Industry | Tabletop role-playing games |
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Founded | 1986 in Woodburn, Oregon, United States |
Founders | |
Owner | Roger Sanger |
Digest Group Publications was an American game company that produced role-playing games and game supplements.
Editors Gary L. Thomas and Joe D. Fugate, Sr. founded Digest Group Publications (DGP) in 1986 as a business that they ran part-time while working at other jobs. [1] : 203 Marc W. Miller wrote a letter to DGP in 1987, asking them to help him make Traveller material more accessible. [1] : 205 MegaTraveller (1987–1992), often shortened to MT, was published by GDW but designed by DGP which published the popular Traveller's Digest (later the MegaTraveller Journal) Traveller support magazine. The game system used revised versions of the Classic Traveller mechanics with ideas first developed in the Traveller's Digest (and later also adapted to Traveller: 2300). [2] [3] DGP's final publication, The MegaTraveller Journal #4 (1993), featured a huge campaign for MegaTraveller set in the Gateway sector, authored by William H. Keith, Jr. [1] : 206
Roger Sanger came to Fugate's door one morning late in 1994, looking to buy books from DGP; Sanger bought some of the remaining backstock at that time, as Fugate was still paying back creditors and holding onto the boxes of remaining DGP items that he owned. [1] : 206 Over the next nine months Sanger came to an agreement whereby he paid Fugate a few thousand dollars for the remaining assets of DGP, including copyrights and trademarks; Fugate would keep the larger debts, but Sanger would take care of the smaller debts. [1] Fugate agreed to this arrangement, and Sanger became owner of DGP. [1] Initially Sanger wanted to republish DGP material and support the fourth edition of Traveller (1996), published by Imperial Games, but Sanger was unable to come up with an agreement with Marc Miller. [1] : 206
Traveller is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed Traveller with help from Frank Chadwick, John Harshman, and Loren Wiseman. Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game relied upon six-sided dice for random elements. Traveller has been featured in a few novels and at least two video games.
Marc William Miller is a wargame and role-playing game designer and author.
Loren Keith Wiseman was an American wargame and role-playing game designer, game developer and editor.
GURPS Traveller is a set of table-top role-playing game books by Steve Jackson Games, designed to allow game play in the Third Imperium science-fiction setting from the original Traveller using the GURPS rule system. Loren Wiseman wrote the core book for GURPS Traveller and served as line editor.
Azhanti High Lightning is a science-fiction wargame, designed by Frank Chadwick and Marc W. Miller, illustrated by Paul R. Banner, Charmaine Geist, Richard Hentz, and Richard Flory, and published by Game Designers Workshop (GDW) in 1980. The title is the name of the large military starship that provides the setting for close-action combat between individuals on board. Azhanti High Lightning is the fourth Traveller boardgame published by GDW. It was republished in 2004 as part of Far Future Enterprises's (FFE) Traveller: The Classic Games, Games 1-6+. Originally Supplement 5: Lightning Class Cruisers was only available as part of this game, it was republished in 2000 as part of FFE's Traveller Supplements volume.
MegaTraveller 1: The Zhodani Conspiracy is a 1990 space science fiction role-playing video game based on the Traveller series and was produced by Game Designers' Workshop licensee Paragon Software for Amiga, Atari ST, and MS-DOS. The game is set within the Official Traveller Universe and features character creation and other aspects of game mechanics compatible with prior Traveller products. The player controls up to five ex-military adventurers whose objective is to save their civilization, the Imperium, from a conspiracy instigated by the Zhodani, a rival spacefaring race, and aided by the actions of a traitor named Konrad Kiefer. Gameplay features real-time planetary and space exploration, combat, trading, and interaction with various non-player characters in eight solar systems containing twenty-eight visitable planets.
MegaTraveller 2: Quest for the Ancients is a 1991 space science fiction role-playing video game produced by Game Designers' Workshop licensee Paragon Software and distributed by MicroProse and Empire Software. It is the sequel to MegaTraveller 1: The Zhodani Conspiracy. Designed by Marc Miller, an original creator of the Traveller series, the game is set within the Official Traveller Universe and features a character creation system and other elements of game mechanics compatible with previous Traveller products. The game's plot centers on finding a way to stop the flow of slime issuing from an ancient ruin on the planet Rhylanor before it inundates the entire world. Gameplay involves controlling a party of up to five adventurers who engage in real-time exploration, trading, interaction with non-player characters, combat and problem solving on the surface of over a hundred planets and in spaceships journeying between these worlds.
Roger Sanger is an American game designer and the owner of Digest Group Publications, a small publishing firm focused on the role-playing game market and specifically on the game Traveller.
Gary L. Thomas is a game designer who has worked primarily on role-playing games.
Imperium Games was an American game company that produced role-playing games and game supplements.
Joe D. Fugate, Sr. is a writer and game designer who has written on model railroading topics and has worked on role-playing games. Fugate is the founder and publisher of Model Railroad Hobbyist magazine (MRH).
Blair E. Reynolds is a fantasy artist and writer whose work has appeared in various tabletop role-playing games and periodicals.
High Passage was a gaming magazine first published in 1981, written and produced by Christopher Kupczyk, Scott Walschlager, Jim Cunningham and Craig Johnson.
Traveller Supplement 11: Library Data (N-Z) is a tabletop role-playing game supplement, published by Game Designers' Workshop.
101 Vehicles is a 1988 role-playing game supplement for MegaTraveller published by Digest Group Publications.
Traveller Book 8: Robots is a supplement published by Game Designers' Workshop (GDW) in 1986 for the science fiction role-playing game Traveller.
Deneb Sector is a supplement for the science fiction role-playing game Traveller that was created as a charity fundraiser in 1984. Although the authors had permission of the Traveller game designer to publish the unlicensed product, official Traveller material was released later the same year that superseded the material in this book.
Rebellion Sourcebook is a supplement published by Game Designers' Workshop (GDW) in 1988 for the science fiction role-playing game MegaTraveller.
Megatraveller Referee's Companion is a supplement published by Game Designers' Workshop (GDW) in 1988 for the science fiction role-playing game MegaTraveller.