Chuck Carter

Last updated
Chuck Carter
Born (1957-07-31) July 31, 1957 (age 67)
Occupation(s)Video game and film artist
Employer Standard Magic
Known for Myst

Charles Michael "Chuck" Carter is a video game and film artist. He and Robyn Miller designed and rendered the environments in the video game Myst . [1] [2] After Myst, he was an artist for Westwood's Command & Conquer and Command & Conquer: Red Alert series and a digital matte painter on the television series Babylon 5. [3] His digital art clients include Disney, NASA, National Geographic, Scientific American, and BBC. [3] In 2017 Chuck founded his own video game studio, Eagre Games, and released the video game ZED in June 2019. In September of 2021, Chuck joined Standard Magic, a virtual and augmented reality startup based in Maine as Creative Director.

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<i>Myst</i> 1993 video game

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<i>Riven</i> 1997 video game

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<i>Uru: Ages Beyond Myst</i> 2003 video game

Uru: Ages Beyond Myst is an adventure video game developed by Cyan Worlds and published by Ubisoft. Released in 2003, the title is the fourth game in the Myst canon. Departing from previous games of the franchise, Uru takes place in the modern era and allows players to customize their onscreen avatars. Players use their avatars to explore the abandoned city of an ancient race known as the D'ni, uncover story clues and solve puzzles.

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<i>The 7th Guest</i> 1993 video game

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<i>Myst III: Exile</i> Third title in the Myst series of graphic adventure puzzle video games

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<i>Myst IV: Revelation</i> Adventure video game in the Myst series by Ubisoft

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<i>Pyst</i> 1997 video game

Pyst is an adventure computer game released in October 1996. It was created as a parody of the highly successful adventure game Myst. Pyst was written by Peter Bergman, a co-founder of the Firesign Theatre, and was published by Parroty Interactive, with Bergman, Stallone, Inc. as co-publisher. Mindscape began distributing the game on August 20, 1997. The parody features full motion video of actor John Goodman as "King Mattruss", the ruler of "Pyst Island". Versions of the game were produced for both the Windows PC and Apple Macintosh operating systems.

Myst is a franchise centered on a series of adventure video games. The first game in the series, Myst, was released in 1993 by brothers Rand and Robyn Miller and their video game company Cyan, Inc. The first sequel to Myst, Riven, was released in 1997 and was followed by three more direct sequels: Myst III: Exile in 2001, Myst IV: Revelation in 2004, and Myst V: End of Ages in 2005. A spinoff featuring a multiplayer component, Uru: Ages Beyond Myst, was released in 2003 and followed by two expansion packs.

<i>Myst V: End of Ages</i> 2005 video game

Myst V: End of Ages is a 2005 adventure video game, the fifth installment in the Myst series. The game was developed by Cyan Worlds, published by Ubisoft, and released for Macintosh and Windows PC platforms in September 2005. As in previous games in the series, End of Ages's gameplay consists of navigating worlds known as "Ages" via the use of special books and items which act as portals.

<span class="mw-page-title-main">Robyn Miller</span> American artist

Robyn Charles Miller is an American video game designer who is the co-founder of Cyan Worlds with brother Rand Miller. He served as co-designer of the popular computer game Myst, which held the title of best-selling computer game from its release in 1993 until the release of The Sims seven years later. He also co-directed and co-lead designed the sequel to Myst, Riven, which was the best-selling computer game of its year of release, 1997. Miller composed and performed the soundtracks to both games. He also acted in Myst, portraying one of the antagonists, Sirrus. He co-wrote the first Myst novel, The Book of Atrus.

<i>Command & Conquer: Red Alert</i> 1996 video game

Command & Conquer: Red Alert is a real-time strategy video game in the Command & Conquer franchise, developed and published by Westwood Studios in 1996. The second game to bear the Command & Conquer title, Red Alert is the prequel to the original Command & Conquer of 1995, and takes place in the alternate early history of Command & Conquer when Allied Forces battle an aggressive Soviet Union for control over the European mainland.

<i>The X-Files Game</i> 1998 video game

The X-Files Game is a 1998 interactive film developed by HyperBole Studios and published by Fox Interactive for Windows, Mac OS and PlayStation. The game takes place somewhere within the timeline of the third season of the American television series The X-Files, following a young Seattle-based FBI agent named Craig Willmore who is assigned by Walter Skinner to investigate the disappearance of agents Fox Mulder and Dana Scully.

Characters of <i>Myst</i> Fictional characters of video game

The Myst series of adventure computer games deals with the events following the player's discovery of a mysterious book describing an island known as Myst. The book is no ordinary volume; it is a linking book, which serves as a portal to the world it describes. The player is transported to Myst Island and must unravel the world's puzzles in order to return home. Myst was a commercial and critical success upon release and spawned four sequels—Riven, Exile, Revelation and End of Ages— as well as several spinoffs and adaptations.

Music of the <i>Command & Conquer</i> series

The music of the Command & Conquer series consists of the soundtracks of the Command & Conquer video games, published in various soundtrack and compilation albums. C&C is a video game franchise, mostly of the real-time strategy style, developed primarily by Westwood Studios and Electronic Arts. Much of the music for the series was composed and produced by Westwood Studios' former sound director and video game music composer Frank Klepacki for the early games, with composition duties being taken on by several others following the liquidation of Westwood Studios in 2003. Klepacki returned to the series in 2008 to assist with the soundtrack for Red Alert 3.

An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. Colossal Cave Adventure is identified by Rick Adams as the first such adventure game, first released in 1976, while other notable adventure game series include Zork, King's Quest, Monkey Island, Syberia, and Myst.

References

  1. "Classic Game Postmortem: Myst". GDC. Archived from the original on 2015-04-09. Retrieved 2014-12-31.
  2. "A chat with the brains behind Myst". macworld. 2005-11-09. Retrieved 2014-12-31.
  3. 1 2 "Profile: Chuck Carter". Maine Media. Archived from the original on 2014-12-29. Retrieved 2014-12-31.