List of Crash Bandicoot mobile games

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There are various mobile games in the Crash Bandicoot series.

Contents

Platform

Crash Bandicoot is a 2D platform mobile game published by In-Fusio and developed by Kaolink for the ExEn and released on April 8, 2003. [1] The player controls Crash Bandicoot, who can jump, spin, slide, crawl and belly flop depending on the player's input. Crash Bandicoot is the longest game made for the ExEn, spanning 18 levels split into four "worlds" of differing aesthetic theme, including an Aztec city and an icy mountain. The objective of each level is to collect wumpa fruit and the two jewels hidden in each level. In addition, obstacles such as bottomless pits and TNT crates must be avoided. The WGR staff of GameSpot, giving the game a score of 9 out of 10, praised the game for its tight gameplay, "pretty" graphics and high replay value. [2]

Crash Twinsanity is a 2D platform mobile game published by I-play, developed by Vivendi Universal Games and released on November 6, 2004. [3] The game's plot centers on Crash Bandicoot and Doctor Neo Cortex, who have reluctantly teamed up to stop the Evil Twins from stealing all of the Wumpa fruit and destroying their island home. The game features six levels; the objective of each is to play as Crash and protect Cortex from danger while collecting the energy crystals needed to activate the Reverso Engine, which will enable Crash and Cortex to enter the Tenth Dimension and defeat the Evil Twins. [4] Levi Buchanan of IGN, giving the game a score of 7.3 out of 10, considered the game to be "infinitely more enjoyable" than its console counterpart, pointing out the colorful graphics and "well-done" character art, but noting the insensitive controls and lack of audio as negative points. [5] Avery Score of GameSpot, giving the game a score of 7.1 out of 10, commented positively on the "tried-and-true" gameplay, "great" graphics, "decent" value and "good" character likenesses, but criticized the lack of in-game audio, "finicky" control, lack of innovation in terms of gameplay, lack of enemy characters and the fact that Cortex seemed "mindless". [6]

Crash Twinsanity 3D is a 3D platform mobile game published by Vivendi Games Mobile and Wonderphone and developed by Kuju Entertainment for an exclusive selection of 3G java-enabled handsets that accompanied the commercial launch of Vodafone live!, including the Motorola E1000, V980 and C980, the Nokia 6630, the Sony Ericsson V800, the Sharp 802 SH and 902 SH, and the Toshiba V902T. [7] The player controls Crash Bandicoot, who must sprint along a "colorful undulating" three-dimensional road and dodge obstacles, defeat enemies and collect items en route. If Crash comes into contact with a hazard, one of three available lives will be lost. Chris James of Pocket Gamer, giving the game a score of 5 out of 10, noted the game's simple and relatively responsive controls and polished presentation, but criticized the awkward perspective, "very finicky" collision detection, lengthy character animation and long loading screens. [8]

Crash of the Titans is a 2D platform beat 'em up mobile game published by Vivendi Games Mobile and developed by DeValley Entertainment. It is loosely based on the console game of the same name. The player controls Crash Bandicoot, who is able to "jack" enemies during fights, slamming a mask over their heads to take control of them. The game includes a fighting system including punches, flying kicks, combo attacks and a special counter-move. [9] Vivendi Games Mobile held a competition in the United Kingdom open to customers of the O2 Store for a chance to appear in the special version of the game as a character named "Dimbo". To be eligible, contestants had to download Crash Boom Bang! from the O2 Active portal; alternatively, contestants could enter via email. [9] The competition was won by Stephen Massart, whose head was superimposed onto an enemy character to create Dimbo (while in the regular version of the game the Dimbos resemble elephant mutants). [10] Damien McFerran of Pocket Gamer, giving the game a score of 5 out of 10, commended the "generally stunning" graphics and "excellent" level design, but criticized the "unforgivably poor" combat system and "repetitive" gameplay. [11]

Crash Bandicoot: Mutant Island is an action and platform mobile game developed by Vivendi Games Mobile and published by Glu Mobile for the BlackBerry and Java ME, released on July 30, 2009. [12] Jon Mundy of Pocket Gamer, giving the game a score of 8 out of 10, reviewed the mobile game as a "recovery" for the series and praised the game's "excellent" level design and "tight" controls. [13]

Crash Bandicoot: On the Run! was a auto-runner mobile spin-off game, soft launched on Android in select regions in Southeast Asia on April 22, 2020. The game is being published by King, and was released officially in March 25, 2021. [14]

Racing

Crash Nitro Kart is a racing mobile game published and developed by I-play and released on September 20, 2004. [15] The game's plot centers on Crash Bandicoot, Doctor Neo Cortex, Coco Bandicoot and Crunch Bandicoot as they are kidnapped by the ruthless Emperor Velo XXVII and forced to race in his galactic coliseum. The game features three selectable racetracks (City, Beach and Castle) and four playable characters (Crash, Cortex, Crunch and Coco), each with unique characteristics. Power-ups scattered on the racetracks can be used to accelerate the performance of the player's kart or hinder opponents. [16] Damon Brown of GameSpot, giving the game a score of 6.1 out of 10, commended the game for its fast gameplay, solid graphics and funny characters, but criticized the small visuals, confusing items, lack of variety, controls that are "hard on the thumb" and the fact that the game "gets boring quickly". [17]

Crash Racing is a racing mobile game published by Vivendi Games Mobile and developed by Kaolink. The player selects from four characters to control (Crash, Cortex, Nina and Pasadena), all of whom race in karts. there are two modes of gameplay, Single Race and Tournament, with the tracks in the former mode only becoming available once the latter mode has been completed. There are nine tracks in the game split into three aesthetic themes: Pirate, Castle and Egypt. The objective of each track is to complete three laps ahead of the other three racers. Rob Hearn of Pocket Gamer, giving the game a score of 4 out of 10, said that while Crash Racing is "not offensive in terms of gameplay, Crash manages to offend nevertheless by being lazy, brief, and all but identical to Cocoto Kart Racer ," and summed up the game as "Cocoto, but with a shoddier kingpin." [18]

Crash Nitro Kart 2 is a racing mobile game developed by IP4U for JME-compatible mobile phones.

Crash Bandicoot Nitro Kart 3D is a racing mobile game published by Activision (originally released by Vivendi Games Mobile) and developed by Polarbit for the iPhone / iPod Touch, N-Gage service, and Zeebo. The game was released on the App Store in Europe on June 9, 2008 and in North America on July 9, 2008. [19]

Crash Bandicoot Nitro Kart 2 is a racing mobile game published by Activision and developed by Polarbit for the iPhone and iPod Touch. It was released on the App Store on May 27, 2010.

Party

Crash Boom Bang! is a party mobile game published by Vivendi Games Mobile. The game is loosely based on the Nintendo DS title of the same name and features 14 minigames centered around characters of the Crash Bandicoot series, including Crash, Coco, Cortex and Nina. All minigames are simple in input and only require one thumb to play. The game's single-player mode allows the player to either play individual minigames or play them all in a row to accumulate the highest score. The multiplayer mode includes free-for-all games, in which the players all must lay thumbs on the handset to compete. [20] Producer Elodie Larre described adapting a party game for the mobile phone as a "big challenge". Not wanting to make "another multiplayer game where the players just pass the phone to each other" and hoping to attract both old and new fans of the series, the development team decided to integrate the mobile phone itself into the minigames, creating such minigame gimmicks as playing with one hand behind the back, with one eye closed, playing with the chin, etc. The biggest challenge for the team was keeping the minigames inside the phone's memory, which was cited as slightly inferior to the first PlayStation console. The WarioWare series was described as an influence in making the game. [21] Stuart Dredge of Pocket Gamer, giving the game a score of 6 out of 10, described the collection of minigames as "a mixed bag", but said that the multiplayer challenges were "relatively fun". [20]

Intuition♪ Crash Bandicoot (直感♪クラッシュ・バンディクー, Intuition♪ Kurasshu Bandiku) is a Japanese party mobile game published by Vivendi Games Mobile for the DoCoMo SH904i.[ citation needed ]

Related Research Articles

<i>Crash Bandicoot: Warped</i> 1998 video game

Crash Bandicoot: Warped, known in Europe as Crash Bandicoot 3: Warped, is a 1998 platform game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It is the third game in the Crash Bandicoot video game series following Crash Bandicoot 2: Cortex Strikes Back.

<i>Crash Team Racing</i> 1999 video game

Crash Team Racing is a 1999 kart racing video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It is the fourth installment in the Crash Bandicoot series. The game's story focuses on the efforts of Crash Bandicoot, Doctor Neo Cortex, and other ragtag team of characters in the Crash Bandicoot series, who must race against the egomaniacal Nitros Oxide to save the Earth from destruction. In the game, players can take control of one of fifteen Crash Bandicoot series characters, though only eight are available at first. During the races, offensive and speed boosting power-ups can be used to gain an advantage.

<i>Crash Nitro Kart</i> 2003 video game

Crash Nitro Kart is a 2003 kart racing game for the PlayStation 2, Xbox, GameCube, and Game Boy Advance; versions for the N-Gage and mobile phones were released in 2004. It is the second racing game in the Crash Bandicoot series after Crash Team Racing and the first game in the series to feature full motion videos.

<i>Crash Tag Team Racing</i> 2005 video game

Crash Tag Team Racing is a 2005 kart racing game developed by Radical Entertainment and published by Vivendi Universal Games under the Sierra Entertainment label for the GameCube (GC), PlayStation 2 (PS2), Xbox, and the PlayStation Portable (PSP). The game was released in North America on October 21, 2005 and in Europe on November 4, 2005. The PlayStation 2 version was re-released in the three-disc "Crash Bandicoot Action Pack" compilation in the United States on June 12, 2007 and in Europe on July 20, 2007. Crash Tag Team Racing is the third racing game in the Crash Bandicoot video game series, following Crash Nitro Kart.

<i>Crash Twinsanity</i> 2004 platform video game

Crash Twinsanity is a 2004 platform video game developed by Traveller's Tales and published by Vivendi Universal Games for the PlayStation 2 and Xbox. It is the eleventh installment in the Crash Bandicoot series and the fifth game in the main series. The game's story takes place three years after the events of Crash Bandicoot: The Wrath of Cortex and follows the main protagonist and antagonist of the series, Crash Bandicoot and Doctor Neo Cortex, who must work together to stop the Evil Twins—a pair of interdimensional parrots—from destroying N. Sanity Island.

<span class="mw-page-title-main">Crash Bandicoot (character)</span> Fictional video game character

Crash Bandicoot is the title character and main protagonist of the Crash Bandicoot series. Introduced in the 1996 video game Crash Bandicoot, Crash is a mutant eastern barred bandicoot who was genetically enhanced by the series' main antagonist Doctor Neo Cortex and soon escaped from Cortex's castle after a failed experiment in the "Cortex Vortex". Throughout the series, Crash acts as the opposition against Cortex and his schemes for world domination. While Crash has a number of offensive maneuvers at his disposal, his most distinctive technique is one in which he spins like a tornado at high speeds and knocks away almost anything that he strikes.

<i>Crash Bandicoot</i> Video game franchise

Crash Bandicoot is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series consists predominantly of platform games, but also includes spin-offs in the kart racing and party game genres. The series was originally produced by Universal Interactive, which later became known as Vivendi Games; in 2008, Vivendi merged with Activision, which currently owns and publishes the franchise.

<i>Crash Boom Bang!</i> 2006 video game

Crash Boom Bang!, known in Japan as Crash Bandicoot Festival, is a party video game developed by Dimps and published by Vivendi Universal Games for the Nintendo DS. It was released in Japan in July 2006, North America and Europe in October 2006 and Australia in November 2006; the international releases were published under the Sierra Entertainment brand.

Michael Ensign is an American actor who mostly played small roles. One of his most-known roles was Benjamin Guggenheim in the 1997 film Titanic.

<i>Crash of the Titans</i> 2007 video game

Crash of the Titans is a 2007 platform beat 'em up video game developed by Radical Entertainment and published by Vivendi Games for the PlayStation 2, PlayStation Portable, Wii and Xbox 360. It is the first game in the Crash Bandicoot series not to have a Japanese release, and the last to be published by Vivendi Games before Activision merged with the company the following year. Amaze Entertainment developed a version of the game for Nintendo DS. The game is the fourteenth installment in the Crash Bandicoot video game series, and the sixth game in the main franchise.

<i>Crash Bandicoot Nitro Kart 3D</i> 2008 video game

Crash Bandicoot Nitro Kart 3D is a 2008 racing video game developed by Polarbit and published by Vivendi Games Mobile for iOS, N-Gage service, and Zeebo. The game is the fifteenth installment in the Crash Bandicoot video game series, and was released on the App Store in Europe on June 9, 2008 and in North America on July 9, 2008. The game's story centers on a racing tournament held by antagonists Nitros Oxide, Doctor Neo Cortex and Ripper Roo in an attempt to banish the titular character, Crash Bandicoot, and his friends from their island home. The game was followed by a sequel, Crash Bandicoot Nitro Kart 2, in 2010.

<i>Crash Bandicoot Purple</i> and <i>Spyro Orange</i> 2004 video game

Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy are two platform games published by Vivendi Universal Games. The games are developed by Vicarious Visions for the Game Boy Advance. They were released in North America on June 3, 2004, and in Europe on June 25, 2004 under the names Crash Bandicoot Fusion and Spyro Fusion.

<span class="mw-page-title-main">Doctor Neo Cortex</span> Character from the Crash Bandicoot series

Doctor Neo Periwinkle Cortex is a character and the main antagonist of the Crash Bandicoot video game series. He has appeared in every mainline game in the series as Crash Bandicoot's archenemy, as well as a playable character in several spin-off titles. Cortex is an egomaniacal mad scientist who seeks to achieve world domination with the use of the Evolvo-Ray, a machine capable of creating genetically enhanced soldiers from ordinary animals. Crash was one such subject but thwarted the scientist's plot; Cortex is subsequently determined to eliminate Crash as an obstacle to world domination.

<i>Crash Bandicoot Nitro Kart 2</i> 2010 video game

Crash Bandicoot Nitro Kart 2 is a 2010 racing video game developed by Swedish studio Polarbit and published by Activision for the iPhone and iPod Touch, and a sequel to Crash Bandicoot Nitro Kart 3D. The game is the seventeenth installment in the Crash Bandicoot series. Unlike the original, Nitro Kart 2 has been given an online multiplayer mode. The game was released on May 27, 2010.

<i>Crash Team Racing Nitro-Fueled</i> 2019 video game

Crash Team Racing Nitro-Fueled is a 2019 kart racing game developed by Beenox and published by Activision. The game is a remastered version of Crash Team Racing, which was originally developed by Naughty Dog for the PlayStation in 1999, and focuses on players using one of several characters from the Crash Bandicoot series to tackle races, each of which includes power-ups to help with combatting opponents. The game includes additional content from Crash Nitro Kart and Crash Tag Team Racing, alongside adjustments to the original gameplay, including kart customization, two adventure mode variations, and an in-game shop.

<i>Crash Bandicoot: On the Run!</i> 2021 video game

Crash Bandicoot: On the Run! was a mobile endless runner game developed and published by King, that was initially soft launched in Malaysia in 2020 and was released worldwide in 2021. The game showcased the Crash Bandicoot series' characters and fictional universe in the context of a runner game. Players controlled Crash or his sister Coco, running through levels and defeating enemies using weaponry crafted from collectible ingredients. Players could use cosmetic skins to increase their amount of gathered resources and could engage in asynchronous multiplayer gameplay by competing for survival in procedurally generated levels. Several updates were installed throughout 2021, often in the form of new levels, bosses, and cosmetic skins.

<i>Crash of the Titans</i> (Nintendo DS video game) 2007 video game

Crash of the Titans is a 2007 platform video game developed by Amaze Entertainment and published by Vivendi Games for the Nintendo DS. It is an installment in the Crash Bandicoot series and an alternate version of the console-based title of the same name developed by Radical Entertainment.

References

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