SOCOM 4 U.S. Navy SEALs

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SOCOM 4 U.S. Navy SEALs
SOCOM 4.png
Developer(s) Zipper Interactive
Publisher(s) Sony Computer Entertainment
Director(s) Seth Luisi
Producer(s) Tom Rigas
Designer(s) Travis Steiner
Programmer(s) Troy Mason
Artist(s) Phil Knowles
Writer(s) Rafael Chandler
Composer(s) Bear McCreary
Series SOCOM U.S. Navy SEALs
Platform(s) PlayStation 3
Release
  • NA: April 19, 2011
  • PAL: April 21, 2011
Genre(s) Tactical shooter
Mode(s) Single-player, multiplayer

SOCOM 4 U.S. Navy SEALs (known as SOCOM: Special Forces in PAL regions) is a tactical shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for PlayStation 3. It is the sequel to SOCOM U.S. Navy SEALs: Combined Assault and is also the last installment for the franchise.

Contents

Online multiplayer servers were shut down on January 28, 2014, along with the servers for SOCOM U.S. Navy SEALs: Confrontation . [1]

Plot

Set at an undisclosed date somewhere in Malaysia, NATO Operations Commander Cullen Gray arrives at a NATO operations command center at the request of Area Commander James Gorman. A rebel movement calling themselves "Naga" have rallied and taken up arms against the country's government, and have hijacked ships belonging to Clawhammer Security, a private military company that was featured in the previous SOCOM title, Fireteam Bravo 2 . Weapons and supplies were seized by Naga rebels, and Clawhammer has decided to withdraw from the region before losing any more assets, limiting the capabilities of NATO forces operating in the area. Under constant attack from Naga, Gray is given command of U.S. Navy SEALs (or other NATO special forces team members depending on which version of the game is being played) Eric Schweitzer and Dion Wells are tasked with aiding NATO in seeking out and destroying the insurgent threat by removing their leader.

While patrolling the NATO ops center's perimeter, the command center is attacked and Commander Gorman is presumably killed. Commander Gray leads his men through the city with aid from an off-shore command asset code-named "Oracle", an MI6 liaison and engages Naga forces before fleeing from the city in an attempt to meet up with other NATO forces operating in the region. Gorman had ordered members of the South Korean 707th Special Mission Battalion to conduct recon on a supply point, but their transport aircraft is shot down en route by anti-air guns. OpsCom rescues two survivors, Park Yoon-Hee and Chung Kwan, and continues in his mission to remove the threat from Naga.

Conducting guerrilla warfare actions and special recon operations against Naga forces, the NATO team destroys Naga assets and hunts down their leader, Sibak Razad. As the team draws closer to locating him, they find Clawhammer secretly moving arms and supplies into the region and establishing command posts - it is also revealed that ten years earlier in the same region, Cullen Gray was assigned to a special forces team tasked with capturing the country's warlord dictator Chen, but executed him instead, causing the destabilization that led to civil war and the eventual formation of the Naga insurgency.

The team locates Razad and attacks his base of operations and secures him, and upon interrogation, he reveals that it's Clawhammer that was supplying his forces with arms and equipment. The team attempts to flee, but Clawhammer forces ambush the team and Razad is killed by sniper fire. The team is forced to fight through them, narrowly escaping. Clawhammer begins engaging the remaining Naga forces in the region, and with Naga crippled, the NATO team now focuses on finding out what Clawhammer is up to the region. Lt. Park carries out reconnaissance operations against Clawhammer to learn their motive for treachery and discovers Commander Gorman not only alive but leading the Clawhammer forces. Their plan is to sink a ship, the "Kurtz" in a strait in the region. As the ship is carrying several tons of explosive materials a well placed missile strike would equal a nuclear yield blast without the radioactive fallout. The NATO team battles against Clawhammer and secures the missile. Gray sends his team to secure an evacuation while he disarms the missile but he is mortally wounded by Gorman, who reveals that the operation was meant to be a major economy boost for Clawhammer and the region. Gray manages to stab Gorman in the neck with his pen and Gorman flees. The team checks on Gray but it is too late. Gray passes his command position onto Park and orders her to find and arrest Gorman before dying.

Park leads the remaining members of the NATO forces into the capital and hunts Gorman and his remaining body guards down before they can flee the country. "Oracle" tracks him in a convoy of Clawhammer vehicles heading to a train station used as an evacuation zone. After fighting through the remaining Clawhammer forces, and destroying the convoy, Park tracks down Gorman, cornering him and holding him at gunpoint - the player is given the choice to either execute or spare his life. In choosing to spare Gorman's life, it is implied that he is brought to justice and spends the rest of his life in prison. If the player kills Gorman, however, Park removes her headset, discards her weapon, and walks away.

Multiplayer

One of the main features of this game is the ability to play the co-op mode, replacing the AI Special Ops team with players via online play. Players can play instant action missions. Players can also unlock "Character Skins" for online play.

SOCOM 4 U.S. Navy SEALs does not have lobbies like previous installments. Instead SOCOM 4 U.S. Navy SEALs has a Quick Match system along with a Party System to meet up with friends before creation of a game. The Party System was implemented in patch 1.03. SOCOM 4 U.S. Navy SEALs's Online Multiplayer comes in three forms: Standard, Classic, and Custom.

Unlike previous SOCOMs, SOCOM 4 U.S. Navy SEALs does not include many classic modes: Breach, Escort, Extraction, Control, and Convoy game modes. Instead, it features mainly all new game modes, with one classic mode, Suppression, available out of the box, and another, Demolition, available as DLC.

Development

The pre-order bonus for SOCOM 4 U.S. Navy SEALs includes a shotgun for both the Spec Ops and the Insurgents. Pre-ordering at Gamestop also included the code to download the classic SOCOM map "Abandoned" from the original SOCOM U.S. Navy SEALs game. Zipper stated the SOCOM 4 U.S. Navy SEALs version of Abandoned will be the day-time version like SOCOM 1, unlike SOCOM 2's night-time version of Abandoned. [2]

On April 15, 2011, Zipper announced the "SOCOM Pro DLC", April 19, as any player who purchases a new copy of SOCOM 4 U.S. Navy SEALs receives exclusive access to all "Pro" Custom Game queues. Pro queues will be ranked, and they are also updated regularly. Moreover, the first set of "Pro" Custom Game types will be the same rule sets that the SOCOM fans tested during the SOCOM 4 beta period. Another incentive for SOCOM Pro players is an exclusive pair of weapons. The M16A4 (for Spec-Ops) and the AK-47 (for the Insurgents) assault rifles. Expected to be available within the first 30 days of SOCOM 4 U.S. Navy SEALs''s release. On October 18, the Demolition map pack returned the demolition game mode that was excluded from the main game. The map pack also includes four new maps, including classic maps such as Bitter Jungle and Ruins. Also included were to be two new weapons, the 552 and the HS-C3 as well as six new multiplayer skins. Also on November 1, the Evac Co-op pack was added to the PlayStation Store for $7.99. It offers the Evac mode for Co-op as well as six new skins and two new weapons, the M82A1A and the AM50.[ citation needed ] Zipper claimed these additions were just the beginning and that they had plenty more planned for SOCOM Pro down the road including access to exclusive multiplayer maps, various co-op additions, dedicated leaderboards, and more. However, the closure of Zipper Interactive on March 30, 2012 [3] [4] means any future support of the game is unlikely.[ citation needed ]

Reception

SOCOM 4 U.S. Navy SEALs received "mixed or average" reviews, according to review aggregator Metacritic. [5]

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References

  1. Yin-Poole, Wesley (July 17, 2013). "Sony signals end to SOCOM, MAG online support". Eurogamer . Gamer Network. Retrieved July 17, 2013.
  2. "SOCOM 4 with Bonus". Gamestop. Retrieved April 14, 2011.
  3. Yin-Poole, Wesley (March 30, 2012). "Sony quiet on SOCOM dev closure rumour". Eurogamer.
  4. Reilly, Jim (March 30, 2012). "Sony Closes Zipper Interactive". Game Informer.
  5. 1 2 "SOCOM 4 U.S. Navy SEALs for PlayStation 3 Reviews". Metacritic . Retrieved February 21, 2017.