Bobby Prince

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Bobby Prince
Birth nameRobert Caskin Prince III
Genres
Occupation(s)Composer, musician
Website bobbyprincemusic.blogspot.com

Robert Caskin Prince III, known professionally as Bobby Prince, is an American video game composer and sound designer. He has worked as an independent contractor for several gaming companies, most notably id Software and 3D Realms. Some of his most notable works include Wolfenstein 3D , Doom , Doom II: Hell on Earth , Duke Nukem II , and Duke Nukem 3D .

Contents

Early life and education

Bobby Prince was a founding member of R&B band the Jesters. [1] He was a 1LT platoon leader in Vietnam 1969–70.[ citation needed ]

Prince is a lawyer who passed the bar in 1980. [2]

Career

Prince has created music and sound effects for Commander Keen 4–6 , Cosmo's Cosmic Adventure , Pickle Wars , Catacomb 3D , Wolfenstein 3D , Spear of Destiny , Blake Stone , Rise of the Triad , Duke Nukem II , Duke Nukem 3D , Abuse , Demonstar , and many other games.

Among his most notable and most enduring works is the soundtrack to the video game Doom . The Doom soundtrack grew very popular among gamers, with fans doing various cover versions and remix projects more than 20 years after the game's release. According to John Romero, a co-developer of Doom, several tracks from the game are copies of songs from popular heavy metal bands, such as Pantera and Alice in Chains. [3]

In 2006, he was given a Lifetime Achievement Award by his fellow game composers. [4]

His latest works include sound and music for the game Wrack (formerly Last Bastion).

Discography

YearTitleNotes
1991 Catacomb 3-D
Rescue Rover 2
Commander Keen in Goodbye, Galaxy
Commander Keen in Aliens Ate My Babysitter
1992 Wolfenstein 3D
Spear of Destiny
Night Raid
Cosmo's Cosmic Adventure
1993 Major Stryker
Bio Menace
Duke Nukem II
Word Rescue Plus
Blake Stone: Aliens of Gold
Argo Checkers
Hexxagon
Hexxagon 2
Doom
1994 Doom II: Hell on Earth
Rallo Gump
Pickle Wars
Blake Stone: Planet Strike
1995 Xenophage: Alien Bloodsport
Zorro
Black Knight: Marine Strike Fighter
Realm of Chaos
Rise of the Triad With Lee Jackson.
1996 Duke Nukem 3D
Final Doom Special thanks
Abuse Sound effects
1997Duke Nukem 64With Lee Jackson
Balls of Steel
DemonStar
1998 Axis & Allies
2014 Wrack

See also

Related Research Articles

<i>Doom</i> (1993 video game) First-person shooter

Doom is a first-person shooter game developed and published by id Software. Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its final boss. It is an early example of 3D graphics in video games, and has enemies and objects as 2D images, a technique sometimes referred to as 2.5D graphics.

<i>Duke Nukem 3D</i> 1996 first-person shooter video game

Duke Nukem 3D is a first-person shooter video game developed by 3D Realms. It is a sequel to the platform games Duke Nukem and Duke Nukem II, published by 3D Realms.

id Software American video game developer

id Software LLC is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack.

<i>Rise of the Triad</i> 1995 first-person shooter video game

Rise of the Triad: Dark War is a first-person shooter video game, developed and published by Apogee Software in 1995. The player can choose to play as one of five different characters, each bearing unique attributes such as speed and endurance. The game's story follows these five characters who have been sent to investigate a deadly cult, and soon become aware of a deadly plot to destroy a nearby city. A remake was designed by Interceptor Entertainment and released by Apogee Games in 2013. The shareware version of the game is titled Rise of the Triad: The HUNT Begins.

<i>Wolfenstein 3D</i> 1992 video game

Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series. In Wolfenstein 3D, the player assumes the role of Allied spy William "B.J." Blazkowicz during World War II as he escapes from the Nazi German prison Castle Wolfenstein and carries out a series of crucial missions against the Nazis. The player traverses each of the game's levels to find an elevator to the next level or kill a final boss, fighting Nazi soldiers, dogs, and other enemies with a knife and a variety of guns.

<span class="mw-page-title-main">3D Realms</span> Video game publisher

3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game Kingdom of Kroz. In the late 1980s and early 1990s, the company popularized a distribution model where each game consists of three episodes, with the first given away free as shareware and the other two available for purchase. Duke Nukem was a major franchise created by Apogee to use this model, and Apogee published Commander Keen and Wolfenstein 3D the same way.

Tom Hall is an American game designer best known for his work with id Software on titles such as Doom, Wolfenstein 3D and Commander Keen. He has also been the co-founder of Ion Storm, together with his friend and colleague John Romero. During his years in the company, Hall designed and produced Anachronox and was also actively involved in the development of Deus Ex.

<span class="mw-page-title-main">Build (game engine)</span> First-person shooter engine

The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

<span class="mw-page-title-main">Todd Replogle</span> American video game programmer

Todd Jason Replogle is an American video game programmer best known as the co-creator of the Duke Nukem series. He wrote six 2D action games for MS-DOS released as shareware by Apogee Software between 1990 and 1993. This included Duke Nukem and Duke Nukem II, which were side-scrolling platform games.

Doom, a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential video games in history. Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall. Late in development, Hall was replaced by Sandy Petersen and programmer Dave Taylor joined. The music and sound effects were created by Bobby Prince.

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<i>Micro Star v. FormGen Inc.</i> 1998 American court case on copyright

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References

  1. Starrs, Chris (November 27, 2009). "Longtime Athens musician playing Saturday". OnlineAthens. Archived from the original on November 23, 2016. Retrieved November 22, 2016.
  2. State Bar of Georgia profile
  3. "Influences on Doom Music". Archived from the original on September 1, 2013.
  4. Carless, Simon (March 27, 2006). "4th Annual G.A.N.G. Award Winners Announced". Game Developer. Retrieved May 26, 2023.