This article's factual accuracy may be compromised due to out-of-date information.(November 2010) |
Core Multiplexing Technology is a term that appeared in some BIOSes.
A subset of traditional applications are often difficult to parallelize and make use of additional CPU hardware available on the platform, restraining applications to use only one CPU. Core Multiplexing Technology would allow for a process to be split into multiple threads at compilation time and execution time by the introduction of speculative multithreading.
Much in the same way a branch predictor allows for a processor to speculate on the outcome of a branch operation without actually performing the operation, speculative multithreading allows for the processor to speculate deeper, executing entire branches of code on an additional core. Most of the implementation is done in software, with the compiler rearranging code to take better use of a multithreaded platform, which allows Simultaneous multithreading (SMT) and Multicore systems (or a combination of the two) to take advantage of the technology. But, because the data dependencies of speculative multithreading, and the necessity to manage inter-thread dependent data, hardware implementation must be taken into consideration.
Core Multiplexing Technology is thought to leverage Intel's Advanced Smart Cache technology of the upcoming Core 2 chips, which allows two cores to share a single L2 cache, and actively resize the cache between the two processors if one is idle, by allowing the two cores to share data to manage inter-thread dependent data.
A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, and input/output (I/O) operations specified by the instructions in the program. This contrasts with external components such as main memory and I/O circuitry, and specialized processors such as graphics processing units (GPUs).
In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. The implementation of threads and processes differs between operating systems, but in most cases a thread is a component of a process. The multiple threads of a given process may be executed concurrently, sharing resources such as memory, while different processes do not share these resources. In particular, the threads of a process share its executable code and the values of its dynamically allocated variables and non-thread-local global variables at any given time.
Symmetric multiprocessing or shared-memory multiprocessing (SMP) involves a multiprocessor computer hardware and software architecture where two or more identical processors are connected to a single, shared main memory, have full access to all input and output devices, and are controlled by a single operating system instance that treats all processors equally, reserving none for special purposes. Most multiprocessor systems today use an SMP architecture. In the case of multi-core processors, the SMP architecture applies to the cores, treating them as separate processors.
A superscalar processor is a CPU that implements a form of parallelism called instruction-level parallelism within a single processor. In contrast to a scalar processor, which can execute at most one single instruction per clock cycle, a superscalar processor can execute more than one instruction during a clock cycle by simultaneously dispatching multiple instructions to different execution units on the processor. It therefore allows more throughput than would otherwise be possible at a given clock rate. Each execution unit is not a separate processor, but an execution resource within a single CPU such as an arithmetic logic unit.
IA-64 is the instruction set architecture (ISA) of the Itanium family of 64-bit Intel microprocessors. The basic ISA specification originated at Hewlett-Packard (HP), and was evolved and then implemented in a new processor microarchitecture by Intel with HP's continued partnership and expertise on the underlying EPIC design concepts. In order to establish what was their first new ISA in 20 years and bring an entirely new product line to market, Intel made a massive investment in product definition, design, software development tools, OS, software industry partnerships, and marketing. To support this effort Intel created the largest design team in their history and a new marketing and industry enabling team completely separate from x86. The first Itanium processor, codenamed Merced, was released in 2001.
Hyper-threading is Intel's proprietary simultaneous multithreading (SMT) implementation used to improve parallelization of computations performed on x86 microprocessors. It was introduced on Xeon server processors in February 2002 and on Pentium 4 desktop processors in November 2002. Since then, Intel has included this technology in Itanium, Atom, and Core 'i' Series CPUs, among others.
Simultaneous multithreading (SMT) is a technique for improving the overall efficiency of superscalar CPUs with hardware multithreading. SMT permits multiple independent threads of execution to better use the resources provided by modern processor architectures.
The NetBurst microarchitecture, called P68 inside Intel, was the successor to the P6 microarchitecture in the x86 family of central processing units (CPUs) made by Intel. The first CPU to use this architecture was the Willamette-core Pentium 4, released on November 20, 2000 and the first of the Pentium 4 CPUs; all subsequent Pentium 4 and Pentium D variants have also been based on NetBurst. In mid-2004, Intel released the Foster core, which was also based on NetBurst, thus switching the Xeon CPUs to the new architecture as well. Pentium 4-based Celeron CPUs also use the NetBurst architecture.
A memory barrier, also known as a membar, memory fence or fence instruction, is a type of barrier instruction that causes a central processing unit (CPU) or compiler to enforce an ordering constraint on memory operations issued before and after the barrier instruction. This typically means that operations issued prior to the barrier are guaranteed to be performed before operations issued after the barrier.
A barrel processor is a CPU that switches between threads of execution on every cycle. This CPU design technique is also known as "interleaved" or "fine-grained" temporal multithreading. Unlike simultaneous multithreading in modern superscalar architectures, it generally does not allow execution of multiple instructions in one cycle.
In computer engineering, microarchitecture, also called computer organization and sometimes abbreviated as µarch or uarch, is the way a given instruction set architecture (ISA) is implemented in a particular processor. A given ISA may be implemented with different microarchitectures; implementations may vary due to different goals of a given design or due to shifts in technology.
Sun Microsystems' UltraSPARC T1 microprocessor, known until its 14 November 2005 announcement by its development codename "Niagara", is a multithreading, multicore CPU. Designed to lower the energy consumption of server computers, the CPU typically uses 72 W of power at 1.4 GHz.
MAJC was a Sun Microsystems multi-core, multithreaded, very long instruction word (VLIW) microprocessor design from the mid-to-late 1990s. Originally called the UltraJava processor, the MAJC processor was targeted at running Java programs, whose "late compiling" allowed Sun to make several favourable design decisions. The processor was released into two commercial graphical cards from Sun. Lessons learned regarding multi-threads on a multi-core processor provided a basis for later OpenSPARC implementations such as the UltraSPARC T1.
A multi-core processor is a computer processor on a single integrated circuit with two or more separate processing units, called cores, each of which reads and executes program instructions. The instructions are ordinary CPU instructions but the single processor can run instructions on separate cores at the same time, increasing overall speed for programs that support multithreading or other parallel computing techniques. Manufacturers typically integrate the cores onto a single integrated circuit die or onto multiple dies in a single chip package. The microprocessors currently used in almost all personal computers are multi-core.
In computer science and engineering, transactional memory attempts to simplify concurrent programming by allowing a group of load and store instructions to execute in an atomic way. It is a concurrency control mechanism analogous to database transactions for controlling access to shared memory in concurrent computing. Transactional memory systems provide high-level abstraction as an alternative to low-level thread synchronization. This abstraction allows for coordination between concurrent reads and writes of shared data in parallel systems.
The history of general-purpose CPUs is a continuation of the earlier history of computing hardware.
In computer architecture, multithreading is the ability of a central processing unit (CPU) to provide multiple threads of execution concurrently, supported by the operating system. This approach differs from multiprocessing. In a multithreaded application, the threads share the resources of a single or multiple cores, which include the computing units, the CPU caches, and the translation lookaside buffer (TLB).
Larrabee is the codename for a cancelled GPGPU chip that Intel was developing separately from its current line of integrated graphics accelerators. It is named after either Mount Larrabee or Larrabee State Park in Whatcom County, Washington, near the town of Bellingham. The chip was to be released in 2010 as the core of a consumer 3D graphics card, but these plans were cancelled due to delays and disappointing early performance figures. The project to produce a GPU retail product directly from the Larrabee research project was terminated in May 2010 and its technology was passed on to the Xeon Phi. The Intel MIC multiprocessor architecture announced in 2010 inherited many design elements from the Larrabee project, but does not function as a graphics processing unit; the product is intended as a co-processor for high performance computing.
The AMD Bulldozer Family 15h is a microprocessor microarchitecture for the FX and Opteron line of processors, developed by AMD for the desktop and server markets. Bulldozer is the codename for this family of microarchitectures. It was released on October 12, 2011, as the successor to the K10 microarchitecture.
Transactional Synchronization Extensions (TSX), also called Transactional Synchronization Extensions New Instructions (TSX-NI), is an extension to the x86 instruction set architecture (ISA) that adds hardware transactional memory support, speeding up execution of multi-threaded software through lock elision. According to different benchmarks, TSX/TSX-NI can provide around 40% faster applications execution in specific workloads, and 4–5 times more database transactions per second (TPS).