Star Wars Arcade

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Star Wars Arcade
Star Wars Arcade for Sega 32X.jpg
North American 32X cover art
Developer(s) Sega AM3 R&D (Arcade)
Sega InterActive (32X)
Publisher(s) Sega
LucasArts
Composer(s) Hiroshi Kawaguchi
Kazuhiko Nagai
Youichi Ueda
Platform(s) Arcade, Sega 32X
Release
August 1993
  • Arcade
    • JP: August 1993
    • NA: 1993
    • EU: April 1994
    Sega 32X
    • NA: November 21, 1994
    • JP: December 3, 1994
    • PAL: January 1995
Genre(s) Action, space simulation
Mode(s) Single-player, multiplayer
Arcade system Sega Model 1

Star Wars [1] is a 1993 arcade game developed by Sega and based on the original Star Wars trilogy. Combining elements of A New Hope and Return of the Jedi , the game has players pilot a Rebel starship and battle against the forces of the Empire. Sega developed Star Wars for their Model 1 system, the same arcade hardware that powered Virtua Fighter and Virtua Racing . Like those two titles, the graphics in Star Wars are rendered entirely using polygons. The game was given a home port under the name Star Wars Arcade, as an exclusive for the Sega 32X's launch in 1994.

Contents

Sega followed up the release of Star Wars Arcade with Star Wars Trilogy Arcade and Star Wars: Racer Arcade , as well as a Star Wars pinball game.

Gameplay

The gameplay is similar to that of Atari's 1983 Star Wars arcade game. Players pilot an X-wing or a Y-wing in first- or third-person perspective and battle Imperial forces.

The game has three levels which include intercepting TIE fighters in an asteroid field, destroying a Super Star Destroyer and making an assault run on a Death Star. The arcade cabinet allows two people to play, with one serving as pilot and the other as gunner.

Reception

In Japan, Game Machine listed Star Wars Arcade in its June 15, 1994 issue as the sixth most-successful upright/cockpit arcade unit of the month. [9]

Electronic Gaming Monthly described it as a decent but disappointing launch game for the 32X. They praised the excellent graphics but complained about repetitive gameplay and limited movement. [5] GamePro similarly assessed that the game is a decent demonstration of the 32X's graphical capabilities but suffers from repetitive gameplay. They also criticized that the controls are convoluted when using a standard three-button gamepad, and that in cooperative mode the second player's cursor is difficult to see against certain backgrounds. [10] Next Generation called the 32X version: "An excellent translation of a good game, and a good hint of what to expect from 32X." [6] Flux magazine reviewed the 32X version and praised the graphics, the digitized sound bytes although they criticized the "tough" controls. They recommended the game for Star Wars fans. [7]

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References

  1. "Star Wars Arcade - Videogame by Sega" . Retrieved June 17, 2017.
  2. Christopher Michael Baker. "Star Wars Arcade (32X) Review". Allgame. Archived from the original on November 14, 2014. Retrieved August 6, 2022.
  3. Skews, Rik (15 August 1994). "Arcade Action" (PDF). Computer & Video Games . No. 154 (September 1994). EMAP. pp. 64–7.
  4. "Star Wars Arcade". Edge . No. 16. January 1995. p. 90. Retrieved June 15, 2021.
  5. 1 2 "Star Wars Arcade Review" (PDF). Electronic Gaming Monthly . No. 66. Sendai Publishing. January 1995. p. 40.
  6. 1 2 "Finals". Next Generation . No. 1. Imagine Media. January 1995. p. 93.
  7. 1 2 "Star Wars Arcade Review". Flux (4). Harris Publications: 82. April 1995.
  8. "VideoGames Best of '94". VideoGames - The Ultimate Gaming Magazine . No. 74 (March 1995). February 1995. pp. 44–7.
  9. "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 474. Amusement Press, Inc. 15 June 1994. p. 25.
  10. "ProReview: Star Wars Arcade" (PDF). GamePro . No. 66. IDG. January 1995. p. 62.