Kenshi (Mortal Kombat)

Last updated
Kenshi
Mortal Kombat character
KenshiMK1render.png
Kenshi in Mortal Kombat 1 (2023)
First appearance Mortal Kombat: Deadly Alliance (2002)
Created by Ed Boon
Allen Ditzig
Designed byAllen Ditzig (MK:DA)
Solomon Gaitan (MKX)
Portrayed byDan Southworth (web series)
Voiced by
Various
  • Robert Keting (MK:DA)
  • Brendan Scannell (MK:D)
  • Jin Hyong (MK9)
  • Vic Chao (2015–present)
  • Manny Jacinto (animated film)
Motion capture
  • Noah Fleder (MK1) [1]
In-universe information
WeaponSento (katana)
Family Takeda (son)
NationalityJapanese [2]

Kenshi Takahashi is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He makes his series debut in Mortal Kombat: Deadly Alliance (2002) as a blind swordsman and Special Forces operative. In addition to his sword skills, he possesses telekinetic abilities.

Contents

Outside of the games, Kenshi has appeared in various related media, including comic books and the 2011 web series Mortal Kombat Legacy , and is featured in the 2022 animated film Mortal Kombat Legends: Snow Blind . While Kenshi is regarded as the best fighter from the series' three-dimensional era and one of the few characters to successfully transition to the return of the two-dimensional series of games, he has received some criticism as a perceived representation of disability and cultural tropes in video gaming.

Design and gameplay

In Mortal Kombat: Deadly Alliance character designer Allen Ditzig's early concept sketches, the character was called "the Kenshi" ("swordsman") [3] and described as a "spirit hunter". [4] During production, Kenshi was originally named "Blind Gi", [5] which was changed to "Blind Kenshi" before his final name was determined. [4] Mortal Kombat co-creator Ed Boon said that he had included Kenshi in the 2011 reboot game because he and many of the series developers were fans of the character. [6] For Mortal Kombat X , designer Solomon Gaitan took inspiration from samurai and ninja in designing Kenshi's armor, and "tried to keep it more ninja-esque" with a slimmer shape "because too much samurai would be clunky and odd looking." The character's final digital sculpt was completed in a week with some changes made by NetherRealm Studios' art department, as "what works in concept art doesn't always hold up well in 3D." [7]

Kenshi was intended to replace Ermac as the Mortal Kombat series' character that utilized psychokinetic abilities. [5] A physical weapon was added for him to channel his powers into, which Boon explained was done to compensate for his blindness and make him one of the "strongest" characters in Deadly Alliance. [8] Mark Ryan Sallee of GameSpy described Kenshi's special moves in Mortal Kombat: Deception as similar to Ermac's but "not as comboable" while citing his sword attacks as his most potent in the game. [9] According to the site's Armageddon walkthrough, Kenshi is a midrange attacker whose special moves are best utilized at that distance, as anything closer makes him "vulnerable to counterattacks." [10] Kenshi's offense includes creating a temporary psychic image that attacks opponents, first a clone of himself in the 2011 reboot, [5] a demon in Mortal Kombat X , [11] and an "ancestral" spirit in Mortal Kombat 1 . [5] [12]

Kenshi has been cited as a difficult character to play in the series' recent installments. In MKX, his playstyle is split into three variations like the other characters, and Bryan Dawson of Prima Games described him as "requir[ing] some patience to play" and who "relies heavily on keeping his opponents at a distance and only closing in when necessary." [11] Kai Adler of GameRant commented that while Kenshi could "dish out incredible damage," he was among MK1's most difficult characters to play "as his moves are very unfamiliar to the rest of the roster", and it was "up to the player to decide whether they want to follow a path that will require much time and practice dedicated to a single character." [13]

Appearances

Mortal Kombat games

As a born fighter, Kenshi Takahashi wandered Earth in search of worthy competition, defeating opponents simply to boost his pride. He encounters a man named Song who leads him to the supposed location of Sento, a powerful ancient sword. When Kenshi opens a well inside a tomb to locate it, the concentration of imprisoned souls instantly blinds him, and "Song" reveals himself as the evil sorcerer Shang Tsung, who absorbs the souls and leaves Kenshi for dead. The sword telepathically guides Kenshi from the tomb, and Kenshi focuses thereafter on retraining his senses and searching for Shang Tsung. [14]

In Mortal Kombat: Deadly Alliance (2002), Kenshi is recruited into the Special Forces to help find missing member Cyrax in the otherworldly dimension of Outworld. During his search, Kenshi encounters Ermac, who was still under the control of evil Outworld emperor Shao Kahn after the latter was supposedly killed by the titular Deadly Alliance of Shang Tsung and Quan Chi. [15] In a moment of pity, Kenshi frees Ermac from Kahn's control, and Ermac hones Kenshi's telekinetic power in return. [14] Kenshi's hunt for Shang Tsung is thwarted by the Red Dragon clan, who destroy the Special Forces headquarters and send Mavado to kill Kenshi. Mavado defeats him but leaves him to die. [16]

Kenshi becomes allies with Sub-Zero in Mortal Kombat: Deception (2004) after the ninja nurses him back to health. As they attempt to return to Earthrealm, they clash with Seidan Guardsmen leader Hotaru, who has pledged loyalty to the Dragon King Onaga and is pursuing Sub-Zero. [17] [18]

Kenshi fights alongside the Earthrealm heroes in the opening cinematic sequence of the compilation title Mortal Kombat: Armageddon (2006), in a fight amongst the combatants for Blaze's power. [19] With Shang Tsung believed killed by Onaga, Kenshi ends his revenge quest and returns to Earthrealm, where he eliminates several criminal organizations. He then joins Johnny Cage's faction in their battle against the evil former Elder God Shinnok. [20]

In the 2011 Mortal Kombat reboot that retells the continuity of the first three series titles, Kenshi was made available as a downloadable character (DLC) after the game's release, with his in-game biography copied from Deadly Alliance. [14]

Kenshi is a consultant to Cage and Sonya's Special Forces unit in the fight against Shinnok and Quan Chi's forces in Mortal Kombat X (2015). [21] Prior to the game's events, he engages in a relationship with a Thai-American woman named Suchin, and they have a son, Takeda. [22] After she is killed by the Red Dragon clan in their pursuit of Kenshi, he leaves Takeda in the care of Hanzo Hasashi for training and his own protection. [23] [24] Kenshi joins the Earthrealm heroes in battling Shinnok in the story mode's climax, but is beaten with his fate afterwards unknown. [21]

In the rebooted storyline of Mortal Kombat 1 (2023), Kenshi is a reformed yakuza member and descendant of the Taira clan that had joined the Bakuto for their protection, and he believes obtaining the sword Sento will free his clan from the yakuza's grasp. [25] However, the weapon is owned as a memento by floundering actor Johnny Cage, and Kenshi breaks into his mansion to take it but is defeated in a fight. They are recruited by Fire God Liu Kang to defend Earthrealm in the Mortal Kombat tournament, [26] but Raiden is chosen as champion and Kenshi and Cage are sent to capture Shang Tsung for interrogation. [27] They infiltrate his laboratory where they believe he is infecting Mileena with the mutating Tarkat disease, and attempt to rescue her while unaware she is already infected; Kenshi is blinded after Mileena stabs him in both eyes as he saves Cage from her attack. [26] Cage later gifts Kenshi the sword as payment for saving his life. [26] After Kenshi assists Liu Kang in saving Earth and Outworld from Shang Tsung and Quan Chi's forces, he focuses on reviving the Taira clan. [28]

Other media

Kenshi appears in two episodes of the 2013 second season of the Mortal Kombat: Legacy web series, in which his origins differ from the games. In a flashback sequence, he is initially a rōnin in feudal Japan who rescues an old traveler from bandits, and the traveler informs Kenshi of the "sword of Sento" crafted by Shao Kahn and guarded by the demonic Ermac; Kenshi succeeds in obtaining the weapon but is blinded by Ermac in the process. They then fight in the Mortal Kombat tournament for possession of the sword before Kenshi kills Ermac with it. [29] Kenshi was played by martial artist Dan Southworth, who wore an actual blindfold for shooting and said that there were "moments where I was just swinging my arms out and was hoping that it connected in the right place, or not." [30]

In the first issue of DC Comics' 2015 comic miniseries Mortal Kombat X: Blood Ties, Kenshi and the young Takeda are attacked by the Red Dragon until being rescued by Hanzo Hasashi, who takes in Takeda for protection and to train as an apprentice of Hanzo's Shirai Ryu clan. [23] [31]

Kenshi is the featured character of the 2022 direct-to-video animated film Mortal Kombat Legends: Snow Blind , and was voiced by Manny Jacinto. [32] In the film's original story, he is depicted as a young warrior trained by an aged Sub-Zero to defeat King Kano's Black Dragon clan in a post-apocalyptic Earthrealm, with his blinding by Shang Tsung from Deadly Alliance included. [33]

Reception

Kenshi is regarded as one of the Mortal Kombat series' top characters by several gaming media outlets. [34] [35] [36] Gavin Jasper of Den of Geek lauded Kenshi as "the best design to come out past the original [series] trilogy" with "a look that feels like Solid Snake mixed with Daredevil," and, despite his friendships with Sub-Zero and Scorpion in past games, "far from a Mary Sue character. [He] canonically gets his ass handed to him by Mavado [in Deadly Alliance] and spends the next game healing from his injuries." [37] Game Informer 's Marcus Stewart wrote in 2021 that Kenshi's design and gameplay made him "one of the few post-MK4 characters that feels like he belongs with the classic roster," [38] and Jason Wojnar of Screen Rant said the same year, "The series had a hard time introducing new characters that stuck once it transitioned into three dimensions. Kenshi, however, wooed fans from the start with his look and interesting backstory [and] has quickly become a series mainstay as if he was there from the beginning." [39] Kevin Wong of Complex rated Deadly Alliance as one of the best Mortal Kombat fighting titles in 2021 due to its combination of "classic fighters and the new ones — like Kenshi the blind swordsman — which made us excited for the franchise's future," [40] a point of view that was shared by Ravi Sinha of GamingBolt the following year. [41] However, The Daily Eastern News compared the MK 2011 version of Kenshi to that of Kitana in a 2019 article on sexism and video games in regards to costume design playing a role in the objectification of female characters in the MK series. "The male characters seemed more ready to get into a fight, while the females looked like they were about to go to the beach somewhere". [42]

The character inspired blind Evolution Championship Series player Carlos Vasquez to create "The Sento Showdown", a Mortal Kombat tournament held yearly since 2019 catering exclusively to vision-impaired players. [43] He had previously shared accessibility concerns with NetherRealm Studios developer Herman Sanchez several years earlier that resulted in the company adding audio cues to their games beginning with Injustice: Gods Among Us . [44] Vasquez was later hired by NetherRealm Studios as an accessibility consultant. [45]

Jesse Schedeen of IGN criticized the storytelling of the 2013 second season of Mortal Kombat: Legacy for "newcomers like Kenshi requir[ing] a certain amount of back-story to justify their presence", which he felt caused many episodes to rely heavily on flashbacks that disrupted the flow of the plot. [46] Sam Stone of Comic Book Resources praised Manny Jacinto's voicework in Snow Blind as "balancing braggadocio with charisma in effective measure; Kenshi is definitely a headstrong protagonist but is kept in check enough for the audience to become invested in his story." [47] In her 2022 review, Brittany Vincent of IGN praised the film for "weaving a story around one of Mortal Kombat's lesser-known personalities", but opined that the storyline frequently diverted from Kenshi's exploits "when we've already been drawn in and want to learn more about him". [33]

A 2021 publication titled Fragile Avatars? Representations of Disability in Video Games described Kenshi, along with Daredevil and Killer7 character Con Smith, as representing the "blind avenger" who sought revenge against those responsible for their blindness while possessing elevated senses. [48] In his 2022 book Mortal Kombat: Games of Death, David Church noted the series' increase in Japanese cultural influence following the 1999 departure of Mortal Kombat co-creator John Tobias, "such as the blind swordsman Kenshi as a Zatoichi trope." [49] Matthew Essary of Polygon , in a 2023 feature on blind action heroes in popular culture, categorized Kenshi with The Matrix character Neo in the trope of their blindness "actually improving their ability to fight back" due to their supernatural abilities. [50] This trait was criticized by author Jennifer Dalsen in the 2023 book Gaming Disability: Disability Perspectives on Contemporary Video Games as "problematic because video games continue to use otherworldly powers as a way to accommodate or otherwise mitigate a disability," with her citing Kenshi and Perception protagonist Cassie Thornton as examples. [51] Jef Rouner of the Houston Press expressed a similar opinion by unfavorably comparing the "Daredevil-blind" Kenshi to Sly Cooper character Bentley, who "as a wheelchair user isn’t erasing his inability to walk the way someone like Kenshi being psychic effectively erases his inability to see." [52]

Related Research Articles

<i>Mortal Kombat: Deadly Alliance</i> 2002 video game

Mortal Kombat: Deadly Alliance is a 2002 fighting game developed and published by Midway for the Xbox, PlayStation 2, GameCube, and Game Boy Advance. It was the first all-new Mortal Kombat fighting game produced exclusively for home consoles, with no preceding arcade release. It is the fifth main installment in the Mortal Kombat franchise and a sequel to 1997's Mortal Kombat 4. Its story focuses on the eponymous alliance between sorcerers Quan Chi and Shang Tsung and their schemes to revive an ancient army to conquer Outworld and Earthrealm. The game is the only main installment not to feature series protagonist Liu Kang as a playable character. It is also the first game in the canon series to not have the involvement of co-creator John Tobias, as he left Midway in 1999 to pursue other interests.

Sub-Zero (<i>Mortal Kombat</i>) Mortal Kombat character

Sub-Zero is the alias used by two fictional characters in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Both incarnations of Sub-Zero are ninja warriors of the Lin Kuei clan, principally defined by their blue attire and ability to control ice in many forms. Sub-Zero is the only Mortal Kombat character that appears in every main installment of the series, in addition to being featured as the protagonist of the 1997 spin-off Mortal Kombat Mythologies: Sub-Zero.

<span class="mw-page-title-main">Johnny Cage</span> Mortal Kombat character

Johnny Cage is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Introduced in the original 1992 game, he is an action movie star with an extensive martial arts background. The series depicts Cage as one of the primary heroes defending Earthrealm from various threats, as well as the comic foil. In the rebooted timeline, Cage is also the love interest to Special Forces officer Sonya Blade and the father of their daughter Cassie. He is inspired by martial arts star Jean-Claude Van Damme, particularly Van Damme's character, Frank Dux, in the 1988 film Bloodsport. A staple of the franchise, Cage has appeared in various media outside of the games.

<span class="mw-page-title-main">Shao Kahn</span> Mortal Kombat character

Shao Kahn is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Depicted as emperor of the fictional realm Outworld, he is one of the franchise's primary villains. Feared for his immense strength, which he complements with a large hammer, and knowledge of black magic, Shao Kahn seeks conquest of all the realms, including Earth. He serves as the main antagonist final boss of Mortal Kombat II (1993), Mortal Kombat 3 (1995) and its updates, and the 2011 reboot, as well as the action-adventure spin-off Mortal Kombat: Shaolin Monks (2005). An amalgam of Shao Kahn and DC Comics villain Darkseid also appears as the main antagonist and final boss of Mortal Kombat vs. DC Universe (2008) under the name Dark Kahn. A younger persona known as General Shao appears in Mortal Kombat 1 (2023).

<span class="mw-page-title-main">Shang Tsung</span> Mortal Kombat character

Shang Tsung is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He debuted as the final boss in the original 1992 game and has remained one of the franchise's primary villains. A powerful sorcerer, he is principally defined by his abilities to shapeshift into other characters and to absorb the souls of defeated warriors. Shang Tsung is usually portrayed as the right-hand man of Outworld emperor Shao Kahn and the archenemy of Shaolin monk Liu Kang. He also appeared as the main villain of Mortal Kombat: Deadly Alliance (2002), alongside Quan Chi as the eponymous Deadly Alliance, as well as in Mortal Kombat 11: Aftermath (2020) and Mortal Kombat 1 (2023).

Ermac Mortal Kombat character

Ermac is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Debuting as an unlockable character in Ultimate Mortal Kombat 3 (1995), he is an amalgam of the souls of deceased warriors and possesses telekinetic abilities.

Characters of the <i>Mortal Kombat</i> series

This is a list of playable and boss characters from the Mortal Kombat fighting game franchise and the games in which they appear. Created by Ed Boon and John Tobias, the series depicts conflicts between various realms. Most characters fight on behalf of their realm, with the primary heroes defending Earthrealm against conquering villains from Outworld and the Netherrealm. Early installments feature the characters participating in the eponymous Mortal Kombat tournament to decide their realm's fate. In later installments, Earthrealm is often invaded by force.

Jax (<i>Mortal Kombat</i>) Mortal Kombat character

Jackson "Jax" Briggs is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Introduced in Mortal Kombat II (1993) as the leader of a Special Forces unit, he became a mainstay of the series, including as the protagonist of the action-adventure spin-off Mortal Kombat: Special Forces (2000). The character is distinguished by his metal bionic arms, which he first received in Mortal Kombat 3 (1995), and his abilities are based around his upper-body strength.

<span class="mw-page-title-main">Kitana</span> Mortal Kombat character

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Kung Lao is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He debuted in Mortal Kombat II (1993) as a Shaolin monk and close friend of series protagonist Liu Kang, and his trademark characteristic is his wide razor-brimmed hat that he uses as a weapon. Kung Lao is depicted as one of the series' primary heroes, including a main role in the action-adventure spin-off Mortal Kombat: Shaolin Monks (2005).

Scorpion (<i>Mortal Kombat</i>) Mortal Kombat character

Scorpion is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. A ninja dressed in yellow, his primary weapon is a kunai rope dart, which he uses to harpoon opponents. Since his debut in the original 1992 game, Scorpion has appeared as a playable character in every main installment except Mortal Kombat 3 (1995).

<span class="mw-page-title-main">Nightwolf</span> Mortal Kombat character

Nightwolf is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He debuted in Mortal Kombat 3 (1995) as a Native American shaman selected to help defend Earthrealm against invading forces from Outworld. In addition to his fighting prowess, Nightwolf possesses magical abilities that allow him to enhance his strength and create weapons.

Reptile (<i>Mortal Kombat</i>) Mortal Kombat character

Reptile is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. He debuted in the original 1992 game as a hidden opponent, establishing him as the first secret character in fighting game history. Reptile became playable in the follow-up Mortal Kombat II (1993) and has remained a mainstay of the franchise. As implied by his name, he is a Saurian, a fictional species of reptilian humanoids. One of the last surviving members of his race, he aligns himself with the series' primary villains in the hope his service will lead to the Saurians' revival.

<i>Mortal Kombat: Deception</i> 2004 video game

Mortal Kombat: Deception is a 2004 fighting game developed and published by Midway. It is the sixth main installment in the Mortal Kombat franchise and a sequel to 2002's Mortal Kombat: Deadly Alliance. It was released for the PlayStation 2 and Xbox in October 2004, for the GameCube in March 2005 and later ported for the PlayStation Portable under the title Mortal Kombat: Unchained in November 2006. Mortal Kombat: Deception follows the storyline from the fifth installment, Deadly Alliance. Its story centers on the revival of the Evil Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God Raiden, defender of Earthrealm. The surviving warriors from the previous titles join forces to confront Onaga.

<span class="mw-page-title-main">Sonya Blade</span> Mortal Kombat character

Sonya Blade is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. She debuted in the original 1992 game as the roster's sole female fighter, a military officer with the Special Forces. In the storyline of the games, Sonya becomes involved with the eponymous Mortal Kombat tournament through pursuit of her archenemy, the criminal leader Kano. She subsequently joins the warriors defending Earthrealm and establishes a government agency dedicated to battling otherworldly threats. The series' rebooted timeline also depicts her as the love interest to martial arts actor Johnny Cage and the mother of their daughter Cassie. A mainstay of the franchise, Sonya has also appeared in various media outside of the games. Reception to the character has been generally positive, with respect to her role as one of Mortal Kombat's primary female fighters. Though, some of her outfits in the games have received criticism.

<i>Mortal Kombat</i> Video game series and multimedia franchise

Mortal Kombat is an American media franchise centered on a series of fighting video games originally developed by Midway Games in 1992.

<i>Mortal Kombat 1</i> 2023 fighting video game

Mortal Kombat 1 is a 2023 fighting game developed by NetherRealm Studios and published by Warner Bros. Games. It is the twelfth main installment in the Mortal Kombat series, and serves as its second reboot after 2011's Mortal Kombat (2011). The game was released on Nintendo Switch, PlayStation 5, Windows, and Xbox Series X/S on September 19, 2023.

<span class="mw-page-title-main">Liu Kang</span> Mortal Kombat character

Liu Kang is a fictional character and the main protagonist in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Depicted as Earthrealm's greatest warrior and champion, he debuted in the original 1992 game as a Shaolin monk with special moves, which were intended to be the easiest for players to perform. Since his introduction, Liu Kang has appeared as playable in every main installment except Mortal Kombat: Deadly Alliance (2002). He is also one of the protagonists of the action-adventure spin-off Mortal Kombat: Shaolin Monks (2005).

Raiden (<i>Mortal Kombat</i>) Mortal Kombat character

Raiden is a fictional character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios. Based on the Japanese deity Raijin, he is depicted as the god of thunder who possesses control over lightning. He debuted in the original 1992 game and has appeared as a playable character in every main installment except Mortal Kombat 3 (1995) and its first update. In the storyline of the games, Raiden is the protector of Earthrealm. He fulfills his duty by selecting and training the warriors who defend Earthrealm from various threats, while also participating directly in the realm's defense. Raiden generally serves as a mentor figure to the franchise's heroes, although he sometimes assumes a darker role in the story, which sees him become more ruthless in his protection of the realm. One of the franchise's central characters, Raiden has appeared in various related media outside of the Mortal Kombat games, including guest appearances in NBA Jam Tournament Edition (1995), NFL Blitz (1997), Unreal Championship 2 (2005), and Injustice 2 (2017). He has generally received a positive reception and is among the series' most popular characters for his design and special abilities.

<i>Mortal Kombat Legends: Snow Blind</i> 2022 American film

Mortal Kombat Legends: Snow Blind is a 2022 American direct-to-video adult animated martial arts film based on the Mortal Kombat franchise, directed by Rick Morales and written by Jeremy Adams, and produced by Warner Bros. Animation with animation by South Korean studio Digital eMation. Snow Blind was released on October 11, 2022, and is the third installment in the Mortal Kombat Legends series. The film borrows elements from the plot of Mortal Kombat: Deadly Alliance, Mortal Kombat: Deception and Mortal Kombat 11, and is a direct sequel to Mortal Kombat Legends: Battle of the Realms (2021). It received mixed-to-positive reviews.

References

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