Microsoft Flight Simulator 2002

Last updated
Microsoft Flight Simulator 2002
Microsoft Flight Simulator 2002 cover.jpg
Developer(s) Microsoft
Publisher(s) Microsoft
Producer(s) Ken Lavering
Designer(s) Carl Edlund
Artist(s) Rick Welsh
Jason Waskey
Series Microsoft Flight Simulator
Platform(s) Microsoft Windows
Release
  • NA: October 23, 2001 [1]
  • EU: October 26, 2001
Genre(s) Amateur flight simulation
Mode(s) Single-player, multiplayer

Microsoft Flight Simulator 2002 also known as FS2002, is a video game released in October 2001, and is the 8th installment of the Microsoft Flight Simulator video game series. A version called Professional Edition was released at the same time as standard edition that added two aircraft, a flight instructor feature, and an editor to create buildings and aircraft.

Contents

Gameplay

FS2002 (8.0) - Autogen allowed the environment throughout the world to be true to its surroundings. A Cessna C172SP Skyhawk above the default Meigs Field Airport in Chicago. FS2002.png
FS2002 (8.0) – Autogen allowed the environment throughout the world to be true to its surroundings. A Cessna C172SP Skyhawk above the default Meigs Field Airport in Chicago.

FS2002 (8.0) improved vastly over previous versions. In addition to improved graphics, FS2002 introduced air traffic control (ATC) and artificial intelligence (AI) aircraft enabling users to fly alongside computer controlled aircraft and communicate with airports. An option for a target framerate was added, enabling a cap on the framerate to reduce stutter while performing texture loading and other maintenance tasks. In addition, aircraft feature a 3D virtual cockpit, creating in effect a view of the cockpit from the viewpoint of a real pilot. The external view also featured an inertia effect, inducing an illusion of movement in a realistic physical environment.

Alterations due to September 11 attacks

Microsoft removed World Trade Center (1973–2001) scenery from the game shortly before release due to the September 11 attacks. [2] [3]

Reception

Sales

In the United States, Flight Simulator 2002 debuted at #12 on NPD Intelect's computer game sales rankings for October 2001, at an average retail price of $70. [4] It was absent from the top 20 by November. [5] By the end of 2001, the game's domestic sales totaled 130,954 units, for revenues of $9 million. [6] Internationally, the game received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), [7] indicating sales of at least 100,000 copies in the United Kingdom. [8]

Reviews and awards

Flight Simulator 2002 won PC Gamer US 's 2001 "Best Simulation" and the Academy of Interactive Arts & Sciences' "PC Simulation" awards. [9] [10] The former publication's editors wrote that the game "narrowly prevailed" against IL-2 Sturmovik , and commented that its winning despite having no "guns, missiles or explosive pyrotechnic effects of any kind is remarkable testimony of the bleeding-edge quality of Microsoft's benchmark product." [10] Computer Games Magazine , The Electric Playground and Computer Gaming World all nominated Flight Simulator 2002 as the top simulation of 2001, but these awards went instead to IL-2 Sturmovik. [11] [12] [13] Computer Gaming World's editors called Flight Simulator 2002 "an excellent iteration of the esteemed series," and a game that "took on the daunting task of increasing the detail level of the entire world at least a hundredfold." [12]

Reviews

Related Research Articles

<i>Microsoft Flight Simulator</i> Windows-based flight simulator software

Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS and Microsoft Windows operating systems. It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented. As of November 2022, Microsoft Flight Simulator is the longest-running software product line for Microsoft, predating Windows by three years. Microsoft Flight Simulator is one of the longest-running PC video game series of all time.

<i>Civilization III</i> 2001 turn-based strategy video game

Sid Meier's Civilization III is the third installment of the Sid Meier's Civilization turn-based strategy video game series. It was released in 2001, and followed by Civilization IV. Unlike the original game, Civilization III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer.

<i>Microsoft Train Simulator</i> 2001 video game

Microsoft Train Simulator is a 2001 train simulator game developed by UK-based Kuju Entertainment and published by Xbox Game Studios for Microsoft Windows. It was released on June 18, 2001.

<i>Microsoft Flight Simulator 98</i> 1997 video game

Microsoft Flight Simulator 98, abbreviated commonly as FS98, is a flight simulator video game. It was released in September 1997 for Microsoft Windows.

<i>IL-2 Sturmovik</i> (video game) 2001 video game

IL-2 Sturmovik is a 2001 World War II combat flight simulator video game and is the first installment in the IL-2 Sturmovik series. The release focused on the air battles of the Eastern Front. It was named after the Soviet Ilyushin Il-2 ground-attack fighter, which played a prominent role in this theatre and is the single most produced military aircraft design to date. Along with its sequels, IL-2 Sturmovik is considered one of the leading World War II flight simulators.

Combat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform.

<i>Flight Unlimited III</i> 1999 video game

Flight Unlimited III is a 1999 flight simulator video game developed by Looking Glass Studios and published by Electronic Arts. It allows players to pilot simulations of real-world commercial and civilian aircraft in and around Seattle, Washington. Players can fly freely or engage in "Challenge" missions, such as thwarting a theft or locating Bigfoot. The development team built on the general aviation gameplay of Flight Unlimited II, with more detailed physics and terrain, more planes, and a real-time weather system. Roughly half of Flight Unlimited II's team returned to work on the sequel, supported by new hires.

Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas. At first the new company sold flight simulators through mail order, but that changed in January 1979 with the release of Flight Simulator (FS) for the Apple II. They soon followed this up with versions for other systems and from there it evolved into a long-running series of computer flight simulators.

<i>Microsoft Flight Simulator X</i> Flight simulation computer game

Microsoft Flight Simulator X is a 2006 flight simulation video game originally developed by Aces Game Studio and published by Microsoft Game Studios for Microsoft Windows. It is the sequel to Microsoft Flight Simulator 2004 and the tenth installment of the Microsoft Flight Simulator series, which was first released in 1982. It is built on an upgraded graphics rendering engine, showcasing DirectX 10 features in Windows Vista and was marketed by Microsoft as the most important technological milestone in the series at the time. FSX is the first version in the series to be released on DVD media.

<i>Pacific Fighters</i> 2004 video game

Pacific Fighters, known in Russia as Pearl Harbor (Перл-Харбор), is a World War II Combat flight simulation game for Microsoft Windows, developed in Russia by 1C:Maddox Games and distributed by Ubisoft in 2004. It is in fact a stand-alone expansion pack of IL-2 Sturmovik, released three years earlier in 2001, also developed by 1C:Maddox Games and distributed by Ubisoft. The latest version corresponds to the IL-2 Sturmovik: 1946 compilation, distributed by Ubisoft in 2006.

<i>Microsoft Flight Simulator 2004: A Century of Flight</i> 2003 flight simulation computer game

Microsoft Flight Simulator 2004: A Century of Flight is a flight simulation video game released in 2003, and is part of the Microsoft Flight Simulator video game series. It is the last version to support Windows 98/9x series of operating systems. A set of two third-party add-ons were released in 2004 and 2006, titled Wings of Power.

<i>Janes F/A-18</i> 2000 video game

Jane's F/A-18 is one of the final study flight simulators by Electronic Arts under Jane's Combat Simulations brand, the sequel to the highly successful Jane's F-15. Jane's F/A-18 was released in early 2000; it simulates the F/A-18E Super Hornet and carrier-based aviation in a fictional campaign around the Kola Peninsula during a Russian civil war. It comes with a mission builder as well as a campaign builder. Fans have created content such as new cockpits, enhanced graphics, new aircraft, vehicles, and also the Persian Gulf area ported from Jane's F-15 as the games shared the same graphics engine.

<i>Combat Flight Simulator 3</i> 2002 video game

Combat Flight Simulator 3: Battle for Europe (CFS3), is the latest installment of combat flight simulators from Microsoft Game Studios, released on October 24, 2002 in North America and on November 15, 2002 in Europe for the Microsoft Windows.

<i>Combat Flight Simulator 2</i> 2000 video game

Combat Flight Simulator 2: WW II Pacific Theater is a combat flight simulator game by Microsoft released in October 2000 for the Microsoft Windows. It is the sequel to Microsoft Combat Flight Simulator. The game takes place in the Pacific War and includes campaigns loosely based on historic air battles, from the American and Japanese perspective. A sequel, Combat Flight Simulator 3: Battle for Europe, was released in 2002.

<i>MiG Alley</i> (video game) 1999 video game

MiG Alley is a combat flight simulation game, developed by Rowan Software for PCs with Windows, and was published by Empire Interactive in 1999.

<i>Janes Attack Squadron</i> 2002 video game

Jane's Attack Squadron is a 2002 combat flight simulator developed by Looking Glass Studios and Mad Doc Software and published by Xicat Interactive. Based on World War II, the game allows players to pilot fifteen reproductions of that era's military aircraft and to carry out missions for the Axis or Allies. Although it contains dogfights, the game focuses largely on air-to-ground combat, hence the title.

<i>Janes WWII Fighters</i> 1998 video game

Jane's World War II Fighters is the 1998 combat flight simulation video game. Set in the European theatre of operations during World War II, it is part of the Jane's Combat Simulations franchise. The game was considered a commercial failure, and contributed to the end of the Jane's Combat Simulations line.

<i>Microsoft Flight Simulator 2000</i> 1999 video game

Microsoft Flight Simulator 2000, abbreviated commonly as FS2000, is a flight simulator video game. It was released in late 1999 for Microsoft Windows. A Professional Edition was released alongside the standard edition. It added two airplanes, six cities, and a flight model/instrument panel editor.

<i>IL-2 Sturmovik: Forgotten Battles</i> 2003 video game

IL-2 Sturmovik: Forgotten Battles, also known in Europe as Rebirth of Honor, is a combat flight simulator video game, and sequel to the 2001 combat flight simulation of the year IL-2 Sturmovik developed by the Russian software firm 1C. Unlike the first installment, Forgotten Battles focuses on the Soviet-Finnish Continuation War of 1941-1944.

<i>Janes Longbow 2</i> 1997 video game

Longbow 2 is the sequel to Jane's AH-64D Longbow from Jane's Combat Simulations. The game was developed by Origin Systems with executive producer Andy Hollis on board, and released by Electronic Arts on November 13, 1997.

References

  1. Walker, Trey (October 23, 2001). "Flight Simulator 2002 in stores". GameSpot . Archived from the original on November 8, 2001. Retrieved December 11, 2023.
  2. "World Trade Centre to be removed from MS Flight Simulator". www.theregister.com. Retrieved 2020-08-19.
  3. "CNN.com - Microsoft to alter 'Flight Simulator' game - September 14, 2001". www.cnn.com. Retrieved 2020-08-19.
  4. Walker, Trey (November 29, 2001). "Hot Date holds off Harry Potter". GameSpot . Archived from the original on December 2, 2001. Retrieved April 3, 2020.
  5. Walker, Trey (December 19, 2001). "Hot Date rules November". GameSpot . Archived from the original on February 13, 2002. Retrieved April 3, 2020.
  6. Bradshaw, Lucy (January 31, 2002). "Markle Forum on Children and Media" (PDF). New York University. Archived (PDF) from the original on June 19, 2004.
  7. "ELSPA Sales Awards: Silver". Entertainment and Leisure Software Publishers Association . Archived from the original on February 21, 2009.
  8. Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra . Archived from the original on September 18, 2017.
  9. "Academy of Interactive Arts and Sciences Announces Recipients of Fifth Annual Interactive Achievement Awards" (Press release). Las Vegas: Academy of Interactive Arts & Sciences. March 1, 2002. Archived from the original on March 6, 2002.
  10. 1 2 Staff (March 2002). "The Eighth Annual PC Gamer Awards". PC Gamer US . 9 (3): 32, 33, 36, 36, 37, 40, 42.
  11. Staff. "Blister Awards 2001". The Electric Playground . Archived from the original on October 13, 2003. Retrieved April 3, 2020.
  12. 1 2 Editors of Computer Gaming World (April 2002). "Games of the Year; The Very Best of a (Sometimes) Great Year in Gaming". Computer Gaming World . No. 213. pp. 69–73, 76–84.
  13. Staff (March 2002). "11th Annual Computer Games Awards". Computer Games Magazine (136): 50–56.