Toki (video game)

Last updated
Toki
Toki arcade flyer.jpg
North American arcade flyer
Developer(s)
Publisher(s)
TAD Corporation
  • Arcade Ocean Software
    (Amiga/Atari ST/C64)
    NESGenesis
    Atari Corporation (Lynx)
    iOS
    • WW: Magic Team
    Nintendo Switch
    Anuman Interactive (PS4)
    Microïds (Win/Xbox One)
Designer(s) Haruki Kitahara
Programmer(s) Akira Sakuma
Artist(s) Hiro Kakiuchi
Jun Fujisaku
Jun Matsubara
Composer(s) Yukihiko Kitahara
Platform(s)
Release
  • Arcade
    Amiga
    Atari ST
    Commodore 64
    NES
    • JP: 19 July 1991 [3]
    • NA: December 1991
    Genesis
    Lynx
    Nintendo Switch
    PlayStation 4
    • NA: 6 June 2019
    • PAL: 11 June 2019
    Microsoft Windows
    • WW: 7 June 2019
    Xbox One
    • WW: 17 June 2019
    Amazon Luna
    • WW: 13 October 2022
Genre(s) Platform
Mode(s)

Toki [lower-alpha 1] is a run and gun platform game released in arcades in Japan in 1989 by TAD Corporation. It was published in North America by Fabtek. Designed by Akira Sakuma, the game has tongue-in-cheek humor mixed with the action. The player controls an enchanted ape who must battle hordes of jungle monsters with energy balls from his mouth. The ultimate goal is to destroy the evil wizard who cast a spell on the title protagonist; thereby transforming him from an ape back into a human, and rescuing the kidnapped princess. The game was ported to several video game consoles and home computers.

Contents

Gameplay

The player must traverse several levels with a miniboss at the end. Despite his apparent handicap, his slowness as an ape, and the fact that almost any attack can kill him, Toki is able to spit powerful shots that will help him in defeating enemies and obstacles that try to slow him down in his mission. [5] There is a timer for each stage.

Toki can make use of items such as power-ups for his spit; lucky rabbit feet which can give Toki bursts of superhuman agility and jumping skill; clocks which add extra time to the countdown; fruit which can add to Toki's bonus points; keys which unlock bonus areas; a special helmet that protects him from upwards attacks (the helmet rather comically resembles an American football helmet); extra lives; and magic coins (food in the Genesis version) which when collected in abundance can obtain Toki an extra life.

Plot

The protagonist of the game is a muscular, loincloth-wearing, Tarzanesque tribesman named Toki (known in Japan and in some ports as JuJu), who up until recently lived a primitive yet contented life in the jungles of a vast and wild island in the South Seas.

This all ends tragically when the beautiful Miho, princess of Toki's tribe of jungle men, and a potential suitor to Toki, is kidnapped by the treacherous witch doctor Vookimedlo. Miho is taken to a vast golden palace at the summit of the island, which Vookimedlo has conjured up for himself to reside in. The wicked shaman then casts a spell to transform all the human inhabitants of the island into various animals and beasts, before they can defend themselves against the evil magic.

Toki himself is transformed into a Geeshergam, one of the ape-like minions of Vookimedlo, although in his primate form, Toki more resembles a gorilla. Fortunately, the great warrior discovers that he is still in control of his own faculties and as an unexpected side effect of the spell cast on him, he can breathe fire and shoot forth various projectiles from his mouth.

Toki then sets off on a quest to pursue and defeat Vookimeldo, rescue princess Miho, and undo the curse which has befallen the island. However, to reach Vookimedlo's golden palace, Toki will have to travel through murky lakes, steep canyons, over frozen ice-capped mountain ranges and lava-spewing volcanoes alike. To progress in his quest and be ultimately victorious, Toki will have to battle all manner of dangerous wild animals and various mutants of Vookimedlo's creation; not to mention Vookimedlo's own abominable guardians who act as level bosses.

Ports

Within the next two years the game was ported to a larger number of home video game consoles and home computers of the time. Ocean Software published versions for the Amiga, Atari ST and Commodore 64, They also advertised versions for the ZX Spectrum and Amstrad CPC and the Spectrum version was previewed in issue 90 of Crash Magazine, but neither port materialized. Taito published ports for the Atari Lynx and the Nintendo Entertainment System. The latter version of the game was slightly altered and featured a health bar so that Toki didn't die after one hit. Sega would later reprogram and retool the game into an exclusive version for the Mega Drive/Genesis known as Toki: Going Ape Spit. This version lacks the non-spit power-ups, but it features additional levels and more detailed graphics compared to the NES version.

In some ports, Toki is named "JuJu", Miho is named "Wanda" and Vookimedlo is named "Dr. Stark". Also, in some ports it is not Vookimedlo who kidnaps princess Miho, but his chief henchman, the half-invisible giant known as Bashtar. In some ports Bashtar is the final boss of the game, and not Vookimedlo.

Reception

In Japan, Game Machine listed Toki on their March 15, 1990 issue as being the sixteenth most-successful table arcade unit of the month. [6]

Toki won a Golden Joystick Award in 1992.

The One gave the Amiga version of Toki an overall score of 88%, calling its gameplay "standard stuff", but praises the variety of gameplay that's outside of the norm, posing such examples as Toki's ability to swim, climb, and ride trolleys, stating that these "all help to make it stand out from the current crop of arcade conversions." The One praises Toki's gameplay, stating that "the gameplay is so well balanced, becoming gradually harder as you get into it", furthermore stating that this is "exactly the way it should be." The One also praises Toki's music and graphics, expressing that "it complements the action perfectly" and "[adds] greatly to the game's appeal", furthermore stating that Toki's animations add "instant appeal", and calls Toki "An enjoyable conversion that's as playable as it is pretty". [7]

Destructoid praises the game for the nostalgia it gave to the reviewer. Despite this, they still didn't see it as a great game at all, and stated that it "isn't a perfect game". [8]

Reviews

Legacy

An arcade-style platform game with similarly-looking simian characters was in development by Ocean Software for the Atari Jaguar under the working title Apeshit but was later renamed to Toki Goes Apespit at one point during development due to Ocean still retaining the license to Toki, [36] [37] [38] [39] with plans to be published in Winter 1994. [40] [41] [42] [43] However it was never released, likely due to the failure of the Jaguar both commercially and critically. [44] [45]

The original game was also ported by Magic Team for iOS on September 7, 2009 in the United States.

A new, independent enhanced remake was announced in October 2009. It was being developed by Golgoth Studio and was originally targeted for release on PC via Steam, and on home consoles through XBLA, PlayStation Network, and WiiWare. It missed its original 2011 release, and while it wasn't officially cancelled, it was considered vaporware for years, even after being approved on the (now-retired) Steam Greenlight service at the end of 2013. However, on April 5, 2018, Microïds announced that the remake would finally be released on December 4, 2018 for Nintendo Switch. [46] It was then announced for Microsoft Windows, PlayStation 4, and Xbox One on March 28, 2019, for a Q2 2019 release. [47] It was then released in June 2019. This version was then released for the cloud-based platform Amazon Luna on 13 October 2022. [48]

Notes

  1. Also known as JuJu Densetsu (Japanese: JuJu伝説, Hepburn: JuJu legend or Legend of Juju ) in Japan.

Related Research Articles

<span class="mw-page-title-main">Jeff Minter</span> British video game designer

Jeff Minter is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80. Minter's games are shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants. Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.

<i>Zool 2</i> 1993 video game

Zool 2 is a side-scrolling platform video game originally developed by The Warp Factory and published by Gremlin Graphics for the Amiga in November 1993. It is the sequel to the original Zool, which was released earlier in 1992 on various platforms.

<i>Paperboy</i> (video game) 1985 video game

Paperboy is an arcade action game developed and published by Atari Games, and released in 1985. The player takes the role of a paperboy who delivers a fictional newspaper called The Daily Sun along a street on his bicycle. The arcade version of the game featured bike handlebars as the controller.

<i>Primal Rage</i> 1994 arcade video game

Primal Rage is a fighting game developed and released by Atari Games to arcades in 1994. The game takes place on a post-apocalyptic version of Earth called "Urth". Players control one of seven large beasts that battle each other to determine the planet's fate. Matches feature many of the conventions of fighting games from the era, including special moves and gory finishing maneuvers. Ports were released for home consoles and personal computers. Efforts to perfectly emulate the arcade original have been unsuccessful due to the use of an unusual copy protection method. Toys, comics, a novel and other merchandise tie-ins were produced. More than 1.5 million copies of the game were sold.

Artworx was a Naples, Florida software company that produced and supported a line of computer games from 1981 to 2020. It is named after the founder's given name. At first the company published a variety of games, including titles in adventure and arcade-action genres, but were later best known for a strip poker series.

<i>Super Off Road</i> 1989 racing video game

Ivan "Ironman" Stewart's Super Off Road is an arcade video game released in 1989 by Leland Corporation. The game was designed and managed by John Morgan who was also lead programmer, and endorsed by professional off-road racer Ivan Stewart. Virgin Games produced several home versions in 1990. In 1991, a home console version for the Nintendo Entertainment System was later released by Leland's Tradewest subsidiary, followed by versions for most major home formats including the Master System, Genesis, Super NES, Amiga, and MS-DOS. A port for the Atari Jaguar was announced but never released. Some of the ports removed Ivan Stewart's name from the title due to licensing issues and are known simply as Super Off Road.

<i>Xenon 2: Megablast</i> 1989 shoot em up video game

Xenon 2: Megablast is a 1989 shoot 'em up video game developed by The Bitmap Brothers and published by Image Works for the Amiga and Atari ST. It was later converted to the Master System, PC-98, X68000, Mega Drive, Commodore CDTV, Game Boy, Acorn Archimedes and Atari Jaguar platforms. The game is a sequel to Xenon and takes place a millennium after the previous title. The goal of the game is to destroy a series of bombs planted throughout history by the Xenites, the vengeful antagonists of the first game.

<i>Carrier Command</i> 1988 video game

Carrier Command is a 1988 video game published by Rainbird for the Amiga, Atari ST, IBM PC compatibles, ZX Spectrum, Macintosh, Commodore 64, and Amstrad CPC. Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier.

<i>Trailblazer</i> (video game) 1986 video game

Trailblazer is a racing video game developed by Mr. Chip Software and published by Gremlin Graphics for the ZX Spectrum, Commodore 64, Atari 8-bit family, Amstrad CPC and Commodore 16/Plus/4 in 1986. It was ported to the Amiga and Atari ST.

<i>Bomb Jack</i> 1984 video game

Bomb Jack is a platform game published by Tehkan for arcades in and later ported to home systems. The game was a commercial success for arcades and home computers. It was followed by several sequels: the console and computer game Mighty Bomb Jack, the arcade game Bomb Jack Twin, and Bomb Jack II which was licensed for home computers only.

<i>Double Dragon</i> (video game) 1987 arcade game

Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. It is the first title in the Double Dragon franchise. The game's development was led by Yoshihisa Kishimoto, and it is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (1986), released outside of Japan by Taito as Renegade; Kishimoto originally envisioned it as a direct sequel and part of the Kunio-kun series, before making it a new game with a different cast and setting.

<i>Badlands</i> (1989 video game) 1989 arcade game

Badlands is a 1989 arcade video game published by Atari Games. It was ported by Domark under the Tengen label to the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum. The game is a re-themed version of Atari's previous racing games Super Sprint and Championship Sprint with the addition of vehicular combat. Badlands is set in the aftermath of a nuclear war and races around abandoned wastelands with many hazards. Three gun-equipped cars race around a track to win prizes.

<i>The Ninja Warriors</i> (1987 video game) 1987 video game

The Ninja Warriors (ニンジャウォーリアーズ) is a side-scrolling beat 'em up video game developed and released by Taito in 1987. The original arcade game situated one display in between projected images of two other displays, creating the appearance of a triple-wide screen. Ports were released for home systems including the Amiga, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, PC Engine, and Sega Mega-CD.

<i>Iron Lord</i> 1989 video game

Iron Lord is an adventure video game developed by Orou Mama and Ivan Jacot for the Atari ST and published by Ubi Soft in 1989. It was ported to the Amiga, Acorn Archimedes, Amstrad CPC, Commodore 64, ZX Spectrum, and DOS.

<i>Escape from Singes Castle</i> 1987 video game

Escape from Singe's Castle, also known as Dragon's Lair Part II - Escape From Singe's Castle, is a computer game for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers, released by Software Projects in 1987.

<i>RoboCop</i> (1988 video game) 1988 video game

RoboCop is a beat 'em up / run and gun video game developed and published by Data East for arcades in 1988 based on the 1987 film of the same name. It was sub-licensed to Data East by Ocean Software, who obtained the rights from Orion Pictures at the script stage. Data East and Ocean Software subsequently adapted the arcade game for home computers.

<i>Falcon</i> (video game) 1987 video game

Falcon is a combat flight simulator video game and the first official entry in the Falcon series of the F-16 jet fighter's simulators by Spectrum HoloByte. Originally developed by Sphere for Macintosh and MS-DOS in 1987 and ported to several platforms between 1988 and 1992, the game earned commercial success and critical acclaim.

<i>Nigel Mansells World Championship Racing</i> 1992 video game

Nigel Mansell's World Championship Racing is an arcade-style Formula One racing video game developed by Gremlin Graphics and released for various systems. The game was largely successful on Amiga and DOS platforms, and was consequently ported to home consoles.

<i>Sonic Boom</i> (1987 video game) 1987 video game

Sonic Boom is a vertical scrolling shooter developed by Sega and released in the arcades in 1987. Home computer versions for the Amiga, Atari ST, Amstrad CPC, Commodore 64 and ZX Spectrum were released in 1990 by Activision. The original arcade version was released on the Sega Astro City Mini console in 2021.

<i>Manchester United Europe</i> 1991 video game

Manchester United Europe, developed by Krisalis Software, is the follow-up to the 1990 video game Manchester United which had sold over 100,000 copies. The Atari Lynx port was released under the title of European Soccer Challenge.

References

  1. "JuJu Densetsu". arcade-history.com. Retrieved 2019-10-01.
  2. "Toki". arcade-history.com. Archived from the original on 2018-09-23. Retrieved 2018-09-23.
  3. "FAMICOM Soft > 1991". GAME Data Room. Archived from the original on 2016-10-20. Retrieved 2018-09-23.
  4. "MEGA DRIVE Soft > 1992". GAME Data Room. Archived from the original on 2018-09-23. Retrieved 2018-09-23.
  5. Alec (2018-03-23). "Retro Revisited: Toki (Arcade)". Vintage is The New Old. Archived from the original on 2021-06-13. Retrieved 2022-04-01.
  6. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 376. Amusement Press, Inc. 15 March 1990. p. 25.
  7. Watsham, Jools (July 1991). "Toki Review". The One. No. 34. emap Images. pp. 54–55.
  8. "Review: Toki" . Retrieved 8 April 2023.
  9. "Video Game den | ファミコン | Famicom NES reviews".
  10. "Player One. Issue 23". abandonware.org. Retrieved 9 April 2023.
  11. "ST Format. Issue 40". atarimania.com. Retrieved 9 April 2023.
  12. "Toki review". videogamecritic.com. Retrieved 9 April 2023.
  13. "Games X. Issue 43" (PDF). retrocdn.net. Retrieved 9 April 2023.
  14. "Amiga Power. Issue 3". archive.org. Retrieved 9 April 2023.
  15. "Kultboy.com - DIE Kult-Seite über die alten Spiele-Magazine und Retro-Games!". www.kultboy.com. Retrieved 8 April 2023.
  16. "Kultboy.com - DIE Kult-Seite über die alten Spiele-Magazine und Retro-Games!". www.kultboy.com. Retrieved 8 April 2023.
  17. "Toki review from Amiga Action 23 (Aug 1991) - Amiga Magazine Rack".
  18. "CVG Magazine Issue 098". January 1990.
  19. "Commodore Format. Issue 14". archive.org. Retrieved 9 April 2023.
  20. "Toki". 23 July 2018.
  21. "Amiga Power Issue 4". archive.org.[ dead link ]
  22. "Toki". questicle.net. November 2013. Archived from the original on 2014-02-21. Retrieved 2023-02-26.
  23. "Impossible to Display Scan".
  24. "Computer and Video Games 14 May 1991". archive.org.[ dead link ]
  25. "STF - Toki Review".
  26. "ACE Magazine Issue 44". May 1991.
  27. "GZ Reviews--Toki".
  28. "Kultpower Archiv: Komplettscan Powerplay 4/1990".
  29. "Toki Review for Lynx (1992) - Defunct Games".
  30. "ZZap!64 Magazine Issue 95 (Commodore Force Issue 05)". May 1993.
  31. "ST Format (Issue 25) - August - 1991: Atari magazine scans, PDF".
  32. "Toki review from Amiga Joker (Aug - Sep 1991) - Amiga Magazine Rack".
  33. "Test du jeu Toki sur Amiga". 18 May 2012.
  34. "Review". Game Freaks 365. Archived from the original on 2014-09-03. Retrieved 2023-02-26.
  35. "Review". All Game Guide. Archived from the original on 2014-11-14. Retrieved 2023-02-26.
  36. "News: Jaguar - Watch the skies". Ocean Power. No. 2. Bastion Publishing. Spring 1994. p. 7.
  37. "Prescreen - Ocean Software". Edge . No. 8. Future Publishing. May 1994. pp. 32–33.
  38. Ripper, The (May 1994). "Europa!". GameFan . Vol. 2, no. 6. DieHard Gamers Club. pp. 132–134.
  39. "News - L'ECTS: le fur en marche - La Jaguar montre ses crocs!". Génération 4 (in French). No. 66. Computec Media France. May 1994. p. 14. Archived from the original on 2018-09-23. Retrieved 2018-09-23.
  40. "The Game Fan 32Bit System Shoot Out - Who Will Lead Us Into The Next Generation?". GameFan . Vol. 2, no. 7. DieHard Gamers Club. June 1994. pp. 146–147.
  41. Hackett, Tina (June 1994). "Action Feature - The Jaguar: ready to pounce!". Atari ST User . No. 101. Europress. pp. 68–71. Archived from the original on 2018-09-27. Retrieved 2018-10-24.
  42. The Laird (July 17, 2015). "Toki Goes Apeshit - Atari Jaguar". gameon.freeforums.net. Archived from the original on 2018-09-23. Retrieved 2018-09-23.
  43. "Atari Jaguar Lost Games". janatari.de. Archived from the original on 2018-09-06. Retrieved 2018-09-23.
  44. Ripper, The (December 1994). "Europa!". GameFan . Vol. 2, no. 12. Shinno Media. p. 214.
  45. "Apeshit [Atari Jaguar – Unreleased]". unseen64.net. April 7, 2008. Archived from the original on 2018-09-23. Retrieved 2018-09-23.
  46. Reseigh-Lincoln, Dom (April 5, 2018). "Arcade Classic Toki Will Return With A Brand New Remake On Nintendo Switch". Nintendo Life. Archived from the original on 10 July 2018. Retrieved 2018-09-23.
  47. "Toki remake coming to PS4, Xbox One, and PC in Q2 2019". 28 March 2019.
  48. New on Luna: Toki , retrieved 2022-12-18