![]() | The topic of this article may not meet Wikipedia's notability guideline for biographies .(August 2022) |
Dana Lombardy | |
---|---|
Nationality | American |
Occupation | Game designer |
Dana Lombardy is a game designer who has worked primarily on board games.
Dana Lombardy designed the award-winning Streets of Stalingrad board wargame, published in 1979 with three separate editions since its first release. [1] He is also known for his appearances on various television shows, including multiple episodes of the History Channel's Tales of the Gun . [1] Lombardy has contributed as an editor, cartographer, graphic artist, and designer to many books, games, and magazines. [1] He served as publisher of Napoleon Journal from 1996 to 2000. [1]
Lombardy contributed the "Gaming" column to Asimov's Science Fiction from January 1983 to April 1986, which was then continued by Matthew Costello.
A Eurogame, also called a German-style board game, German game, or Euro-style game, is a class of tabletop games that generally has indirect player interaction and multiple ways to score points. Eurogames are sometimes contrasted with American-style board games, which generally involve more luck, conflict, and drama. They are usually less abstract than chess or Go, but more abstract than wargames. Likewise, they generally require more thought and planning than party games such as Pictionary or Trivial Pursuit.
Richard Channing Garfield is an American mathematician, inventor and game designer. Garfield created Magic: The Gathering, which is considered to be the first collectible card game (CCG). Magic debuted in 1993 and its success spawned many imitations.
Brian Reynolds is an American videogame designer. Reynolds has designed at SecretNewCo, Zynga, Big Huge Games, and MicroProse and has been chairman of the International Game Developers Association. He has played a major part in designing a number of multi-million selling games including Civilization II, Rise of Nations, Sid Meier's Alpha Centauri, and FrontierVille. He has also founded or co-founded three game companies, SecretNewCo, Big Huge Games, and Firaxis Games.
Greg Costikyan, sometimes known under the pseudonym "Designer X", is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing games, boardgames, card games, computer games, online games, and mobile games. Several of his games have won Origins Awards. He co-founded Manifesto Games, now out of business, with Johnny Wilson in 2005.
Carl Sanford Joslyn "Sandy" Petersen is an American game designer. He worked at Chaosium, contributing to the development of RuneQuest and creating the acclaimed and influential horror role-playing game Call of Cthulhu. He later joined id Software where he worked on the development of the Doom franchise and Quake. As part of Ensemble Studios, Petersen subsequently contributed to the Age of Empires franchise.
Robert Bates is an American computer game designer. One of the early designers of interactive fiction games, he was co-founder of Challenge, Inc., which created games in the 1980s for the pioneering company Infocom. After Infocom's dissolution in 1989, Bates co-founded Legend Entertainment to continue publishing games in the Infocom tradition, but with added graphics. Notable games that he has designed, written, or produced include Unreal II (2003), Spider-Man 3 (2007), and Eric the Unready (1993), listed as Adventure Game of the Year by Computer Gaming World magazine and also included on the 1996 list of "150 best games of all time". In 1998 he wrote the award-winning game Quandaries for the U.S. Department of Justice. He has twice been the chairperson of the International Game Developers Association, which honored him with a Lifetime Achievement Award in 2010. Bates has written extensively about game design and development in works such as the 2001 book Game Design: The Art and Business of Creating Games, which is commonly used as a game design textbook in college courses. From 2011–2014, Bates was Chief Creative Officer for External Studios at Zynga. He continues to work as an independent consultant with various publishers in the games industry.
Christopher "Chris" Taylor is a video game, board game and card game, developer originally from Southern California. Taylor is most famous for acting as lead designer for the original Fallout title for Interplay Entertainment, working alongside Tim Cain, Leonard Boyarsky and Jason Anderson. While at Interplay, Taylor contributed to the design of Star Trek: Starfleet Command, Stonekeep and Fallout 2. He also served as producer for The Lord of the Rings Online.
Rob Heinsoo is an American tabletop game designer. He has been designing and contributing to professional role-playing games, card games, and board games since 1994. Heinsoo was the lead designer on the 4th Edition of Dungeons & Dragons (2008), and is co-designer of the 13th Age roleplaying game along with Jonathan Tweet. He has also designed and contributed to role playing, miniatures and card games, and a computer game.
Matthew John Costello is an American writer specializing in the genres of horror, gothic, and science fiction. His articles have appeared in publications including the Los Angeles Times and Sports Illustrated. He has scripted Trilobyte's bestselling CD-ROM interactive dramas The 7th Guest and its sequel The 11th Hour, as well as many other video games.
John Evans Hill was an American designer of military board wargames, as well as rules for miniature wargaming. He is best known as the designer of the Avalon Hill board game Squad Leader and the American Civil War miniatures game Johnny Reb. He was inducted into the Charles Roberts Awards Hall of Fame.
James M. Day is an American game designer best known for military based board games, computer games, card games, and miniature rules. He is also an accomplished historian and military weaponry subject matter expert.
Alan Emrich is best known as a writer about and designer of video games, who coined the term "4X", contributed to the design of Master of Orion and Master of Orion 3, and wrote strategy guides for video games. Before the rise of video games, Emrich wrote about and designed board games and organized conventions about them. He currently runs a small game publishing company and lectures in game design and project management. In 2001 Emrich received the Blomgren / Hamilton Memorial Award for Lifetime Achievement from ConsimWorld.COM.
Jason Bulmahn is an American game designer who has written or contributed to several works.
Lewis Errol Pulsipher, often credited as Lew Pulsipher, is an American teacher, game designer, and author, whose subject is role playing games, board games, card games, and video games. He was the first person in the North Carolina community college system to teach game design classes, in fall 2004. He has designed half a dozen published boardgames, written more than 150 articles about games, contributed to several books about games, and presented at game conventions and conferences.
Lester W. Smith is a game designer who has worked primarily on role-playing games.
Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following:
Johnny Reb is a miniatures wargame first published by Adventure Games in 1983.
Phoenix Games was an American game company that produced role-playing games and game supplements.
Troll's Tale is an adventure video game developed in by Sunnyside Soft and published by Sierra On-Line for the Apple II in 1983. It uses the same engine for Sunnysoft's earlier game Dragon's Keep. Sierra acquired the game from Sunnysoft, along with Dragon's Keep and Bop-A-Bet by April 1983 and appointed Nancy Anderton to manage the publishing of their educational games. Peter Oliphant converted the games for the Atari 8-bit family, Commodore 64 and, as a self-booting disk, IBM PC compatibles. Coleco made a deal with Sierra planning to release the game on ColecoVision with a Super Game Module. The game came packaged with a paper map, showing an incomplete layout of the game and stickers to mark the treasure locations.
Hammer's Slammers is a board wargame published by Mayfair Games in 1984 that is based on the identically titled collection of military science fiction short stories by David Drake.