xbox)". IGN. Ziff Davis. Retrieved October 28, 2019.
  16. "Drake of the 99 Dragons". Official Xbox Magazine . January 2004. p. 70.
  17. Semsey, Rob (December 8, 2003). "Drake Review (Xbox)". TeamXbox . IGN Entertainment. Archived from the original on January 13, 2011. Retrieved October 28, 2019.
  18. Jackson, Jonah (March 2, 2004). "'Drake of the 99 Dragons' (Xbox) Review". X-Play . TechTV. Archived from the original on March 13, 2004. Retrieved October 28, 2019.
  19. Navarro, Alex (November 1, 2004). "Frightfully Bad Games [date mislabeled as "May 4, 2019"]". GameSpot. CBS Interactive. Retrieved October 28, 2019.
  20. Winkie, Luke (2018-03-11). "One of the worst games of all time is now on Steam: Revisiting Drake of the 99 Dragons". PC Gamer. Retrieved 2022-07-29.