In telecommunications, bit-sequence independence is a characteristic of some digital data transmission [1] as well as digital transmission [2] systems that impose no restrictions on, or modification of, the transmitted bit sequence.
Bit-sequence-independent protocols are in contrast to protocols that reserve certain bit sequences for special meanings, such as the flag sequence, 01111110, for HDLC, SDLC, and ADCCP protocols.
Bit-sequence-independence allows only line codes that have the same number of transitions per bit, otherwise, the line code is dependent on the bit sequence and, therefore, bit-sequence dependent.
ASCII, an acronym for American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. ASCII has just 128 code points, of which only 95 are printable characters, which severely limit its scope. The set of available punctuation had significant impact on the syntax of computer languages and text markup. ASCII hugely influenced the design of character sets used by modern computers, including Unicode which has over a million code points, but the first 128 of these are the same as ASCII.
In telecommunications, asynchronous communication is transmission of data, generally without the use of an external clock signal, where data can be transmitted intermittently rather than in a steady stream. Any timing required to recover data from the communication symbols is encoded within the symbols.
In computing and telecommunications, a control character or non-printing character (NPC) is a code point in a character set that does not represent a written character or symbol. They are used as in-band signaling to cause effects other than the addition of a symbol to the text. All other characters are mainly graphic characters, also known as printing characters, except perhaps for "space" characters. In the ASCII standard there are 33 control characters, such as code 7, BEL, which rings a terminal bell.
The Real-time Transport Protocol (RTP) is a network protocol for delivering audio and video over IP networks. RTP is used in communication and entertainment systems that involve streaming media, such as telephony, video teleconference applications including WebRTC, television services and web-based push-to-talk features.
Network throughput refers to the rate of message delivery over a communication channel, such as Ethernet or packet radio, in a communication network. The data that these messages contain may be delivered over physical or logical links, or through network nodes. Throughput is usually measured in bits per second, and sometimes in data packets per second or data packets per time slot.
In telecommunication, a longitudinal redundancy check (LRC), or horizontal redundancy check, is a form of redundancy check that is applied independently to each of a parallel group of bit streams. The data must be divided into transmission blocks, to which the additional check data is added.
In telecommunications and computer networking, multiplexing is a method by which multiple analog or digital signals are combined into one signal over a shared medium. The aim is to share a scarce resource – a physical transmission medium. For example, in telecommunications, several telephone calls may be carried using one wire. Multiplexing originated in telegraphy in the 1870s, and is now widely applied in communications. In telephony, George Owen Squier is credited with the development of telephone carrier multiplexing in 1910.
Data communication, including data transmission and data reception, is the transfer of data, transmitted and received over a point-to-point or point-to-multipoint communication channel. Examples of such channels are copper wires, optical fibers, wireless communication using radio spectrum, storage media and computer buses. The data are represented as an electromagnetic signal, such as an electrical voltage, radiowave, microwave, or infrared signal.
In the seven-layer OSI model of computer networking, the physical layer or layer 1 is the first and lowest layer: the layer most closely associated with the physical connection between devices. The physical layer provides an electrical, mechanical, and procedural interface to the transmission medium. The shapes and properties of the electrical connectors, the frequencies to transmit on, the line code to use and similar low-level parameters, are specified by the physical layer.
The data link layer, or layer 2, is the second layer of the seven-layer OSI model of computer networking. This layer is the protocol layer that transfers data between nodes on a network segment across the physical layer. The data link layer provides the functional and procedural means to transfer data between network entities and may also provide the means to detect and possibly correct errors that can occur in the physical layer.
Interim Standard 95 (IS-95) was the first digital cellular technology that used code-division multiple access (CDMA). It was developed by Qualcomm and later adopted as a standard by the Telecommunications Industry Association in TIA/EIA/IS-95 release published in 1995. The proprietary name for IS-95 is cdmaOne.
In telecommunications and computing, bit rate is the number of bits that are conveyed or processed per unit of time.
In telecommunications, in-band signaling is the sending of control information within the same band or channel used for data such as voice or video. This is in contrast to out-of-band signaling which is sent over a different channel, or even over a separate network. In-band signals may often be heard by telephony participants, while out-of-band signals are inaccessible to the user. The term is also used more generally, for example of computer data files that include both literal data, and metadata and/or instructions for how to process the literal data.
In telecommunications, transmission is the process of sending or propagating an analog or digital signal via a medium that is wired, wireless, or fiber-optic.
ARINC 429, the "Mark 33 Digital Information Transfer System (DITS)," is the ARINC technical standard for the predominant avionics data bus used on most higher-end commercial and transport aircraft. It defines the physical and electrical interfaces of a two-wire data bus and a data protocol to support an aircraft's avionics local area network.
IEEE Standard 1355-1995, IEC 14575, or ISO 14575 is a data communications standard for Heterogeneous Interconnect (HIC).
ITU-R Recommendation BT.656, sometimes also called ITU656, is a simple digital video protocol for streaming uncompressed PAL or NTSC standard-definition television signals. The protocol builds upon the 4:2:2 digital video encoding parameters defined in ITU-R Recommendation BT.601, which provides interlaced video data, streaming each field separately, and uses the YCbCr color space and a 13.5 MHz sampling frequency for pixels.
In computer networks, a syncword, sync character, sync sequence or preamble is used to synchronize a data transmission by indicating the end of header information and the start of data. The syncword is a known sequence of data used to identify the start of a frame, and is also called reference signal or midamble in wireless communications.
NXDN stands for Next Generation Digital Narrowband, and is an open standard for public land mobile radio systems; that is, systems of two-way radios (transceivers) for bidirectional person-to-person voice communication. It was developed jointly by Icom Incorporated and Kenwood Corporation as an advanced digital system using FSK modulation that supports encrypted transmission and data as well as voice transmission. Like other land mobile systems, NXDN systems use the VHF and UHF frequency bands. It is also used as a niche mode in amateur radio.
Synchronous serial communication describes a serial communication protocol in which "data is sent in a continuous stream at constant rate."