Zoom fatigue

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Zoom fatigue is tiredness, worry, or burnout associated with the overuse of online platforms of communication, particularly videotelephony. [1] The name derives from the cloud-based videoconferencing and online chat software Zoom, but the term can be used to refer to fatigue from other video conferencing platforms (such as Google Meet, Microsoft Teams, or Skype).

Contents

The term was popularized during the COVID-19 pandemic, in which the use of videoconferencing software became common due to the effects of isolation and widespread lockdowns. [2]

The phenomenon of Zoom fatigue has been attributed to an overload of nonverbal cues and communication that does not happen in normal conversation [3] and the increased average size of groups in video calls. [4]

Symptoms

Physical

While remote work was frequent in the software services and information technology sectors, the COVID-19 pandemic forced more than 85% of other services and sectors to adopt remote work. This novel concept of working from home (WFH) for other sectors opened up new challenges among households, such as lack of dedicated workspace or multiple remote workers in a family. [5]

The most important and serious physical consequences of Zoom fatigue affect eyes, shoulder (provoking stiffness in the back), articulations (generating arthritis) and the cervical spine. [6] The most common and immediately visible physical symptoms of Zoom fatigue are headaches, migraines, eye irritation and pain, blurred and double vision, and excessive tearing and blinking. Beyond these, there are other consequences affecting the body from a mental point of view that. Those are less evident but are also problematic because they can affect the body for a long-term period, while being difficult to diagnose and consequently to treat. Some of them are decreased attention, sleep disorders, depression, depletion of mental or physical capacity and inertia. [7]

A study by the Institute for Employment Studies (IES) conducted during the first two weeks of the COVID-19 lockdowns found that more than half of the survey respondents reported new aches and pains, especially in the neck (58%), shoulder (56%) and back (55%), compared to their normal condition. The study also found that poor sleep and increased risk of exhaustion were also causes of concern. The majority of respondents reported a loss of sleep due to worry (64%) and corresponding increased symptoms of fatigue (60%), which the IES attributed to be "possibly a consequence of nearly half (48%) reporting working patterns that include long and irregular hours". Increase in alcohol consumption, eating a less healthy diet and poor sleep were other causes of concern. [8]

A survey of over one thousand Americans in November 2020 found that 72% of the people were working from their bed. [9] This habit triggered health problems, particularly in young workers and students aged 18 to 34. Some problems attributed to working from bed were limited headaches or prolonged to permanent stiffness in the back, arthritis and cervical pain.[ citation needed ]

Psychological

In a video call, minds are together, but bodies are not; this cognitive dissonance causes conflicted feelings which are exhausting. [10]

Marissa Shuffler, an associate professor at Clemson University, argues that people have a greater awareness of being watched when on camera, and can feel a greater sense of self-awareness by seeing their own image: "When you're on a video conference, you know everybody's looking at you; you are on stage, so there comes the social pressure and feeling like you need to perform. Being performative is nerve-wracking and more stressful". The human brain perceives threat from the presence of an enlarged face in private spaces such as the home. [11]

Contextual

The emergence of Zoom fatigue is associated with COVID-19 pandemic that together with the limitation of social contacts have led people to change their habits. [12]   The inability to cope with the new technologies is called Technostress. [10] Indeed, the digital divide theory [13] highlights that there are global differences in the access and use of digital technologies. For example, distance education is more difficult for students located in rural areas where connection problems are frequent. For all these reasons, during online live sessions, it has been challenging to maintain a good level of concentration and keep high rates of cognitive energy.[ citation needed ]

Emotional

Emotional consequences of Zoom fatigue are fundamental to consider since they have great importance in an individual's approach with social relations and with the work environment:

Shift to digital consumption

Before the COVID-19 pandemic, communication through a variety of digital means had become increasingly common, in addition to typical physical interactions. This changed dramatically as lockdowns began and standard social practices became restricted, skyrocketing the digital landscape to the forefront of communication. [15] As a result, institutions and individuals were forced to quickly adapt to virtual interactions in place of physical ones, culminating in the overuse of videoconferencing platforms.

Increased usage of videoconferencing platforms

As virtual interactions became important, Zoom and other video conferencing platforms saw a meteoric rise. Zoom, which existed previously but was not widely known, became a dominant player, going from a total of 10 million daily meeting participants in December 2019 to 300 million in April 2020. [16] Microsoft Teams reported 75 million daily active users in April 2020, a jump from 70 percent in a month. Microsoft also recorded 200 million meeting participants in a single day the same month. Another important player is Google Meet, which added roughly 3 million new users daily at that time, hitting over 100 million daily meeting participants. In the same month, Cisco also reported a total of 300 million Webex users and saw sign-ups close to 240,000 in a 24-hour period. [17]

Increased multifunctionality of videoconferencing platforms

Traditionally, many people use these platforms in a more conventional way, like business calls or to stay connected with family and friends; however, there was an increasing number of creative use cases, thanks to the availability of different devices and software solutions. In this regard, video calls enhance the sense of togetherness by facilitating the sharing of daily routines. For example, couples tend to leave the video on while doing other activities and interact occasionally with the other partner or children who want to "show and tell" at the same time, since the communication with video calls is more natural than voice or text.

Families and friends started celebrating holidays online, such as Easter and the Passover Seder, or simply watch a movie, play games or celebrate birthdays. Some physically oriented activities that are related to social life or personal interests have also become virtual, like holding church services or yoga classes in an online format.

People actively participated in webinars to get support such as psychological support, career or health counseling as a way to deal with the COVID-19 crisis. [18]

State of research

The growing public concern about causes and consequences of Zoom fatigue during the COVID-19 pandemic is reflected in intensive media reporting. [19] [12] [20] At the same time, researchers have been starting to investigate the phenomenon of Zoom fatigue by suggesting underlying psychological mechanisms, [3] developing measures such as the "Zoom Exhaustion & Fatigue Scale" [21] and conducting empirical studies. [22] Also, review papers that summarize and structure the current scientific knowledge on videoconference fatigue are available. [23] [24] [25]

See also

Related Research Articles

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<span class="mw-page-title-main">Telehealth</span> Health care by telecommunication

Telehealth is the distribution of health-related services and information via electronic information and telecommunication technologies. It allows long-distance patient and clinician contact, care, advice, reminders, education, intervention, monitoring, and remote admissions. Telemedicine is sometimes used as a synonym, or is used in a more limited sense to describe remote clinical services, such as diagnosis and monitoring. When rural settings, lack of transport, a lack of mobility, conditions due to outbreaks, epidemics or pandemics, decreased funding, or a lack of staff restrict access to care, telehealth may bridge the gap as well as provide distance-learning; meetings, supervision, and presentations between practitioners; online information and health data management and healthcare system integration. Telehealth could include two clinicians discussing a case over video conference; a robotic surgery occurring through remote access; physical therapy done via digital monitoring instruments, live feed and application combinations; tests being forwarded between facilities for interpretation by a higher specialist; home monitoring through continuous sending of patient health data; client to practitioner online conference; or even videophone interpretation during a consult.

A learning management system (LMS) or virtual learning environment (VLE) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs. The learning management system concept emerged directly from e-Learning. Learning management systems make up the largest segment of the learning system market. The first introduction of the LMS was in the late 1990s. LMSs have been adopted by almost all higher education institutions in the English-speaking world. Learning management systems have faced a massive growth in usage due to the emphasis on remote learning during the COVID-19 pandemic.

<span class="mw-page-title-main">Online school</span> School that teaches students entirely or primarily online or through the Internet

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<span class="mw-page-title-main">Videotelephony</span> Real-time video communication

Videotelephony is the use of audio and video for real-time communication between people.

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<span class="mw-page-title-main">Social media</span> Virtual online communities

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<span class="mw-page-title-main">Pandemic fatigue</span> Psychological phenomenon

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<span class="mw-page-title-main">Impact of the COVID-19 pandemic on education in the United States</span>

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<span class="mw-page-title-main">Media fatigue</span>

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