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Crossings is a two-player abstract strategy board game invented by Robert Abbott. The rules were published in Sid Sackson's A Gamut of Games . Crossings was the precursor to Epaminondas, which uses a larger board and expanded rules.
This is the starting position of Crossings.
A group is a series of one or more same-colored stones adjacent to one another in a line. (diagonal, horizontal, or vertical) A stone may belong to one or more groups.
Sternhalma, commonly known as Chinese checkers or Chinese chequers, is a strategy board game of German origin which can be played by two, three, four, or six people, playing individually or with partners. The game is a modern and simplified variation of the game Halma.
Epaminondas is a strategy board game invented by Robert Abbott in 1975. The game is named after the Theban general Epaminondas, known for the use of phalanx strategy in combat. The concept of the phalanx is integral to the game.
A Gamut of Games is an innovative book of games written by Sid Sackson and first published in 1969. It contains rules for a large number of paper and pencil, card, and board games. Many of the games in the book had never before been published. It is considered by many to be an essential text for anyone interested in abstract strategy games, and a number of the rules were later expanded into full-fledged published board games.
Three Musketeers is an abstract strategy board game by Haar Hoolim. It was published in Sid Sackson's A Gamut of Games. The game is notable in that, like the traditional fox and geese, it uses the principle of unequal forces; the two players neither use the same types of pieces nor the same rules, and their victory conditions are different.
Quoridor is a 2- or 4-player Intuitive strategic game designed by Mirko Marchesi and published by Gigamic Games. Quoridor received the Mensa Mind Game award in 1997 and the Game Of The Year in the USA, France, Canada and Belgium.
Fox games are a category of board games for two players, where one player is the fox and tries to eat the geese/sheep, and the opposing player directs the geese/sheep and attempts to trap the fox, or reach a destination on the board. In another variant, Fox and Hounds, the fox merely tries to evade the hounds. There are several versions known: in Britain, France, Italy, Germany, Netherlands, Sápmi (riebantablu), Sweden (Rävspel), Iceland (Refskák), Slovakia, Russia and Nepal (Bagh-Chal).
The Royal Game of Ur, also known as the Game of Twenty Squares or simply the Game of Ur, is a two-player strategy race board game that was first played in ancient Mesopotamia during the early third millennium BC. The game was popular across the Middle East among people of all social strata and boards for playing it have been found at locations as far away from Mesopotamia as Crete and Sri Lanka. At the height of its popularity, the game acquired spiritual significance, and events in the game were believed to reflect a player's future and convey messages from deities or other supernatural beings. The Game of Ur remained popular until late antiquity, when it stopped being played, possibly evolving into, or being displaced by, an early form of backgammon. It was eventually forgotten everywhere except among the Jewish population of the Indian city of Kochi, who continued playing a version of it until the 1950s when they began emigrating to Israel.
Focus is an abstract strategy board game, designed by Sid Sackson and first published in 1964 by Kosmos. The game has been re-published many times since, sometimes under the titles Domination or Dominio. Focus won the 1981 Spiel des Jahres and Essen Feather awards. The game appears in Sackson's A Gamut of Games in the section New Battles on an Old Battlefield.
Jetan, also known as Martian Chess, is a chess variant with unclear rules. It was created by Edgar Rice Burroughs as a game played on Barsoom, his fictional version of Mars. The game was introduced in The Chessmen of Mars, the fifth book in the Barsoom series. Its rules are described in Chapter 2 and in the Appendix of the book.
Surakarta is a little-known Indonesian strategy board game for two players, named after the ancient city of Surakarta in central Java. The game features an unusual method of capture which is "possibly unique" and "not known to exist in any other recorded board game".
Gess is an abstract strategy board game for two players, involving a grid board and mutating pieces. The name was chosen as a conflation of "chess" and "Go". It is pronounced with a hard "g" as in "Go", and is thus homophonous with "guess".
Turkish draughts is a variant of draughts (checkers) played in Turkey, Greece, Egypt, Kuwait, Lebanon, Syria, Jordan and several other locations around the Mediterranean Sea.
Blue and Gray is a strategy board game for two players invented by Henry Busch and Arthur Jaeger in 1903. They obtained a patent for the game, but may never have published it. Blue and Gray was featured in the book A Gamut of Games (1969) by Sid Sackson. It was also featured in The Book of Classic Board Games (1991) by Klutz Press under the name Cats and Dogs. In this book, the game was ranked among the top 15 board games of all time, including checkers, backgammon, Go, and mancala. The game is also known as Wild West, Thumps Game, and Captain and Soldiers. The name Blue and Gray "refers to the uniforms of the South and the North in the Civil War and in the original game the playing pieces of the contestants were of those colors."
Awithlaknakwe is a strategy board game from the Zuni Native American Indians of the American Southwest. The board comprises 168 squares with diagonal grids. Two or four may play, with players identified as North, West, South, and East.
Lines of Action is a strategy board game for two players invented by Claude Soucie. The objective is to connect all of one's pieces into a single group.
Czech draughts is a board game played in the territory formerly occupied by the Czechoslovak Republic. It is governed by the Czech Draughts Federation.
Dameo is a strategy board game for two players invented by Christian Freeling in 2000. It is a variant of the game draughts and is played on an 8×8 checkered gameboard.
Brazilian draughts is a variant of the strategy board game draughts. Brazilian Checkers follows the same rules and conventions as International draughts, the only differences are the smaller gameboard, and fewer checkers per player.
This page explains commonly used terms in board games in alphabetical order. For a list of board games, see List of board games. For terms specific to chess, see Glossary of chess. For terms related to chess problems, see Glossary of chess problems.
Malaysian checkers or Singaporean checkers, is a variant of the board game of draughts played primarily in Malaysia and Singapore, especially among the elder men. Similar to the Canadian checkers, it is played on a 12x12 checkered board. The game can also be played on a 8x8 board if a 12x12 board is unavailable. However, it is distinct from Checkers and Canadian Checkers in terms of its additional rules. Popular alternative names used locally for this game include Dum and Dam.