Movie Battles

Last updated

Movie Battles
Mb2logo-2016-official.png
Developer(s) Movie Battles Team
Series Star Wars: Jedi Knight
Engine id Tech 3
Platform(s) Mac OS, Microsoft Windows, Linux
ReleaseInitial: 2003;20 years ago (2003) [1]
Latest Version: v1.9.1 (Jan. 2022)
Genre(s)
Mode(s) Multiplayer

Movie Battles II (MBII) is a team-based multiplayer mod for the 2003 third and first-person shooter game Star Wars Jedi Knight: Jedi Academy . [2] It is a successor of the Movie Battles mod for Star Wars Jedi Knight II: Jedi Outcast . The primary purpose of the mod is to allow players to experience setpiece battle scenes from the Star Wars films and the Star Wars expanded universe. [3] The gameplay is similar to that of the base game, but builds upon it with several new elements. The mod has been lauded for providing one of the best lightsaber combat experiences out of any Star Wars game.

Contents

In Movie Battles II, two teams of up to 16 players compete either to complete certain objectives, or to eliminate all members of the enemy team. Several different game modes are available, most of which feature customisable character classes.

Gameplay

Screenshot of version 1.4.1 taken in June 2016 Mb2-genroom-2016.Jpg
Screenshot of version 1.4.1 taken in June 2016

Movie Battles II is a team-based game that allows players to join either the Lights Side of the Force (represented by the Galactic Republic, the Rebel Alliance, or the Resistance, depending on the map) or the Dark Side (represented by the Separatists/CIS, the Galactic Empire, or the First Order). The game incorporates both lightsaber combat and shooter elements, and can be played from either a third- or first-person perspective. The lightsaber combat in Movie Battles has been substantially changed from the original game. There are meters for both force pool and block stamina which deplete as the player intercepts incoming blaster and lightsaber attacks. [4]

Similarly to games like Counter-Strike , Movie Battles uses an objective system, where one team defends and the other one attacks one or more objectives. Objective types are usually variants on common themes, [5] such as "slicing panels", or NPC guarding. Every round, the attacking team must complete their given objective within a given amount of time, while the defending team tries to delay them until the timer runs out; alternatively, each team can win by eliminating all members of the enemy team. Any player who is killed before the end of the round becomes a spectator. They may follow certain players who are still alive or free-roam in the spectator cam, similar to other first-person shooters, such as Battlefield 2 . [6]

Besides communicating with other players, the chat is used for voting. Players may vote to change the map or the game mode. The game also incorporates a voice chat, which is used to give quick commands to the rest of the team, such as "Attack", "Defend Position", and "Charge".

Classes

Most game modes in Movie Battles II let players choose between multiple character classes to play as. Players may select iconic Star Wars characters as "skins" for these classes, and are given a limited number of points to upgrade stats and abilities; every class has a different playstyle and a few unique abilities. [5] If playing as Jedi or Sith, players can also customise their lightsaber hilt.

Game modes

Development

Movie Battles was started by Richard Hart (online alias RenegadeOfPhunk) in 2003, [1] with the goal of mixing the round- and objective-based gameplay of Counter-Strike with the lightsaber and gun mechanics of Star Wars. [2] The first versions of the mod were developed for Star Wars Jedi Knight II: Jedi Outcast , the third game in the Jedi Knight series. [1] This version already had the key elements of Movie Battles in it, such as the modified lightsaber combat and the last man standing system. The mod was later remade for Star Wars Jedi Knight: Jedi Academy . A spin-off of Movie Battles II, titled The New Era (TNE), was developed using Source engine, which would have allowed for improved graphics and a better physics engine, but was cancelled in 2013. While meant to be a successor to Movie Battles II, the mod would have been closer to the deathmatch genre. Many members of the development team for TNE were also part of the Movie Battles team. [10] [11] On 2 April 2011, a trailer revealing a sequel was released. [12] Movie Battles 3 was going to be a standalone, free game developed on the Unreal Engine, [13] but due to a general disinterest among developers and the game's community, coupled with the lack of developers willing to stay on board the project to begin with, it was cancelled after a few years in development. Since then, developers have focused on expanding and improving Movie Battles II, with several updates being released every year. The latest update, 1.7.1.1, [14] was released on 23 December 2020.

Reception

In 2005 the UK edition of PC Gamer printed an article covering the mod. In the same year Sky News mentioned Movie Battles alongside other user-made game modifications. [8] [15] It was also mentioned by Rock, Paper, Shotgun's Alec Meer in the sites 2015 list of best Star Wars video games. Of the mod, Meer said the mod was something players should "probably [...] check out." [16] Matthew Znadowicz of Eurogamer Poland called the game's action "unique and fresh", yet noted that battles often became "stressful, intense, but extremely pleasant." [17] As of June 2016, 400 users on the website Mod DB have rated the game with the average score of 9.4. [18]

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References

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