Alternating tree automata

Last updated

In automata theory, an alternating tree automaton (ATA) is an extension of nondeterministic tree automaton as same as alternating finite automaton extends nondeterministic finite automaton (NFA).

Computational complexity

The emptiness problem (deciding whether the language of an input ATA is empty) and the universality problem for ATAs are EXPTIME-complete. [1] The membership problem (testing whether an input tree is accepted by an input AFA) is in PTIME [1] .

Related Research Articles

<span class="mw-page-title-main">Finite-state machine</span> Mathematical model of computation

A finite-state machine (FSM) or finite-state automaton, finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of states at any given time. The FSM can change from one state to another in response to some inputs; the change from one state to another is called a transition. An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types—deterministic finite-state machines and non-deterministic finite-state machines. For any non-deterministic finite-state machine, an equivalent deterministic one can be constructed.

<span class="mw-page-title-main">Pushdown automaton</span> Type of automaton

In the theory of computation, a branch of theoretical computer science, a pushdown automaton (PDA) is a type of automaton that employs a stack.

In theoretical computer science and formal language theory, a regular language is a formal language that can be defined by a regular expression, in the strict sense in theoretical computer science.

<span class="mw-page-title-main">Automata theory</span> Study of abstract machines and automata

Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science with close connections to mathematical logic. The word automata comes from the Greek word αὐτόματος, which means "self-acting, self-willed, self-moving". An automaton is an abstract self-propelled computing device which follows a predetermined sequence of operations automatically. An automaton with a finite number of states is called a finite automaton (FA) or finite-state machine (FSM). The figure on the right illustrates a finite-state machine, which is a well-known type of automaton. This automaton consists of states and transitions. As the automaton sees a symbol of input, it makes a transition to another state, according to its transition function, which takes the previous state and current input symbol as its arguments.

<span class="mw-page-title-main">Deterministic finite automaton</span> Finite-state machine

In the theory of computation, a branch of theoretical computer science, a deterministic finite automaton (DFA)—also known as deterministic finite acceptor (DFA), deterministic finite-state machine (DFSM), or deterministic finite-state automaton (DFSA)—is a finite-state machine that accepts or rejects a given string of symbols, by running through a state sequence uniquely determined by the string. Deterministic refers to the uniqueness of the computation run. In search of the simplest models to capture finite-state machines, Warren McCulloch and Walter Pitts were among the first researchers to introduce a concept similar to finite automata in 1943.

In automata theory, a finite-state machine is called a deterministic finite automaton (DFA), if

In the theory of computation, a generalized nondeterministic finite automaton (GNFA), also known as an expression automaton or a generalized nondeterministic finite state machine, is a variation of a nondeterministic finite automaton (NFA) where each transition is labeled with any regular expression. The GNFA reads blocks of symbols from the input which constitute a string as defined by the regular expression on the transition. There are several differences between a standard finite state machine and a generalized nondeterministic finite state machine. A GNFA must have only one start state and one accept state, and these cannot be the same state, whereas an NFA or DFA both may have several accept states, and the start state can be an accept state. A GNFA must have only one transition between any two states, whereas a NFA or DFA both allow for numerous transitions between states. In a GNFA, a state has a single transition to every state in the machine, although often it is a convention to ignore the transitions that are labelled with the empty set when drawing generalized nondeterministic finite state machines.

In automata theory, an alternating finite automaton (AFA) is a nondeterministic finite automaton whose transitions are divided into existential and universal transitions. For example, let A be an alternating automaton.

In computer science, a linear bounded automaton is a restricted form of Turing machine.

In automata theory, a deterministic pushdown automaton is a variation of the pushdown automaton. The class of deterministic pushdown automata accepts the deterministic context-free languages, a proper subset of context-free languages.

In computer science, in particular in automata theory, a two-way finite automaton is a finite automaton that is allowed to re-read its input.

<span class="mw-page-title-main">Nested stack automaton</span>

In automata theory, a nested stack automaton is a finite automaton that can make use of a stack containing data which can be additional stacks. Like a stack automaton, a nested stack automaton may step up or down in the stack, and read the current symbol; in addition, it may at any place create a new stack, operate on that one, eventually destroy it, and continue operating on the old stack. This way, stacks can be nested recursively to an arbitrary depth; however, the automaton always operates on the innermost stack only.

A tree-walking automaton (TWA) is a type of finite automaton that deals with tree structures rather than strings. The concept was originally proposed by Aho and Ullman.

In computer science, a pebble automaton is any variant of an automaton which augments the original model with a finite number of "pebbles" that may be used to mark tape positions.

In computer science, more specifically in automata and formal language theory, nested words are a concept proposed by Alur and Madhusudan as a joint generalization of words, as traditionally used for modelling linearly ordered structures, and of ordered unranked trees, as traditionally used for modelling hierarchical structures. Finite-state acceptors for nested words, so-called nested word automata, then give a more expressive generalization of finite automata on words. The linear encodings of languages accepted by finite nested word automata gives the class of visibly pushdown languages. The latter language class lies properly between the regular languages and the deterministic context-free languages. Since their introduction in 2004, these concepts have triggered much research in that area.

In computer science and mathematical logic, an infinite-tree automaton is a state machine that deals with infinite tree structures. It can be seen as an extension of top-down finite-tree automata to infinite trees or as an extension of infinite-word automata to infinite trees.

In automata theory, a branch of theoretical computer science, an ω-automaton is a variation of a finite automaton that runs on infinite, rather than finite, strings as input. Since ω-automata do not stop, they have a variety of acceptance conditions rather than simply a set of accepting states.

An alternating timed automaton (ATA) is a modeling formalism that combines features of timed automaton and an alternating finite automaton to succinctly express sets of timed event sequences. Classical timed automata only allow existential nondeterministic branching in their transitions, while alternating finite automata model discrete untimed behaviors. Unlike timed automata, alternating timed automata are closed under complementation. However, this increased expressive power comes at the cost of undecidability in their emptiness problem. A one clock alternating timed automaton (OCATA) is a restricted version of an ATA, limited to the use of a single clock. OCATAs can express timed languages that cannot be expressed using standard timed automata.

The intersection non-emptiness problem, also known as finite automaton intersection problem or the non-emptiness of intersection problem, is a PSPACE-complete decision problem from the field of automata theory.

In mathematics, S2S is the monadic second order theory with two successors. It is one of the most expressive natural decidable theories known, with many decidable theories interpretable in S2S. Its decidability was proved by Rabin in 1969.

References

  1. 1 2 H. Comon, M. Dauchet, R. Gilleron, C. Löding, F. Jacquemard, D. Lugiez, S. Tison et M. Tommasi, Tree Automata Techniques and Applications (Theorem 7.5.1 and subsequent remark)