Industry | Video games Computer software |
---|---|
Founder | Bob Pierce Bob Christiansen |
Headquarters | |
Key people | James Albanese Lars X Savant Denise Delgato |
Quality Software is a defunct American software developer and publisher which created games, business software, and development tools for the Exidy Sorcerer, Apple II, and Atari 8-bit computers in the late 1970s and early 1980s. [2] Asteroids in Space, written by programmer Bruce Wallace, was voted one of the most popular games of 1978-80 by Softalk magazine. [3]
Asteroids is a space-themed multidirectional shooter arcade video game designed by Lyle Rains and Ed Logg released in November 1979 by Atari, Inc. The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.
The Sorcerer is a home computer system released in 1978 by the video game company Exidy, later under their Exidy Systems subsidiary. Based on the Zilog Z80 and the general layout of the emerging S-100 standard, the Sorcerer was comparatively advanced when released, especially when compared to the contemporary more commercially successful Commodore PET and TRS-80. The basic design was proposed by Paul Terrell, formerly of the Byte Shop, a pioneering computer store.
Boulder Dash is a 2D maze-puzzle video game released in 1984 by First Star Software for Atari 8-bit computers. It was created by Canadian developers Peter Liepa and Chris Gray. The player controls Rockford, who collects treasures while evading hazards.
Lazer's Interactive Symbolic Assembler (Lisa) is an interactive 6502 assembler for Apple II computers written by Randall Hyde in the late 1970s.
Space Eggs is a fixed shooter video game for the Apple II computer programmed by Nasir Gebelli and published by Sirius Software in 1981. A port to Atari 8-bit computers by Dan Thompson was released the same year. Space Eggs is an unofficial version of the arcade video game Moon Cresta.
Synapse Software Corporation was an American software developer and publisher founded in 1981 by Ihor Wolosenko and Ken Grant. Synapse published application software and developer tools and was primarily known for video games. It initially focused on the Atari 8-bit computers, then later developed for the Commodore 64 and other systems. Synapse was purchased by Broderbund in late 1984 and the Synapse label retired in 1985.
Datamost was a computer book publisher and computer game company founded by David Gordon and based in Chatsworth, California. Datamost operated in the early 1980s producing games and other software mainly for the Apple II, Commodore 64 and Atari 8-bit family, with some for the IBM PC. It also published educational and reference materials related to computers and computer programming.
Sneakers is a fixed shooter video game for the Apple II written by Mark Turmell and published by Sirius Software in 1981. A version for Atari 8-bit computers was released the same year. Sneakers was Turmell's first published game. He later was the lead designer and programmer of 1993's NBA Jam.
Many games, utilities, and educational programs were available for Atari 8-bit computers. Atari, Inc. was primarily the publisher following the launch of the Atari 400/800 in 1979, then increasingly by third parties. Atari also distributed "user written" software through the Atari Program Exchange from 1981 to 1984. After APX folded, many titles were picked up by Antic Software.
Mission Asteroid is a graphic adventure game for the Apple II written by Ken and Roberta Williams and released in 1980 by On-Line Systems.
Bandits is a 1982 fixed shooter written by Tony and Benny Ngo for the Apple II and published by Sirius Software. The game is a clone of Taito's 1980 Stratovox arcade video game where the goal is to prevent aliens from stealing objects. Bandits was ported to the Atari 8-bit computers, Commodore 64, and VIC-20.
Air Traffic Controller is a 1978 video game written by air traffic controller David Mannering, and released by Creative Computing for the TRS-80 Model I and Exidy Sorcerer in 1978, and for the Apple II, Apple II Plus and Sol-20 in 1979. It was later rewritten by Will Fastie and Bill Appelbaum for Data General AOS in 1980, and ported to DOS for release by PC Disk Magazine in 1983.
Starbase Hyperion is a strategy video game written by Don Ursem for the Exidy Sorcerer and published by Quality Software in 1980. A port to Atari 8-bit computers followed in 1981.
Adventure in Time is a text adventure written by Paul Berker for the Apple II. It was published in 1981 by Phoenix Software, followed by a version for Atari 8-bit computers in 1983.
Voyager I: Sabotage of the Robot Ship is a computer game designed and programmed by William D. Volk, and published by the Microcomputer Games division of Avalon Hill. It was originally released for the Apple II in 1981, with later versions for the Atari 8-bit computers, TRS-80 Color Computer, TRS-80, and Commodore PET.
Bug Attack is a fixed shooter video game written by Jim Nitchals for the Apple II and published by Cavalier Computer in 1981. An version for Atari 8-bit computers was released in 1982. Bug Attack is based on Atari, Inc.'s Centipede arcade game.
Star Blazer is a horizontally scrolling shooter programmed by Tony Suzuki for the Apple II and published by Broderbund Software in 1982. A version for Atari 8-bit computers was released in 1983 as Sky Blazer.
A.E. is a fixed shooter written by Jun Wada and Makoto Horai for the Apple II and Atari 8-bit computers and published by Broderbund in 1982. Versions followed for the VIC-20 (1983) and MSX (1984). Unlike most earlier shooters which have a solid color or starfield as a background, the action in A.E. takes place in front of science fiction scenes. Attacking creatures emerge from points in the image, often appearing to come from behind objects. Combined with a slight scaling as they advance, there is the impression of depth.
Labyrinth is a maze shooter written by Scott Schram for the Apple II, published in 1982 by Broderbund. It was ported to the Atari 8-bit computers by Corey Kosak.
Threshold is a space-themed fixed shooter written by Warren Schwader and Ken Williams for the Apple II and published by On-Line Systems in 1981. Inspired by Sega's Astro Blaster arcade video game, Threshold introduces many enemy ship types and wave formations as the game progresses. Reviewers found the variety distinguished the game from the many similar shoot 'em ups.