Classic Warfare

Last updated
Classic Warfare
Designer(s) Gary Gygax
Illustrator(s) Greg Bell
Publisher(s) TSR
Publication date1975
Genre(s) Miniature wargaming, ancient/medieval era

Classic Warfare: Rules for Ancient Warfare from the Pharaohs to Charlemagne is a wargame written by Gary Gygax and published by TSR in 1975. It was a set of miniature rules originally developed for International Federation of Wargaming fanzine in 1969 and later revised for Wargamer's Digest May 1974 issue.

Contents

Description

Classic Warfare is a 68-page ring bound book. It covers the Ancient Period: from 1500 BC to 500 AD, [1] and utilizes miniatures at 1:30 ratio. In the April 1976 issue of the Strategic Review, Gygax dedicated two articles, one for medieval flag symbols and one for missile weapon range, to be used in conjunction with the rule-set.

David M. Ewalt, in his book Of Dice and Men, called the game "a set of Gygax-authored rules for reenacting battles 'from the Pharaohs to Charlemagne.'" [2]

Reviews

Related Research Articles

<i>Dungeons & Dragons</i> Fantasy role-playing game

Dungeons & Dragons is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. It was first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast since 1997. It was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.

Gary Gygax American game designer and writer

Ernest Gary Gygax was an American game designer and author best known for co-creating the pioneering role-playing game Dungeons & Dragons (D&D) with Dave Arneson.

TSR, Inc. was an American game publishing company and the publisher of Dungeons & Dragons (D&D).

Dave Arneson 20th and 21st-century American game designer

David Lance Arneson was an American game designer best known for co-developing the first published role-playing game (RPG), Dungeons & Dragons, with Gary Gygax, in the early 1970s. Arneson's early work was fundamental to the development of the genre, developing the concept of the RPG using devices now considered to be archetypical, such as adventuring in "dungeons" and using a neutral judge who doubles as the voice and consciousness of all other characters to develop the storyline.

A gelatinous cube is a fictional monster from the Dungeons & Dragons fantasy role-playing game. It is described as a ten-foot cube of transparent gelatinous ooze, which is able to absorb and digest organic matter.

<i>Tomb of Horrors</i> D&D module by Gary Gygax

Tomb of Horrors is an adventure module written by Gary Gygax for the Dungeons & Dragons (D&D) role-playing game. It was originally written for and used at the 1975 Origins 1 convention. Gygax designed the adventure both to challenge the skill of expert players in his own campaign and to test players who boasted of having mighty player characters able to best any challenge. The module, coded S1, was the first in the S-series, or special series of modules. Several versions of the adventure have been published, the first in 1978, and the most recent, for the fifth edition of D&D, in 2017 as one of the included adventures in Tales from the Yawning Portal. The module also served as the basis for a novel published in 2002.

<i>Chainmail</i> (game) wargame which was the precursor to Dungeons & Dragons

Chainmail is a medieval miniature wargame created by Gary Gygax and Jeff Perren. Gygax developed the core medieval system of the game by expanding on rules authored by his fellow Lake Geneva Tactical Studies Association (LGTSA) member Perren, a hobby-shop owner with whom he had become friendly. Guidon Games released the first edition of Chainmail in 1971 as its first miniature wargame and one of its three debut products.

<i>Empire of the Petal Throne</i> fantasy roleplaying game

Empire of the Petal Throne is a fantasy role-playing game designed by M. A. R. Barker, based on his Tékumel fictional universe, which was self-published in 1974, then published by TSR, Inc. in 1975. It was one of the first tabletop role-playing games, along with Dungeons & Dragons. Over the subsequent thirty years, several new games were published based on the Tékumel setting, but to date none have met with commercial success. While published as fantasy, the game is sometimes classified as science fantasy or, debatably, as science fiction.

Several different editions of the Dungeons & Dragons (D&D) fantasy role-playing game have been produced since 1974. The current publisher of D&D, Wizards of the Coast, produces new materials only for the most current edition of the game. Many D&D fans, however, continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions.

<i>Boot Hill</i> (role-playing game) tabletop role-playing game

Boot Hill is a western-themed role-playing game designed by Brian Blume, Gary Gygax, and Don Kaye, and first published in 1975. Boot Hill was TSR's third role-playing game, appearing not long after Dungeons & Dragons and Empire of the Petal Throne, and taking its name from the popular Wild West term for "cemetery". Boot Hill was marketed to take advantage of America's love of the western genre. The game did feature some new game mechanics, such as the use of percentile dice, but its focus on gunfighting rather than role-playing, as well as the lethal nature of its combat system, limited its appeal. Boot Hill was issued in three editions over 15 years, but it never reached the same level of popularity as D&D and other fantasy-themed role-playing games.

Guidon Games produced board games and rulebooks for wargaming with miniatures, and in doing so influenced Tactical Studies Rules, the publisher of Dungeons & Dragons. The Guidon Games publishing imprint was the property of Lowrys Hobbies, a mail-order business owned by Don and Julie Lowry. About a dozen titles were released under the imprint from 1971 to 1973.

<i>Gods, Demi-Gods & Heroes</i> Tabletop role-playing game supplement for Dungeons & Dragons

Gods, Demi-Gods & Heroes is a supplementary rulebook for the Dungeons & Dragons (D&D) fantasy role-playing game. Its product designation is TSR 2006.

<i>Dungeons & Dragons</i> (1974) Tabletop role-playing game supplement for Dungeons & Dragons

The original Dungeons & Dragons boxed set by Gary Gygax and Dave Arneson was published by TSR, Inc. in 1974. It included the original edition of the Dungeons & Dragons fantasy role-playing game. Its product designation was TSR 2002.

<i>Blackmoor</i> (supplement) Tabletop role-playing game supplement for Dungeons & Dragons

Blackmoor is a supplementary rulebook of the original edition of the Dungeons & Dragons fantasy role-playing game written by Dave Arneson.

<i>Swords & Spells</i> Tabletop role-playing game supplement for Dungeons & Dragons

Swords & Spells is a supplementary rulebook by Gary Gygax for the original edition of the Dungeons & Dragons fantasy role-playing game. Its product designation is TSR 2007.

<i>Dungeons & Dragons Basic Set</i> Boxed set for tabletop role-playing game Dungeons & Dragons

The Dungeons & Dragons Basic Set is a set of rulebooks for the Dungeons & Dragons (D&D) fantasy role-playing game. First published in 1977, it saw a handful of revisions and reprintings. The first edition was written by J. Eric Holmes based on Gary Gygax and Dave Arneson's original work. Later editions were edited by Tom Moldvay, Frank Mentzer, Troy Denning, and Doug Stewart.

Brian John Blume was a game designer and writer, principally known as a former business partner of Gary Gygax at TSR, Inc., producers of the fantasy role-playing game Dungeons & Dragons.

David R. Megarry game designer

David R. Megarry is a game designer most notable for the board game Dungeon!.

Little Big Horn: Custer's Last Stand is a wargame published by TSR in 1976.

War of Wizards is a board game published by TSR in 1975.

References

  1. "TSR Profiles". Dragon . Lake Geneva, Wisconsin: TSR, Inc. (#103): 56. November 1985.
  2. Ewalt, David M. (2013). Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It. Scribner. p. 99. ISBN   978-1-4516-4052-6.