Oddworld: Soulstorm

Last updated

Oddworld: Soulstorm
Oddworld Soulstorm cover.jpg
Developer(s) Oddworld Inhabitants [lower-alpha 1]
Publisher(s) Oddworld Inhabitants
Director(s) Lorne Lanning
Producer(s) Bennie Terry III [3]
Writer(s) Lorne Lanning
Composer(s) Josh Gabriel
Series Oddworld
Engine Unity [9]
Platform(s)
ReleasePlayStation 4, PlayStation 5, Windows
April 6, 2021
Enhanced Edition
PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S
November 30, 2021
Oddtimized Edition
Switch
November 18, 2022
Genre(s) Cinematic platform
Mode(s) Single-player

Oddworld: Soulstorm is a 2021 platform game developed and published by Oddworld Inhabitants. The game is the sequel to 2014's Oddworld: New 'n' Tasty! and a re-imagining of 1998's Oddworld: Abe's Exoddus as it was originally envisioned. It was released for PlayStation 4, PlayStation 5, and Windows in April 2021, with an enhanced edition released in November 2021, alongside versions for Xbox One and Xbox Series X/S. A port for Nintendo Switch, subtitled Oddtimized Edition, was released in November 2022. It received mixed reviews from critics.

Contents

Gameplay

Similar to its predecessor, Oddworld: Soulstorm is a 2.5D side-scrolling platform game. Protagonist of the Oddworld series Abe returns as the primary character, with the goal of rescuing his fellow Mudokons from slave labor and exploitation by the brutal Glukkons. The game features substantially revised gameplay mechanics incorporating gameplay elements from both Oddworld: Abe's Exoddus and Oddworld: Munch's Oddysee.

One new mechanic is an inventory to go along with a new looting and crafting system in which Abe can find various items within interactive objects, or pickpocket them from enemies, and craft and customize different weapons, such as a smoke bomb or a flamethrower; one such lootable item is duct tape, which Abe can use to "apprehend" enemies without killing them. Moolah can also be collected with which to purchase items for the inventory or to open cash gates. Abe is now capable of performing a double jump, allowing him to get across large gaps, and his throwing mechanic from New 'n' Tasty has been modified so that he can move around whilst aiming. A new health meter tracks how much health Abe has left, and can be recovered either over time, from rescuing Mudokons or by collecting often-hidden Royal Jellies, the latter of which will extend the meter. Certain hazards will still kill him instantly however regardless of how much health he has left.

The Quarma system now has an additional tally that counts the number of enemies killed, therefore encouraging the player to either kill or spare enemies, though this doesn't count against a level's overall Quarma rating. The GameSpeak feature has been simplified to greeting other Mudokons and telling them to wait and functions similarly to that in Munch's Oddysee, with simply tapping or holding the corresponding button causing Abe to speak to either one or all Mudokons following him, as well as "Aggro" and "Passive" commands that change his followers' mood similarly to that game's "Jump 'Em!" command (if in Aggro mood, they'll throw any items given to them from the inventory at enemies). Abe's possession ability from his previous appearances has also been completely reworked; while it functions similarly to its Munch's Oddysee incarnation, being a small ball of energy which the player controls, it now uses a "chi" meter that limits the amount of time/distance for Abe to move it to his nearest target with the amount of "chi" extended based on how many Mudokons are following him at the time and when dispossessing enemies, he can now either cause them to explode as before or temporarily knock them out. Mudokons now follow every move Abe makes when they follow him, including jumping and hoisting, with running and sneaking also adjusting their voice and movement volume accordingly. Enemies are now capable of shooting at Abe or other Mudokons at different angles and can use various weaponry that cause various amounts of damage. They can also switch these out with stun guns, which can be utilised by the player to harmlessly knock out other enemies. While the game is mostly linear, the levels are often quite large and contain many secret areas, rewarding the player for thoroughly exploring them. Each level features a badge system for completing specific tasks, such as looting a specific number of interactive items, finding a specific number of secret areas, or apprehending as many enemies as possible.

The Enhanced Edition features two version-exclusive bonus levels; Vykkers Labs for the Xbox versions and Toby's Escape for the PlayStation and Epic Games Store versions.

Story

Setting

Oddworld: Soulstorm is set hours following the events of Oddworld: New 'n Tasty . In the previous installment, the RuptureFarms janitor Mudokon named Abe accidentally stumbled across a scheme engineered by his CEO, Molluck the Glukkon, to turn all Mudokon laborers into an edible product to compensate for the sales' decline of other meat-based treats, provoked by the dwindling of available animals for processing (one of which already went extinct).

Frightened at learning he may become a target for harvesting, Abe escaped RuptureFarms and came across the free Mudokon shaman Big Face of the Monsaic Lines (a haven for free Mudokons), who elaborates his destiny is to save his enslaved brethren and shut off RuptureFarms permanently. For this, Big Face has Abe pass through a series of trials, branding each of Abe's hands when he's successful, granting him the power of the Shrykull (a divine amalgamation of the native Scrabs and Paramites).

Abe uses his power to return to RuptureFarms, rescue all Mudokons and shut down the factory, but is forced to stay behind to shut off the poisonous gas Molluck activated as an emergency measure, in which he's captured. On the verge of being sent to a meat grinder, however, Abe is saved by the free Mudokons who launch a lightning storm at RuptureFarms, destroying the factory, killing the Slig carrying out the execution and zapping Molluck unconscious. Abe is then rescued by Big Face and taken to the Monsaic lines, being hailed as a hero.

Aside from the protagonist, returning characters from New 'N Tasty include Molluck and Alf (an original secondary character from Oddworld: Abe's Exoddus who became a protagonist of New 'N Tasty's "Alf's Escape" DLC) and Monsaic Lines is revisited in the prologue. Being a re-imagining of Abe's Exoddus, only two characters of the original product, Vice-president Aslik and the Brewmaster, are reintroduced and only the levels of the Necrum Mines, the Slig Barracks, FeeCo Depot and Soulstorm Brewery are revisited. Four new characters - The Necrum Mines' Baron Morguer, the elder Mudokon known as The Keeper, a nameless Mudokon shaman at the prologue (which is not Big Face) and the Mudokon train engineer Toby - are introduced as also are new levels, such as the Necrum catacombs and a suspended monorail FeeCo Train.

Plot

While the freed Mudokons from RuptureFarms celebrate their release, Abe consults with a shaman who urges him to cut away his lip-stitches to "find his voice", but Abe refuses to do so as he recalls the stitches are the last memory of his mother, Sam. At the same time, the Monsaic Lines is bombarded by the surviving Sligs from RuptureFarms, led by a vengeful Molluck, vilified by the Magog Cartel for 'destroying his own factory for the insurance money'. Abe and the surviving Mudokons led by Alf run away to safety. As Abe escapes, he comes across a Mudokon escapee - the same one seen in the introduction - slowly dying from a gunshot wound, who urges Abe to save all of them while giving him a wrapped package, telling him to find someone named "the Keeper".

Abe departs to acquire a FeeCo train that can lead the free Mudokons to safety. Amidst the way, especially within the abandoned mines of the Sorrow Valley, Abe comes across Mudokon escapees who became mysteriously ill while also coming across another dead Mudokon who carried a video-cassette tape, with a letter urging Abe to see it. Despite the pursuit from Molluck's Sligs and blimp, Abe reaches the Phat station and hijacks the train, using it to pick up Alf, the Monsaic Lines' survivors and any Mudokons Abe comes across.

At the train, Abe confides to Alf his findings, including the wrapped package - which is a map to the Necrum Mines and an amber amulet with a Quarma-based creature - and the tape, which Alf tells can be listened at a communications tower in the Slig Barracks, which is the train's next stop. Infiltrating the communications tower, Abe listens to the tape, which is revealed to be a project showcase for SoulStorm Brew, revealed to be an addictive drink meant to cause dependency on Mudokons - keeping the workforce loyal - which also acts as a poison which can cause lethal side-effects if not continuously imbibed within 48 hours. Realizing the danger, Abe urges Alf to head to Necrum so he can find the Keeper.

Infiltrating Necrum Mines, Abe travels deep within until he reaches the large, underground chamber of elder Mudokons, all encased in amber, where he comes across the Keeper whom puts Abe to a trial - recovering the gemstone "Stone of the Fragon's Eye" within a Sleech-infested catacomb. As Abe succeeds, the Keeper directs him to the center of the chamber, where he places the stone in a pedestal that brands Abe's chest with lightning at the same time he acquires the memories of the elder Mudokons. Abe is informed by the Keeper he must 'taint the brew', using the antidote ingredients he acquired at the Sorrow Valley to heal the ill Mudokons.

As Abe discloses his revelations to Alf, they come up with the plan to mix the antidote into Soulstorm Brewery and Toby gives the idea of raiding the FeeCo Depot to acquire the containers with the antidote ingredients that will allow mass production of the antidote. Abe performs the raid, identifying and taking the containers, but the train leaves the depot under heavy fire from pursuing Sligs.

The outcome, from this point, is heavily dependent on the player's overall Quarma (Which must amount to at least 80% of all Mudokons rescued in at least twelve levels up to that point). Post-credit scenes for each ending further amplify, via newspaper headlines, the aftermath of each outcome as well, again dependent on the overall Quarma.

Development and Release

In April 2015, Oddworld's co-founder, and director of Oddworld: Abe's Exoddus, Lorne Lanning announced on a live stream with Kinda Funny Games that a full remake of Abe's Exoddus would be the next Oddworld project. [10] Lanning also stated that the project's success would contribute significantly to future Oddworld titles, and would be marketed more broadly than New 'n' Tasty!. [11]

Lanning also stated that a voting poll was planned for the remake's name. [10] Many fans liked the title Oddworld: Twice Ze Flavor; [12] however, on March 14, 2016, Oddworld Inhabitants announced on social media with a press release that the remake would be entitled Oddworld: Soulstorm. Later at EGX 2016, a game developer from Fat Kraken Studios, Matt Glanville, said that Soulstorm would be a direct sequel to Oddworld: New 'n' Tasty rather than a remake of Abe's Exoddus, instead being a re-imagining of the game's story. [13] Oddworld: Soulstorm has been described by Oddworld Inhabitants as "a complete story retake [of Oddworld: Abe's Exoddus] inspired by our original tale." [14]

The press release stated that Soulstorm was in development and was slated to be released later in 2017. [15] It was subsequently delayed to 2019, then into 2020. A team of 30 people was working on the game. [16] Due to the critical and commercial success of New 'n' Tasty!, the game had a larger budget, leading Oddworld Inhabitants to co-develop with Canadian developer Frima Studio, and Fat Kraken Studios in England. [3]

During the development of Oddworld: Soulstorm, Oddworld Inhabitants started an alternate reality game in which the developer hid clues within files and websites they created. [14]

In September 2016 at the EGX Expo, Oddworld Inhabitants game designer Matt Glanville said that Oddworld: Soulstorm would be an expanded version of Abe's Exoddus, featuring some areas and game mechanics from Exoddus as well as entirely new areas. He said that some parts from Abe's Exoddus would look 'completely different to the original'. The Quarma system from Oddworld: Munch's Oddysee was also revealed to be in Soulstorm. [17] In February 2019, there was a Q&A session with Lanning on the Oddworld Official Discord server. He said that Soulstorm sales would determine if a third game would be created. [18] On May 13, 2019, Oddworld Inhabitants launched a gameplay teaser trailer for Soulstorm, with a planned release for early 2020. [19]

At Gamescom 2019, Lanning announced that the game would come to consoles and Windows in 2020 or 2021, with the Windows version being an Epic Games Store exclusive release. He stated that the reasoning behind this is that as indie developers they had self-financed the game and required additional financial resources in order to deliver the high quality AAA game they set out to create. [20] It was further showcased during Sony's PlayStation 5 event in June 2020, confirming that the game would be a console exclusive for both PlayStation 4 and PlayStation 5. [21] Due to the COVID-19 pandemic, the game's production suffered yet another significant delay, with many of Oddworld Inhabitants' production team working from home. At The Game Awards 2020, a new trailer revealed a delay into Spring 2021, alongside opening pre-orders for the PC version. [22]

Oddworld: Soulstorm was released for PlayStation 4, PlayStation 5, and Windows on April 6, 2021. [23] On October 18, 2021, an enhanced edition was announced, which included improved gameplay mechanics, motion code, audio balance improvements, and polish. The enhanced edition was released for PC, PS4, PS5, Xbox One, and Xbox Series X/S on November 30. [24] [25] On April 20, 2022, a PC version for Steam was announced, and released on June 21. [26] [27] On July 18, 2022, a Nintendo Switch version was announced, subtitled Oddtimized Edition, and was released on November 18. [28]

Reception

Oddworld: Soulstorm received "mixed or average" reviews from critics, while the Xbox Series X/S version received "generally favorable" reviews, according to review aggregator website Metacritic. [29] [30] [32] [31]

Travis Northup of IGN considered it "an excellent remake of a delightfully weird '90s platformer with tons of charm, challenge... and annoying bugs". [37] Chris Carter, writing for Destructoid , praised the levels for their openness and amount of content, as well as the variety in gameplay; he particularly commended the improvements to the series' mechanics, calling the movement system "one of the best parts of Soulstorm". However, he criticized aspects of menu navigation, writing it was "testy at times and requires a firm few (button) mashes to get going", as well as checkpoint placement and technical issues. [33]

Sales

The PlayStation 5 version of Oddworld: Soulstorm launched on PlayStation Plus, which led to it being downloaded over 4 million times. Lorne Lanning thought that this was "devastating" for the sales of the game. [45]

Notes

  1. Additional work was done by Fat Kraken Studios, [1] Titanium Studios, [2] Frima Studio, [3] Sabotage Studio, [4] Big Boat Interactive, Free Range Games, [5] Superseed Studios, [6] Streamline Media Group Inc, [7] System Studios, Pocket Sized Hands. [8]

Related Research Articles

Oddworld is a video game series and fictional universe, created by developers Oddworld Inhabitants under the direction of Lorne Lanning. The series has been released on various platforms such as PlayStation, Xbox, PlayStation 3, Game Boy, Windows and Wii U.

<i>Oddworld: Abes Oddysee</i> 1997 video game

Oddworld: Abe's Oddysee is a platform video game developed by Oddworld Inhabitants and published by GT Interactive. It was released in 1997 for the PlayStation game console, and computers running MS-DOS and Windows. A Game Boy version was released as Oddworld Adventures in 1998.

<i>Oddworld: Abes Exoddus</i> 1998 video game

Oddworld: Abe's Exoddus is a platform video game developed by Oddworld Inhabitants and published by GT Interactive. Although the game is a sequel to the video game Oddworld: Abe's Oddysee, it is considered a spin-off title in the Oddworld series, and not part of the Oddworld Quintology. It was released in November 1998 for the PlayStation video game console and in December 1998 for Microsoft Windows. A Game Boy Color version, titled Oddworld Adventures 2, was released in 2000. The PlayStation version was re-released on the PlayStation Network in October 2009.

<i>Oddworld: Munchs Oddysee</i> 2001 video game

Oddworld: Munch's Oddysee is a 2001 video game, released for the Xbox. It is the third game made by Oddworld Inhabitants, the second chapter of the Oddworld Quintology, following Abe's Oddysee, and the third overall Oddworld game.

<i>Oddworld: Strangers Wrath</i> 2005 video game

Oddworld: Stranger's Wrath is an action-adventure video game developed by Oddworld Inhabitants and published by Electronic Arts for the Xbox. It is the fourth overall entry of the Oddworld series. It was released on January 25, 2005.

<span class="mw-page-title-main">Lorne Lanning</span> American game designer

Lorne Lanning is an American game designer, director, writer and voice actor. He is also co-founder and president of the video game developer Oddworld Inhabitants. He is best known for creating the Oddworld series including the games Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus, Oddworld: Munch's Oddysee, Oddworld: Stranger's Wrath, Oddworld: New 'n' Tasty! and Oddworld: Soulstorm.

<span class="mw-page-title-main">Oddworld Inhabitants</span> American video game developer

Oddworld Inhabitants Inc. is an American video game, film and television company founded in 1994 by special-effects and computer-animation veterans Sherry McKenna and Lorne Lanning. The company is primarily known for the Oddworld, series of video games about the fictional planet of Oddworld and its native creatures. The series debuted with Oddworld: Abe's Oddysee in 1997 and continued with Oddworld: Munch's Oddysee in 2001 but the studio has also developed standalone titles Oddworld: Abe's Exoddus in 1998 and Oddworld: Stranger's Wrath in 2005.

Ellen Meijers is a Dutch video game music composer and audio designer who worked for such companies as Apple Inc., LucasArts, Oddworld Inhabitants and Crystal Dynamics.

<span class="mw-page-title-main">Four Door Lemon</span> British video game company

Four Door Lemon Ltd was a video game company based in Bradford, West Yorkshire and was one of the UK's longest-lived independent video games and middleware developers. Commonly known as "FDL", the company’s name derived from a children’s joke.

<i>Oddworld Adventures 2</i> 2000 video game

Oddworld Adventures 2 is a Game Boy Color platform game developed by Saffire and published by GT Interactive in 2000. It is a spin-off off the Oddworld series based upon the title Oddworld: Abe's Exoddus, released in 1998.

Just Add Water (Development) Limited is an independent video game developer based in Leeds, UK. Founded by Stewart Gilray in 2006, Just Add Water has worked on different titles for the PlayStation 3 and PC, notably the Oddworld series. They have teamed up with Oddworld Inhabitants, to recreate the series in high definition as well as working on new installments in the series.

<i>Oddworld: New n Tasty!</i> 2014 video game

Oddworld: New 'n' Tasty! is a 2014 cinematic platform video game developed by Just Add Water and published by Oddworld Inhabitants as a "ground-up remake" of Oddworld: Abe's Oddysee. The game was released in North America on 22 July 2014 and in Europe on 23 July 2014 for the PlayStation 4. The title was also released for Linux, Microsoft Windows, OS X, Xbox One, PlayStation 3, PlayStation Vita, and Wii U. It has been ported on iOS and Android and released worldwide on 14 December 2017. A Nintendo Switch version was released on 27 October 2020.

<span class="mw-page-title-main">EGX (expo)</span> Video game trade fair

EGX is trade fair for video games organised by Gamer Network and held annually in the United Kingdom and Germany.

<span class="mw-page-title-main">Limited Run Games</span> American video game distributor

Limited Run Games, Inc. is an American video game distributor based in Apex, North Carolina. The company produces and sells limited quantities of physical video game copies via its website and select retail stores. Josh Fairhurst and Douglas Bogart founded Limited Run Games in October 2015 after Fairhurst wanted to preserve the digitally released games developed by his studio, Mighty Rabbit Studios, on physical media. The company's first release, Breach & Clear for the PlayStation Vita, was quickly sold out and followed up with Saturday Morning RPG. Oddworld Inhabitants approached the company to release a physical version of Oddworld: New 'n' Tasty!, which led Limited Run Games to release games by other developers. Following major expansion between 2018 and 2022, including branching out into publishing and retrogaming, the company was acquired by Embracer Group through its Embracer Freemode operative group in September 2022.

Nacon is a French video game company based in Lesquin. It designs and distributes gaming accessories, and publishes and distributes video games for various platforms. In 2020, Bigben Group was consolidated to form Nacon.

In the video game industry, 2020 saw the launch of the next generation of video game consoles, with both Microsoft and Sony Interactive Entertainment having released the Xbox Series X/S and PlayStation 5 consoles, respectively, in November 2020. The industry was heavily affected by the impact of the COVID-19 pandemic which had begun in March and was characterized by COVID-19 lockdowns and remote work. While this caused numerous delays in software and hardware releases and the cancellation of live conferences and events in favor of virtual shows, it also created a boom for the industry as people turned to gaming as a means to pass the time. The industry also reacted to various political/cultural events.

In the video game industry, 2021 saw the release of many new titles. The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic heavily impacted development schedules, leading to several games being delayed into 2022 or even postponed indefinitely. Additionally, computer and console hardware were impacted by the combined effects of a semiconductor shortage and a rising growth of bitcoin mining that strained the supply of critical components.

<i>Coffee Talk</i> (video game) 2020 video game

Coffee Talk is a visual novel developed by Indonesian indie studio Toge Productions, and released on 29 January 2020 for Microsoft Windows, macOS, Nintendo Switch, PlayStation 4, and Xbox One. The game was released in Japan for Nintendo Switch a day later on 30 January 2020. The game follows a barista working in a coffee shop in a fantasy version of Seattle as they listen to the concerns of the coffee shop's various patrons and prepare drinks. The game features an aesthetic inspired by 90s anime, pixel art, and the lofi chillhop genre of music.

<i>Unbound: Worlds Apart</i> 2021 puzzle-platform video game

Unbound: Worlds Apart is a puzzle-platform game developed and published by Alien Pixel Studios. The game was released for Windows, macOS, Linux, and Nintendo Switch on July 28, 2021. Digerati Distribution published the PlayStation and Xbox versions of the game. The PlayStation 4 and PlayStation 5 versions were released on February 9, 2022, later releasing on February 11 for Xbox One and Xbox Series X/S. Physical copies of the PlayStation versions will be released by Perp Games.

<i>Valfaris</i> 2019 video game

Valfaris is a 2D action platforming game developed by Steel Mantis and published by Big Sugar. The game was released for Windows and Nintendo Switch on October 10, 2019. It was later released on November 5 for PlayStation 4 and November 8 for Xbox One. Merge Games distributed the physical copies of the PlayStation 4 and Nintendo Switch versions. They were announced in August 2021 and were released in November. The game's soundtrack was composed by former Celtic Frost guitarist Curt Victor Bryant.

References

  1. "Fat Kraken Studios is working on Oddworld: Soulstorm!". Fat Kraken Studios. March 2, 2017. Archived from the original on April 30, 2021. Retrieved April 30, 2021.
  2. Turner, Natalie (June 12, 2020). "Aussie Dev Project Features in PS5 Game Announcements". D1DLC. Archived from the original on April 30, 2021. Retrieved April 30, 2021.
  3. 1 2 3 Takahashi, Dean (June 6, 2019). "Oddworld: Soulstorm How the Devs created an industrial nightmare in 2.9D". VentureBeat . Archived from the original on June 12, 2020. Retrieved July 4, 2020.
  4. "Story - Sabotage Studio". Sabotage Studio. March 1988. Archived from the original on April 30, 2021. Retrieved April 30, 2021.
  5. "Oddworld | Free Range Games". Free Range Games. Archived from the original on April 30, 2021. Retrieved April 30, 2021.
  6. "Superseed Studios". Superseed Studios. Archived from the original on April 30, 2021. Retrieved April 30, 2021.
  7. "Streamline Portfolio". Streamline Media Group Inc. Archived from the original on April 30, 2021. Retrieved April 30, 2021.
  8. "Console Programmer". Pocket Sized Hands. Archived from the original on December 14, 2021. Retrieved November 22, 2022.
  9. Takahashi, Dean (March 18, 2019). "Oddworld: Soulstorm visuals debuted at Unity event". VentureBeat . Archived from the original on July 12, 2019. Retrieved June 12, 2020.
  10. 1 2 Hindes, Daniel (April 13, 2015). "Oddworld: Abe's Exoddus Remake Is Brewing". GameSpot . Archived from the original on March 8, 2021. Retrieved January 30, 2019.
  11. Brenna Hillier (April 14, 2015). "Oddworld: Abe's Exoddus remake in the works". VG247 . Archived from the original on April 14, 2015. Retrieved April 14, 2015.
  12. Kinda Funny (April 24, 2015). Lorne Lanning (Special Guest) - The GameOverGreggy Show Ep. 72 (video). Archived from the original on August 19, 2022. Retrieved November 22, 2022 via YouTube.
  13. EGX (September 23, 2016). The Past and Future of Oddworld (video). Archived from the original on August 19, 2022. Retrieved November 22, 2022 via YouTube.
  14. 1 2 Devore, Jordan (January 27, 2017). "First Oddworld: Soulstorm image surfaces". Destructoid . Archived from the original on February 2, 2017. Retrieved January 30, 2017.
  15. Kamen, Matt (March 14, 2016). "Oddworld returns in 2017 with mysterious 'Soulstorm'". Wired . Archived from the original on December 25, 2016. Retrieved January 15, 2017.
  16. Fenlon, Wes (May 13, 2019). "Oddworld: Soulstorm is giving a classic platformer an injection of PC gaming DNA". PC Gamer . Future plc. Archived from the original on May 18, 2020. Retrieved June 12, 2020.
  17. Alf (September 30, 2016). "The Evolution of Oddworld Game Design at EGX". Oddworld Inhabitants. Archived from the original on December 5, 2022. Retrieved November 22, 2022.
  18. "Q&A". Oddwords. February 17, 2019. Archived from the original on September 30, 2022. Retrieved November 22, 2022.
  19. Oddworld [@OddworldInc] (May 13, 2019). "Craving something Odd? We're so excited to bring you our new Oddworld: Soulstorm teaser trailer- the first featuring gameplay!" (Tweet). Retrieved November 22, 2022 via Twitter.
  20. Prescott, Shaun (August 19, 2019). "Oddworld: Soulstorm is the latest Epic Games Store exclusive". PC Gamer . Future plc. Archived from the original on June 12, 2020. Retrieved June 12, 2020.
  21. Yin-Poole, Wesley (June 11, 2020). "Oddworld: Soulstorm coming to PS5, PS4 and PC". Eurogamer . Archived from the original on June 11, 2020. Retrieved June 12, 2020.
  22. "Oddworld: Soulstorm Coming Spring 2021". Oddworld Inhabitants. December 11, 2020. Archived from the original on December 11, 2020. Retrieved December 15, 2020.
  23. Peppiatt, Dom (April 6, 2021). "Oddworld: Soulstorm out now on PS4, PS5 and PC – watch the launch trailer here". VG247 . Archived from the original on April 10, 2021. Retrieved April 8, 2021.
  24. "Oddworld: Soulstorm Enhanced Edition launches in late November". Gematsu. October 18, 2021. Archived from the original on July 19, 2022. Retrieved July 19, 2022.
  25. "Oddworld: Soulstorm Enhanced Edition launches November 30". Gematsu. November 15, 2021. Archived from the original on July 19, 2022. Retrieved July 19, 2022.
  26. "Oddworld: Soulstorm Enhanced Edition coming to Steam". Gematsu. April 20, 2022. Archived from the original on July 19, 2022. Retrieved July 19, 2022.
  27. "Oddworld: Soulstorm Enhanced Edition for Steam launches June 21". Gematsu. May 19, 2022. Archived from the original on July 19, 2022. Retrieved July 19, 2022.
  28. Musgrave, Shaun (November 18, 2022). "SwitchArcade Round-Up: 'Pokemon Scarlet and Violet', 'Oddworld: Soulstorm', and Today's Other Releases and Sales". TouchArcade . Archived from the original on November 21, 2022. Retrieved November 22, 2022.
  29. 1 2 "Oddworld: Soulstorm for PC Reviews". Metacritic . Archived from the original on April 13, 2021. Retrieved April 10, 2021.
  30. 1 2 "Oddworld: Soulstorm for PlayStation 5 Reviews". Metacritic . Archived from the original on November 17, 2022. Retrieved November 22, 2022.
  31. 1 2 "Oddworld: Soulstorm Enhanced Edition for Xbox Series X Reviews". Metacritic . Archived from the original on December 17, 2021. Retrieved December 30, 2021.
  32. 1 2 "Oddworld: Soulstorm - Oddtimized Edition for Switch Reviews". Metacritic . Archived from the original on November 18, 2022. Retrieved November 30, 2022.
  33. 1 2 Carter, Chris (April 8, 2021). "Review: Oddworld: Soulstorm". Destructoid . Archived from the original on June 7, 2021. Retrieved April 8, 2021.
  34. Stewart, Marcus (April 15, 2021). "Oddworld: Soulstorm Review". Game Informer . GameStop Corp. Archived from the original on November 29, 2022. Retrieved November 22, 2022.
  35. Leri, Michael (April 13, 2021). "Oddworld: Soulstorm Review: 'A mixed batch of brew'". GameRevolution . Archived from the original on May 7, 2021. Retrieved April 12, 2021.
  36. Epstein, Mike (April 14, 2021). "Oddworld: Soulstorm Review". GameSpot . Archived from the original on April 14, 2021. Retrieved April 14, 2021.
  37. 1 2 Northup, Travis (April 13, 2021). "Oddworld: Soulstorm Review". IGN . Archived from the original on April 13, 2021. Retrieved April 13, 2021.
  38. Bell, Lowell (October 26, 2022). "Oddworld: Soulstorm Review (Switch)". Nintendo Life . Archived from the original on November 22, 2022. Retrieved November 22, 2022.
  39. Winkie, Luke (April 14, 2021). "Oddworld: Soulstorm review". PC Gamer . Future plc. Archived from the original on April 14, 2021. Retrieved April 14, 2021.
  40. Tailby, Stephen (April 9, 2021). "Oddworld: Soulstorm Review (PS5)". Push Square . Archived from the original on April 9, 2021. Retrieved April 9, 2021.
  41. Erskine, Donovan (April 13, 2021). "Oddworld: Soulstorm review - A brave exodus". Shacknews . Archived from the original on April 14, 2021. Retrieved April 13, 2021.
  42. Musgrave, Shaun (November 15, 2022). "SwitchArcade Round-Up: Reviews Featuring 'NEOGEO Pocket Color Selection Vol.2', Plus the Latest Releases and Sales". TouchArcade . Archived from the original on November 22, 2022. Retrieved November 22, 2022.
  43. Bailes, Jon (April 8, 2021). "Oddworld Soulstom review: Plenty of smart ideas, but few of them gel". Video Games Chronicle . Archived from the original on November 22, 2022. Retrieved November 22, 2022.
  44. Wise, Josh (April 10, 2021). "Oddworld: Soulstorm review". VideoGamer.com. Archived from the original on May 13, 2022. Retrieved November 22, 2022.
  45. "PlayStation Plus was 'devastating' for Oddworld: Soulstorm sales, claims creator". VGC. April 13, 2022. Archived from the original on October 2, 2022. Retrieved October 2, 2022.