Rocket Power: Beach Bandits

Last updated
Rocket Power: Beach Bandits
Rocket Power BB.jpg
North American GameCube cover art
Developer(s)
  • Evolution Games (PS2, GameCube)
  • Helixe (GBA)
Publisher(s) THQ
Producer(s) Justin Green
Designer(s) Shane Collier
Programmer(s) Sean Hammond
Artist(s) Sean Eustace
Platform(s)
Release
  • PS2
    • NA: September 20, 2002
    • PAL: October 25, 2002
  • GameCube
    • NA: September 24, 2002
    • PAL: October 25, 2002
  • Game Boy Advance
    • NA: October 19, 2002
Genre(s) Adventure, sports
Mode(s) Single-player, multiplayer

Rocket Power: Beach Bandits is an adventure game based on the Nickelodeon animated television series Rocket Power . It was developed by Evolution Games & Helixe and published by THQ. In North America, it was released on: September 20, 2002, for the PlayStation 2; on September 24, 2002, for the GameCube; and on October 19, 2002, for the Game Boy Advance. In PAL regions, it was released on October 25, 2002, for the PlayStation 2 and GameCube.

Contents

The game received "mixed or average" reviews upon its release according to review aggregation website Metacritic.

Plot

The game begins with the characters of Rocket Power about to start their summer vacation. Suddenly, the characters realize the sand in Ocean Shores has been taken away by a mysterious criminal. After investigation, they find out a company called Golem Industries has stolen all of the sand and decide to stop them.

The characters go to the lakes and find out that the water there has also been stolen by Golem Industries. They find out that the water is used to ship electricity to a secret base. They destroy the water plants, and after a confrontation with the "Barramundi Bot", return to Ocean Shores.

They eventually arrive at "Wishing Waters", the location of the secret base, which is revealed to be a giant robot factory underneath a water park controlled by a sentient supercomputer. Sam, one of the characters, hacks into the computer's program in order to build a robot that can gain access to robot-only areas. After exploring most of the base, they come into contact with "Cyrax", the supercomputer controlling the factory, which destroys their robot. After Team Rocket Power destroys all of Cyrax's computer chips with skateboards, Cyrax promptly explodes, and they escape. After coming back to Ocean Shores for a second time, the characters challenge Lars to a downhill dirt track race. After winning the dirt track race, they manage to convince Lars to give them the secret location of Golem Industries' headquarters.

Once they make it inside the base, they find a massive earthquake machine that Golem Sr, the Golem Industries owner, controls.Golem turns the machine on, the base rumbles, and a pipe knocks into him, sending him into a pool of lava. Golem then comes out of the lava and is revealed to be a robot. The characters confront Golem and destroy him.

After the gang returns to Ocean Shores for a final time, they find out that the mastermind behind the entire plan is Eric Golem Jr., the alleged son of Golem Sr.. He threatens to destroy all of Ocean Shores with a giant tsunami machine. In order to stop the impending destruction, they challenge Eric to a final set of race challenges. After the third battle, however, Eric quits the challenges and runs to the control room, prompting Otto, another character, to race him on hoverboards to get to the control room before he does. After Otto's win, the base is destroyed. During the final scene, everyone forgives Eric Golem Jr., for everything that he has done and encourages him to make human friends.

Reception

The game received "mixed or average" reviews from critics according to the review aggregation website Metacritic. [2]

Greg Bemis of Extended Play gave the game three stars out of five, saying, "For the younger set, especially those enamored by "Rocket Power," this title provides a solid and enjoyable experience. For those who just want some good old gameplay, "Rocket Power: Beach Bandits" has that too." [10] IGN gave the GameCube version a 5 out of 10, writing, "It's for kids. Does that mean it has to be mediocre?" [6]

Related Research Articles

<i>Super Mario Sunshine</i> 2002 video game

Super Mario Sunshine is a 2002 platform game developed and published by Nintendo for the GameCube. It is the second 3D game in the Super Mario series, following Super Mario 64 (1996). The game was directed by Yoshiaki Koizumi and Kenta Usui, produced by series creators Shigeru Miyamoto and Takashi Tezuka, written by Makoto Wada, and scored by Koji Kondo and Shinobu Tanaka.

<i>Star Wars: The Clone Wars</i> (video game) 2002 video game

Star Wars: The Clone Wars is a video game set in the Star Wars universe developed by Pandemic Studios and published by LucasArts for GameCube, PlayStation 2 and Xbox. It consists mostly of vehicular combat using clone warships, starfighters, speeder bikes and tanks, as well as missions where players can control Anakin Skywalker, Obi-Wan Kenobi, or Mace Windu on foot. The game is set in the Star Wars prequel trilogy era, with the first level encompassing the Battle for Geonosis from Episode II: Attack of the Clones. The game also features multiplayer modes for up to four players in splitscreen, or online via Xbox Live for the Xbox. It holds aggregate scores of 73 out of 100, 72 out of 100 and 71 out of 100 on review aggregator Metacritic for the GameCube, PlayStation 2, and Xbox, respectively.

<i>Godzilla: Destroy All Monsters Melee</i> 2002 video game

Godzilla: Destroy All Monsters Melee is a fighting game based on Toho's Godzilla franchise. It was developed by Pipeworks Software and published by Infogrames under the Atari brand for GameCube in 2002. A companion game developed by WayForward Technologies for Game Boy Advance, Godzilla: Domination!, was released in November of the same year. Destroy All Monsters Melee was later released for Xbox in 2003, featuring additional content and enhanced graphics.

<i>I-Ninja</i> 2003 video game

I-Ninja is an action video game developed by Argonaut Games and published by Namco. It was released for the Microsoft Windows, PlayStation 2, Xbox and GameCube. A Game Boy Advance version of the game was announced, then later cancelled.

<i>X-Men: Next Dimension</i> 2002 video game

X-Men: Next Dimension is a fighting game, released in 2002 for the PlayStation 2, Xbox and GameCube video game consoles. It is the third installment in the X-Men: Mutant Academy fighting game series, following X-Men: Mutant Academy and X-Men: Mutant Academy 2.

<i>Die Hard: Vendetta</i> 2002 video game

Die Hard: Vendetta is a 2002 first-person shooter video game developed by Bits Studios. The game was co-published by Fox Interactive, alongside Vivendi Universal Games International in Europe under their NDA Productions subsidiary, and Sierra Entertainment/Vivendi Universal Games in North America. Taking place after the first three Die Hard films, players take on terrorists as John McClane. Reginald VelJohnson reprises his role as Sgt. Al Powell. McClane's daughter, Lucy, is an L.A.P.D. member in the game.

<i>Sega Soccer Slam</i> 2002 video game

Sega Soccer Slam, also known as simply Soccer Slam, is a sports game released for GameCube, Xbox, and PlayStation 2 in 2002.

<i>Wallace & Gromit in Project Zoo</i> 2003 video game

Wallace & Gromit in Project Zoo is a platform video game developed by Frontier Developments and published by BAM! Entertainment for the GameCube, PlayStation 2, Xbox and Microsoft Windows. It is the first console game to feature Aardman Animations' characters Wallace and Gromit and also features the voice of Wallace, Peter Sallis reprising his role.

<i>Superman: Shadow of Apokolips</i> 2002 video game

Superman: Shadow of Apokolips is a video game that was released in 2002 for the PlayStation 2 and GameCube consoles. It was developed by Infogrames Sheffield House, published by Infogrames under the Atari brand name, and released in conjunction with Warner Bros. Interactive Entertainment and DC Comics. It is based on the television series Superman: The Animated Series.

<i>SpyHunter</i> 2001 video game

SpyHunter is a vehicular combat game. It is a remake and sequel of the 1983 arcade game of the same name first released for PlayStation 2 in 2001. It has since been ported to GameCube, Xbox, Game Boy Advance, Microsoft Windows, OS X, and Tapwave Zodiac. In the game, the player drives the G-6155 Interceptor, an advanced, weaponized spy vehicle. Unlike the original's top-down view, the remake is played with a chase camera, similar to a racing game.

<i>SpongeBob SquarePants: Creature from the Krusty Krab</i> 2006 video game

SpongeBob SquarePants: Creature from the Krusty Krab is an action-adventure platform game released for Microsoft Windows, Game Boy Advance, GameCube, PlayStation 2, Nintendo DS and Wii by THQ. An Xbox version may have been planned at some point, but was cancelled for unknown reasons. The PS2, GameCube, and Wii versions are all ports of the same game developed by Blitz Games, while the Game Boy Advance, Nintendo DS, and PC versions were separate games developed by WayForward Technologies and AWE Games respectively. It is based on the Nickelodeon animated sitcom SpongeBob SquarePants, and stars the title character, his best friend Patrick Star and their enemy Plankton as they journey to nine different worlds, supposedly inside the dreams of the characters. The Wii version was a North American launch title. It is also the first SpongeBob game released in Japan, but was released under the title SpongeBob, to mark it as the first video game in the SpongeBob series to have a Japanese release. The PC version of the game is titled SpongeBob SquarePants: Nighty Nightmare.

<i>Charlies Angels</i> (video game) 2003 video game

Charlie's Angels is a beat 'em up video game developed by Neko Entertainment and published by Ubi Soft for the PlayStation 2 and GameCube.

<i>Disney Sports Basketball</i> 2002 video game

Disney Sports Basketball is a pair of 2002 sports video games released by Konami, one for the GameCube, and the other for the Game Boy Advance.

<i>Disney Sports Football</i> 2002 video game

Disney Sports Football is a pair of 2002 sports video games released in 2002 by Konami for the GameCube and Game Boy Advance.

<i>Disney Sports Skateboarding</i> 2002 video game

Disney Sports Skateboarding is a pair of 2002 sports video games released by Konami, one for the GameCube, and the other for the Game Boy Advance.

<i>Disney Sports Soccer</i> 2002 video game

Disney Sports Soccer, known as Disney Sports Football in Europe, is a pair of 2002 sports video games released by Konami, one for the GameCube, and the other for the Game Boy Advance.

<i>PK: Out of the Shadows</i> 2002 video game

PK: Out of the Shadows is a 2002 action-adventure video game developed by Ubi Soft Montreal and published by Ubi Soft. It stars Donald Duck as Paperinik or "PK" as he battles to stop the Evron Empire from taking over Earth. The game is based on the Italian comic book series PK – Paperinik New Adventures.

<i>Freekstyle</i> 2002 video game

Freekstyle is a 2002 motocross racing video game for the PlayStation 2, GameCube and Game Boy Advance. There are four levels of gameplay: the circuit, a quick race, freestyle, and free run.

<i>King Arthur</i> (video game) 2004 video game

King Arthur is an action-adventure game based on the 2004 film of the same title.

<i>The Incredibles</i> (video game) 2004 video game

The Incredibles is an action-adventure video game based on Pixar's 2004 film of the same name developed by Heavy Iron Studios and published by THQ. The game was released for the Game Boy Advance, GameCube, Mac OS X, PlayStation 2, Windows and Xbox. Samuel L. Jackson, Spencer Fox (Dash), Sarah Vowell (Violet), and Jason Lee are the only actors to reprise their roles from the film, with the rest of the cast, including Craig T. Nelson and Holly Hunter, being replaced with other voice actors - the original movie dialogue and can be heard in cutscenes taken directly from the film. The game's music was composed by Michael Giacchino, who also scored the film. The console versions of the game received a T rating from the ESRB, making this the only Pixar video game to receive that rating.

References

  1. "Rocket Power: Beach Bandits for Gamecube". GameRankings . Archived from the original on 2013-05-15. Retrieved 2013-06-22.
  2. 1 2 "Rocket Power: Beach Bandits for GameCube Reviews". Metacritic . Red Ventures. Archived from the original on November 27, 2015. Retrieved December 10, 2015.
  3. "Review: Rocket Power: Beach Bandits (PS2)". GamesMaster . Future Publishing. 2003.
  4. Tha Wiz (October 18, 2002). "Rocket Power Beach Bandits - GC - Review". GameZone. Archived from the original on February 29, 2008. Retrieved March 29, 2022.
  5. Lafferty, Michael (October 22, 2002). "Rocket Power Beach Bandits - PS2 - Review". GameZone. Archived from the original on February 29, 2008. Retrieved March 29, 2022.
  6. 1 2 Casamassina, Matt (September 26, 2002). "Rocket Power: Beach Bandits (GCN)". IGN . Ziff Davis. Archived from the original on August 18, 2021. Retrieved August 18, 2021.
  7. "Rocket Power: Beach Bandits (GC)". Nintendo Power . Vol. 162. Nintendo of America. November 2002. p. 224.
  8. Arushan, Zosha (October 25, 2002). "Rocket Power: Beach Bandits (GC)". Nintendo World Report. NINWR, LLC. Archived from the original on March 29, 2022. Retrieved March 29, 2022.
  9. "Rocket Power: Beach Bandits". Official UK PlayStation 2 Magazine . Future Publishing. 2002.
  10. 1 2 Bemis, Greg (November 20, 2022). "'Rocket Power: Beach Bandits' (GCN) Review". Extended Play . TechTV. Archived from the original on November 22, 2002. Retrieved March 29, 2022.