Bobby Prince | |
---|---|
Birth name | Robert Caskin Prince III |
Genres | |
Occupation(s) | Composer, musician |
Website | bobbyprincemusic |
Robert Caskin Prince III, known professionally as Bobby Prince, is an American video game composer and sound designer. He has worked as an independent contractor for several gaming companies, most notably id Software and 3D Realms. Some of his most notable works include Wolfenstein 3D , Doom , Doom II: Hell on Earth , Duke Nukem II , and Duke Nukem 3D .
Bobby Prince was a founding member of R&B band the Jesters. [1] He was a 1LT platoon leader in Vietnam 1969–70.[ citation needed ]
Prince is a lawyer who passed the bar in 1980. [2]
Prince has created music and sound effects for Commander Keen 4–6 , Cosmo's Cosmic Adventure , Pickle Wars , Catacomb 3D , Wolfenstein 3D , Spear of Destiny , Blake Stone , Rise of the Triad , Duke Nukem II , Duke Nukem 3D , Abuse , Demonstar , and many other games.
Among his most notable and most enduring works is the soundtrack to the video game Doom . The Doom soundtrack grew very popular among gamers, with fans doing various cover versions and remix projects more than 20 years after the game's release. According to John Romero, a co-developer of Doom, several tracks from the game are copies of songs from popular heavy metal bands, such as Pantera and Alice in Chains. [3]
In 2006, he was given a Lifetime Achievement Award by his fellow game composers. [4]
His latest works include sound and music for the game Wrack (formerly Last Bastion).
Year | Title | Notes |
---|---|---|
1991 | Catacomb 3-D | |
Rescue Rover 2 | ||
Commander Keen in Goodbye, Galaxy | ||
Commander Keen in Aliens Ate My Babysitter | ||
1992 | Wolfenstein 3D | |
Spear of Destiny | ||
Night Raid | ||
Cosmo's Cosmic Adventure | ||
1993 | Major Stryker | |
Bio Menace | ||
Duke Nukem II | ||
Word Rescue Plus | ||
Blake Stone: Aliens of Gold | ||
Argo Checkers | ||
Hexxagon | ||
Hexxagon 2 | ||
Doom | ||
1994 | Doom II: Hell on Earth | |
Rallo Gump | ||
Pickle Wars | ||
Blake Stone: Planet Strike | ||
1995 | Xenophage: Alien Bloodsport | |
Zorro | ||
Black Knight: Marine Strike Fighter | ||
Realm of Chaos | ||
Rise of the Triad | With Lee Jackson. | |
1996 | Duke Nukem 3D | |
Final Doom | Special thanks | |
Abuse | Sound effects | |
1997 | Duke Nukem 64 | With Lee Jackson |
Balls of Steel | ||
DemonStar | ||
1998 | Axis & Allies | |
2014 | Wrack |
Doom is a first-person shooter game developed and published by id Software. Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its final boss. It is an early example of 3D graphics in video games, and has enemies and objects as 2D images, a technique sometimes referred to as 2.5D graphics.
Duke Nukem 3D is a first-person shooter video game developed by 3D Realms. It is a sequel to the platform games Duke Nukem and Duke Nukem II, published by 3D Realms.
id Software LLC is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack.
Rise of the Triad: Dark War is a first-person shooter video game, developed and published by Apogee Software in 1995. The player can choose to play as one of five different characters, each bearing unique attributes such as speed and endurance. The game's story follows these five characters who have been sent to investigate a deadly cult, and soon become aware of a deadly plot to destroy a nearby city. A remake was designed by Interceptor Entertainment and released by Apogee Games in 2013. The shareware version of the game is titled Rise of the Triad: The HUNT Begins.
Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series. In Wolfenstein 3D, the player assumes the role of Allied spy William "B.J." Blazkowicz during World War II as he escapes from the Nazi German prison Castle Wolfenstein and carries out a series of crucial missions against the Nazis. The player traverses each of the game's levels to find an elevator to the next level or kill a final boss, fighting Nazi soldiers, dogs, and other enemies with a knife and a variety of guns.
3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game Kingdom of Kroz. In the late 1980s and early 1990s, the company popularized a distribution model where each game consists of three episodes, with the first given away free as shareware and the other two available for purchase. Duke Nukem was a major franchise created by Apogee to use this model, and Apogee published Commander Keen and Wolfenstein 3D the same way.
Tom Hall is an American game designer best known for his work with id Software on titles such as Doom, Wolfenstein 3D and Commander Keen. He has also been the co-founder of Ion Storm, together with his friend and colleague John Romero. During his years in the company, Hall designed and produced Anachronox and was also actively involved in the development of Deus Ex.
The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.
Todd Jason Replogle is an American video game programmer best known as the co-creator of the Duke Nukem series. He wrote six 2D action games for MS-DOS released as shareware by Apogee Software between 1990 and 1993. This included Duke Nukem and Duke Nukem II, which were side-scrolling platform games.
Doom, a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential video games in history. Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall. Late in development, Hall was replaced by Sandy Petersen and programmer Dave Taylor joined. The music and sound effects were created by Bobby Prince.
Chris Kline is an American artist/musician best known as "Vertexguy" or the "Vertex Guy". His artwork and music is present in several video games spanning more than a dozen titles across several console and PC platforms. His guitar renditions of classic video game songs have also been performed live at award shows and in concert with Video Games Live.
Duke Nukem is a media franchise named for its main character, Duke Nukem. Created by the company Apogee Software Ltd. as a series of video games for personal computers, the series expanded to games released for various consoles by third-party developers. The first two games in the main series were 2D platformers, while the later games have been a mix of first-person and third-person shooters.
A first-person shooter (FPS) is a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. This genre shares multiple common traits with other shooter games, and in turn falls under the action games category. Since the genre's inception, advanced 3D and pseudo-3D graphics have proven fundamental to allow a reasonable level of immersion in the game world, and this type of game helped pushing technology progressively further, challenging hardware developers worldwide to introduce numerous innovations in the field of graphics processing units. Multiplayer gaming has been an integral part of the experience, and became even more prominent with the diffusion of internet connectivity in recent years.
Lee Jackson is an American composer. He was the music and sound director for the video game developer 3D Realms from 1994 through 2002.
Micro Star v. FormGen Inc. 154 F.3d 1107 is a legal case applying copyright law to video games, stopping the sales of a compilation of user-generated levels that infringed the copyright of Duke Nukem 3D. Micro Star downloaded the Duke Nukem 3D levels and re-packaged them as Nuke It, after seeing their popularity on the internet. Micro Star filed suit in the United States District Court for the Southern District of California, asking for declaratory judgment that they had not infringed any copyright. Game publisher FormGen counter-sued, claiming that Micro Star created a derivative work based on Duke Nukem 3D and infringed their copyright.
The video game Duke Nukem Forever spent more than 14 years in development, from 1997 to 2011. It is a first-person shooter for Windows, PlayStation 3 and Xbox 360, developed by 3D Realms, Triptych Games, Gearbox Software and Piranha Games. It is the sequel to the 1996 game Duke Nukem 3D, as part of the long-running Duke Nukem video game series. Intended to be groundbreaking, it became an infamous example of vaporware due to its severely protracted development schedule. Director George Broussard, one of the creators of the original Duke Nukem game, announced the development in 1997, and promotional information for the game was released from 1997 until its release in 2011.
The Blake Robinson Synthetic Orchestra, also known simply as The Synthetic Orchestra, is the pseudonym for a British video game music composer and orchestrator Blake Robinson, who has developed a substantial following on YouTube, primarily for his orchestrations, recreations and remixes of popular video game music.
Michael John Gordon is an Australian composer, record producer, musician, and sound designer, composing music primarily for video games.
Andrew Hulshult is an American video game music composer and sound designer. He is best known for his work with New Blood Interactive as well as his scores for several first-person shooters, such as Dusk, Quake Champions, and Doom Eternal.