Atmospheric optics ray tracing codes - this article list codes for light scattering using ray-tracing technique to study atmospheric optics phenomena such as rainbows and halos. Such particles can be large raindrops or hexagonal ice crystals. Such codes are one of many approaches to calculations of light scattering by particles.
Ray tracing techniques can be applied to study light scattering by spherical and non-spherical particles under the condition that the size of a particle is much larger than the wavelength of light. The light can be considered as collection of separate rays with width of rays much larger than the wavelength but smaller than a particle. Rays hitting the particle undergoes reflection, refraction and diffraction. These rays exit in various directions with different amplitudes and phases. Such ray tracing techniques are used to describe optical phenomena such as rainbow of halo on hexagonal ice crystals for large particles. Review of several mathematical techniques is provided in series of publications.
The 46° halo was first explained as being caused by refractions through ice crystals in 1679 by the French physicist Edmé Mariotte (1620–1684) in terms of light refraction [1] Jacobowitz in 1971 was the first to apply the ray-tracing technique to hexagonal ice crystal. Wendling et al. (1979) extended Jacobowitz's work from hexagonal ice particle with infinite length to finite length and combined Monte Carlo technique to the ray-tracing simulations. [2] [3] [4]
The compilation contains information about the electromagnetic scattering by hexagonal ice crystals, large raindrops, and relevant links and applications.
Year | Name | Authors | References | Language | Short Description |
---|---|---|---|---|---|
Halosim | Les Cowley and Michael Schroeder | Atmospheric Optics site | It creates simulations by accurately tracing up to several million light rays through mathematical models of ice crystals. | ||
2010 | Halopoint2 | Jukka Ruoskanen | webpage | Ray-tracing code for various ice crystals with graphical user interface | |
2008 | HALOSKY [5] | Stanley David Gedzelman | source codes | Ray-tracing codes for light scattering by hexagonal ice crystals. | |
1996 | Ray tracing [6] | Andreas Macke | source codes | Fortran 77 and Fortran99 | Ray-tracing codes for light scattering by polyhedral shaped ice crystals. |
Optics is the branch of physics that studies the behaviour and properties of light, including its interactions with matter and the construction of instruments that use or detect it. Optics usually describes the behaviour of visible, ultraviolet, and infrared light. Because light is an electromagnetic wave, other forms of electromagnetic radiation such as X-rays, microwaves, and radio waves exhibit similar properties.
In physics, refraction is the redirection of a wave as it passes from one medium to another. The redirection can be caused by the wave's change in speed or by a change in the medium. Refraction of light is the most commonly observed phenomenon, but other waves such as sound waves and water waves also experience refraction. How much a wave is refracted is determined by the change in wave speed and the initial direction of wave propagation relative to the direction of change in speed.
Rayleigh scattering, named after the 19th-century British physicist Lord Rayleigh, is the predominantly elastic scattering of light or other electromagnetic radiation by particles much smaller than the wavelength of the radiation. For light frequencies well below the resonance frequency of the scattering particle, the amount of scattering is inversely proportional to the fourth power of the wavelength.
Scattering is a term used in physics to describe a wide range of physical processes where moving particles or radiation of some form, such as light or sound, are forced to deviate from a straight trajectory by localized non-uniformities in the medium through which they pass. In conventional use, this also includes deviation of reflected radiation from the angle predicted by the law of reflection. Reflections of radiation that undergo scattering are often called diffuse reflections and unscattered reflections are called specular (mirror-like) reflections. Originally, the term was confined to light scattering. As more "ray"-like phenomena were discovered, the idea of scattering was extended to them, so that William Herschel could refer to the scattering of "heat rays" in 1800. John Tyndall, a pioneer in light scattering research, noted the connection between light scattering and acoustic scattering in the 1870s. Near the end of the 19th century, the scattering of cathode rays and X-rays was observed and discussed. With the discovery of subatomic particles and the development of quantum theory in the 20th century, the sense of the term became broader as it was recognized that the same mathematical frameworks used in light scattering could be applied to many other phenomena.
Optics is the branch of physics which involves the behavior and properties of light, including its interactions with matter and the construction of instruments that use or detect it. Optics usually describes the behavior of visible, ultraviolet, and infrared light. Because light is an electromagnetic wave, other forms of electromagnetic radiation such as X-rays, microwaves, and radio waves exhibit similar properties.
A halo is an optical phenomenon produced by light interacting with ice crystals suspended in the atmosphere. Halos can have many forms, ranging from colored or white rings to arcs and spots in the sky. Many of these appear near the Sun or Moon, but others occur elsewhere or even in the opposite part of the sky. Among the best known halo types are the circular halo, light pillars, and sun dogs, but many others occur; some are fairly common while others are extremely rare.
A sunbeam, in meteorological optics, is a beam of sunlight that appears to radiate from the position of the Sun. Shining through openings in clouds or between other objects such as mountains and buildings, these beams of particle-scattered sunlight are essentially parallel shafts separated by darker shadowed volumes. Their apparent convergence in the sky is a visual illusion from linear perspective. The same illusion causes the apparent convergence of parallel lines on a long straight road or hallway at a distant vanishing point. The scattering particles that make sunlight visible may be air molecules or particulates.
Atmospheric diffraction is manifested in the following principal ways:
In optics, a ray is an idealized geometrical model of light or other electromagnetic radiation, obtained by choosing a curve that is perpendicular to the wavefronts of the actual light, and that points in the direction of energy flow. Rays are used to model the propagation of light through an optical system, by dividing the real light field up into discrete rays that can be computationally propagated through the system by the techniques of ray tracing. This allows even very complex optical systems to be analyzed mathematically or simulated by computer. Ray tracing uses approximate solutions to Maxwell's equations that are valid as long as the light waves propagate through and around objects whose dimensions are much greater than the light's wavelength. Ray optics or geometrical optics does not describe phenomena such as diffraction, which require wave optics theory. Some wave phenomena such as interference can be modeled in limited circumstances by adding phase to the ray model.
A rainbow is an optical phenomenon that can occur under certain meteorological conditions. It is caused by reflection, refraction and dispersion of light in water droplets resulting in an effect similar to a spectrum of light appearing in the sky. It takes the form of a multicoloured circular arc. Rainbows caused by sunlight always appear in the section of sky directly opposite the Sun.
A circumhorizontal arc is an optical phenomenon that belongs to the family of ice halos formed by the refraction of sunlight or moonlight in plate-shaped ice crystals suspended in the atmosphere, typically in cirrus or cirrostratus clouds. In its full form, the arc has the appearance of a large, brightly spectrum-coloured band running parallel to the horizon, located far below the Sun or Moon. The distance between the arc and the Sun or Moon is twice as far as the common 22-degree halo. Often, when the halo-forming cloud is small or patchy, only fragments of the arc are seen. As with all halos, it can be caused by the Sun as well as the Moon.
The circumzenithal arc, also called the circumzenith arc (CZA), upside-down rainbow, and the Bravais arc, is an optical phenomenon similar in appearance to a rainbow, but belonging to the family of halos arising from refraction of sunlight through ice crystals, generally in cirrus or cirrostratus clouds, rather than from raindrops. The arc is located at a considerable distance above the observed Sun and at most forms a quarter of a circle centered on the zenith. It has been called "a smile in the sky", its first impression being that of an upside-down rainbow. The CZA is one of the brightest and most colorful members of the halo family. Its colors, ranging from violet on top to red at the bottom, are purer than those of a rainbow because there is much less overlap in their formation.
Light scattering by particles is the process by which small particles scatter light causing optical phenomena such as the blue color of the sky, and halos.
A 22° halo is an atmospheric optical phenomenon that consists of a halo with an apparent radius of approximately 22° around the Sun or Moon. When visible around the Moon, it is also known as a moon ring, storm ring, or winter halo. It forms as sunlight or moonlight is refracted by millions of hexagonal ice crystals suspended in the atmosphere. Its radius is roughly the length of an outstretched hand at arm's length.
A 46° halo is a rare atmospheric optical phenomenon that consists of a halo with an apparent radius of approximately 46° around the Sun. At solar elevations of 15–27°, 46° halos are often confused with the less rare and more colourful supralateral and infralateral arcs, which cross the parhelic circle at about 46° to the left and right of the sun.
In physics, ray tracing is a method for calculating the path of waves or particles through a system with regions of varying propagation velocity, absorption characteristics, and reflecting surfaces. Under these circumstances, wavefronts may bend, change direction, or reflect off surfaces, complicating analysis. Ray tracing solves the problem by repeatedly advancing idealized narrow beams called rays through the medium by discrete amounts. Simple problems can be analyzed by propagating a few rays using simple mathematics. More detailed analysis can be performed by using a computer to propagate many rays.
Codes for electromagnetic scattering by spheres - this article list codes for electromagnetic scattering by a homogeneous sphere, layered sphere, and cluster of spheres.
Atmospheric optics is "the study of the optical characteristics of the atmosphere or products of atmospheric processes .... [including] temporal and spatial resolutions beyond those discernible with the naked eye". Meteorological optics is "that part of atmospheric optics concerned with the study of patterns observable with the naked eye". Nevertheless, the two terms are sometimes used interchangeably.
A Lowitz arc is an optical phenomenon that occurs in the atmosphere; specifically, it is a rare type of ice crystal halo that forms a luminous arc which extends inwards from a sun dog (parhelion) and may continue above or below the sun.
Optical phenomena are any observable events that result from the interaction of light and matter.