Super Stardust

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Super Stardust
Super Stardust Amiga cover.jpg
CD32 box art
Developer(s) Bloodhouse
Housemarque (MS-DOS)
Publisher(s) Team17
GameTek (MS-DOS)
SeriesStardust
Platform(s) Amiga, CD32, MS-DOS
ReleaseAmiga
1994
CD32
MS-DOS
1996 [1]
Genre(s) Multidirectional shooter
Mode(s) Single-player, multiplayer

Super Stardust is multidirectional shooter developed by Bloodhouse and published by Team 17 for the Amiga (AGA) in 1994 and CD32 in 1995. [2] The game was ranked the 26th best game of all time by Amiga Power . [3]

Contents

The CD32 version featured CD-DA soundtracks composed by Nicklas Renqvist and Niko Nyman [4] (Slusnik Luna). The game was ported to PC under the name Super Stardust '96. Super Stardust is a sequel to Stardust . An enhanced remake, entitled Super Stardust HD , was released in 2007 for the PlayStation 3 and in 2008 for the PlayStation Portable and is available to download from the European and US PlayStation Store. The next sequel, Super Stardust Delta , was released for the PlayStation Vita.

Reception

A Next Generation reviewer gave it one out of five stars, chiefly criticizing its nature as an Asteroids clone, but gave positive remarks regarding its graphics, music, and the power-ups. [5]

Amiga Format rated the game 90%, praising its graphics and gameplay. [6]

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References

  1. "Games". housemarque.com. Retrieved 4 February 2012.
  2. "Super Stardust (1994) Amiga release dates" . Retrieved 4 February 2012.
  3. Amiga Power magazine issue 64, Future Publishing, August 1996
  4. Game listing at HOL
  5. "Super Stardust '96". Next Generation . No. 21. Imagine Media. September 1996. p. 158.
  6. "Amiga Format issue 64".