Audience flow

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Audience flow describes how people move through media offerings in a temporal sequence. Stable patterns of audience flow were first identified in the early twentieth century when radio broadcasters noticed the tendency of audiences to stay tuned to one program after another. By the 1950s, television audiences were demonstrating similar patterns of flow. Not long thereafter, social scientists began to quantify patterns of television audience flow and its determinants. [1] [2] Audience flow continues to characterize linear media consumption. Newer forms of nonlinear media evidence analogous patterns of “attention flow.” [3]

Contents

Flow in linear media

Radio and network television arrange content in a linear sequence determined by the broadcaster. Commercial media, who sell audiences to advertisers, do what they can to attract and retain audiences. By the 1930s, audience measurement made radio listeners “visible” to stations and allowed them to assess which program sequences kept people listening. [4] Television audiences were subject to the same type of surveillance and manipulation. These practices gave rise to well-established broadcast programming strategies. [5]

By the 1960s, marketing researchers in England began a systematic program of research to document patterns of television viewing. [1] They dubbed the tendency of audiences to watch one program after another on any given evening an “inheritance effect.” The tendency of audiences to watch a TV series from one week to the next was termed “repeat-viewing.” [6] [7] These, and other patterns of mass audience behavior, were remarkably stable. They were governed, in part, by underlying patterns of audience availability, and the structure of program offerings. They were not, as most bodies of audience theory would predict, much affected by program type loyalties. [8]

Flow in nonlinear media

The growth of digital networks made it possible to deliver media to people on demand. Such nonlinear systems seemed to empower users and suggested that audience flow might be a thing of the past. By 2008, industry analysts had begun to claim that since each person composed their own flow, the media had lost its ability to manage audience behavior. [9] Such assessments are problematic for three reasons. First, audience flow in linear media is still evident. [10] Second, many nonlinear platforms such as music or video streaming services use algorithms to serve up media sequentially, creating analogous patterns of flow. Third, beyond individual digital platforms, the internet itself has unseen architectures that nudge users in certain directions, creating online attention flows. As Wu et al. concluded “not unlike the linear media of radio and television, the new purveyors of online media strive to manage people's time and attention to suit themselves.” [3]

The consequences of flow

Audience flow is macro-level phenomena that can involve millions of people and should not be confused with mental flow states. As such it has the potential to have widespread behavioral, cultural and ideological consequences.

In the 1970s, cultural theorist Raymond Williams argued that sequencing content into “flow texts” defined television as a cultural form, and that its significance was in how it directed attention to issues such as sex and violence. Hence, television flow was implicated in “political manipulation” and “cultural degradation.” [11] More recently, theorists have highlighted the potential of all media to create “curated flows” of content. [12] Although these content flows may encourage certain patterns of exposure, they do not reveal which media offerings people actually encounter. Nor do they account for online choice architectures that span curating platforms such as news outlets and social media. The analysis of audience flow has the virtue of assessing potential effects against actual patterns of online consumption at scale. [3]

Related Research Articles

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<span class="mw-page-title-main">Cultivation theory</span> Theory examining long-term effects of TV

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<span class="mw-page-title-main">Audience</span> People who participate in a show or encounter a work of art, literature, theatre, music or academics

An audience is a group of people who participate in a show or encounter a work of art, literature, theatre, music, video games, or academics in any medium. Audience members participate in different ways in different kinds of art. Some events invite overt audience participation and others allow only modest clapping and criticism and reception.

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<span class="mw-page-title-main">Binge-watching</span> Practice of watching television for a long time span

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<span class="mw-page-title-main">James G. Webster</span> American professor and audience researcher

James G. Webster is a professor and audience researcher at Northwestern University. Webster's publications have documented patterns of audience behavior, sometimes challenging widely held misconceptions. He has also made foundational contributions to audience theory and the methods of audience analysis.

Audience fragmentation describes the extent to which audiences are distributed across media offerings. Traditional outlets, such as broadcast networks, have long feared that technological and regulatory changes would increase competition and erode their audiences. Social scientists have been concerned about the loss of a common cultural forum and rise of extremist media. Hence, many representations of fragmentation have focused on media outlets as the unit of analysis and reported the status of their audiences. But fragmentation can also be conceptualized at the level of individuals and audiences, revealing different features of the phenomenon. Webster and Ksiazek have argued there are three types of fragmentation: media-centric, user-centric, and audience-centric

References

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  3. 1 2 3 Wu, Angela X.; Taneja, Harsh; Webster, James G. (2021). "Going with the flow: Nudging attention online". New Media & Society. 23 (10): 2979–2998. doi:10.1177/1461444820941183. S2CID   225594095.
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  12. Thorson, K.; Wells, C. (2016). "Curated flows: a framework for mapping media exposure in the digital age". Communication Theory. 26 (3): 309–328. doi: 10.1111/comt.12087 .