Colin A. Suleiman [1] is a writer, game designer, and musician who has worked primarily in dark fantasy and horror for role-playing games and fiction. Through the course of his career, he has been a guest of honor or attending professional at over 140 conventions across seven countries.
Suleiman attended the Landon School as a child and Churchill High School, and went to the University of Maryland in the late 1990s. [2]
C.A. Suleiman has made contributions to books for role-playing games such as Dungeons & Dragons and World of Darkness. [3] Suleiman was one of the writers of Vampire: The Requiem and conceived and developed the Mummy: The Curse line. [4] [5]
His D&D work includes City of Stormreach , Cityscape , Dragonmarked , Heroes of Horror , and Faiths of Eberron . [6]
He launched a transmedia fantasy property called The Lost Citadel, based around the meshing of zombie horror and traditional fantasy tropes. The world debuted with a fiction anthology, [7] and then with a Kickstarted game line. [8]
C.A. Suleiman created and developed a Cthulhu Mythos game and setting called Unspeakable: Sigil & Sign, [9] which focuses on the Old One cultists as protagonists.
In late 2017, the Horror Writers Association banned Suleiman from its events in response to accusations of sexual harassment; Green Ronin, publisher of The Lost Citadel fiction anthology and role-playing game, then distanced itself from Suleiman over the same allegations, despite co-owner Nicole Lindroos' maintaining of Suleiman's innocence. [10]
C.A. Suleiman is the founder of the Washington, D.C.–based interstitial rock group Toll Carom. [2]
Call of Cthulhu is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as CoC, is published by Chaosium; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre. These include special rules for sanity and luck.
Ed Greenwood is a Canadian fantasy writer and the creator of the Forgotten Realms game world. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the Dungeons & Dragons roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and D&D game supplement books.
A campaign setting is a setting for a tabletop role-playing game or wargame campaign. Most campaign settings are fictional worlds; however, some are historical or contemporary real-world locations. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place. A campaign setting is typically designed for a specific game or a specific genre of game, though some come from existing media. There are numerous campaign settings available for purchase both in print and online. In addition, many game masters create their own, which are often called "homebrew" settings.
The metaplot is the overarching storyline that binds together events in the official continuity of a published role-playing game campaign setting, also defined as an "evolving history of a given fictional universe". Major official story events that change the world, or simply move important non-player characters from one place to another, are part of the metaplot for a game. Metaplot information is usually included within gaming products such as rule books and modules as they are released. Major events in the metaplot are often used to explain changes in the rules in between versions of the games, as was the case with the Time of Judgment in White Wolf's World of Darkness and the Time of Troubles and the Sundering for TSR's/Wizards of the Coast's Forgotten Realms. Because of events like this, many gaming groups choose to ignore the metaplot for a game entirely.
Keith Baker is an American game designer and fantasy novel author. In addition to working with Wizards of the Coast on the creation of Eberron, he has also contributed material for Goodman Games, Paizo Publishing and Green Ronin Publishing. In 2014, Baker and Jennifer Ellis co-founded the indie tabletop game company Twogether Studios.
Robin D. Laws is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist.
Steve Berman is an American editor, novelist and short story writer. He writes in the field of queer speculative fiction.
Metamorphosis Alpha is one of the first science fiction role-playing games, published in 1976. It was created by James M. Ward and originally produced by TSR, the publisher of Dungeons & Dragons.
James Daniel Lowder is an American author, anthologist, and editor, working regularly within the fantasy, dark fantasy, and horror genres, and on tabletop role-playing games and critical works exploring popular culture.
Angel Leigh McCoy is an American game designer and fiction writer based in Seattle, Washington.
James Holloway was an American artist of fantasy and science fiction illustrations whose work appeared in role-playing games, on the cover of Dragon, and on the covers of board wargames.
Free RPG Day is an annual promotional event by the tabletop role-playing game industry. The event rules are fairly simple: participating publishers provide special free copies of games to participating game stores; the game store agrees to provide one free game to any person who requests a free game on Free RPG Day.
Powered by the Apocalypse (PbtA) is a tabletop role-playing game design framework developed by Meguey Baker and Vincent Baker for the 2010 game Apocalypse World and later adapted for hundreds of other indie role-playing games.
William Jones is an American horror fiction writer and editor, and a game designer, primarily of role-playing games.
Blair Earl Reynolds was a fantasy artist and writer whose work appeared in various tabletop role-playing games and periodicals.
Sean Patrick Fannon is an American role-playing game designer and writer. He has been working in the gaming industry since 1988, and is best known for his work with the Savage Worlds game system, including his epic fantasy setting, Shaintar, and his conversion of the classic game Rifts. He has also worked as a designer in the video game industry and a consultant in the film industry.
Robert Hatch is a game designer and writer who developed key role-playing game releases for White Wolf Publishing from 1993 to 2001. He is known primarily for three games he co-created: the science fiction game Trinity, the super-hero game Aberrant (1999), and the epic fantasy RPG Exalted (2001).
Monica Valentinelli is an Italian-American game designer, author, essayist, editor, and game developer. She studied at University of Wisconsin–Madison, and holds a B.A. in English with a Creative Writing Emphasis. She started working in the hobby games industry in 2005. She is the author of several roleplaying games and supplements, as well as short stories and essays, and is an anthologist as well. Since 2016 she has been an industry speaker and Guest of Honor at several game conventions.
Cathriona "Cat" Tobin is a game designer and publisher based in West Cork, Ireland. She co-owns the London-based Pelgrane Press with Simon J Rogers and is a significant contributor to the roleplaying game industry in the UK.
Ken St. Andre is an American fantasy game designer and author, best known for creating the fantasy role-playing game, Tunnels & Trolls (T&T), and the computer role-playing game, Wasteland.